Files
wxWidgets/src/mac/dirmac.cpp
Gilles Depeyrot 2d4e4f802f use MoreFilesX instead of MoreFiles when building with Apple Developer Tools
improved wxGenericDirCtrl when building with Apple Developer Tools
improved wxDirData to correctly handle hidden directories


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18483 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-01-01 17:53:02 +00:00

318 lines
7.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: msw/dir.cpp
// Purpose: wxDir implementation for Mac
// Author: Stefan Csomor
// Modified by:
// Created: 08.12.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Stefan Csomor <csomor@advanced.ch>
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "dir.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/log.h"
#endif // PCH
#include "wx/dir.h"
#include "wx/filefn.h" // for wxPathExists()
#ifndef __DARWIN__
#include <windows.h>
#endif
#include "wx/mac/private.h"
#ifdef __DARWIN__
# include "MoreFilesX.h"
#else
# include "MoreFiles.h"
# include "MoreFilesExtras.h"
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#ifndef MAX_PATH
#define MAX_PATH 260 // from VC++ headers
#endif
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#define M_DIR ((wxDirData *)m_data)
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// this class stores everything we need to enumerate the files
class wxDirData
{
public:
wxDirData(const wxString& dirname);
~wxDirData();
void SetFileSpec(const wxString& filespec) { m_filespec = filespec; }
void SetFlags(int flags) { m_flags = flags; }
bool Read(wxString *filename); // reads the next
void Rewind() ;
const wxString& GetName() const { return m_dirname; }
private:
CInfoPBRec m_CPB ;
wxInt16 m_index ;
long m_dirId ;
Str255 m_name ;
Boolean m_isDir ;
wxString m_dirname;
wxString m_filespec;
int m_flags;
};
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxDirData
// ----------------------------------------------------------------------------
wxDirData::wxDirData(const wxString& dirname)
: m_dirname(dirname)
{
OSErr err;
// throw away the trailing slashes
size_t n = m_dirname.length();
wxCHECK_RET( n, _T("empty dir name in wxDir") );
while ( n > 0 && wxIsPathSeparator(m_dirname[--n]) )
;
m_dirname.Truncate(n + 1);
#ifdef __DARWIN__
FSRef theRef;
// get the FSRef associated with the POSIX path
err = FSPathMakeRef((const UInt8 *) m_dirname, &theRef, NULL);
FSGetVRefNum(&theRef, &(m_CPB.hFileInfo.ioVRefNum));
err = FSGetNodeID( &theRef , &m_dirId , &m_isDir ) ;
#else
FSSpec fsspec ;
wxMacFilename2FSSpec( m_dirname , &fsspec ) ;
m_CPB.hFileInfo.ioVRefNum = fsspec.vRefNum ;
err = FSpGetDirectoryID( &fsspec , &m_dirId , &m_isDir ) ;
#endif
wxASSERT_MSG( (err == noErr) || (err == nsvErr) , "Error accessing directory " + m_dirname) ;
m_CPB.hFileInfo.ioNamePtr = m_name ;
m_index = 0 ;
}
wxDirData::~wxDirData()
{
}
void wxDirData::Rewind()
{
m_index = 0 ;
}
bool wxDirData::Read(wxString *filename)
{
if ( !m_isDir )
return FALSE ;
#if TARGET_CARBON
char c_name[256] ;
#endif
wxString result;
short err = noErr ;
while ( err == noErr )
{
m_index++ ;
m_CPB.dirInfo.ioFDirIndex = m_index;
m_CPB.dirInfo.ioDrDirID = m_dirId; /* we need to do this every time */
err = PBGetCatInfoSync((CInfoPBPtr)&m_CPB);
if ( err != noErr )
break ;
#if TARGET_CARBON
p2cstrcpy( c_name, m_name ) ;
strcpy( (char *)m_name, c_name);
#else
p2cstr( m_name ) ;
#endif
// its hidden but we don't want it
if ( ( m_CPB.hFileInfo.ioFlFndrInfo.fdFlags & kIsInvisible ) && !(m_flags & wxDIR_HIDDEN) )
continue ;
#ifdef __DARWIN__
// under X, names that start with '.' are hidden
if ( ( m_name[0] == '.' ) && !(m_flags & wxDIR_HIDDEN) )
continue;
#endif
#if TARGET_CARBON
// under X thats the way the mounting points look like
if ( ( m_CPB.dirInfo.ioDrDirID == 0 ) && ( m_flags & wxDIR_DIRS) )
break ;
#endif
// we have a directory
if ( ( m_CPB.dirInfo.ioFlAttrib & ioDirMask) != 0 && (m_flags & wxDIR_DIRS) )
break ;
// its a file but we don't want it
if ( ( m_CPB.dirInfo.ioFlAttrib & ioDirMask) == 0 && !(m_flags & wxDIR_FILES ) )
continue ;
wxString file( m_name ) ;
if ( m_filespec.IsEmpty() || m_filespec == "*.*" || m_filespec == "*" )
{
}
else if ( m_filespec.Length() > 1 && m_filespec.Left(1) =="*" )
{
if ( file.Right( m_filespec.Length() - 1 ).Upper() != m_filespec.Mid(1).Upper() )
{
continue ;
}
}
else if ( m_filespec.Length() > 1 && m_filespec.Right(1) == "*" )
{
if ( file.Left( m_filespec.Length() - 1 ).Upper() != m_filespec.Left( m_filespec.Length() - 1 ).Upper() )
{
continue ;
}
}
else if ( file.Upper() != m_filespec.Upper() )
{
continue ;
}
break ;
}
if ( err != noErr )
{
return FALSE ;
}
*filename = (char*) m_name ;
return TRUE;
}
// ----------------------------------------------------------------------------
// wxDir helpers
// ----------------------------------------------------------------------------
/* static */
bool wxDir::Exists(const wxString& dir)
{
return wxPathExists(dir);
}
// ----------------------------------------------------------------------------
// wxDir construction/destruction
// ----------------------------------------------------------------------------
wxDir::wxDir(const wxString& dirname)
{
m_data = NULL;
(void)Open(dirname);
}
bool wxDir::Open(const wxString& dirname)
{
delete M_DIR;
m_data = new wxDirData(dirname);
return TRUE;
}
bool wxDir::IsOpened() const
{
return m_data != NULL;
}
wxString wxDir::GetName() const
{
wxString name;
if ( m_data )
{
name = M_DIR->GetName();
if ( !name.empty() && (name.Last() == _T('/')) )
{
// chop off the last (back)slash
name.Truncate(name.length() - 1);
}
}
return name;
}
wxDir::~wxDir()
{
if (M_DIR != NULL) {
delete M_DIR;
m_data = NULL;
}
}
// ----------------------------------------------------------------------------
// wxDir enumerating
// ----------------------------------------------------------------------------
bool wxDir::GetFirst(wxString *filename,
const wxString& filespec,
int flags) const
{
wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
M_DIR->Rewind();
M_DIR->SetFileSpec(filespec);
M_DIR->SetFlags(flags);
return GetNext(filename);
}
bool wxDir::GetNext(wxString *filename) const
{
wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
wxCHECK_MSG( filename, FALSE, _T("bad pointer in wxDir::GetNext()") );
return M_DIR->Read(filename);
}