Files
wxWidgets/utils/wxPython/src/gdi.i
Robin Dunn 03e9bead8a - Moved the header in the .i files out of the code that gets put into
the .cpp files.  It caused CVS conflicts because of the RCS ID being
different each time.

- A few minor fixes.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@541 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-15 07:36:54 +00:00

475 lines
14 KiB
OpenEdge ABL

/////////////////////////////////////////////////////////////////////////////
// Name: gdi.i
// Purpose: SWIG interface file for wxDC, wxBrush, wxPen, wxFont, etc.
//
// Author: Robin Dunn
//
// Created: 7/7/97
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
%module gdi
%{
#include "helpers.h"
#include <wx/metafile.h>
%}
//----------------------------------------------------------------------
%include typemaps.i
%include my_typemaps.i
// Import some definitions of other classes, etc.
%import _defs.i
%import misc.i
//---------------------------------------------------------------------------
class wxBitmap {
public:
wxBitmap(const wxString& name, long type);
~wxBitmap();
void Create(int width, int height, int depth = -1);
int GetDepth();
int GetHeight();
wxPalette* GetPalette();
wxMask* GetMask();
int GetWidth();
bool LoadFile(const wxString& name, long flags);
bool Ok();
bool SaveFile(const wxString& name, int type, wxPalette* palette = NULL);
void SetDepth(int depth);
void SetHeight(int height);
void SetMask(wxMask* mask);
void SetOk(int isOk);
void SetPalette(wxPalette* palette);
void SetWidth(int width);
};
%new wxBitmap* wxEmptyBitmap(int width, int height, int depth=-1);
wxBitmap* wxNoRefBitmap(char* name, long flags);
%{ // Alternate 'constructor'
wxBitmap* wxEmptyBitmap(int width, int height, int depth=-1) {
return new wxBitmap(width, height, depth);
}
// This one won't own the reference, so Python won't call
// the dtor, this is good for toolbars and such where
// the parent will manage the bitmap.
wxBitmap* wxNoRefBitmap(char* name, long flags) {
return new wxBitmap(name, flags);
}
%}
//---------------------------------------------------------------------------
class wxMask {
public:
wxMask(const wxBitmap& bitmap);
~wxMask();
};
%new wxMask* wxMaskColour(const wxBitmap& bitmap, const wxColour& colour);
%{
wxMask* wxMaskColour(const wxBitmap& bitmap, const wxColour& colour) {
return new wxMask(bitmap, colour);
}
%}
//---------------------------------------------------------------------------
class wxIcon : public wxBitmap {
public:
wxIcon(char *name, long flags);
~wxIcon();
int GetDepth();
int GetHeight();
int GetWidth();
bool LoadFile(const wxString& name, long flags);
bool Ok();
void SetDepth(int depth);
void SetHeight(int height);
void SetOk(int isOk);
void SetWidth(int width);
};
//---------------------------------------------------------------------------
class wxCursor : public wxBitmap {
public:
wxCursor(const wxString& cursorName, long flags, int hotSpotX=0, int hotSpotY=0);
~wxCursor();
bool Ok();
};
%new wxCursor* wxStockCursor(int id);
%{ // Alternate 'constructor'
wxCursor* wxStockCursor(int id) {
return new wxCursor(id);
}
%}
//----------------------------------------------------------------------
class wxFont {
public:
// I'll do it this way to use long-lived objects and not have to
// worry about when python may delete the object.
%addmethods {
wxFont( int pointSize, int family, int style, int weight,
int underline=FALSE, char* faceName = "") {
return wxTheFontList->FindOrCreateFont(pointSize, family, style, weight,
underline, faceName);
}
// NO Destructor.
}
wxString GetFaceName();
int GetFamily();
int GetFontId();
int GetPointSize();
int GetStyle();
bool GetUnderlined();
int GetWeight();
void SetFaceName(const wxString& faceName);
void SetFamily(int family);
void SetPointSize(int pointSize);
void SetStyle(int style);
void SetUnderlined(bool underlined);
void SetWeight(int weight);
};
//----------------------------------------------------------------------
class wxColour {
public:
wxColour(unsigned char red=0, unsigned char green=0, unsigned char blue=0);
~wxColour();
unsigned char Red();
unsigned char Green();
unsigned char Blue();
bool Ok();
void Set(unsigned char red, unsigned char green, unsigned char blue);
%addmethods {
PyObject* Get() {
PyObject* rv = PyTuple_New(3);
PyTuple_SetItem(rv, 0, PyInt_FromLong(self->Red()));
PyTuple_SetItem(rv, 1, PyInt_FromLong(self->Green()));
PyTuple_SetItem(rv, 2, PyInt_FromLong(self->Blue()));
return rv;
}
}
};
%new wxColour* wxNamedColour(const wxString& colorName);
%{ // Alternate 'constructor'
wxColour* wxNamedColour(const wxString& colorName) {
return new wxColour(colorName);
}
%}
//----------------------------------------------------------------------
typedef unsigned long wxDash;
class wxPen {
public:
// I'll do it this way to use long-lived objects and not have to
// worry about when python may delete the object.
%addmethods {
wxPen(wxColour* colour, int width=1, int style=wxSOLID) {
return wxThePenList->FindOrCreatePen(*colour, width, style);
}
// NO Destructor.
}
int GetCap();
wxColour& GetColour();
// **** This one needs to return a list of ints (wxDash)
int GetDashes(wxDash **dashes);
int GetJoin();
wxBitmap* GetStipple();
int GetStyle();
int GetWidth();
bool Ok();
void SetCap(int cap_style);
void SetColour(wxColour& colour);
void SetDashes(int LCOUNT, wxDash* LIST);
void SetJoin(int join_style);
void SetStipple(wxBitmap * stipple);
void SetStyle(int style);
void SetWidth(int width);
};
//----------------------------------------------------------------------
class wxBrush {
public:
// I'll do it this way to use long-lived objects and not have to
// worry about when python may delete the object.
%addmethods {
wxBrush(wxColour* colour, int style=wxSOLID) {
return wxTheBrushList->FindOrCreateBrush(*colour, style);
}
// NO Destructor.
}
wxColour& GetColour();
wxBitmap * GetStipple();
int GetStyle();
bool Ok();
void SetColour(wxColour &colour);
void SetStipple(wxBitmap *bitmap);
void SetStyle(int style);
};
//----------------------------------------------------------------------
class wxDC {
public:
wxDC();
~wxDC();
void BeginDrawing();
bool Blit(long xdest, long ydest, long width, long height,
wxDC *source, long xsrc, long ysrc, long logical_func);
void Clear();
void CrossHair(long x, long y);
void DestroyClippingRegion();
long DeviceToLogicalX(long x);
long DeviceToLogicalXRel(long x);
long DeviceToLogicalY(long y);
long DeviceToLogicalYRel(long y);
void DrawArc(long x1, long y1, long x2, long y2, long xc, long yc);
void DrawEllipse(long x, long y, long width, long height);
void DrawEllipticArc(long x, long y, long width, long height, long start, long end);
void DrawIcon(const wxIcon& icon, long x, long y);
void DrawLine(long x1, long y1, long x2, long y2);
void DrawLines(int LCOUNT, wxPoint* LIST, long xoffset=0, long yoffset=0);
void DrawPolygon(int LCOUNT, wxPoint* LIST, long xoffset=0, long yoffset=0,
int fill_style=wxODDEVEN_RULE);
void DrawPoint(long x, long y);
void DrawRectangle(long x, long y, long width, long height);
void DrawRoundedRectangle(long x, long y, long width, long height, long radius=20);
void DrawSpline(int LCOUNT, wxPoint* LIST);
void DrawText(const wxString& text, long x, long y);
void EndDoc();
void EndDrawing();
void EndPage();
void FloodFill(long x, long y, const wxColour& colour, int style=wxFLOOD_SURFACE);
wxBrush * GetBackground();
wxBrush * GetBrush();
long GetCharHeight();
long GetCharWidth();
void GetClippingBox(long *OUTPUT, long *OUTPUT,
long *OUTPUT, long *OUTPUT);
wxFont * GetFont();
int GetLogicalFunction();
int GetMapMode();
bool GetOptimization();
wxPen * GetPen();
//bool GetPixel(int x, int y, wxColour *T_OUTPUT); **** See below.
void GetSize(int* OUTPUT, int* OUTPUT); //void GetSize(long* OUTPUT, long* OUTPUT);
wxColour& GetTextBackground();
void GetTextExtent(const wxString& string, long *OUTPUT, long *OUTPUT,
long *OUTPUT, long *OUTPUT);
wxColour& GetTextForeground();
long LogicalToDeviceX(long x);
long LogicalToDeviceXRel(long x);
long LogicalToDeviceY(long y);
long LogicalToDeviceYRel(long y);
long MaxX();
long MaxY();
long MinX();
long MinY();
bool Ok();
void SetDeviceOrigin(long x, long y);
void SetBackground(const wxBrush& brush);
void SetBackgroundMode(int mode);
void SetClippingRegion(long x, long y, long width, long height);
void SetPalette(const wxPalette& colourMap);
void SetBrush(const wxBrush& brush);
void SetFont(const wxFont& font);
void SetLogicalFunction(int function);
void SetMapMode(int mode);
void SetOptimization(bool optimize);
void SetPen(const wxPen& pen);
void SetTextBackground(const wxColour& colour);
void SetTextForeground(const wxColour& colour);
void SetUserScale(double x_scale, double y_scale);
bool StartDoc(const wxString& message);
void StartPage();
%addmethods {
%new wxColour* GetPixel(long x, long y) {
wxColor* wc = new wxColor();
self->GetPixel(x, y, wc);
return wc;
}
// This one is my own creation...
void DrawBitmap(wxBitmap* bitmap, long x, long y, bool swapPalette=TRUE) {
wxMemoryDC* memDC = new wxMemoryDC;
memDC->SelectObject(bitmap);
if (swapPalette)
self->SetPalette(bitmap->GetPalette());
self->Blit(x, y, bitmap->GetWidth(), bitmap->GetHeight(), memDC,
0, 0, self->GetLogicalFunction());
memDC->SelectObject(wxNullBitmap);
delete memDC;
}
}
};
//----------------------------------------------------------------------
class wxMemoryDC : public wxDC {
public:
wxMemoryDC();
void SelectObject(const wxBitmap& bitmap);
}
%new wxMemoryDC* wxMemoryDCFromDC(wxDC* oldDC);
%{ // Alternate 'constructor'
wxMemoryDC* wxMemoryDCFromDC(wxDC* oldDC) {
return new wxMemoryDC(oldDC);
}
%}
//---------------------------------------------------------------------------
class wxScreenDC : public wxDC {
public:
wxScreenDC();
bool StartDrawingOnTop(wxWindow* window);
%name(StartDrawingOnTopRect) bool StartDrawingOnTop(wxRect* rect = NULL);
bool EndDrawingOnTop();
};
//---------------------------------------------------------------------------
class wxClientDC : public wxDC {
public:
wxClientDC(wxWindow* win);
};
//---------------------------------------------------------------------------
class wxPaintDC : public wxDC {
public:
wxPaintDC(wxWindow* win);
};
//---------------------------------------------------------------------------
class wxPostScriptDC : public wxDC {
public:
wxPostScriptDC(const wxString& output, bool interactive = TRUE, wxWindow* win = NULL);
};
//---------------------------------------------------------------------------
class wxPrinterDC : public wxDC {
public:
wxPrinterDC(const wxString& driver, const wxString& device, const wxString& output,
bool interactive = TRUE, int orientation = wxPORTRAIT);
};
//---------------------------------------------------------------------------
class wxMetaFileDC : public wxDC {
public:
wxMetaFileDC(const wxString& filename = wxPyEmptyStr);
wxMetaFile* Close();
};
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
%readonly
extern wxFont *wxNORMAL_FONT;
extern wxFont *wxSMALL_FONT;
extern wxFont *wxITALIC_FONT;
extern wxFont *wxSWISS_FONT;
extern wxPen *wxRED_PEN;
extern wxPen *wxCYAN_PEN;
extern wxPen *wxGREEN_PEN;
extern wxPen *wxBLACK_PEN;
extern wxPen *wxWHITE_PEN;
extern wxPen *wxTRANSPARENT_PEN;
extern wxPen *wxBLACK_DASHED_PEN;
extern wxPen *wxGREY_PEN;
extern wxPen *wxMEDIUM_GREY_PEN;
extern wxPen *wxLIGHT_GREY_PEN;
extern wxBrush *wxBLUE_BRUSH;
extern wxBrush *wxGREEN_BRUSH;
extern wxBrush *wxWHITE_BRUSH;
extern wxBrush *wxBLACK_BRUSH;
extern wxBrush *wxTRANSPARENT_BRUSH;
extern wxBrush *wxCYAN_BRUSH;
extern wxBrush *wxRED_BRUSH;
extern wxBrush *wxGREY_BRUSH;
extern wxBrush *wxMEDIUM_GREY_BRUSH;
extern wxBrush *wxLIGHT_GREY_BRUSH;
extern wxColour *wxBLACK;
extern wxColour *wxWHITE;
extern wxColour *wxRED;
extern wxColour *wxBLUE;
extern wxColour *wxGREEN;
extern wxColour *wxCYAN;
extern wxColour *wxLIGHT_GREY;
extern wxCursor *wxSTANDARD_CURSOR;
extern wxCursor *wxHOURGLASS_CURSOR;
extern wxCursor *wxCROSS_CURSOR;
extern wxBitmap wxNullBitmap;
extern wxIcon wxNullIcon;
extern wxCursor wxNullCursor;
extern wxPen wxNullPen;
extern wxBrush wxNullBrush;
extern wxPalette wxNullPalette;
extern wxFont wxNullFont;
extern wxColour wxNullColour;
//---------------------------------------------------------------------------
/////////////////////////////////////////////////////////////////////////////
//
// $Log$
// Revision 1.2 1998/08/15 07:36:35 RD
// - Moved the header in the .i files out of the code that gets put into
// the .cpp files. It caused CVS conflicts because of the RCS ID being
// different each time.
//
// - A few minor fixes.
//
// Revision 1.1 1998/08/09 08:25:50 RD
// Initial version
//
//