Tried to make miniframe stay on top, doesn't work, Make radio box big enough for its title, Can't anylong close disabled toplevel windows, Minor other changes. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6438 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			1254 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1254 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        drawing.cpp
 | |
| // Purpose:     shows and tests wxDC features
 | |
| // Author:      Robert Roebling
 | |
| // Modified by:
 | |
| // Created:     04/01/98
 | |
| // RCS-ID:      $Id$
 | |
| // Copyright:   (c) Robert Roebling
 | |
| // Licence:     wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| // ============================================================================
 | |
| // declarations
 | |
| // ============================================================================
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // headers
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| #ifdef __GNUG__
 | |
|     #pragma implementation "drawing.cpp"
 | |
|     #pragma interface "drawing.cpp"
 | |
| #endif
 | |
| 
 | |
| // For compilers that support precompilation, includes "wx/wx.h".
 | |
| #include "wx/wxprec.h"
 | |
| 
 | |
| #ifdef __BORLANDC__
 | |
|     #pragma hdrstop
 | |
| #endif
 | |
| 
 | |
| // for all others, include the necessary headers (this file is usually all you
 | |
| // need because it includes almost all "standard" wxWindows headers
 | |
| #ifndef WX_PRECOMP
 | |
|     #include "wx/wx.h"
 | |
| #endif
 | |
| 
 | |
| #include "wx/colordlg.h"
 | |
| #include "wx/image.h"
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // ressources
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // the application icon
 | |
| #if defined(__WXGTK__) || defined(__WXMOTIF__)
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|     #include "mondrian.xpm"
 | |
| #endif
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // constants
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // what do we show on screen (there are too many shapes to put them all on
 | |
| // screen simultaneously)
 | |
| enum ScreenToShow
 | |
| {
 | |
|     Show_Default,
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|     Show_Text,
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|     Show_Lines,
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|     Show_Polygons,
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|     Show_Mask,
 | |
|     Show_Ops,
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|     Show_Regions
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // global variables
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| static wxBitmap gs_bmpNoMask,
 | |
|                 gs_bmpWithColMask,
 | |
|                 gs_bmpMask,
 | |
|                 gs_bmpWithMask,
 | |
|                 gs_bmp4,
 | |
|                 gs_bmp4_mono,
 | |
|                 gs_bmp36;
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // private classes
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Define a new application type, each program should derive a class from wxApp
 | |
| class MyApp : public wxApp
 | |
| {
 | |
| public:
 | |
|     // override base class virtuals
 | |
|     // ----------------------------
 | |
| 
 | |
|     // this one is called on application startup and is a good place for the app
 | |
|     // initialization (doing it here and not in the ctor allows to have an error
 | |
|     // return: if OnInit() returns false, the application terminates)
 | |
|     virtual bool OnInit();
 | |
| 
 | |
| protected:
 | |
|     bool LoadImages();
 | |
| };
 | |
| 
 | |
| class MyCanvas;
 | |
| 
 | |
| // Define a new frame type: this is going to be our main frame
 | |
| class MyFrame : public wxFrame
 | |
| {
 | |
| public:
 | |
|     // ctor(s)
 | |
|     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
 | |
| 
 | |
|     // event handlers (these functions should _not_ be virtual)
 | |
|     void OnQuit(wxCommandEvent& event);
 | |
|     void OnAbout(wxCommandEvent& event);
 | |
|     void OnShow(wxCommandEvent &event);
 | |
|     void OnOption(wxCommandEvent &event);
 | |
| 
 | |
|     wxColour SelectColour();
 | |
|     void PrepareDC(wxDC& dc);
 | |
| 
 | |
|     int         m_backgroundMode;
 | |
|     int         m_textureBackground;
 | |
|     int         m_mapMode;
 | |
|     double      m_xUserScale;
 | |
|     double      m_yUserScale;
 | |
|     int         m_xLogicalOrigin;
 | |
|     int         m_yLogicalOrigin;
 | |
|     bool        m_xAxisReversed,
 | |
|                 m_yAxisReversed;
 | |
|     wxColour    m_colourForeground,    // these are _text_ colours
 | |
|                 m_colourBackground;
 | |
|     wxBrush     m_backgroundBrush;
 | |
|     MyCanvas   *m_canvas;
 | |
| 
 | |
| private:
 | |
|     // any class wishing to process wxWindows events must use this macro
 | |
|     DECLARE_EVENT_TABLE()
 | |
| };
 | |
| 
 | |
| // define a scrollable canvas for drawing onto
 | |
| class MyCanvas: public wxScrolledWindow
 | |
| {
 | |
| public:
 | |
|     MyCanvas( MyFrame *parent );
 | |
| 
 | |
|     void OnPaint(wxPaintEvent &event);
 | |
|     void OnMouseMove(wxMouseEvent &event);
 | |
| 
 | |
|     void Show(ScreenToShow show) { m_show = show; Refresh(); }
 | |
| 
 | |
| protected:
 | |
|     void DrawTestPoly( int x, int y, wxDC &dc ,int transparent );
 | |
|     void DrawTestLines( int x, int y, int width, wxDC &dc );
 | |
|     void DrawText(wxDC& dc);
 | |
|     void DrawImages(wxDC& dc);
 | |
|     void DrawWithLogicalOps(wxDC& dc);
 | |
|     void DrawRegions(wxDC& dc);
 | |
|     void DrawDefault(wxDC& dc);
 | |
| 
 | |
| private:
 | |
|     MyFrame *m_owner;
 | |
| 
 | |
|     ScreenToShow m_show;
 | |
|     wxBitmap     m_smile_bmp;
 | |
|     wxIcon       m_std_icon;
 | |
| 
 | |
|     DECLARE_EVENT_TABLE()
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // constants
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // IDs for the controls and the menu commands
 | |
| enum
 | |
| {
 | |
|     // menu items
 | |
|     File_Quit = 1,
 | |
|     File_About,
 | |
| 
 | |
|     MenuShow_First,
 | |
|     File_ShowDefault = MenuShow_First,
 | |
|     File_ShowText,
 | |
|     File_ShowLines,
 | |
|     File_ShowPolygons,
 | |
|     File_ShowMask,
 | |
|     File_ShowOps,
 | |
|     File_ShowRegions,
 | |
|     MenuShow_Last = File_ShowRegions,
 | |
| 
 | |
|     MenuOption_First,
 | |
| 
 | |
|     MapMode_Text = MenuOption_First,
 | |
|     MapMode_Lometric,
 | |
|     MapMode_Twips,
 | |
|     MapMode_Points,
 | |
|     MapMode_Metric,
 | |
| 
 | |
|     UserScale_StretchHoriz,
 | |
|     UserScale_ShrinkHoriz,
 | |
|     UserScale_StretchVertic,
 | |
|     UserScale_ShrinkVertic,
 | |
|     UserScale_Restore,
 | |
| 
 | |
|     AxisMirror_Horiz,
 | |
|     AxisMirror_Vertic,
 | |
| 
 | |
|     LogicalOrigin_MoveDown,
 | |
|     LogicalOrigin_MoveUp,
 | |
|     LogicalOrigin_MoveLeft,
 | |
|     LogicalOrigin_MoveRight,
 | |
| 
 | |
|     Colour_TextForeground,
 | |
|     Colour_TextBackground,
 | |
|     Colour_Background,
 | |
|     Colour_BackgroundMode,
 | |
|     Colour_TextureBackgound,
 | |
| 
 | |
|     MenuOption_Last = Colour_TextureBackgound
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // event tables and other macros for wxWindows
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| 
 | |
| // Create a new application object: this macro will allow wxWindows to create
 | |
| // the application object during program execution (it's better than using a
 | |
| // static object for many reasons) and also declares the accessor function
 | |
| // wxGetApp() which will return the reference of the right type (i.e. MyApp and
 | |
| // not wxApp)
 | |
| IMPLEMENT_APP(MyApp)
 | |
| 
 | |
| // ============================================================================
 | |
| // implementation
 | |
| // ============================================================================
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // the application class
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| bool MyApp::LoadImages()
 | |
| {
 | |
|     wxPathList pathList;
 | |
|     pathList.Add(".");
 | |
|     pathList.Add("..");
 | |
| 
 | |
|     wxString path = pathList.FindValidPath("pat4.bmp");
 | |
|     if ( !path )
 | |
|         return FALSE;
 | |
|     /* 4 colour bitmap */
 | |
|     gs_bmp4.LoadFile(path, wxBITMAP_TYPE_BMP);
 | |
|     /* turn into mono-bitmap */
 | |
|     gs_bmp4_mono.LoadFile(path, wxBITMAP_TYPE_BMP);
 | |
|     wxMask* mask4 = new wxMask(gs_bmp4_mono, *wxBLACK);
 | |
|     gs_bmp4_mono.SetMask(mask4);
 | |
| 
 | |
|     path = pathList.FindValidPath("pat36.bmp");
 | |
|     if ( !path )
 | |
|         return FALSE;
 | |
|     gs_bmp36.LoadFile(path, wxBITMAP_TYPE_BMP);
 | |
|     wxMask* mask36 = new wxMask(gs_bmp36, *wxBLACK);
 | |
|     gs_bmp36.SetMask(mask36);
 | |
| 
 | |
|     path = pathList.FindValidPath("image.bmp");
 | |
|     if ( !path )
 | |
|         return FALSE;
 | |
|     gs_bmpNoMask.LoadFile(path, wxBITMAP_TYPE_BMP);
 | |
|     gs_bmpWithMask.LoadFile(path, wxBITMAP_TYPE_BMP);
 | |
|     gs_bmpWithColMask.LoadFile(path, wxBITMAP_TYPE_BMP);
 | |
| 
 | |
|     path = pathList.FindValidPath("mask.bmp");
 | |
|     if ( !path )
 | |
|         return FALSE;
 | |
|     gs_bmpMask.LoadFile(path, wxBITMAP_TYPE_BMP);
 | |
| 
 | |
| //    This is so wrong, it hurts.
 | |
| //    gs_bmpMask.SetDepth(1);
 | |
| //    wxMask *mask = new wxMask(gs_bmpMask);
 | |
| 
 | |
|     wxMask *mask = new wxMask(gs_bmpMask, *wxBLACK);
 | |
|     gs_bmpWithMask.SetMask(mask);
 | |
| 
 | |
|     mask = new wxMask(gs_bmpWithColMask, *wxWHITE);
 | |
|     gs_bmpWithColMask.SetMask(mask);
 | |
| 
 | |
|     return TRUE;
 | |
| }
 | |
| 
 | |
| // `Main program' equivalent: the program execution "starts" here
 | |
| bool MyApp::OnInit()
 | |
| {
 | |
|     // Create the main application window
 | |
|     MyFrame *frame = new MyFrame("Drawing sample",
 | |
|                                  wxPoint(50, 50), wxSize(550, 340));
 | |
| 
 | |
|     // Show it and tell the application that it's our main window
 | |
|     frame->Show(TRUE);
 | |
|     SetTopWindow(frame);
 | |
| 
 | |
|     if ( !LoadImages() )
 | |
|     {
 | |
|         wxLogError("Can't load one of the bitmap files needed for this sample "
 | |
|                    "from the current or parent directory, please copy them "
 | |
|                    "there.");
 | |
| 
 | |
|         // stop here
 | |
|         return FALSE;
 | |
|     }
 | |
| 
 | |
|     // ok, continue
 | |
|     return TRUE;
 | |
| }
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // MyCanvas
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // the event tables connect the wxWindows events with the functions (event
 | |
| // handlers) which process them.
 | |
| BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
 | |
|     EVT_PAINT  (MyCanvas::OnPaint)
 | |
|     EVT_MOTION (MyCanvas::OnMouseMove)
 | |
| END_EVENT_TABLE()
 | |
| 
 | |
| #include "../image/smile.xpm"
 | |
| 
 | |
| MyCanvas::MyCanvas( MyFrame *parent ) : wxScrolledWindow( parent )
 | |
| {
 | |
|     m_owner = parent;
 | |
|     m_show = Show_Default;
 | |
|     m_smile_bmp = wxBitmap(smile_xpm);
 | |
|     m_std_icon = wxTheApp->GetStdIcon(wxICON_INFORMATION);
 | |
| }
 | |
| 
 | |
| // Draw a polygon and an overlapping rectangle
 | |
| // If transparent is 1, the fill pattern is made transparent.
 | |
| // If transparent is 2, the fill pattern is made transparent but inversed
 | |
| // If is transparent is 0 the text for and background color will be used to represent/map
 | |
| // the colors of the monochrome bitmap pixels to the fillpattern
 | |
| //
 | |
| // I abused the the menu items for setting so called back and fore ground color
 | |
| // just to show how the those colors do influence the fillpatterns just play 
 | |
| // with those, and with the code variations are endless using other logical 
 | |
| // functions.
 | |
| 
 | |
| void MyCanvas::DrawTestPoly( int x, int y,wxDC &dc,int transparent )
 | |
| {
 | |
|     wxBrush* brush4 = new wxBrush(gs_bmp4);
 | |
|     wxBrush* brush4_mono = new wxBrush(gs_bmp4_mono);
 | |
|     wxBrush* brush36 = new wxBrush(gs_bmp36);
 | |
| 
 | |
|     wxPoint todraw[5];
 | |
|     todraw[0].x=(long)x+100;
 | |
|     todraw[0].y=(long)y+100;
 | |
|     todraw[1].x=(long)x+300;
 | |
|     todraw[1].y=(long)y+100;
 | |
|     todraw[2].x=(long)x+300;
 | |
|     todraw[2].y=(long)y+300;
 | |
|     todraw[3].x=(long)x+150;
 | |
|     todraw[3].y=(long)y+350;
 | |
|     todraw[4].x=(long)x+100;
 | |
|     todraw[4].y=(long)y+300;
 | |
| 
 | |
|     wxPoint todraw2[5];
 | |
|     todraw2[0].x=100;
 | |
|     todraw2[0].y=100;
 | |
|     todraw2[1].x=300;
 | |
|     todraw2[1].y=100;
 | |
|     todraw2[2].x=300;
 | |
|     todraw2[2].y=300;
 | |
|     todraw2[3].x=150;
 | |
|     todraw2[3].y=350;
 | |
|     todraw2[4].x=100;
 | |
|     todraw2[4].y=300;
 | |
| 
 | |
|     switch (transparent)
 | |
|     {
 | |
|         case 0:
 | |
|             {
 | |
|                 dc.SetLogicalFunction(wxCOPY);
 | |
| 
 | |
|                 dc.SetPen( wxPen( "black", 4, wxSOLID) );
 | |
|                 dc.SetBrush( *brush4 );
 | |
|                 dc.DrawPolygon(5,todraw,0,0,wxWINDING_RULE);
 | |
| 
 | |
|                 dc.SetPen( wxPen( "red", 4, wxSOLID) );
 | |
|                 dc.SetBrush( *brush36 );
 | |
|                 dc.SetTextForeground(*wxCYAN);
 | |
|                 dc.SetTextBackground(m_owner->m_colourBackground);
 | |
|                 dc.DrawRectangle( x+10, y+10, 200, 200 );
 | |
|                 
 | |
|                 dc.SetPen( wxPen( "green", 4, wxSOLID) );
 | |
|                 dc.SetBrush( *brush4_mono );
 | |
|                 dc.SetTextForeground(*wxCYAN);
 | |
|                 dc.SetTextBackground(m_owner->m_colourBackground);
 | |
|                 dc.DrawRectangle( x+50, y+50, 200, 200 );
 | |
|                 
 | |
|                 dc.DrawCircle( x+400, y+50, 130 );
 | |
|                 
 | |
|                 dc.SetBrush(wxNullBrush);
 | |
|                 dc.SetPen(wxNullPen);
 | |
|                 break;
 | |
|             }
 | |
|         case 1:  //now with transparent fillpatterns
 | |
|             {
 | |
| 
 | |
|                 wxBitmap* bmpBlit = new wxBitmap(600,400);
 | |
|                 wxMemoryDC* memDC= new wxMemoryDC();
 | |
|                 //      wxBrush _clearbrush(*wxGREEN,wxSOLID);
 | |
|                 wxBrush _clearbrush(*wxBLACK,wxSOLID);
 | |
|                 memDC->SelectObject(*bmpBlit);
 | |
|                 memDC->BeginDrawing();
 | |
|                 memDC->SetBackground(_clearbrush);
 | |
|                 memDC->Clear();
 | |
|                 memDC->SetBackground(wxNullBrush);
 | |
| 
 | |
|                 memDC->SetPen( wxPen( "black", 4, wxSOLID) );
 | |
|                 memDC->SetBrush( wxNullBrush);
 | |
|                 memDC->SetBrush( *brush4 );
 | |
|                 memDC->SetTextForeground(*wxBLACK);            // 0s --> 0x000000 (black)
 | |
|                 memDC->SetTextBackground(*wxWHITE);    // 1s --> 0xFFFFFF (white)
 | |
|                 memDC->SetLogicalFunction(wxAND_INVERT);
 | |
| 
 | |
|                 // BLACK OUT the opaque pixels and leave the rest as is
 | |
|                 memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE);
 | |
| 
 | |
|                 // Set background and foreground colors for fill pattern
 | |
|                 //the previous blacked out pixels are now merged with the layer color
 | |
|                 //while the non blacked out pixels stay as they are.
 | |
|                 memDC->SetTextForeground(*wxBLACK);            // 0s --> 0x000000 (black)
 | |
| 
 | |
|                 //now define what will be the color of the fillpattern parts that are not transparent
 | |
|                 //      memDC->SetTextBackground(*wxBLUE);
 | |
|                 memDC->SetTextBackground(m_owner->m_colourForeground);
 | |
|                 memDC->SetLogicalFunction(wxOR);
 | |
| 
 | |
| 
 | |
|                 //don't understand how but the outline is also depending on logicalfunction
 | |
|                 memDC->SetPen( wxPen( "red", 4, wxSOLID) );
 | |
|                 memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE);
 | |
| 
 | |
|                 memDC->SetLogicalFunction(wxCOPY);
 | |
| 
 | |
|                 memDC->SetPen( wxPen( "black", 4, wxSOLID) );
 | |
|                 memDC->SetBrush( wxNullBrush);
 | |
|                 memDC->SetBrush( *brush36 );
 | |
|                 memDC->SetTextForeground(*wxBLACK);            // 0s --> 0x000000 (black)
 | |
|                 memDC->SetTextBackground(*wxWHITE);    // 1s --> 0xFFFFFF (white)
 | |
|                 memDC->SetLogicalFunction(wxAND_INVERT);
 | |
| 
 | |
|                 memDC->DrawRectangle( 10, 10, 200, 200 );
 | |
| 
 | |
|                 // Set background and foreground colors for fill pattern
 | |
|                 //the previous blacked out pixels are now merged with the layer color
 | |
|                 //while the non blacked out pixels stay as they are.
 | |
|                 memDC->SetTextForeground(*wxBLACK);            // 0s --> 0x000000 (black)
 | |
|                 //now define what will be the color of the fillpattern parts that are not transparent
 | |
|                 //      memDC->SetTextBackground(*wxRED);
 | |
|                 memDC->SetTextBackground(m_owner->m_colourBackground);
 | |
|                 memDC->SetLogicalFunction(wxOR);
 | |
| 
 | |
|                 //don't understand how but the outline is also depending on logicalfunction
 | |
|                 memDC->SetPen( wxPen( "yellow", 4, wxSOLID) );
 | |
|                 memDC->DrawRectangle( 10, 10, 200, 200 );
 | |
| 
 | |
|                 memDC->SetBrush(wxNullBrush);
 | |
|                 memDC->SetPen(wxNullPen);
 | |
| 
 | |
|                 memDC->EndDrawing();
 | |
|                 dc.Blit(x,y,600,400,memDC,0,0,wxCOPY);
 | |
|                 delete bmpBlit;
 | |
|                 delete memDC;
 | |
|                 break;
 | |
|             }
 | |
|         case 2:  //now with transparent inversed fillpatterns
 | |
|             {
 | |
|                 wxBitmap* bmpBlit = new wxBitmap(600,400);
 | |
|                 wxMemoryDC* memDC= new wxMemoryDC();
 | |
|                 wxBrush _clearbrush(*wxWHITE,wxSOLID);
 | |
|                 memDC->SelectObject(*bmpBlit);
 | |
|                 memDC->BeginDrawing();
 | |
|                 memDC->SetBackground(_clearbrush);
 | |
|                 memDC->Clear();
 | |
|                 memDC->SetBackground(wxNullBrush);
 | |
| 
 | |
|                 memDC->SetPen( wxPen( "black", 4, wxSOLID) );
 | |
|                 memDC->SetBrush( *brush4 );
 | |
|                 memDC->SetTextBackground(*wxBLACK);            // 0s --> 0x000000 (black)
 | |
|                 memDC->SetTextForeground(*wxWHITE);    // 1s --> 0xFFFFFF (white)
 | |
|                 memDC->SetLogicalFunction(wxAND_INVERT);
 | |
| 
 | |
|                 // BLACK OUT the opaque pixels and leave the rest as is
 | |
|                 memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE);
 | |
| 
 | |
|                 // Set background and foreground colors for fill pattern
 | |
|                 //the previous blacked out pixels are now merged with the layer color
 | |
|                 //while the non blacked out pixels stay as they are.
 | |
|                 memDC->SetTextBackground(*wxBLACK);            // 0s --> 0x000000 (black)
 | |
| 
 | |
|                 //now define what will be the color of the fillpattern parts that are not transparent
 | |
|                 memDC->SetTextForeground(m_owner->m_colourForeground);
 | |
|                 memDC->SetLogicalFunction(wxOR);
 | |
| 
 | |
| 
 | |
|                 //don't understand how but the outline is also depending on logicalfunction
 | |
|                 memDC->SetPen( wxPen( "red", 4, wxSOLID) );
 | |
|                 memDC->DrawPolygon(5,todraw2,0,0,wxWINDING_RULE);
 | |
| 
 | |
|                 memDC->SetLogicalFunction(wxCOPY);
 | |
| 
 | |
|                 memDC->SetPen( wxPen( "black", 4, wxSOLID) );
 | |
|                 memDC->SetBrush( *brush36 );
 | |
|                 memDC->SetTextBackground(*wxBLACK);            // 0s --> 0x000000 (black)
 | |
|                 memDC->SetTextForeground(*wxWHITE);    // 1s --> 0xFFFFFF (white)
 | |
|                 memDC->SetLogicalFunction(wxAND_INVERT);
 | |
| 
 | |
|                 memDC->DrawRectangle( 10,10, 200, 200 );
 | |
| 
 | |
|                 // Set background and foreground colors for fill pattern
 | |
|                 //the previous blacked out pixels are now merged with the layer color
 | |
|                 //while the non blacked out pixels stay as they are.
 | |
|                 memDC->SetTextBackground(*wxBLACK);            // 0s --> 0x000000 (black)
 | |
|                 //now define what will be the color of the fillpattern parts that are not transparent
 | |
|                 memDC->SetTextForeground(m_owner->m_colourBackground);
 | |
|                 memDC->SetLogicalFunction(wxOR);
 | |
| 
 | |
|                 //don't understand how but the outline is also depending on logicalfunction
 | |
|                 memDC->SetPen( wxPen( "yellow", 4, wxSOLID) );
 | |
|                 memDC->DrawRectangle( 10, 10, 200, 200 );
 | |
| 
 | |
|                 memDC->SetBrush(wxNullBrush);
 | |
|                 memDC->SetPen(wxNullPen);
 | |
|                 dc.Blit(x,y,600,400,memDC,0,0,wxCOPY);
 | |
|                 delete bmpBlit;
 | |
|                 delete memDC;
 | |
|             }
 | |
|     }
 | |
| 
 | |
|     delete brush4;
 | |
|     delete brush4_mono;
 | |
|     delete brush36;
 | |
| }
 | |
| 
 | |
| void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc )
 | |
| {
 | |
|     dc.SetPen( wxPen( "black", width, wxSOLID) );
 | |
|     dc.SetBrush( *wxRED_BRUSH );
 | |
|     dc.DrawRectangle( x+10, y+10, 100, 190 );
 | |
| 
 | |
|     dc.SetPen( wxPen( "black", width, wxSOLID) );
 | |
|     dc.DrawLine( x+20, y+20, 100, y+20 );
 | |
|     dc.SetPen( wxPen( "black", width, wxDOT) );
 | |
|     dc.DrawLine( x+20, y+30, 100, y+30 );
 | |
|     dc.SetPen( wxPen( "black", width, wxSHORT_DASH) );
 | |
|     dc.DrawLine( x+20, y+40, 100, y+40 );
 | |
|     dc.SetPen( wxPen( "black", width, wxLONG_DASH) );
 | |
|     dc.DrawLine( x+20, y+50, 100, y+50 );
 | |
|     dc.SetPen( wxPen( "black", width, wxDOT_DASH) );
 | |
|     dc.DrawLine( x+20, y+60, 100, y+60 );
 | |
| 
 | |
|     dc.SetPen( wxPen( "black", width, wxBDIAGONAL_HATCH) );
 | |
|     dc.DrawLine( x+20, y+70, 100, y+70 );
 | |
|     dc.SetPen( wxPen( "black", width, wxCROSSDIAG_HATCH) );
 | |
|     dc.DrawLine( x+20, y+80, 100, y+80 );
 | |
|     dc.SetPen( wxPen( "black", width, wxFDIAGONAL_HATCH) );
 | |
|     dc.DrawLine( x+20, y+90, 100, y+90 );
 | |
|     dc.SetPen( wxPen( "black", width, wxCROSS_HATCH) );
 | |
|     dc.DrawLine( x+20, y+100, 100, y+100 );
 | |
|     dc.SetPen( wxPen( "black", width, wxHORIZONTAL_HATCH) );
 | |
|     dc.DrawLine( x+20, y+110, 100, y+110 );
 | |
|     dc.SetPen( wxPen( "black", width, wxVERTICAL_HATCH) );
 | |
|     dc.DrawLine( x+20, y+120, 100, y+120 );
 | |
| 
 | |
|     wxPen ud( "black", width, wxUSER_DASH );
 | |
|     wxDash dash1[1];
 | |
|     dash1[0] = 0;
 | |
|     ud.SetDashes( 1, dash1 );
 | |
|     dc.DrawLine( x+20, y+140, 100, y+140 );
 | |
|     dash1[0] = 1;
 | |
|     ud.SetDashes( 1, dash1 );
 | |
|     dc.DrawLine( x+20, y+150, 100, y+150 );
 | |
|     dash1[0] = 2;
 | |
|     ud.SetDashes( 1, dash1 );
 | |
|     dc.DrawLine( x+20, y+160, 100, y+160 );
 | |
|     dash1[0] = 0xFF;
 | |
|     ud.SetDashes( 1, dash1 );
 | |
|     dc.DrawLine( x+20, y+170, 100, y+170 );
 | |
| }
 | |
| 
 | |
| void MyCanvas::DrawDefault(wxDC& dc)
 | |
| {
 | |
|     // mark the origin
 | |
|     dc.DrawCircle(0, 0, 10);
 | |
| #if !(defined __WXGTK__) && !(defined __WXMOTIF__)
 | |
|     // not implemented in wxGTK or wxMOTIF :-(
 | |
|     dc.FloodFill(0, 0, wxColour(255, 0, 0));
 | |
| #endif //
 | |
| 
 | |
|     dc.DrawCheckMark(5, 80, 15, 15);
 | |
|     dc.DrawCheckMark(25, 80, 30, 30);
 | |
|     dc.DrawCheckMark(60, 80, 60, 60);
 | |
| 
 | |
|     // this is the test for "blitting bitmap into DC damages selected brush" bug
 | |
|     wxCoord rectSize = m_std_icon.GetWidth() + 10;
 | |
|     wxCoord x = 100;
 | |
|     dc.SetPen(*wxTRANSPARENT_PEN);
 | |
|     dc.SetBrush( *wxGREEN_BRUSH );
 | |
|     dc.DrawRectangle(x, 10, rectSize, rectSize);
 | |
|     dc.DrawBitmap(m_std_icon, x + 5, 15, TRUE);
 | |
|     x += rectSize + 10;
 | |
|     dc.DrawRectangle(x, 10, rectSize, rectSize);
 | |
|     dc.DrawIcon(m_std_icon, x + 5, 15);
 | |
|     x += rectSize + 10;
 | |
|     dc.DrawRectangle(x, 10, rectSize, rectSize);
 | |
| 
 | |
|     // test for "transparent" bitmap drawing (it intersects with the last
 | |
|     // rectangle above)
 | |
|     //dc.SetBrush( *wxTRANSPARENT_BRUSH );
 | |
| 
 | |
|     if (m_smile_bmp.Ok())
 | |
|         dc.DrawBitmap(m_smile_bmp, x + rectSize - 20, rectSize - 10, TRUE);
 | |
| 
 | |
|     dc.SetBrush( *wxBLACK_BRUSH );
 | |
|     dc.DrawRectangle( 0, 160, 1000, 300 );
 | |
| 
 | |
|     // draw lines
 | |
|     wxBitmap bitmap(20,70);
 | |
|     wxMemoryDC memdc;
 | |
|     memdc.SelectObject( bitmap );
 | |
|     memdc.SetBrush( *wxBLACK_BRUSH );
 | |
|     memdc.SetPen( *wxWHITE_PEN );
 | |
|     memdc.DrawRectangle(0,0,20,70);
 | |
|     memdc.DrawLine( 10,0,10,70 );
 | |
| 
 | |
|     // to the right
 | |
|     wxPen pen = *wxRED_PEN;
 | |
|     memdc.SetPen(pen);
 | |
|     memdc.DrawLine( 10, 5,10, 5 );
 | |
|     memdc.DrawLine( 10,10,11,10 );
 | |
|     memdc.DrawLine( 10,15,12,15 );
 | |
|     memdc.DrawLine( 10,20,13,20 );
 | |
| 
 | |
| /*
 | |
|     memdc.SetPen(*wxRED_PEN);
 | |
|     memdc.DrawLine( 12, 5,12, 5 );
 | |
|     memdc.DrawLine( 12,10,13,10 );
 | |
|     memdc.DrawLine( 12,15,14,15 );
 | |
|     memdc.DrawLine( 12,20,15,20 );
 | |
| */
 | |
| 
 | |
|     // same to the left
 | |
|     memdc.DrawLine( 10,25,10,25 );
 | |
|     memdc.DrawLine( 10,30, 9,30 );
 | |
|     memdc.DrawLine( 10,35, 8,35 );
 | |
|     memdc.DrawLine( 10,40, 7,40 );
 | |
| 
 | |
|     // XOR draw lines
 | |
|     dc.SetPen(*wxWHITE_PEN);
 | |
|     memdc.SetLogicalFunction( wxINVERT );
 | |
|     memdc.SetPen( *wxWHITE_PEN );
 | |
|     memdc.DrawLine( 10,50,10,50 );
 | |
|     memdc.DrawLine( 10,55,11,55 );
 | |
|     memdc.DrawLine( 10,60,12,60 );
 | |
|     memdc.DrawLine( 10,65,13,65 );
 | |
| 
 | |
|     memdc.DrawLine( 12,50,12,50 );
 | |
|     memdc.DrawLine( 12,55,13,55 );
 | |
|     memdc.DrawLine( 12,60,14,60 );
 | |
|     memdc.DrawLine( 12,65,15,65 );
 | |
| 
 | |
|     memdc.SelectObject( wxNullBitmap );
 | |
|     dc.DrawBitmap( bitmap, 10, 170 );
 | |
|     wxImage image( bitmap );
 | |
|     image.Rescale( 60,210 );
 | |
|     bitmap = image.ConvertToBitmap();
 | |
|     dc.DrawBitmap( bitmap, 50, 170 );
 | |
| 
 | |
|     // test the rectangle outline drawing - there should be one pixel between
 | |
|     // the rect and the lines
 | |
|     dc.SetPen(*wxWHITE_PEN);
 | |
|     dc.SetBrush( *wxTRANSPARENT_BRUSH );
 | |
|     dc.DrawRectangle(150, 170, 49, 29);
 | |
|     dc.DrawRectangle(200, 170, 49, 29);
 | |
|     dc.SetPen(*wxWHITE_PEN);
 | |
|     dc.DrawLine(250, 210, 250, 170);
 | |
|     dc.DrawLine(260, 200, 150, 200);
 | |
| 
 | |
|     // test the rectangle filled drawing - there should be one pixel between
 | |
|     // the rect and the lines
 | |
|     dc.SetPen(*wxTRANSPARENT_PEN);
 | |
|     dc.SetBrush( *wxWHITE_BRUSH );
 | |
|     dc.DrawRectangle(300, 170, 49, 29);
 | |
|     dc.DrawRectangle(350, 170, 49, 29);
 | |
|     dc.SetPen(*wxWHITE_PEN);
 | |
|     dc.DrawLine(400, 170, 400, 210);
 | |
|     dc.DrawLine(300, 200, 410, 200);
 | |
| 
 | |
|     // a few more tests of this kind
 | |
|     dc.SetPen(*wxRED_PEN);
 | |
|     dc.SetBrush( *wxWHITE_BRUSH );
 | |
|     dc.DrawRectangle(300, 220, 1, 1);
 | |
|     dc.DrawRectangle(310, 220, 2, 2);
 | |
|     dc.DrawRectangle(320, 220, 3, 3);
 | |
|     dc.DrawRectangle(330, 220, 4, 4);
 | |
| 
 | |
|     dc.SetPen(*wxTRANSPARENT_PEN);
 | |
|     dc.SetBrush( *wxWHITE_BRUSH );
 | |
|     dc.DrawRectangle(300, 230, 1, 1);
 | |
|     dc.DrawRectangle(310, 230, 2, 2);
 | |
|     dc.DrawRectangle(320, 230, 3, 3);
 | |
|     dc.DrawRectangle(330, 230, 4, 4);
 | |
| 
 | |
|     // and now for filled rect with outline
 | |
|     dc.SetPen(*wxRED_PEN);
 | |
|     dc.SetBrush( *wxWHITE_BRUSH );
 | |
|     dc.DrawRectangle(500, 170, 49, 29);
 | |
|     dc.DrawRectangle(550, 170, 49, 29);
 | |
|     dc.SetPen(*wxWHITE_PEN);
 | |
|     dc.DrawLine(600, 170, 600, 210);
 | |
|     dc.DrawLine(500, 200, 610, 200);
 | |
| 
 | |
|     // test the rectangle outline drawing - there should be one pixel between
 | |
|     // the rect and the lines
 | |
|     dc.SetPen(*wxWHITE_PEN);
 | |
|     dc.SetBrush( *wxTRANSPARENT_BRUSH );
 | |
|     dc.DrawRoundedRectangle(150, 270, 49, 29, 6);
 | |
|     dc.DrawRoundedRectangle(200, 270, 49, 29, 6);
 | |
|     dc.SetPen(*wxWHITE_PEN);
 | |
|     dc.DrawLine(250, 270, 250, 310);
 | |
|     dc.DrawLine(150, 300, 260, 300);
 | |
| 
 | |
|     // test the rectangle filled drawing - there should be one pixel between
 | |
|     // the rect and the lines
 | |
|     dc.SetPen(*wxTRANSPARENT_PEN);
 | |
|     dc.SetBrush( *wxWHITE_BRUSH );
 | |
|     dc.DrawRoundedRectangle(300, 270, 49, 29, 6);
 | |
|     dc.DrawRoundedRectangle(350, 270, 49, 29, 6);
 | |
|     dc.SetPen(*wxWHITE_PEN);
 | |
|     dc.DrawLine(400, 270, 400, 310);
 | |
|     dc.DrawLine(300, 300, 410, 300);
 | |
| 
 | |
|     // Added by JACS to demonstrate bizarre behaviour.
 | |
|     // With a size of 70, we get a missing red RHS,
 | |
|     // and the hight is too small, so we get yellow
 | |
|     // showing. With a size of 40, it draws as expected:
 | |
|     // it just shows a white rectangle with red outline.
 | |
|     int totalWidth = 70;
 | |
|     int totalHeight = 70;
 | |
|     wxBitmap bitmap2(totalWidth, totalHeight);
 | |
| 
 | |
|     wxMemoryDC memdc2;
 | |
|     memdc2.SelectObject(bitmap2);
 | |
| 
 | |
|     wxBrush yellowBrush(wxColour(255, 255, 0), wxSOLID);
 | |
|     memdc2.SetBackground(yellowBrush);
 | |
|     memdc2.Clear();
 | |
| 
 | |
|     wxPen yellowPen(wxColour(255, 255, 0), 1, wxSOLID);
 | |
| 
 | |
|     // Now draw a white rectangle with red outline. It should
 | |
|     // entirely eclipse the yellow background.
 | |
|     memdc2.SetPen(*wxRED_PEN);
 | |
|     memdc2.SetBrush(*wxWHITE_BRUSH);
 | |
| 
 | |
|     memdc2.DrawRectangle(0, 0, totalWidth, totalHeight);
 | |
| 
 | |
|     memdc2.SetPen(wxNullPen);
 | |
|     memdc2.SetBrush(wxNullBrush);
 | |
|     memdc2.SelectObject(wxNullBitmap);
 | |
| 
 | |
|     dc.DrawBitmap(bitmap2, 500, 270);
 | |
| 
 | |
|     // Repeat, but draw directly on dc
 | |
|     // Draw a yellow rectangle filling the bitmap
 | |
| 
 | |
|     x = 600; int y = 270;
 | |
|     dc.SetPen(yellowPen);
 | |
|     dc.SetBrush(yellowBrush);
 | |
|     dc.DrawRectangle(x, y, totalWidth, totalHeight);
 | |
| 
 | |
|     // Now draw a white rectangle with red outline. It should
 | |
|     // entirely eclipse the yellow background.
 | |
|     dc.SetPen(*wxRED_PEN);
 | |
|     dc.SetBrush(*wxWHITE_BRUSH);
 | |
| 
 | |
|     dc.DrawRectangle(x, y, totalWidth, totalHeight);
 | |
| }
 | |
| 
 | |
| void MyCanvas::DrawText(wxDC& dc)
 | |
| {
 | |
|     // set underlined font for testing
 | |
|     dc.SetFont( wxFont(12, wxMODERN, wxNORMAL, wxNORMAL, TRUE) );
 | |
|     dc.DrawText( "This is text", 110, 10 );
 | |
|     dc.DrawRotatedText( "That is text", 20, 10, -45 );
 | |
| 
 | |
|     dc.SetFont( *wxNORMAL_FONT );
 | |
| 
 | |
|     wxString text;
 | |
|     dc. SetBackgroundMode(wxTRANSPARENT);
 | |
| 
 | |
|     for ( int n = -180; n < 180; n += 30 )
 | |
|     {
 | |
|         text.Printf("     %d rotated text", n);
 | |
|         dc.DrawRotatedText(text , 400, 400, n);
 | |
|     }
 | |
| 
 | |
|     dc.SetFont( wxFont( 18, wxSWISS, wxNORMAL, wxNORMAL ) );
 | |
| 
 | |
|     dc.DrawText( "This is Swiss 18pt text.", 110, 40 );
 | |
| 
 | |
|     long length;
 | |
|     long height;
 | |
|     long descent;
 | |
|     dc.GetTextExtent( "This is Swiss 18pt text.", &length, &height, &descent );
 | |
|     text.Printf( "Dimensions are length %ld, height %ld, descent %ld", length, height, descent );
 | |
|     dc.DrawText( text, 110, 80 );
 | |
| 
 | |
|     text.Printf( "CharHeight() returns: %d", dc.GetCharHeight() );
 | |
|     dc.DrawText( text, 110, 120 );
 | |
| 
 | |
|     dc.DrawRectangle( 100, 40, 4, height );
 | |
| }
 | |
| 
 | |
| static const struct
 | |
| {
 | |
|     const wxChar *name;
 | |
|     int           rop;
 | |
| } rasterOperations[] =
 | |
| {
 | |
|     { "wxAND",          wxAND           },
 | |
|     { "wxAND_INVERT",   wxAND_INVERT    },
 | |
|     { "wxAND_REVERSE",  wxAND_REVERSE   },
 | |
|     { "wxCLEAR",        wxCLEAR         },
 | |
|     { "wxCOPY",         wxCOPY          },
 | |
|     { "wxEQUIV",        wxEQUIV         },
 | |
|     { "wxINVERT",       wxINVERT        },
 | |
|     { "wxNAND",         wxNAND          },
 | |
|     { "wxNO_OP",        wxNO_OP         },
 | |
|     { "wxOR",           wxOR            },
 | |
|     { "wxOR_INVERT",    wxOR_INVERT     },
 | |
|     { "wxOR_REVERSE",   wxOR_REVERSE    },
 | |
|     { "wxSET",          wxSET           },
 | |
|     { "wxSRC_INVERT",   wxSRC_INVERT    },
 | |
|     { "wxXOR",          wxXOR           },
 | |
| };
 | |
| 
 | |
| void MyCanvas::DrawImages(wxDC& dc)
 | |
| {
 | |
|     dc.DrawText("original image", 0, 0);
 | |
|     dc.DrawBitmap(gs_bmpNoMask, 0, 20, 0);
 | |
|     dc.DrawText("with colour mask", 0, 100);
 | |
|     dc.DrawBitmap(gs_bmpWithColMask, 0, 120, TRUE);
 | |
|     dc.DrawText("the mask image", 0, 200);
 | |
|     dc.DrawBitmap(gs_bmpMask, 0, 220, 0);
 | |
|     dc.DrawText("masked image", 0, 300);
 | |
|     dc.DrawBitmap(gs_bmpWithMask, 0, 320, TRUE);
 | |
| 
 | |
|     int cx = gs_bmpWithColMask.GetWidth(),
 | |
|         cy = gs_bmpWithColMask.GetHeight();
 | |
| 
 | |
|     wxMemoryDC memDC;
 | |
|     for ( size_t n = 0; n < WXSIZEOF(rasterOperations); n++ )
 | |
|     {
 | |
|         wxCoord x = 120 + 150*(n%4),
 | |
|                 y =  20 + 100*(n/4);
 | |
| 
 | |
|         dc.DrawText(rasterOperations[n].name, x, y - 20);
 | |
|         memDC.SelectObject(gs_bmpWithColMask);
 | |
|         dc.Blit(x, y, cx, cy, &memDC, 0, 0, rasterOperations[n].rop, TRUE);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyCanvas::DrawWithLogicalOps(wxDC& dc)
 | |
| {
 | |
|     static const wxCoord w = 60;
 | |
|     static const wxCoord h = 60;
 | |
| 
 | |
|     // reuse the text colour here
 | |
|     dc.SetPen(wxPen(m_owner->m_colourForeground, 1, wxSOLID));
 | |
|     dc.SetBrush(*wxTRANSPARENT_BRUSH);
 | |
| 
 | |
|     size_t n;
 | |
|     for ( n = 0; n < WXSIZEOF(rasterOperations); n++ )
 | |
|     {
 | |
|         wxCoord x = 20 + 150*(n%4),
 | |
|                 y = 20 + 100*(n/4);
 | |
| 
 | |
|         dc.DrawText(rasterOperations[n].name, x, y - 20);
 | |
|         dc.SetLogicalFunction(rasterOperations[n].rop);
 | |
|         dc.DrawRectangle(x, y, w, h);
 | |
|         dc.DrawLine(x, y, x + w, y + h);
 | |
|         dc.DrawLine(x + w, y, x, y + h);
 | |
|     }
 | |
| 
 | |
|     // now some filled rectangles
 | |
|     dc.SetBrush(wxBrush(m_owner->m_colourForeground, wxSOLID));
 | |
| 
 | |
|     for ( n = 0; n < WXSIZEOF(rasterOperations); n++ )
 | |
|     {
 | |
|         wxCoord x = 20 + 150*(n%4),
 | |
|                 y = 500 + 100*(n/4);
 | |
| 
 | |
|         dc.DrawText(rasterOperations[n].name, x, y - 20);
 | |
|         dc.SetLogicalFunction(rasterOperations[n].rop);
 | |
|         dc.DrawRectangle(x, y, w, h);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyCanvas::DrawRegions(wxDC& dc)
 | |
| {
 | |
|     dc.SetBrush( *wxWHITE_BRUSH );
 | |
|     dc.SetPen( *wxTRANSPARENT_PEN );
 | |
|     dc.DrawRectangle( 10,10,310,310 );
 | |
|     
 | |
|     dc.SetClippingRegion( 20,20,100,270 );
 | |
|     
 | |
|     dc.SetBrush( *wxRED_BRUSH );
 | |
|     dc.DrawRectangle( 10,10,310,310 );
 | |
| 
 | |
|     dc.SetClippingRegion( 20,20,100,100 );
 | |
|     
 | |
|     dc.SetBrush( *wxCYAN_BRUSH );
 | |
|     dc.DrawRectangle( 10,10,310,310 );
 | |
| 
 | |
|     dc.DestroyClippingRegion();
 | |
|     dc.SetClippingRegion( 120,30,100,270 );
 | |
|     
 | |
|     dc.SetBrush( *wxGREY_BRUSH );
 | |
|     dc.DrawRectangle( 10,10,310,310 );
 | |
|     
 | |
|     if (m_smile_bmp.Ok())
 | |
|     {
 | |
|         dc.DrawBitmap( m_smile_bmp, 140, 20, TRUE );
 | |
|         dc.DrawBitmap( m_smile_bmp, 140, 290, TRUE );
 | |
|         dc.DrawBitmap( m_smile_bmp, 110, 80, TRUE );
 | |
|         dc.DrawBitmap( m_smile_bmp, 210, 80, TRUE );
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyCanvas::OnPaint(wxPaintEvent &WXUNUSED(event))
 | |
| {
 | |
|     wxPaintDC dc(this);
 | |
|     PrepareDC(dc);
 | |
|     m_owner->PrepareDC(dc);
 | |
| 
 | |
|     dc.SetBackgroundMode( m_owner->m_backgroundMode );
 | |
|     if ( m_owner->m_backgroundBrush.Ok() )
 | |
|         dc.SetBackground( m_owner->m_backgroundBrush );
 | |
|     if ( m_owner->m_colourForeground.Ok() )
 | |
|         dc.SetTextForeground( m_owner->m_colourForeground );
 | |
|     if ( m_owner->m_colourBackground.Ok() )
 | |
|         dc.SetTextBackground( m_owner->m_colourBackground );
 | |
| 
 | |
|     if ( m_owner->m_textureBackground) {
 | |
|         if ( ! m_owner->m_backgroundBrush.Ok() ) {
 | |
|             wxBrush b(wxColour(0,128,0), wxSOLID);
 | |
|             dc.SetBackground(b);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     dc.Clear();
 | |
| 
 | |
|     if ( m_owner->m_textureBackground) {
 | |
|         dc.SetPen(*wxMEDIUM_GREY_PEN);
 | |
|         for (int i=0; i<200; i++)
 | |
|             dc.DrawLine(0, i*10, i*10, 0);
 | |
|     }
 | |
| 
 | |
|     switch ( m_show )
 | |
|     {
 | |
|         case Show_Default:
 | |
|             DrawDefault(dc);
 | |
|             break;
 | |
| 
 | |
|         case Show_Regions:
 | |
|             DrawRegions(dc);
 | |
|             break;
 | |
| 
 | |
|         case Show_Text:
 | |
|             DrawText(dc);
 | |
|             break;
 | |
| 
 | |
|         case Show_Lines:
 | |
|             DrawTestLines( 0, 100, 0, dc );
 | |
|             DrawTestLines( 0, 300, 1, dc );
 | |
|             DrawTestLines( 0, 500, 2, dc );
 | |
|             DrawTestLines( 0, 700, 6, dc );
 | |
|             break;
 | |
| 
 | |
|         case Show_Polygons:
 | |
|             DrawTestPoly( 0,  100, dc, 0 );
 | |
| /*
 | |
|             DrawTestPoly( 33, 500, dc, 1 );
 | |
|             DrawTestPoly( 43, 1000, dc, 2 );
 | |
| */
 | |
|             break;
 | |
| 
 | |
|         case Show_Mask:
 | |
|             DrawImages(dc);
 | |
|             break;
 | |
| 
 | |
|         case Show_Ops:
 | |
|             DrawWithLogicalOps(dc);
 | |
|             break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyCanvas::OnMouseMove(wxMouseEvent &event)
 | |
| {
 | |
|     wxClientDC dc(this);
 | |
|     PrepareDC(dc);
 | |
|     m_owner->PrepareDC(dc);
 | |
| 
 | |
|     wxPoint pos = event.GetPosition();
 | |
|     long x = dc.DeviceToLogicalX( pos.x );
 | |
|     long y = dc.DeviceToLogicalY( pos.y );
 | |
|     wxString str;
 | |
|     str.Printf( "Current mouse position: %d,%d", (int)x, (int)y );
 | |
|     m_owner->SetStatusText( str );
 | |
| }
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // MyFrame
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // the event tables connect the wxWindows events with the functions (event
 | |
| // handlers) which process them. It can be also done at run-time, but for the
 | |
| // simple menu events like this the static method is much simpler.
 | |
| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
 | |
|     EVT_MENU      (File_Quit,     MyFrame::OnQuit)
 | |
|     EVT_MENU      (File_About,    MyFrame::OnAbout)
 | |
| 
 | |
|     EVT_MENU_RANGE(MenuShow_First,   MenuShow_Last,   MyFrame::OnShow)
 | |
| 
 | |
|     EVT_MENU_RANGE(MenuOption_First, MenuOption_Last, MyFrame::OnOption)
 | |
| END_EVENT_TABLE()
 | |
| 
 | |
| // frame constructor
 | |
| MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
 | |
|        : wxFrame((wxFrame *)NULL, -1, title, pos, size)
 | |
| {
 | |
|     // set the frame icon
 | |
|     SetIcon(wxICON(mondrian));
 | |
| 
 | |
|     wxMenu *menuFile = new wxMenu;
 | |
|     menuFile->Append(File_ShowDefault, "&Default screen\tF1");
 | |
|     menuFile->Append(File_ShowText, "&Text screen\tF2");
 | |
|     menuFile->Append(File_ShowLines, "&Lines screen\tF3");
 | |
|     menuFile->Append(File_ShowPolygons, "&Polygons screen\tF4");
 | |
|     menuFile->Append(File_ShowMask, "wx&Mask screen\tF5");
 | |
|     menuFile->Append(File_ShowOps, "&ROP screen\tF6");
 | |
|     menuFile->Append(File_ShowRegions, "Re&gions screen\tF6");
 | |
|     menuFile->AppendSeparator();
 | |
|     menuFile->Append(File_About, "&About...\tCtrl-A", "Show about dialog");
 | |
|     menuFile->AppendSeparator();
 | |
|     menuFile->Append(File_Quit, "E&xit\tAlt-X", "Quit this program");
 | |
| 
 | |
|     wxMenu *menuMapMode = new wxMenu;
 | |
|     menuMapMode->Append( MapMode_Text, "&TEXT map mode" );
 | |
|     menuMapMode->Append( MapMode_Lometric, "&LOMETRIC map mode" );
 | |
|     menuMapMode->Append( MapMode_Twips, "T&WIPS map mode" );
 | |
|     menuMapMode->Append( MapMode_Points, "&POINTS map mode" );
 | |
|     menuMapMode->Append( MapMode_Metric, "&METRIC map mode" );
 | |
| 
 | |
|     wxMenu *menuUserScale = new wxMenu;
 | |
|     menuUserScale->Append( UserScale_StretchHoriz, "Stretch horizontally\tCtrl-H" );
 | |
|     menuUserScale->Append( UserScale_ShrinkHoriz, "Shrink  horizontally\tCtrl-G" );
 | |
|     menuUserScale->Append( UserScale_StretchVertic, "Stretch vertically\tCtrl-V" );
 | |
|     menuUserScale->Append( UserScale_ShrinkVertic, "Shrink vertically\tCtrl-W" );
 | |
|     menuUserScale->AppendSeparator();
 | |
|     menuUserScale->Append( UserScale_Restore, "Restore to normal\tCtrl-0" );
 | |
| 
 | |
|     wxMenu *menuAxis = new wxMenu;
 | |
|     menuAxis->Append( AxisMirror_Horiz, "Mirror horizontally\tCtrl-M", "", TRUE );
 | |
|     menuAxis->Append( AxisMirror_Vertic, "Mirror vertically\tCtrl-N", "", TRUE );
 | |
| 
 | |
|     wxMenu *menuLogical = new wxMenu;
 | |
|     menuLogical->Append( LogicalOrigin_MoveDown, "Move &down\tCtrl-D" );
 | |
|     menuLogical->Append( LogicalOrigin_MoveUp, "Move &up\tCtrl-U" );
 | |
|     menuLogical->Append( LogicalOrigin_MoveLeft, "Move &right\tCtrl-L" );
 | |
|     menuLogical->Append( LogicalOrigin_MoveRight, "Move &left\tCtrl-R" );
 | |
| 
 | |
|     wxMenu *menuColour = new wxMenu;
 | |
|     menuColour->Append( Colour_TextForeground, "Text foreground..." );
 | |
|     menuColour->Append( Colour_TextBackground, "Text background..." );
 | |
|     menuColour->Append( Colour_Background, "Background colour..." );
 | |
|     menuColour->Append( Colour_BackgroundMode, "Opaque/transparent\tCtrl-B", "", TRUE );
 | |
|     menuColour->Append( Colour_TextureBackgound, "Draw textured background\tCtrl-T", "", TRUE);
 | |
| 
 | |
|     // now append the freshly created menu to the menu bar...
 | |
|     wxMenuBar *menuBar = new wxMenuBar;
 | |
|     menuBar->Append(menuFile, "&File");
 | |
|     menuBar->Append(menuMapMode, "&MapMode");
 | |
|     menuBar->Append(menuUserScale, "&UserScale");
 | |
|     menuBar->Append(menuAxis, "&Axis");
 | |
|     menuBar->Append(menuLogical, "&LogicalOrigin");
 | |
|     menuBar->Append(menuColour, "&Colours");
 | |
| 
 | |
|     // ... and attach this menu bar to the frame
 | |
|     SetMenuBar(menuBar);
 | |
| 
 | |
|     // create a status bar just for fun (by default with 1 pane only)
 | |
|     CreateStatusBar(2);
 | |
|     SetStatusText("Welcome to wxWindows!");
 | |
| 
 | |
|     m_mapMode = wxMM_TEXT;
 | |
|     m_xUserScale = 1.0;
 | |
|     m_yUserScale = 1.0;
 | |
|     m_xLogicalOrigin = 0;
 | |
|     m_yLogicalOrigin = 0;
 | |
|     m_xAxisReversed =
 | |
|     m_yAxisReversed = FALSE;
 | |
|     m_backgroundMode = wxSOLID;
 | |
|     m_colourForeground = *wxRED;
 | |
|     m_colourBackground = *wxBLUE;
 | |
|     m_textureBackground = FALSE;
 | |
| 
 | |
|     m_canvas = new MyCanvas( this );
 | |
|     m_canvas->SetScrollbars( 10, 10, 100, 240 );
 | |
| }
 | |
| 
 | |
| // event handlers
 | |
| 
 | |
| void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     // TRUE is to force the frame to close
 | |
|     Close(TRUE);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     wxString msg;
 | |
|     msg.Printf( wxT("This is the about dialog of the drawing sample.\n")
 | |
|                 wxT("This sample tests various primitive drawing functions\n")
 | |
|                 wxT("without any tests to prevent flicker.\n")
 | |
|                 wxT("Copyright (c) Robert Roebling 1999")
 | |
|               );
 | |
| 
 | |
|     wxMessageBox(msg, "About Drawing", wxOK | wxICON_INFORMATION, this);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnShow(wxCommandEvent& event)
 | |
| {
 | |
|     m_canvas->Show((ScreenToShow)(event.GetInt() - MenuShow_First));
 | |
| }
 | |
| 
 | |
| void MyFrame::OnOption(wxCommandEvent& event)
 | |
| {
 | |
|     switch (event.GetInt())
 | |
|     {
 | |
|         case MapMode_Text:
 | |
|             m_mapMode = wxMM_TEXT;
 | |
|             break;
 | |
|         case MapMode_Lometric:
 | |
|             m_mapMode = wxMM_LOMETRIC;
 | |
|             break;
 | |
|         case MapMode_Twips:
 | |
|             m_mapMode = wxMM_TWIPS;
 | |
|             break;
 | |
|         case MapMode_Points:
 | |
|             m_mapMode = wxMM_POINTS;
 | |
|             break;
 | |
|         case MapMode_Metric:
 | |
|             m_mapMode = wxMM_METRIC;
 | |
|             break;
 | |
| 
 | |
|         case LogicalOrigin_MoveDown:
 | |
|             m_yLogicalOrigin += 10;
 | |
|             break;
 | |
|         case LogicalOrigin_MoveUp:
 | |
|             m_yLogicalOrigin -= 10;
 | |
|             break;
 | |
|         case LogicalOrigin_MoveLeft:
 | |
|             m_xLogicalOrigin += 10;
 | |
|             break;
 | |
|         case LogicalOrigin_MoveRight:
 | |
|             m_xLogicalOrigin -= 10;
 | |
|             break;
 | |
| 
 | |
|         case UserScale_StretchHoriz:
 | |
|             m_xUserScale *= 1.10;
 | |
|             break;
 | |
|         case UserScale_ShrinkHoriz:
 | |
|             m_xUserScale /= 1.10;
 | |
|             break;
 | |
|         case UserScale_StretchVertic:
 | |
|             m_yUserScale *= 1.10;
 | |
|             break;
 | |
|         case UserScale_ShrinkVertic:
 | |
|             m_yUserScale /= 1.10;
 | |
|             break;
 | |
|         case UserScale_Restore:
 | |
|             m_xUserScale =
 | |
|             m_yUserScale = 1.0;
 | |
|             break;
 | |
| 
 | |
|         case AxisMirror_Vertic:
 | |
|             m_yAxisReversed = !m_yAxisReversed;
 | |
|             break;
 | |
|         case AxisMirror_Horiz:
 | |
|             m_xAxisReversed = !m_xAxisReversed;
 | |
|             break;
 | |
| 
 | |
|         case Colour_TextForeground:
 | |
|             m_colourForeground = SelectColour();
 | |
|             break;
 | |
|         case Colour_TextBackground:
 | |
|             m_colourBackground = SelectColour();
 | |
|             break;
 | |
|         case Colour_Background:
 | |
|             {
 | |
|                 wxColour col = SelectColour();
 | |
|                 if ( col.Ok() )
 | |
|                 {
 | |
|                     m_backgroundBrush.SetColour(col);
 | |
|                 }
 | |
|             }
 | |
|             break;
 | |
|         case Colour_BackgroundMode:
 | |
|             m_backgroundMode = m_backgroundMode == wxSOLID ? wxTRANSPARENT
 | |
|                                                            : wxSOLID;
 | |
|             break;
 | |
| 
 | |
|         case Colour_TextureBackgound:
 | |
|             m_textureBackground = ! m_textureBackground;
 | |
|             break;
 | |
| 
 | |
|         default:
 | |
|             // skip Refresh()
 | |
|             return;
 | |
|     }
 | |
| 
 | |
|     m_canvas->Refresh();
 | |
| }
 | |
| 
 | |
| void MyFrame::PrepareDC(wxDC& dc)
 | |
| {
 | |
|     dc.SetMapMode( m_mapMode );
 | |
|     dc.SetUserScale( m_xUserScale, m_yUserScale );
 | |
|     dc.SetLogicalOrigin( m_xLogicalOrigin, m_yLogicalOrigin );
 | |
|     dc.SetAxisOrientation( !m_xAxisReversed, m_yAxisReversed );
 | |
| }
 | |
| 
 | |
| wxColour MyFrame::SelectColour()
 | |
| {
 | |
|     wxColour col;
 | |
|     wxColourData data;
 | |
|     wxColourDialog dialog(this, &data);
 | |
| 
 | |
|     if ( dialog.ShowModal() == wxID_OK )
 | |
|     {
 | |
|         col = dialog.GetColourData().GetColour();
 | |
|     }
 | |
| 
 | |
|     return col;
 | |
| }
 |