While we can't change the type of wxVariant to which SAFEARRAYs are converted by default, it's much more convenient to work with the variant objects of the correct type, i.e. using wxVariantDataSafeArray, when dealing with SAFEARRAYs, so add a flag which can be set to tell a wxAutomationObject to behave in this way. Closes #14700. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75004 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
141 lines
5.7 KiB
C++
141 lines
5.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/ole/automtn.h
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// Purpose: OLE automation utilities
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// Author: Julian Smart
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// Modified by:
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// Created: 11/6/98
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// Copyright: (c) 1998, Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_AUTOMTN_H_
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#define _WX_AUTOMTN_H_
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#include "wx/defs.h"
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#if wxUSE_OLE_AUTOMATION
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#include "wx/object.h"
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#include "wx/variant.h"
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typedef void WXIDISPATCH;
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typedef unsigned short* WXBSTR;
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typedef unsigned long WXLCID;
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#ifdef GetObject
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#undef GetObject
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#endif
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// Flags used with wxAutomationObject::GetInstance()
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enum wxAutomationInstanceFlags
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{
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// Only use the existing instance, never create a new one.
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wxAutomationInstance_UseExistingOnly = 0,
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// Create a new instance if there are no existing ones.
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wxAutomationInstance_CreateIfNeeded = 1,
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// Do not log errors if we failed to get the existing instance because none
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// is available.
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wxAutomationInstance_SilentIfNone = 2
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};
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/*
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* wxAutomationObject
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* Wraps up an IDispatch pointer and invocation; does variant conversion.
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*/
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class WXDLLIMPEXP_CORE wxAutomationObject: public wxObject
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{
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public:
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wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL);
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virtual ~wxAutomationObject();
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// Set/get dispatch pointer
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void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; }
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WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; }
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bool IsOk() const { return m_dispatchPtr != NULL; }
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// Get a dispatch pointer from the current object associated
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// with a ProgID, such as "Excel.Application"
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bool GetInstance(const wxString& progId,
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int flags = wxAutomationInstance_CreateIfNeeded) const;
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// Get a dispatch pointer from a new instance of the class
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bool CreateInstance(const wxString& progId) const;
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// Low-level invocation function. Pass either an array of variants,
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// or an array of pointers to variants.
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bool Invoke(const wxString& member, int action,
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wxVariant& retValue, int noArgs, wxVariant args[], const wxVariant* ptrArgs[] = 0) const;
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// Invoke a member function
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wxVariant CallMethod(const wxString& method, int noArgs, wxVariant args[]);
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wxVariant CallMethodArray(const wxString& method, int noArgs, const wxVariant **args);
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// Convenience function
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wxVariant CallMethod(const wxString& method,
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const wxVariant& arg1 = wxNullVariant, const wxVariant& arg2 = wxNullVariant,
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const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
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const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
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// Get/Put property
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wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
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wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const;
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wxVariant GetProperty(const wxString& property,
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const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
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const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
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const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
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bool PutPropertyArray(const wxString& property, int noArgs, const wxVariant **args);
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bool PutProperty(const wxString& property, int noArgs, wxVariant args[]) ;
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bool PutProperty(const wxString& property,
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const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
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const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
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const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
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// Uses DISPATCH_PROPERTYGET
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// and returns a dispatch pointer. The calling code should call Release
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// on the pointer, though this could be implicit by constructing an wxAutomationObject
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// with it and letting the destructor call Release.
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WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, wxVariant args[]) const;
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WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, const wxVariant **args) const;
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// A way of initialising another wxAutomationObject with a dispatch object,
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// without having to deal with nasty IDispatch pointers.
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bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
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bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const;
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// Returns the locale identifier used in automation calls. The default is
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// LOCALE_SYSTEM_DEFAULT. Objects obtained by GetObject() inherit the
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// locale identifier from the one that created them.
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WXLCID GetLCID() const;
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// Sets the locale identifier to be used in automation calls performed by
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// this object. The default is LOCALE_SYSTEM_DEFAULT.
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void SetLCID(WXLCID lcid);
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// Returns the flags used for conversions between wxVariant and OLE
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// VARIANT, see wxConvertVariantToOleFlags. The default value is
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// wxOleConvertVariant_Default but all the objects obtained by GetObject()
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// inherit the flags from the one that created them.
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long GetConvertVariantFlags() const;
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// Sets the flags used for conversions between wxVariant and OLE VARIANT,
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// see wxConvertVariantToOleFlags (default is wxOleConvertVariant_Default.
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void SetConvertVariantFlags(long flags);
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public: // public for compatibility only, don't use m_dispatchPtr directly.
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WXIDISPATCH* m_dispatchPtr;
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private:
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WXLCID m_lcid;
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long m_convertVariantFlags;
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wxDECLARE_NO_COPY_CLASS(wxAutomationObject);
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};
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#endif // wxUSE_OLE_AUTOMATION
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#endif // _WX_AUTOMTN_H_
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