Catalog should be added with domain name ("wxstd"), not file name
("wxstd.mo").
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64116 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
	
		
			
				
	
	
		
			526 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			526 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        internat.cpp
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// Purpose:     Demonstrates internationalisation (i18n) support
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// Author:      Vadim Zeitlin/Julian Smart
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// NOTE: don't miss the "readme.txt" file which comes with this sample!
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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    #include "wx/wx.h"
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#endif
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#include "wx/intl.h"
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#include "wx/file.h"
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#include "wx/log.h"
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#include "wx/cmdline.h"
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#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
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#include "mondrian.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type
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class MyApp: public wxApp
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{
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public:
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    MyApp() { m_lang = wxLANGUAGE_UNKNOWN; }
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    virtual void OnInitCmdLine(wxCmdLineParser& parser);
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    virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
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    virtual bool OnInit();
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protected:
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    wxLanguage m_lang;  // language specified by user
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    wxLocale m_locale;  // locale we'll be using
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};
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// Define a new frame type
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class MyFrame: public wxFrame
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{
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public:
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    MyFrame(wxLocale& m_locale);
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public:
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    void OnTestLocaleAvail(wxCommandEvent& event);
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    void OnAbout(wxCommandEvent& event);
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    void OnQuit(wxCommandEvent& event);
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    void OnPlay(wxCommandEvent& event);
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    void OnOpen(wxCommandEvent& event);
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    void OnTest1(wxCommandEvent& event);
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    void OnTest2(wxCommandEvent& event);
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    void OnTest3(wxCommandEvent& event);
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    void OnTestMsgBox(wxCommandEvent& event);
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    DECLARE_EVENT_TABLE()
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    wxLocale& m_locale;
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};
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// ID for the menu commands
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enum
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{
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    INTERNAT_TEST = wxID_HIGHEST + 1,
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    INTERNAT_PLAY,
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    INTERNAT_TEST_1,
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    INTERNAT_TEST_2,
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    INTERNAT_TEST_3,
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    INTERNAT_TEST_MSGBOX
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};
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// language data
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static const wxLanguage langIds[] =
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{
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    wxLANGUAGE_DEFAULT,
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    wxLANGUAGE_FRENCH,
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    wxLANGUAGE_ITALIAN,
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    wxLANGUAGE_GERMAN,
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    wxLANGUAGE_RUSSIAN,
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    wxLANGUAGE_BULGARIAN,
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    wxLANGUAGE_CZECH,
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    wxLANGUAGE_POLISH,
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    wxLANGUAGE_SWEDISH,
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#if wxUSE_UNICODE || defined(__WXMOTIF__)
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    wxLANGUAGE_JAPANESE,
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#endif
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#if wxUSE_UNICODE
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    wxLANGUAGE_GEORGIAN,
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    wxLANGUAGE_ENGLISH,
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    wxLANGUAGE_ENGLISH_US,
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    wxLANGUAGE_ARABIC,
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    wxLANGUAGE_ARABIC_EGYPT
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#endif
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};
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// note that it makes no sense to translate these strings, they are
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// shown before we set the locale anyhow
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const wxString langNames[] =
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{
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    "System default",
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    "French",
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    "Italian",
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    "German",
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    "Russian",
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    "Bulgarian",
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    "Czech",
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    "Polish",
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    "Swedish",
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#if wxUSE_UNICODE || defined(__WXMOTIF__)
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    "Japanese",
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#endif
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#if wxUSE_UNICODE
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    "Georgian",
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    "English",
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    "English (U.S.)",
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    "Arabic",
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    "Arabic (Egypt)"
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#endif
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};
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// the arrays must be in sync
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wxCOMPILE_TIME_ASSERT( WXSIZEOF(langNames) == WXSIZEOF(langIds),
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                       LangArraysMismatch );
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// ----------------------------------------------------------------------------
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// wxWidgets macros
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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    EVT_MENU(INTERNAT_TEST, MyFrame::OnTestLocaleAvail)
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    EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
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    EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
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    EVT_MENU(INTERNAT_PLAY, MyFrame::OnPlay)
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    EVT_MENU(wxID_OPEN, MyFrame::OnOpen)
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    EVT_MENU(INTERNAT_TEST_1, MyFrame::OnTest1)
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    EVT_MENU(INTERNAT_TEST_2, MyFrame::OnTest2)
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    EVT_MENU(INTERNAT_TEST_3, MyFrame::OnTest3)
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    EVT_MENU(INTERNAT_TEST_MSGBOX, MyFrame::OnTestMsgBox)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// MyApp
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// ----------------------------------------------------------------------------
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// command line arguments handling
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void MyApp::OnInitCmdLine(wxCmdLineParser& parser)
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{
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    parser.AddParam(_("locale"),
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                    wxCMD_LINE_VAL_STRING,
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                    wxCMD_LINE_PARAM_OPTIONAL);
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    wxApp::OnInitCmdLine(parser);
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}
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bool MyApp::OnCmdLineParsed(wxCmdLineParser& parser)
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{
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    if ( !wxApp::OnCmdLineParsed(parser) )
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        return false;
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    if ( parser.GetParamCount() )
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    {
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        const wxString loc = parser.GetParam();
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        const wxLanguageInfo * const lang = wxLocale::FindLanguageInfo(loc);
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        if ( !lang )
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        {
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            wxLogError(_("Locale \"%s\" is unknown."), loc);
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            return false;
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        }
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        m_lang = static_cast<wxLanguage>(lang->Language);
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    }
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    return true;
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}
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit()
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{
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    if ( !wxApp::OnInit() )
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        return false;
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    if ( m_lang == wxLANGUAGE_UNKNOWN )
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    {
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        int lng = wxGetSingleChoiceIndex
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                  (
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                    _("Please choose language:"),
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                    _("Language"),
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                    WXSIZEOF(langNames),
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                    langNames
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                  );
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        m_lang = lng == -1 ? wxLANGUAGE_DEFAULT : langIds[lng];
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    }
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    // don't use wxLOCALE_LOAD_DEFAULT flag so that Init() doesn't return
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    // false just because it failed to load wxstd catalog
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    if ( !m_locale.Init(m_lang, wxLOCALE_DONT_LOAD_DEFAULT) )
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    {
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        wxLogWarning(_("This language is not supported by the system."));
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        // continue nevertheless
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    }
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    // normally this wouldn't be necessary as the catalog files would be found
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    // in the default locations, but when the program is not installed the
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    // catalogs are in the build directory where we wouldn't find them by
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    // default
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    wxLocale::AddCatalogLookupPathPrefix(".");
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    // Initialize the catalogs we'll be using
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    const wxLanguageInfo* pInfo = wxLocale::GetLanguageInfo(m_lang);
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    if (!m_locale.AddCatalog("internat"))
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    {
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        wxLogError(_("Couldn't find/load the 'internat' catalog for locale '%s'."),
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                   pInfo ? pInfo->GetLocaleName() : _("unknown"));
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    }
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    // Now try to add wxstd.mo so that loading "NOTEXIST.ING" file will produce
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    // a localized error message:
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    m_locale.AddCatalog("wxstd");
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        // NOTE: it's not an error if we couldn't find it!
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    // this catalog is installed in standard location on Linux systems and
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    // shows that you may make use of the standard message catalogs as well
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    //
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    // if it's not installed on your system, it is just silently ignored
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#ifdef __LINUX__
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    {
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        wxLogNull noLog;
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        m_locale.AddCatalog("fileutils");
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    }
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#endif
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    // Create the main frame window
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    MyFrame *frame = new MyFrame(m_locale);
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    // Show the frame
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    frame->Show(true);
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    SetTopWindow(frame);
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    return true;
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}
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// ----------------------------------------------------------------------------
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// MyFrame
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// ----------------------------------------------------------------------------
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// main frame constructor
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MyFrame::MyFrame(wxLocale& locale)
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       : wxFrame(NULL,
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                 wxID_ANY,
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                 _("International wxWidgets App")),
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         m_locale(locale)
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{
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    SetIcon(wxICON(mondrian));
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    // Make a menubar
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    wxMenu *file_menu = new wxMenu;
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    file_menu->Append(INTERNAT_TEST, _("&Test locale availability...\tCtrl-T"));
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    file_menu->AppendSeparator();
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    // since wxID_ABOUT and wxID_EXIT are stock IDs they will automatically get
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    // translated help strings; nice isn't it?
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    file_menu->Append(wxID_ABOUT, _("&About..."));
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    file_menu->AppendSeparator();
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    file_menu->Append(wxID_EXIT, _("E&xit"));
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    wxMenu *test_menu = new wxMenu;
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    test_menu->Append(wxID_OPEN, _("&Open bogus file"), _("Shows a wxWidgets localized error message"));
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    test_menu->Append(INTERNAT_PLAY, _("&Play a game"), _("A little game; hint: 17 is a lucky number for many"));
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    test_menu->AppendSeparator();
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    test_menu->Append(INTERNAT_TEST_1, _("&1 _() (gettext)"), _("Tests the _() macro"));
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    test_menu->Append(INTERNAT_TEST_2, _("&2 _N() (ngettext)"), _("Tests the _N() macro"));
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    test_menu->Append(INTERNAT_TEST_3, _("&3 wxTRANSLATE() (gettext_noop)"), _("Tests the wxTRANSLATE() macro"));
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    test_menu->Append(INTERNAT_TEST_MSGBOX, _("&Message box test"),
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                      _("Tests message box buttons labels translation"));
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    wxMenuBar *menu_bar = new wxMenuBar;
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    menu_bar->Append(file_menu, _("&File"));
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    menu_bar->Append(test_menu, _("&Test"));
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    SetMenuBar(menu_bar);
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    // this demonstrates RTL support in wxStatusBar:
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    CreateStatusBar(1);
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    // this demonstrates RTL layout mirroring for Arabic locales
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    wxSizer *sizer = new wxBoxSizer(wxHORIZONTAL);
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    sizer->Add(new wxStaticText(this, wxID_ANY, _("First")),
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                wxSizerFlags().Border());
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    sizer->Add(new wxStaticText(this, wxID_ANY, _("Second")),
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                wxSizerFlags().Border());
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    SetSizer(sizer);
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
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{
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    Close(true);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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    wxString localeInfo;
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    wxString locale = m_locale.GetLocale();
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    wxString sysname = m_locale.GetSysName();
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    wxString canname = m_locale.GetCanonicalName();
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    localeInfo.Printf(_("Language: %s\nSystem locale name: %s\nCanonical locale name: %s\n"),
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                      locale.c_str(), sysname.c_str(), canname.c_str() );
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    wxMessageDialog dlg(
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                        this,
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                        wxString(_("I18n sample\n(c) 1998, 1999 Vadim Zeitlin and Julian Smart"))
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                                 + "\n\n"
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                                 + localeInfo,
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                                 _("About Internat"),
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                        wxOK | wxICON_INFORMATION
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                       );
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    dlg.ShowModal();
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}
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void MyFrame::OnPlay(wxCommandEvent& WXUNUSED(event))
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{
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    wxString str = wxGetTextFromUser
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                   (
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                    _("Enter your number:"),
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                    _("Try to guess my number!"),
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                    wxEmptyString,
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                    this
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                   );
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    if ( str.empty() )
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    {
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        // cancelled
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        return;
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    }
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    long num;
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    if ( !str.ToLong(&num) || num < 0 )
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    {
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        str = _("You've probably entered an invalid number.");
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    }
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    else if ( num == 9 )
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    {
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        // this message is not translated (not in catalog) because we used wxT()
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        // and not _() around it
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        str = wxT("You've found a bug in this program!");
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    }
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    else if ( num == 17 )
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    {
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        str.clear();
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        // string must be split in two -- otherwise the translation would't be
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        // found
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        str << _("Congratulations! you've won. Here is the magic phrase:")
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            << _("cannot create fifo `%s'");
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    }
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    else
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    {
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        // this is a more implicit way to write _() but note that if you use it
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        // you must ensure that the strings get extracted in the message
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        // catalog as by default xgettext won't do it; it only knows of _(),
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        // not of wxTRANSLATE(). As internat's readme.txt says you should thus
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        // call xgettext with -kwxTRANSLATE.
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        str = wxGetTranslation(wxTRANSLATE("Bad luck! try again..."));
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        // note also that if we want 'str' to contain a localized string
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        // we need to use wxGetTranslation explicitely as wxTRANSLATE just
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        // tells xgettext to extract the string but has no effect on the
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        // runtime of the program!
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    }
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    wxMessageBox(str, _("Result"), wxOK | wxICON_INFORMATION);
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}
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void MyFrame::OnTestLocaleAvail(wxCommandEvent& WXUNUSED(event))
 | 
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{
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    static wxString s_locale;
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    wxString locale = wxGetTextFromUser
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                      (
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                        _("Enter the locale to test"),
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                        wxGetTextFromUserPromptStr,
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                        s_locale,
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                        this
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                      );
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    if ( locale.empty() )
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        return;
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    s_locale = locale;
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    const wxLanguageInfo * const info = wxLocale::FindLanguageInfo(s_locale);
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						|
    if ( !info )
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    {
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        wxLogError(_("Locale \"%s\" is unknown."), s_locale.c_str());
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        return;
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    }
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    if ( wxLocale::IsAvailable(info->Language) )
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						|
    {
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        wxLogMessage(_("Locale \"%s\" is available."), s_locale.c_str());
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    }
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    else
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    {
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        wxLogWarning(_("Locale \"%s\" is not available."), s_locale.c_str());
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    }
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}
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void MyFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
 | 
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{
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    // open a bogus file -- the error message should be also translated if
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    // you've got wxstd.mo somewhere in the search path (see MyApp::OnInit)
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    wxFile file("NOTEXIST.ING");
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}
 | 
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 | 
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void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
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{
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    const wxString& title = _("Testing _() (gettext)");
 | 
						|
 | 
						|
    // NOTE: using the wxTRANSLATE() macro here we won't show a localized
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						|
    //       string in the text entry dialog; we'll simply show the un-translated
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						|
    //       string; however if the user press "ok" without altering the text,
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						|
    //       since the "default value" string has been extracted by xgettext
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    //       the wxGetTranslation call later will manage to return a localized
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						|
    //       string
 | 
						|
    wxTextEntryDialog d(this, _("Please enter text to translate"),
 | 
						|
                        title, wxTRANSLATE("default value"));
 | 
						|
 | 
						|
    if (d.ShowModal() == wxID_OK)
 | 
						|
    {
 | 
						|
        wxString v = d.GetValue();
 | 
						|
        wxString s(title);
 | 
						|
        s << "\n" << v << " -> "
 | 
						|
            << wxGetTranslation(v.c_str()) << "\n";
 | 
						|
        wxMessageBox(s);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    const wxString& title = _("Testing _N() (ngettext)");
 | 
						|
    wxTextEntryDialog d(this,
 | 
						|
        _("Please enter range for plural forms of \"n files deleted\" phrase"),
 | 
						|
        title, "0-10");
 | 
						|
 | 
						|
    if (d.ShowModal() == wxID_OK)
 | 
						|
    {
 | 
						|
        int first, last;
 | 
						|
        wxSscanf(d.GetValue(), "%d-%d", &first, &last);
 | 
						|
        wxString s(title);
 | 
						|
        s << "\n";
 | 
						|
        for (int n = first; n <= last; ++n)
 | 
						|
        {
 | 
						|
            s << n << " " <<
 | 
						|
                wxPLURAL("file deleted", "files deleted", n) <<
 | 
						|
                "\n";
 | 
						|
        }
 | 
						|
        wxMessageBox(s);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    const char* lines[] =
 | 
						|
    {
 | 
						|
        wxTRANSLATE("line 1"),
 | 
						|
        wxTRANSLATE("line 2"),
 | 
						|
        wxTRANSLATE("line 3"),
 | 
						|
    };
 | 
						|
 | 
						|
    wxString s(_("Testing wxTRANSLATE() (gettext_noop)"));
 | 
						|
    s << "\n";
 | 
						|
    for (size_t i = 0; i < WXSIZEOF(lines); ++i)
 | 
						|
    {
 | 
						|
        s << lines[i] << " -> " << wxGetTranslation(lines[i]) << "\n";
 | 
						|
    }
 | 
						|
    wxMessageBox(s);
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnTestMsgBox(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    if ( wxMessageBox
 | 
						|
         (
 | 
						|
            _("Are the labels of the buttons in this message box "
 | 
						|
              "translated into the current locale language?"),
 | 
						|
            _("wxWidgets i18n sample"),
 | 
						|
            wxYES_NO,
 | 
						|
            this
 | 
						|
         ) != wxYES )
 | 
						|
    {
 | 
						|
        wxMessageBox(_("Please report the details of your platform to us."));
 | 
						|
    }
 | 
						|
}
 |