git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47254 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			291 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			291 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/fontmap.h
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// Purpose:     wxFontMapper class
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     04.11.99
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// RCS-ID:      $Id$
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// Copyright:   (c) Vadim Zeitlin
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONTMAPPER_H_
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#define _WX_FONTMAPPER_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#if wxUSE_FONTMAP
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#include "wx/fontenc.h"         // for wxFontEncoding
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#if wxUSE_GUI
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    #include "wx/fontutil.h"    // for wxNativeEncodingInfo
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#endif // wxUSE_GUI
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#if wxUSE_CONFIG && wxUSE_FILECONFIG
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    class WXDLLIMPEXP_FWD_BASE wxConfigBase;
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#endif // wxUSE_CONFIG
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class WXDLLIMPEXP_FWD_CORE wxFontMapper;
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#if wxUSE_GUI
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    class WXDLLIMPEXP_FWD_CORE wxWindow;
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#endif // wxUSE_GUI
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// ============================================================================
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// wxFontMapper manages user-definable correspondence between wxWidgets font
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// encodings and the fonts present on the machine.
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//
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// This is a singleton class, font mapper objects can only be accessed using
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// wxFontMapper::Get().
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxFontMapperBase: this is a non-interactive class which just uses its built
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//                   in knowledge of the encodings equivalence
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxFontMapperBase
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{
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public:
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    // constructor and such
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    // ---------------------
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    // default ctor
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    wxFontMapperBase();
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    // virtual dtor for any base class
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    virtual ~wxFontMapperBase();
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    // return instance of the wxFontMapper singleton
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    // wxBase code only cares that it's a wxFontMapperBase
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    // In wxBase, wxFontMapper is only forward declared
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    // so one cannot implicitly cast from it to wxFontMapperBase.
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    static wxFontMapperBase *Get();
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    // set the singleton to 'mapper' instance and return previous one
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    static wxFontMapper *Set(wxFontMapper *mapper);
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    // delete the existing font mapper if any
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    static void Reset();
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    // translates charset strings to encoding
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    // --------------------------------------
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    // returns the encoding for the given charset (in the form of RFC 2046) or
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    // wxFONTENCODING_SYSTEM if couldn't decode it
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    //
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    // interactive parameter is ignored in the base class, we behave as if it
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    // were always false
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    virtual wxFontEncoding CharsetToEncoding(const wxString& charset,
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                                             bool interactive = true);
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    // information about supported encodings
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    // -------------------------------------
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    // get the number of font encodings we know about
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    static size_t GetSupportedEncodingsCount();
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    // get the n-th supported encoding
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    static wxFontEncoding GetEncoding(size_t n);
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    // return canonical name of this encoding (this is a short string,
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    // GetEncodingDescription() returns a longer one)
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    static wxString GetEncodingName(wxFontEncoding encoding);
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    // return a list of all names of this encoding (see GetEncodingName)
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    static const wxChar** GetAllEncodingNames(wxFontEncoding encoding);
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    // return user-readable string describing the given encoding
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    //
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    // NB: hard-coded now, but might change later (read it from config?)
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    static wxString GetEncodingDescription(wxFontEncoding encoding);
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    // find the encoding corresponding to the given name, inverse of
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    // GetEncodingName() and less general than CharsetToEncoding()
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    //
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    // returns wxFONTENCODING_MAX if the name is not a supported encoding
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    static wxFontEncoding GetEncodingFromName(const wxString& name);
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    // functions which allow to configure the config object used: by default,
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    // the global one (from wxConfigBase::Get() will be used) and the default
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    // root path for the config settings is the string returned by
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    // GetDefaultConfigPath()
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    // ----------------------------------------------------------------------
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#if wxUSE_CONFIG && wxUSE_FILECONFIG
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    // set the root config path to use (should be an absolute path)
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    void SetConfigPath(const wxString& prefix);
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    // return default config path
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    static const wxString& GetDefaultConfigPath();
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#endif // wxUSE_CONFIG
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    // returns true for the base class and false for a "real" font mapper object
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    // (implementation-only)
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    virtual bool IsDummy() { return true; }
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protected:
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#if wxUSE_CONFIG && wxUSE_FILECONFIG
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    // get the config object we're using -- either the global config object
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    // or a wxMemoryConfig object created by this class otherwise
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    wxConfigBase *GetConfig();
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    // gets the root path for our settings -- if it wasn't set explicitly, use
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    // GetDefaultConfigPath()
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    const wxString& GetConfigPath();
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    // change to the given (relative) path in the config, return true if ok
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    // (then GetConfig() will return something !NULL), false if no config
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    // object
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    //
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    // caller should provide a pointer to the string variable which should be
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    // later passed to RestorePath()
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    bool ChangePath(const wxString& pathNew, wxString *pathOld);
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    // restore the config path after use
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    void RestorePath(const wxString& pathOld);
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    // config object and path (in it) to use
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    wxConfigBase *m_configDummy;
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    wxString m_configRootPath;
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#endif // wxUSE_CONFIG
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    // the real implementation of the base class version of CharsetToEncoding()
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    //
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    // returns wxFONTENCODING_UNKNOWN if encoding is unknown and we shouldn't
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    // ask the user about it, wxFONTENCODING_SYSTEM if it is unknown but we
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    // should/could ask the user
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    int NonInteractiveCharsetToEncoding(const wxString& charset);
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private:
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    // the global fontmapper object or NULL
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    static wxFontMapper *sm_instance;
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    friend class wxFontMapperPathChanger;
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    DECLARE_NO_COPY_CLASS(wxFontMapperBase)
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};
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// ----------------------------------------------------------------------------
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// wxFontMapper: interactive extension of wxFontMapperBase
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//
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// The default implementations of all functions will ask the user if they are
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// not capable of finding the answer themselves and store the answer in a
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// config file (configurable via SetConfigXXX functions). This behaviour may
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// be disabled by giving the value of false to "interactive" parameter.
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// However, the functions will always consult the config file to allow the
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// user-defined values override the default logic and there is no way to
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// disable this -- which shouldn't be ever needed because if "interactive" was
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// never true, the config file is never created anyhow.
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// ----------------------------------------------------------------------------
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#if wxUSE_GUI
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class WXDLLIMPEXP_CORE wxFontMapper : public wxFontMapperBase
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{
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public:
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    // default ctor
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    wxFontMapper();
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    // virtual dtor for a base class
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    virtual ~wxFontMapper();
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    // working with the encodings
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    // --------------------------
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    // returns the encoding for the given charset (in the form of RFC 2046) or
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    // wxFONTENCODING_SYSTEM if couldn't decode it
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    virtual wxFontEncoding CharsetToEncoding(const wxString& charset,
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                                             bool interactive = true);
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    // find an alternative for the given encoding (which is supposed to not be
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    // available on this system). If successful, return true and fill info
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    // structure with the parameters required to create the font, otherwise
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    // return false
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    virtual bool GetAltForEncoding(wxFontEncoding encoding,
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                                   wxNativeEncodingInfo *info,
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                                   const wxString& facename = wxEmptyString,
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                                   bool interactive = true);
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    // version better suitable for 'public' use. Returns wxFontEcoding
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    // that can be used it wxFont ctor
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    bool GetAltForEncoding(wxFontEncoding encoding,
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                           wxFontEncoding *alt_encoding,
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                           const wxString& facename = wxEmptyString,
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                           bool interactive = true);
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    // checks whether given encoding is available in given face or not.
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    //
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    // if no facename is given (default), return true if it's available in any
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    // facename at alll.
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    virtual bool IsEncodingAvailable(wxFontEncoding encoding,
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                                     const wxString& facename = wxEmptyString);
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    // configure the appearance of the dialogs we may popup
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    // ----------------------------------------------------
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    // the parent window for modal dialogs
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    void SetDialogParent(wxWindow *parent) { m_windowParent = parent; }
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    // the title for the dialogs (note that default is quite reasonable)
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    void SetDialogTitle(const wxString& title) { m_titleDialog = title; }
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    // GUI code needs to know it's a wxFontMapper because there
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    // are additional methods in the subclass.
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    static wxFontMapper *Get();
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    // pseudo-RTTI since we aren't a wxObject.
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    virtual bool IsDummy() { return false; }
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protected:
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    // GetAltForEncoding() helper: tests for the existence of the given
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    // encoding and saves the result in config if ok - this results in the
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    // following (desired) behaviour: when an unknown/unavailable encoding is
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    // requested for the first time, the user is asked about a replacement,
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    // but if he doesn't choose any and the default logic finds one, it will
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    // be saved in the config so that the user won't be asked about it any
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    // more
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    bool TestAltEncoding(const wxString& configEntry,
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                         wxFontEncoding encReplacement,
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                         wxNativeEncodingInfo *info);
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    // the title for our dialogs
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    wxString m_titleDialog;
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    // the parent window for our dialogs
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    wxWindow *m_windowParent;
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private:
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    DECLARE_NO_COPY_CLASS(wxFontMapper)
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};
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#endif // wxUSE_GUI
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// ----------------------------------------------------------------------------
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// global variables
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// ----------------------------------------------------------------------------
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// the default font mapper for wxWidgets programs do NOT use! This is for
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// backward compatibility, use wxFontMapper::Get() instead
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#define wxTheFontMapper (wxFontMapper::Get())
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#else // !wxUSE_FONTMAP
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#if wxUSE_GUI
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    // wxEncodingToCodepage (utils.cpp) needs wxGetNativeFontEncoding
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    #include "wx/fontutil.h"
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#endif
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#endif // wxUSE_FONTMAP/!wxUSE_FONTMAP
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#endif // _WX_FONTMAPPER_H_
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