Updated wxSocket to use GSocket API Added a progress bar to client.cpp Added CopyTo to wxMemoryOutputStream to copy the internal buffer to a specified buffer. Various changes/fixes to the high-level protocols FTP/HTTP Various Unicode fixes Removed sckint.* git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3085 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			207 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			207 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * File:	server.cpp
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 * Purpose:	wxSocket: server demo
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 * Author:	LAVAUX Guilhem
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 * Created:	June 1997
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 * CVS Id:	$Id$
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 * Copyright: (C) 1997, LAVAUX Guilhem
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 */
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#ifdef __GNUG__
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#pragma implementation
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#pragma interface
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/socket.h"
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#include "wx/thread.h"
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#if defined(__WXMOTIF__) || defined(__WXGTK__)
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#include "mondrian.xpm"
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#endif
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// Define a new application type
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class MyApp: public wxApp
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{ public:
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    bool OnInit(void);
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};
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class MyServer;
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// Define a new frame type
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class MyFrame: public wxFrame
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{ 
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  DECLARE_EVENT_TABLE()
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public:
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  wxSocketServer *sock;
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  int nb_clients;
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  MyFrame(wxFrame *frame);
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  virtual ~MyFrame();
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  void Menu_Exit(wxCommandEvent& evt);
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  void OnSockRequest(wxSocketEvent& evt);
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  void OnSockRequestServer(wxSocketEvent& evt);
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  void ExecTest1(wxSocketBase *sock_o);
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  void UpdateStatus(int incr);
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};
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#define SKDEMO_QUIT 101
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#define SKDEMO_SOCKET_SERV 102
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#define SKDEMO_SOCKET 103
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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  EVT_MENU(SKDEMO_QUIT, MyFrame::Menu_Exit)
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  EVT_SOCKET(SKDEMO_SOCKET_SERV, MyFrame::OnSockRequestServer)
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  EVT_SOCKET(SKDEMO_SOCKET, MyFrame::OnSockRequest)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit(void)
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{
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  // Create the main frame window
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  MyFrame *frame = new MyFrame(NULL);
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  // Give it an icon
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  frame->SetIcon(wxICON(mondrian));
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  // Make a menubar
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  wxMenu *file_menu = new wxMenu;
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  file_menu->Append(SKDEMO_QUIT, "E&xit");
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  wxMenuBar *menu_bar = new wxMenuBar;
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  menu_bar->Append(file_menu, "File");
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  frame->SetMenuBar(menu_bar);
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  // Make a panel with a message
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  (void)new wxPanel(frame, 0, 0, 300, 100);
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  // Show the frame
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  frame->Show(TRUE);
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  // Return the main frame window
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  return TRUE;
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}
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extern wxList wxPendingDelete;
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void MyFrame::OnSockRequest(wxSocketEvent& evt)
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{
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  /* this routine gets called from within the
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     waiting socket thread, i.e. here we are
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     not in the main GUI thread and thus we
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     must not call any GUI function here. */
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  /* Wrong ! This routine is called by the main GUI thread
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     because the main GUI thread received a signal from the other
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     thread using wxEvent::ProcessThreadEvent */
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  wxSocketBase *sock = evt.Socket();
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  printf("OnSockRequest OK\n");
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  printf("OnSockRequest (event = %d)\n",evt.SocketEvent());
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  switch (evt.SocketEvent()) {
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  case GSOCK_INPUT:
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    unsigned char c;
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    sock->Read((char *)&c, 1);
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    if (c == 0xbe)
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      ExecTest1(sock);
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    break;
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  case GSOCK_LOST:
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    printf("Destroying socket\n");
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    wxPendingDelete.Append(sock);
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    UpdateStatus(-1);
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    return;
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    break;
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  }
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  printf("OnSockRequest Exiting\n");
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}
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void MyFrame::OnSockRequestServer(wxSocketEvent& evt)
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{
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  /* this routine gets called from within the
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     waiting socket thread, i.e. here we are
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     not in the main GUI thread and thus we
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     must not call any GUI function here. */
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  /* Wrong ! This routine is called by the main GUI thread
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     because the main GUI thread received a signal from the other
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     thread using wxEvent::ProcessThreadEvent */
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  wxSocketBase *sock2;
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  wxSocketServer *server = (wxSocketServer *) evt.Socket();
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  printf("OnSockRequestServer OK\n");
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  printf("OnSockRequest (Main = %d) (event = %d)\n",wxThread::IsMain(), evt.SocketEvent());
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  sock2 = server->Accept();
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  if (sock2 == NULL)
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    return;
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  UpdateStatus(1);
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  sock2->SetFlags(wxSocketBase::NONE);
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  sock2->Notify(TRUE);
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  sock2->SetEventHandler(*this, SKDEMO_SOCKET);
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  sock2->SetNotify(GSOCK_INPUT_FLAG | GSOCK_LOST_FLAG);
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}
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// My frame Constructor
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MyFrame::MyFrame(wxFrame *frame):
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  wxFrame(frame, -1, "wxSocket sample (server)", wxDefaultPosition,
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          wxSize(300, 200))
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{
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  wxIPV4address addr;
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  addr.Service(3000);
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  // Init all
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  sock = new wxSocketServer(addr);
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  sock->SetNotify(GSOCK_CONNECTION_FLAG);
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  sock->SetEventHandler(*this, SKDEMO_SOCKET_SERV);
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  sock->SetFlags(wxSocketBase::SPEED);
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  sock->Notify(TRUE);
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  nb_clients = 0;
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  CreateStatusBar(1);
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  UpdateStatus(0);
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}
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MyFrame::~MyFrame()
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{
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  delete sock;
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}
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// Intercept menu commands
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void MyFrame::Menu_Exit(wxCommandEvent& WXUNUSED(event))
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{
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  Close(TRUE);
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}
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void MyFrame::ExecTest1(wxSocketBase *sock_o)
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{
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  char *buf = new char[50];
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  size_t l;
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  l = sock_o->Read(buf, 50).LastCount();
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  sock_o->Write(buf, l);
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}
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void MyFrame::UpdateStatus(int incr)
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{
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  char s[30];
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  nb_clients += incr;
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  sprintf(s, "%d clients connected", nb_clients);
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  SetStatusText(s);
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}
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