git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35685 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			633 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			633 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        gdicmn.h
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| // Purpose:     Common GDI classes, types and declarations
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| // Author:      Julian Smart
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| // Modified by:
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| // Created:     01/02/97
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_GDICMNH__
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| #define _WX_GDICMNH__
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| 
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| // ---------------------------------------------------------------------------
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| // headers
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| // ---------------------------------------------------------------------------
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| 
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| #include "wx/defs.h"
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| #include "wx/list.h"
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| #include "wx/string.h"
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| #include "wx/fontenc.h"
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| #include "wx/hashmap.h"
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| #include "wx/math.h"
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| 
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| // ---------------------------------------------------------------------------
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| // forward declarations
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| // ---------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_CORE wxBitmap;
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| class WXDLLIMPEXP_CORE wxBrush;
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| class WXDLLIMPEXP_CORE wxColour;
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| class WXDLLIMPEXP_CORE wxCursor;
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| class WXDLLIMPEXP_CORE wxFont;
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| class WXDLLIMPEXP_CORE wxIcon;
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| class WXDLLIMPEXP_CORE wxPalette;
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| class WXDLLIMPEXP_CORE wxPen;
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| class WXDLLIMPEXP_CORE wxRegion;
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| class WXDLLIMPEXP_BASE wxString;
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| 
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| // ---------------------------------------------------------------------------
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| // constants
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| // ---------------------------------------------------------------------------
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| 
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| // Bitmap flags
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| enum wxBitmapType
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| {
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|     wxBITMAP_TYPE_INVALID,          // should be == 0 for compatibility!
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|     wxBITMAP_TYPE_BMP,
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|     wxBITMAP_TYPE_BMP_RESOURCE,
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|     wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
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|     wxBITMAP_TYPE_ICO,
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|     wxBITMAP_TYPE_ICO_RESOURCE,
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|     wxBITMAP_TYPE_CUR,
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|     wxBITMAP_TYPE_CUR_RESOURCE,
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|     wxBITMAP_TYPE_XBM,
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|     wxBITMAP_TYPE_XBM_DATA,
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|     wxBITMAP_TYPE_XPM,
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|     wxBITMAP_TYPE_XPM_DATA,
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|     wxBITMAP_TYPE_TIF,
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|     wxBITMAP_TYPE_TIF_RESOURCE,
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|     wxBITMAP_TYPE_GIF,
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|     wxBITMAP_TYPE_GIF_RESOURCE,
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|     wxBITMAP_TYPE_PNG,
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|     wxBITMAP_TYPE_PNG_RESOURCE,
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|     wxBITMAP_TYPE_JPEG,
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|     wxBITMAP_TYPE_JPEG_RESOURCE,
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|     wxBITMAP_TYPE_PNM,
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|     wxBITMAP_TYPE_PNM_RESOURCE,
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|     wxBITMAP_TYPE_PCX,
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|     wxBITMAP_TYPE_PCX_RESOURCE,
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|     wxBITMAP_TYPE_PICT,
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|     wxBITMAP_TYPE_PICT_RESOURCE,
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|     wxBITMAP_TYPE_ICON,
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|     wxBITMAP_TYPE_ICON_RESOURCE,
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|     wxBITMAP_TYPE_ANI,
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|     wxBITMAP_TYPE_IFF,
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|     wxBITMAP_TYPE_MACCURSOR,
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|     wxBITMAP_TYPE_MACCURSOR_RESOURCE,
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|     wxBITMAP_TYPE_ANY = 50
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| };
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| 
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| // Standard cursors
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| enum wxStockCursor
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| {
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|     wxCURSOR_NONE,          // should be 0
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|     wxCURSOR_ARROW,
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|     wxCURSOR_RIGHT_ARROW,
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|     wxCURSOR_BULLSEYE,
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|     wxCURSOR_CHAR,
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|     wxCURSOR_CROSS,
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|     wxCURSOR_HAND,
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|     wxCURSOR_IBEAM,
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|     wxCURSOR_LEFT_BUTTON,
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|     wxCURSOR_MAGNIFIER,
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|     wxCURSOR_MIDDLE_BUTTON,
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|     wxCURSOR_NO_ENTRY,
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|     wxCURSOR_PAINT_BRUSH,
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|     wxCURSOR_PENCIL,
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|     wxCURSOR_POINT_LEFT,
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|     wxCURSOR_POINT_RIGHT,
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|     wxCURSOR_QUESTION_ARROW,
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|     wxCURSOR_RIGHT_BUTTON,
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|     wxCURSOR_SIZENESW,
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|     wxCURSOR_SIZENS,
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|     wxCURSOR_SIZENWSE,
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|     wxCURSOR_SIZEWE,
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|     wxCURSOR_SIZING,
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|     wxCURSOR_SPRAYCAN,
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|     wxCURSOR_WAIT,
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|     wxCURSOR_WATCH,
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|     wxCURSOR_BLANK,
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| #ifdef __WXGTK__
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|     wxCURSOR_DEFAULT, // standard X11 cursor
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| #endif
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| #ifdef __WXMAC__
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|     wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
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| #endif
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| #ifdef __X__
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|     // Not yet implemented for Windows
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|     wxCURSOR_CROSS_REVERSE,
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|     wxCURSOR_DOUBLE_ARROW,
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|     wxCURSOR_BASED_ARROW_UP,
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|     wxCURSOR_BASED_ARROW_DOWN,
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| #endif // X11
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| 
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|     wxCURSOR_ARROWWAIT,
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| 
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|     wxCURSOR_MAX
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| };
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| 
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| #ifndef __WXGTK__
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|     #define wxCURSOR_DEFAULT wxCURSOR_ARROW
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| #endif
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| 
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| // ---------------------------------------------------------------------------
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| // macros
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| // ---------------------------------------------------------------------------
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| 
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| /* Useful macro for creating icons portably, for example:
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| 
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|     wxIcon *icon = new wxICON(mondrian);
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| 
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|   expands into:
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| 
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|     wxIcon *icon = new wxIcon("mondrian");      // On wxMSW
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|     wxIcon *icon = new wxIcon(mondrian_xpm);    // On wxGTK
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|  */
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| 
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| #ifdef __WXMSW__
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|     // Load from a resource
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|     #define wxICON(X) wxIcon(wxT(#X))
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| #elif defined(__WXPM__)
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|     // Load from a resource
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|     #define wxICON(X) wxIcon(wxT(#X))
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| #elif defined(__WXMGL__)
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|     // Initialize from an included XPM
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|     #define wxICON(X) wxIcon( (const char**) X##_xpm )
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| #elif defined(__WXGTK__)
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|     // Initialize from an included XPM
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|     #define wxICON(X) wxIcon( (const char**) X##_xpm )
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| #elif defined(__WXMAC__)
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|     // Initialize from an included XPM
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|     #define wxICON(X) wxIcon( (const char**) X##_xpm )
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| #elif defined(__WXMOTIF__)
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|     // Initialize from an included XPM
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|     #define wxICON(X) wxIcon( X##_xpm )
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| #elif defined(__WXX11__)
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|     // Initialize from an included XPM
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|     #define wxICON(X) wxIcon( X##_xpm )
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| #else
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|     // This will usually mean something on any platform
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|     #define wxICON(X) wxIcon(wxT(#X))
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| #endif // platform
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| 
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| /* Another macro: this one is for portable creation of bitmaps. We assume that
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|    under Unix bitmaps live in XPMs and under Windows they're in ressources.
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|  */
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| 
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| #if defined(__WXMSW__) || defined(__WXPM__)
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|     #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
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| #elif defined(__WXGTK__)   || \
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|       defined(__WXMOTIF__) || \
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|       defined(__WXX11__)   || \
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|       defined(__WXMAC__)   || \
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|       defined(__WXMGL__)   || \
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|       defined(__WXCOCOA__)
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|     // Initialize from an included XPM
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|     #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
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| #else // other platforms
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|     #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
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| #endif // platform
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| 
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| // ===========================================================================
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| // classes
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| // ===========================================================================
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| 
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| // ---------------------------------------------------------------------------
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| // wxSize
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| // ---------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxSize
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| {
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| public:
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|     // members are public for compatibility, don't use them directly.
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|     int x, y;
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| 
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|     // constructors
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|     wxSize() : x(0), y(0) { }
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|     wxSize(int xx, int yy) : x(xx), y(yy) { }
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| 
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|     // no copy ctor or assignment operator - the defaults are ok
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| 
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|     bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; }
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|     bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; }
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| 
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|     wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); }
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|     wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); }
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|     wxSize operator/(int i) const { return wxSize(x / i, y / i); }
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|     wxSize operator*(int i) const { return wxSize(x * i, y * i); }
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| 
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|     wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
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|     wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
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|     wxSize& operator/=(const int i) { x /= i; y /= i; return *this; }
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|     wxSize& operator*=(const int i) { x *= i; y *= i; return *this; }
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| 
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|     void IncTo(const wxSize& sz)
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|         { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
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|     void DecTo(const wxSize& sz)
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|         { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
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| 
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|     // accessors
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|     void Set(int xx, int yy) { x = xx; y = yy; }
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|     void SetWidth(int w) { x = w; }
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|     void SetHeight(int h) { y = h; }
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| 
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|     int GetWidth() const { return x; }
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|     int GetHeight() const { return y; }
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| 
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|     bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
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| 
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|     // combine this size with the other one replacing the default (i.e. equal
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|     // to wxDefaultCoord) components of this object with those of the other
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|     void SetDefaults(const wxSize& size)
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|     {
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|         if ( x == wxDefaultCoord )
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|             x = size.x;
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|         if ( y == wxDefaultCoord )
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|             y = size.y;
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|     }
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| 
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|     // compatibility
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|     int GetX() const { return x; }
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|     int GetY() const { return y; }
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| };
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| 
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| // ---------------------------------------------------------------------------
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| // Point classes: with real or integer coordinates
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| // ---------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxRealPoint
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| {
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| public:
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|     double x;
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|     double y;
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| 
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|     wxRealPoint() : x(0.0), y(0.0) { }
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|     wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
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| 
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|     wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
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|     wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
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| 
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|     bool operator==(const wxRealPoint& pt) const
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|     {
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|         return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y);
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|     }
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|     bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); }
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| };
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| 
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| 
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| class WXDLLEXPORT wxPoint
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| {
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| public:
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|     int x, y;
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| 
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|     wxPoint() : x(0), y(0) { }
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|     wxPoint(int xx, int yy) : x(xx), y(yy) { }
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| 
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|     // no copy ctor or assignment operator - the defaults are ok
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| 
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|     // comparison
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|     bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; }
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|     bool operator!=(const wxPoint& p) const { return !(*this == p); }
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| 
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|     // arithmetic operations (component wise)
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|     wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); }
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|     wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); }
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| 
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|     wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
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|     wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
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| 
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|     wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
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|     wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
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| 
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|     wxPoint operator+(const wxSize& s) const { return wxPoint(x + s.GetWidth(), y + s.GetHeight()); }
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|     wxPoint operator-(const wxSize& s) const { return wxPoint(x - s.GetWidth(), y - s.GetHeight()); }
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| };
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| 
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| // ---------------------------------------------------------------------------
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| // wxRect
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| // ---------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxRect
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| {
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| public:
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|     wxRect()
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|         : x(0), y(0), width(0), height(0)
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|         { }
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|     wxRect(int xx, int yy, int ww, int hh)
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|         : x(xx), y(yy), width(ww), height(hh)
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|         { }
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|     wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
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|     wxRect(const wxPoint& pt, const wxSize& size)
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|         : x(pt.x), y(pt.y), width(size.x), height(size.y)
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|         { }
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|     wxRect(const wxSize& size)
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|         : x(0), y(0), width(size.x), height(size.y)
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|         { }
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| 
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|     // default copy ctor and assignment operators ok
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| 
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|     int GetX() const { return x; }
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|     void SetX(int xx) { x = xx; }
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| 
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|     int GetY() const { return y; }
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|     void SetY(int yy) { y = yy; }
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| 
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|     int GetWidth() const { return width; }
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|     void SetWidth(int w) { width = w; }
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| 
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|     int GetHeight() const { return height; }
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|     void SetHeight(int h) { height = h; }
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| 
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|     wxPoint GetPosition() const { return wxPoint(x, y); }
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|     void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }
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| 
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|     wxSize GetSize() const { return wxSize(width, height); }
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|     void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }
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| 
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|     bool IsEmpty() const { return (width <= 0) || (height <= 0); }
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| 
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|     wxPoint GetTopLeft() const { return GetPosition(); }
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|     wxPoint GetLeftTop() const { return GetTopLeft(); }
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|     void SetTopLeft(const wxPoint &p) { SetPosition(p); }
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|     void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }
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| 
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|     wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
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|     wxPoint GetRightBottom() const { return GetBottomRight(); }
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|     void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
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|     void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }
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| 
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|     int GetLeft()   const { return x; }
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|     int GetTop()    const { return y; }
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|     int GetBottom() const { return y + height - 1; }
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|     int GetRight()  const { return x + width - 1; }
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| 
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|     void SetLeft(int left) { x = left; }
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|     void SetRight(int right) { width = right - x + 1; }
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|     void SetTop(int top) { y = top; }
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|     void SetBottom(int bottom) { height = bottom - y + 1; }
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| 
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|     // operations with rect
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|     wxRect& Inflate(wxCoord dx, wxCoord dy);
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|     wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
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|     wxRect Inflate(wxCoord dx, wxCoord dy) const
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|     {
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|         wxRect r = *this;
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|         r.Inflate(dx, dy);
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|         return r;
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|     }
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| 
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|     wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
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|     wxRect& Deflate(wxCoord d) { return Inflate(-d); }
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|     wxRect Deflate(wxCoord dx, wxCoord dy) const
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|     {
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|         wxRect r = *this;
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|         r.Deflate(dx, dy);
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|         return r;
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|     }
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| 
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|     void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
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|     void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }
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| 
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|     wxRect& Intersect(const wxRect& rect);
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|     wxRect Intersect(const wxRect& rect) const
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|     {
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|         wxRect r = *this;
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|         r.Intersect(rect);
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|         return r;
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|     }
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| 
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|     wxRect& Union(const wxRect& rect);
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|     wxRect Union(const wxRect& rect) const
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|     {
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|         wxRect r = *this;
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|         r.Union(rect);
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|         return r;
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|     }
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| 
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|     // compare rectangles
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|     bool operator==(const wxRect& rect) const;
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|     bool operator!=(const wxRect& rect) const { return !(*this == rect); }
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| 
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|     // return true if the point is (not strcitly) inside the rect
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|     bool Inside(int x, int y) const;
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|     bool Inside(const wxPoint& pt) const { return Inside(pt.x, pt.y); }
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| 
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|     // return true if the rectangles have a non empty intersection
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|     bool Intersects(const wxRect& rect) const;
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| 
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| 
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|     // these are like Union() but don't ignore empty rectangles
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|     wxRect operator+(const wxRect& rect) const;
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|     wxRect& operator+=(const wxRect& rect)
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|     {
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|         *this = *this + rect;
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|         return *this;
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|     }
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| 
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| 
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| public:
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|     int x, y, width, height;
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| };
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| 
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| // ---------------------------------------------------------------------------
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| // Management of pens, brushes and fonts
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| // ---------------------------------------------------------------------------
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| 
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| typedef wxInt8 wxDash;
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| 
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| class WXDLLEXPORT wxPenList : public wxList
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| {
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| public:
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|     wxPenList() { }
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|     ~wxPenList();
 | |
| 
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|     void AddPen(wxPen *pen);
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|     void RemovePen(wxPen *pen);
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|     wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
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| };
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| 
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| class WXDLLEXPORT wxBrushList : public wxList
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| {
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| public:
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|     wxBrushList() { }
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|     ~wxBrushList();
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| 
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|     void AddBrush(wxBrush *brush);
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|     void RemoveBrush(wxBrush *brush);
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|     wxBrush *FindOrCreateBrush(const wxColour& colour, int style = wxSOLID);
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| };
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| 
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| class WXDLLEXPORT wxFontList : public wxList
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| {
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| public:
 | |
|     wxFontList() { }
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|     ~wxFontList();
 | |
| 
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|     void AddFont(wxFont *font);
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|     void RemoveFont(wxFont *font);
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|     wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
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|                              bool underline = false,
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|                              const wxString& face = wxEmptyString,
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|                              wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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| };
 | |
| 
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| WX_DECLARE_STRING_HASH_MAP( wxColour *, wxStringToColourHashMap );
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| 
 | |
| class WXDLLEXPORT wxColourDatabase
 | |
| {
 | |
| public:
 | |
|     wxColourDatabase();
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|     ~wxColourDatabase();
 | |
| 
 | |
|     // find colour by name or name for the given colour
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|     wxColour Find(const wxString& name) const;
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|     wxString FindName(const wxColour& colour) const;
 | |
| 
 | |
|     // add a new colour to the database
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|     void AddColour(const wxString& name, const wxColour& colour);
 | |
| 
 | |
|     // deprecated, use Find() instead
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|     wxDEPRECATED( wxColour *FindColour(const wxString& name) );
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| 
 | |
| 
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| #ifdef __WXPM__
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|     // PM keeps its own type of colour table
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|     long*                           m_palTable;
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|     size_t                          m_nSize;
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| #endif
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| 
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| private:
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|     // load the database with the built in colour values when called for the
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|     // first time, do nothing after this
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|     void Initialize();
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| 
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|     wxStringToColourHashMap *m_map;
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| };
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| 
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| class WXDLLEXPORT wxBitmapList : public wxList
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| {
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| public:
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|     wxBitmapList(){}
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|     ~wxBitmapList();
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| 
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|     void AddBitmap(wxBitmap *bitmap);
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|     void RemoveBitmap(wxBitmap *bitmap);
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| };
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| 
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| class WXDLLEXPORT wxResourceCache: public wxList
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| {
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| public:
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|     wxResourceCache() { }
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| #if !wxUSE_STL
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|     wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
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| #endif
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|     ~wxResourceCache();
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| };
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| 
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| // ---------------------------------------------------------------------------
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| // global variables
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| // ---------------------------------------------------------------------------
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| 
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| // Lists of GDI objects
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| extern WXDLLEXPORT_DATA(wxPenList*)   wxThePenList;
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| extern WXDLLEXPORT_DATA(wxBrushList*)   wxTheBrushList;
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| extern WXDLLEXPORT_DATA(wxFontList*)    wxTheFontList;
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| extern WXDLLEXPORT_DATA(wxBitmapList*)  wxTheBitmapList;
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| 
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| // Stock objects
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| extern WXDLLEXPORT_DATA(wxFont*)      wxNORMAL_FONT;
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| extern WXDLLEXPORT_DATA(wxFont*)      wxSMALL_FONT;
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| extern WXDLLEXPORT_DATA(wxFont*)      wxITALIC_FONT;
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| extern WXDLLEXPORT_DATA(wxFont*)      wxSWISS_FONT;
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| 
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| extern WXDLLEXPORT_DATA(wxPen*)      wxRED_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxCYAN_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxGREEN_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxBLACK_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxWHITE_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxTRANSPARENT_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxBLACK_DASHED_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxGREY_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxMEDIUM_GREY_PEN;
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| extern WXDLLEXPORT_DATA(wxPen*)      wxLIGHT_GREY_PEN;
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| 
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxBLUE_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxGREEN_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxWHITE_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxBLACK_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxGREY_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxMEDIUM_GREY_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxLIGHT_GREY_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxTRANSPARENT_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxCYAN_BRUSH;
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| extern WXDLLEXPORT_DATA(wxBrush*)    wxRED_BRUSH;
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| 
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| extern WXDLLEXPORT_DATA(wxColour*)    wxBLACK;
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| extern WXDLLEXPORT_DATA(wxColour*)    wxWHITE;
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| extern WXDLLEXPORT_DATA(wxColour*)    wxRED;
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| extern WXDLLEXPORT_DATA(wxColour*)    wxBLUE;
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| extern WXDLLEXPORT_DATA(wxColour*)    wxGREEN;
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| extern WXDLLEXPORT_DATA(wxColour*)    wxCYAN;
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| extern WXDLLEXPORT_DATA(wxColour*)    wxLIGHT_GREY;
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| 
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| // 'Null' objects
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| extern WXDLLEXPORT_DATA(wxBitmap)     wxNullBitmap;
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| extern WXDLLEXPORT_DATA(wxIcon)       wxNullIcon;
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| extern WXDLLEXPORT_DATA(wxCursor)     wxNullCursor;
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| extern WXDLLEXPORT_DATA(wxPen)        wxNullPen;
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| extern WXDLLEXPORT_DATA(wxBrush)      wxNullBrush;
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| extern WXDLLEXPORT_DATA(wxPalette)     wxNullPalette;
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| extern WXDLLEXPORT_DATA(wxFont)       wxNullFont;
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| extern WXDLLEXPORT_DATA(wxColour)     wxNullColour;
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| 
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| // Stock cursors types
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| extern WXDLLEXPORT_DATA(wxCursor*)    wxSTANDARD_CURSOR;
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| extern WXDLLEXPORT_DATA(wxCursor*)    wxHOURGLASS_CURSOR;
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| extern WXDLLEXPORT_DATA(wxCursor*)    wxCROSS_CURSOR;
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| 
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| extern WXDLLEXPORT_DATA(wxColourDatabase*)  wxTheColourDatabase;
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| 
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| extern WXDLLEXPORT_DATA(const wxChar*) wxPanelNameStr;
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| 
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| extern WXDLLEXPORT_DATA(const wxSize) wxDefaultSize;
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| extern WXDLLEXPORT_DATA(const wxPoint) wxDefaultPosition;
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| 
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| // The list of objects which should be deleted
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| extern WXDLLEXPORT_DATA(wxList) wxPendingDelete;
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| 
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| // ---------------------------------------------------------------------------
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| // global functions
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| // ---------------------------------------------------------------------------
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| 
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| // resource management
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| extern void WXDLLEXPORT wxInitializeStockObjects();
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| extern void WXDLLEXPORT wxInitializeStockLists();
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| extern void WXDLLEXPORT wxDeleteStockObjects();
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| extern void WXDLLEXPORT wxDeleteStockLists();
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| 
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| // is the display colour (or monochrome)?
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| extern bool WXDLLEXPORT wxColourDisplay();
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| 
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| // Returns depth of screen
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| extern int WXDLLEXPORT wxDisplayDepth();
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| #define wxGetDisplayDepth wxDisplayDepth
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| 
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| // get the display size
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| extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
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| extern wxSize WXDLLEXPORT wxGetDisplaySize();
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| extern void WXDLLEXPORT wxDisplaySizeMM(int *width, int *height);
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| extern wxSize WXDLLEXPORT wxGetDisplaySizeMM();
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| 
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| // Get position and size of the display workarea
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| extern void WXDLLEXPORT wxClientDisplayRect(int *x, int *y, int *width, int *height);
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| extern wxRect WXDLLEXPORT wxGetClientDisplayRect();
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| 
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| // set global cursor
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| extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
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| 
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| #endif
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|     // _WX_GDICMNH__
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