improved wxGenericDirCtrl when building with Apple Developer Tools improved wxDirData to correctly handle hidden directories git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18483 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
318 lines
7.9 KiB
C++
318 lines
7.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: msw/dir.cpp
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// Purpose: wxDir implementation for Mac
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// Author: Stefan Csomor
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// Modified by:
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// Created: 08.12.99
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Stefan Csomor <csomor@advanced.ch>
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "dir.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/intl.h"
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#include "wx/log.h"
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#endif // PCH
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#include "wx/dir.h"
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#include "wx/filefn.h" // for wxPathExists()
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#ifndef __DARWIN__
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#include <windows.h>
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#endif
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#include "wx/mac/private.h"
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#ifdef __DARWIN__
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# include "MoreFilesX.h"
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#else
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# include "MoreFiles.h"
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# include "MoreFilesExtras.h"
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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#ifndef MAX_PATH
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#define MAX_PATH 260 // from VC++ headers
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#endif
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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#define M_DIR ((wxDirData *)m_data)
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// this class stores everything we need to enumerate the files
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class wxDirData
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{
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public:
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wxDirData(const wxString& dirname);
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~wxDirData();
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void SetFileSpec(const wxString& filespec) { m_filespec = filespec; }
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void SetFlags(int flags) { m_flags = flags; }
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bool Read(wxString *filename); // reads the next
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void Rewind() ;
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const wxString& GetName() const { return m_dirname; }
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private:
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CInfoPBRec m_CPB ;
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wxInt16 m_index ;
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long m_dirId ;
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Str255 m_name ;
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Boolean m_isDir ;
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wxString m_dirname;
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wxString m_filespec;
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int m_flags;
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxDirData
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// ----------------------------------------------------------------------------
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wxDirData::wxDirData(const wxString& dirname)
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: m_dirname(dirname)
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{
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OSErr err;
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// throw away the trailing slashes
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size_t n = m_dirname.length();
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wxCHECK_RET( n, _T("empty dir name in wxDir") );
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while ( n > 0 && wxIsPathSeparator(m_dirname[--n]) )
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;
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m_dirname.Truncate(n + 1);
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#ifdef __DARWIN__
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FSRef theRef;
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// get the FSRef associated with the POSIX path
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err = FSPathMakeRef((const UInt8 *) m_dirname, &theRef, NULL);
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FSGetVRefNum(&theRef, &(m_CPB.hFileInfo.ioVRefNum));
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err = FSGetNodeID( &theRef , &m_dirId , &m_isDir ) ;
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#else
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FSSpec fsspec ;
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wxMacFilename2FSSpec( m_dirname , &fsspec ) ;
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m_CPB.hFileInfo.ioVRefNum = fsspec.vRefNum ;
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err = FSpGetDirectoryID( &fsspec , &m_dirId , &m_isDir ) ;
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#endif
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wxASSERT_MSG( (err == noErr) || (err == nsvErr) , "Error accessing directory " + m_dirname) ;
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m_CPB.hFileInfo.ioNamePtr = m_name ;
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m_index = 0 ;
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}
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wxDirData::~wxDirData()
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{
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}
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void wxDirData::Rewind()
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{
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m_index = 0 ;
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}
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bool wxDirData::Read(wxString *filename)
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{
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if ( !m_isDir )
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return FALSE ;
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#if TARGET_CARBON
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char c_name[256] ;
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#endif
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wxString result;
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short err = noErr ;
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while ( err == noErr )
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{
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m_index++ ;
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m_CPB.dirInfo.ioFDirIndex = m_index;
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m_CPB.dirInfo.ioDrDirID = m_dirId; /* we need to do this every time */
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err = PBGetCatInfoSync((CInfoPBPtr)&m_CPB);
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if ( err != noErr )
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break ;
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#if TARGET_CARBON
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p2cstrcpy( c_name, m_name ) ;
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strcpy( (char *)m_name, c_name);
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#else
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p2cstr( m_name ) ;
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#endif
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// its hidden but we don't want it
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if ( ( m_CPB.hFileInfo.ioFlFndrInfo.fdFlags & kIsInvisible ) && !(m_flags & wxDIR_HIDDEN) )
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continue ;
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#ifdef __DARWIN__
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// under X, names that start with '.' are hidden
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if ( ( m_name[0] == '.' ) && !(m_flags & wxDIR_HIDDEN) )
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continue;
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#endif
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#if TARGET_CARBON
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// under X thats the way the mounting points look like
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if ( ( m_CPB.dirInfo.ioDrDirID == 0 ) && ( m_flags & wxDIR_DIRS) )
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break ;
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#endif
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// we have a directory
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if ( ( m_CPB.dirInfo.ioFlAttrib & ioDirMask) != 0 && (m_flags & wxDIR_DIRS) )
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break ;
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// its a file but we don't want it
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if ( ( m_CPB.dirInfo.ioFlAttrib & ioDirMask) == 0 && !(m_flags & wxDIR_FILES ) )
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continue ;
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wxString file( m_name ) ;
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if ( m_filespec.IsEmpty() || m_filespec == "*.*" || m_filespec == "*" )
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{
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}
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else if ( m_filespec.Length() > 1 && m_filespec.Left(1) =="*" )
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{
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if ( file.Right( m_filespec.Length() - 1 ).Upper() != m_filespec.Mid(1).Upper() )
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{
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continue ;
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}
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}
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else if ( m_filespec.Length() > 1 && m_filespec.Right(1) == "*" )
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{
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if ( file.Left( m_filespec.Length() - 1 ).Upper() != m_filespec.Left( m_filespec.Length() - 1 ).Upper() )
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{
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continue ;
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}
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}
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else if ( file.Upper() != m_filespec.Upper() )
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{
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continue ;
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}
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break ;
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}
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if ( err != noErr )
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{
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return FALSE ;
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}
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*filename = (char*) m_name ;
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// wxDir helpers
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// ----------------------------------------------------------------------------
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/* static */
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bool wxDir::Exists(const wxString& dir)
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{
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return wxPathExists(dir);
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}
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// ----------------------------------------------------------------------------
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// wxDir construction/destruction
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// ----------------------------------------------------------------------------
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wxDir::wxDir(const wxString& dirname)
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{
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m_data = NULL;
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(void)Open(dirname);
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}
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bool wxDir::Open(const wxString& dirname)
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{
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delete M_DIR;
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m_data = new wxDirData(dirname);
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return TRUE;
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}
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bool wxDir::IsOpened() const
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{
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return m_data != NULL;
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}
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wxString wxDir::GetName() const
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{
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wxString name;
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if ( m_data )
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{
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name = M_DIR->GetName();
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if ( !name.empty() && (name.Last() == _T('/')) )
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{
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// chop off the last (back)slash
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name.Truncate(name.length() - 1);
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}
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}
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return name;
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}
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wxDir::~wxDir()
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{
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if (M_DIR != NULL) {
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delete M_DIR;
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m_data = NULL;
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}
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}
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// ----------------------------------------------------------------------------
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// wxDir enumerating
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// ----------------------------------------------------------------------------
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bool wxDir::GetFirst(wxString *filename,
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const wxString& filespec,
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int flags) const
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{
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wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
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M_DIR->Rewind();
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M_DIR->SetFileSpec(filespec);
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M_DIR->SetFlags(flags);
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return GetNext(filename);
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}
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bool wxDir::GetNext(wxString *filename) const
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{
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wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
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wxCHECK_MSG( filename, FALSE, _T("bad pointer in wxDir::GetNext()") );
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return M_DIR->Read(filename);
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}
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