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			187 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			187 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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| %% Name:        cppconst.tex
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| %% Purpose:     Peprocessor symbols
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| %% Author:
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| %% Modified by:
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| %% Created:
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| %% RCS-ID:      $Id$
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| %% Copyright:   (c) wxWidgets
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| %% License:     wxWindows license
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| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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| 
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| \section{Preprocessor symbols defined by wxWidgets}\label{cppconst}
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| 
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| These are preprocessor symbols used in the wxWidgets source, grouped
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| by category (and sorted by alphabetical order inside each category). All of
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| these macros except for the \texttt{wxUSE\_XXX} variety is defined if the
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| corresponding condition is true and undefined if it isn't, so they should be
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| always tested using \texttt{#ifdef} and not \texttt{#if}.
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| 
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| \subsection{GUI system}\label{guisystemconst}
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| 
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{\_\_WINDOWS\_\_}{any Windows, yom may also use \_\_WXMSW\_\_}
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| \twocolitem{\_\_WIN16\_\_}{Win16 API (not supported since wxWidgets 2.6)}
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| \twocolitem{\_\_WIN32\_\_}{Win32 API}
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| \twocolitem{\_\_WXBASE\_\_}{Only wxBase, no GUI features (same as \texttt{wxUSE\_GUI} $== 0$)}
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| \twocolitem{\_\_WXCOCOA\_\_}{OS X using Cocoa API}
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| \twocolitem{\_\_WXWINCE\_\_}{Windows CE}
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| \twocolitem{\_\_WXGTK\_\_}{GTK+}
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| \twocolitem{\_\_WXGTK12\_\_}{GTK+ 1.2 or higher}
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| \twocolitem{\_\_WXGTK20\_\_}{GTK+ 2.0 or higher}
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| \twocolitem{\_\_WXMOTIF\_\_}{Motif}
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| \twocolitem{\_\_WXMOTIF20\_\_}{Motif 2.0 or higher}
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| \twocolitem{\_\_WXMAC\_\_}{Mac OS all targets}
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| \twocolitem{\_\_WXMAC\_CLASSIC\_\_}{MacOS for Classic}
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| \twocolitem{\_\_WXMAC\_CARBON\_\_}{MacOS for Carbon CFM (running under Classic or OSX) or true OS X Mach-O Builds}
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| \twocolitem{\_\_WXMAC\_OSX\_\_}{MacOS X Carbon Mach-O Builds}
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| \twocolitem{\_\_WXMGL\_\_}{SciTech Soft MGL (\_\_WXUNIVERSAL\_\_ will be also
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| defined)}
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| \twocolitem{\_\_WXMSW\_\_}{Any Windows}
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| \twocolitem{\_\_WXOSX\_\_}{Any Mac OS X port (either Carbon or Cocoa)}
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| \twocolitem{\_\_WXPALMOS\_\_}{PalmOS}
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| \twocolitem{\_\_WXPM\_\_}{OS/2 native Presentation Manager}
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| \twocolitem{\_\_WXSTUBS\_\_}{Stubbed version ('template' wxWin implementation)}
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| \twocolitem{\_\_WXXT\_\_}{Xt; mutually exclusive with WX\_MOTIF, not
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| implemented in wxWidgets 2.x}
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| \twocolitem{\_\_WXX11\_\_}{wxX11 (\_\_WXUNIVERSAL\_\_ will be also defined)}
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| \twocolitem{\_\_WXWINE\_\_}{WINE (i.e. WIN32 on Unix)}
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| \twocolitem{\_\_WXUNIVERSAL\_\_}{wxUniversal port, always defined in addition
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| to one of the symbols above so this should be tested first.}
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| \twocolitem{\_\_X\_\_}{any X11-based GUI toolkit except GTK+}
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| \end{twocollist}
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| 
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| There are two wxWidgets ports to Mac OS. One of them, wxMac, exists in two versions: Classic and
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| Carbon. The Classic version is the only one to work on Mac OS version 8. The
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| Carbon version may be built either as CFM or Mach-O (binary format, like ELF)
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| and the former may run under OS 9 while the latter only runs under OS X.
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| Finally, there is a new Cocoa port which can only be used under OS X. To
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| summarize:
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| 
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| \begin{itemize}
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| \item If you want to test for all Mac platforms, classic and OS X, you
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| should test both \texttt{\_\_WXMAC\_\_} and \texttt{\_\_WXCOCOA\_\_}.
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| \item If you want to test for any GUI Mac port under OS X, use
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| \texttt{\_\_WXOSX\_\_}.
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| \item If you want to test for any port under Mac OS X, including, for
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| example, wxGTK and also wxBase, use \texttt{\_\_DARWIN\_\_} (see below).
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| \end{itemize}
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| 
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| The convention is to use the \texttt{\_\_WX} prefix for these
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| symbols, although this has not always been followed.
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| 
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| \subsection{Operating systems}\label{osconst}
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| 
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{\_\_APPLE\_\_}{any Mac OS version}
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| \twocolitem{\_\_AIX\_\_}{AIX}
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| \twocolitem{\_\_BSD\_\_}{Any *BSD system}
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| \twocolitem{\_\_CYGWIN\_\_}{Cygwin: Unix on Win32}
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| \twocolitem{\_\_DARWIN\_\_}{Mac OS X using the BSD Unix C library (as opposed to using the Metrowerks MSL C/C++ library)}
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| \twocolitem{\_\_DATA\_GENERAL\_\_}{DG-UX}
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| \twocolitem{\_\_DOS\_GENERAL\_\_}{DOS (used with wxMGL only)}
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| \twocolitem{\_\_FREEBSD\_\_}{FreeBSD}
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| \twocolitem{\_\_HPUX\_\_}{HP-UX (Unix)}
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| \twocolitem{\_\_GNU\_\_}{GNU Hurd}
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| \twocolitem{\_\_LINUX\_\_}{Linux}
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| \twocolitem{\_\_MACH\_\_}{Mach-O Architecture (Mac OS X only builds)}
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| \twocolitem{\_\_OSF\_\_}{OSF/1}
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| \twocolitem{\_\_PALMOS\_\_}{PalmOS}
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| \twocolitem{\_\_SGI\_\_}{IRIX}
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| \twocolitem{\_\_SOLARIS\_\_}{Solaris}
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| \twocolitem{\_\_SUN\_\_}{Any Sun}
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| \twocolitem{\_\_SUNOS\_\_}{Sun OS}
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| \twocolitem{\_\_SVR4\_\_}{SystemV R4}
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| \twocolitem{\_\_SYSV\_\_}{SystemV generic}
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| \twocolitem{\_\_ULTRIX\_\_}{Ultrix}
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| \twocolitem{\_\_UNIX\_\_}{any Unix}
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| \twocolitem{\_\_UNIX\_LIKE\_\_}{Unix, BeOS or VMS}
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| \twocolitem{\_\_VMS\_\_}{VMS}
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| \twocolitem{\_\_WINDOWS\_\_}{any Windows}
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| \end{twocollist}
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| 
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| 
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| \subsection{Hardware architectures (CPU)}\label{cpuconst}
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| 
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| Note that not all of these symbols are always defined, it depends on the
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| compiler used.
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| 
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{\_\_ALPHA\_\_}{DEC Alpha architecture}
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| \twocolitem{\_\_INTEL\_\_}{Intel i386 or compatible}
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| \twocolitem{\_\_IA64\_\_}{Intel 64 bit architecture}
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| \twocolitem{\_\_POWERPC\_\_}{Motorola Power PC}
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| \end{twocollist}
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| 
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| 
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| \subsection{Hardware type}\label{hardwareconst}
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| 
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{\_\_SMARTPHONE\_\_}{Generic mobile devices with phone buttons and a small display}
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| \twocolitem{\_\_PDA\_\_}{Personal digital assistant, usually with touch screen}
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| \twocolitem{\_\_HANDHELD\_\_}{Small but powerful computer, usually with a keyboard}
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| \twocolitem{\_\_POCKETPC\_\_}{Microsoft-powered PocketPC devices with touch-screen}
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| \twocolitem{\_\_WINCE\_STANDARDSDK\_\_}{Microsoft-powered Windows CE devices, for generic Windows CE applications}
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| \twocolitem{\_\_WINCE\_NET\_\_}{Microsoft-powered Windows CE .NET devices (\_WIN32\_WCE is 400 or greater)}
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| \twocolitem{WIN32\_PLATFORM\_WFSP}{Microsoft-powered smartphone}
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| \end{twocollist}
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| 
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| 
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| \subsection{Compilers}\label{compilerconst}
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| 
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{\_\_BORLANDC\_\_}{Borland C++. The value of the macro corresponds
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| to the compiler version: $500$ is $5.0$.}
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| \twocolitem{\_\_DJGPP\_\_}{DJGPP}
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| \twocolitem{\_\_DIGITALMARS\_\_}{Digital Mars}
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| \twocolitem{\_\_GNUG\_\_}{Gnu C++ on any platform, see also
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| \helpref{wxCHECK\_GCC\_VERSION}{wxcheckgccversion}}
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| \twocolitem{\_\_GNUWIN32\_\_}{Gnu-Win32 compiler, see also
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| \helpref{wxCHECK\_W32API\_VERSION}{wxcheckw32apiversion}}
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| \twocolitem{\_\_MINGW32\_\_}{MinGW}
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| \twocolitem{\_\_MWERKS\_\_}{CodeWarrior MetroWerks compiler}
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| \twocolitem{\_\_SUNCC\_\_}{Sun CC}
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| \twocolitem{\_\_SYMANTECC\_\_}{Symantec C++}
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| \twocolitem{\_\_VISAGECPP\_\_}{IBM Visual Age (OS/2)}
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| \twocolitem{\_\_VISUALC\_\_}{Microsoft Visual C++. The value of this macro
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| corresponds to the compiler version: $1020$ for $4.2$ (the first supported
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| version), $1100$ for $5.0$, $1200$ for $6.0$ and so on}
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| \twocolitem{\_\_XLC\_\_}{AIX compiler}
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| \twocolitem{\_\_WATCOMC\_\_}{Watcom C++. The value of this macro corresponds to
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| the compiler version, $1100$ is $11.0$ and $1200$ is OpenWatcom.}
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| \twocolitem{\_WIN32\_WCE}{Windows CE version}
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| \end{twocollist}
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| 
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| 
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| \subsection{Miscellaneous}\label{miscellaneousconst}
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| 
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{\_\_WXWINDOWS\_\_}{always defined in wxWidgets applications, see
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| also \helpref{wxCHECK\_VERSION}{wxcheckversion}}
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| \twocolitem{\_\_WXDEBUG\_\_}{defined in debug mode, undefined in release mode}
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| \twocolitem{wxUSE\_XXX}{if defined as $1$, feature XXX is active
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| (the symbols of this form are always defined, use \#if and not \#ifdef to test
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|  for them)}
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| \twocolitem{WX\_PRECOMP}{is defined if precompiled headers (PCH) are in use. In
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| this case, \texttt{wx/wxprec.h} includes \texttt{wx/wx.h} which, in turn,
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| includes a number of wxWidgets headers thus making it unnecessary to include
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| them explicitly. However if this is not defined, you do need to include them
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| and so the usual idiom which allows to support both cases is to first include
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| \texttt{wx/wxprec.h} and then, inside \texttt{#ifndef WX\_PRECOMP}, individual
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| headers you need.}
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| \twocolitem{\_UNICODE and UNICODE}{both are defined if wxUSE\_UNICODE is set to $1$}
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| \twocolitem{wxUSE\_GUI}{this particular feature test macro is defined to $1$
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| when compiling or using the library with the GUI features activated, if it is
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| defined as $0$, only wxBase is available.}
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| \twocolitem{wxUSE\_BASE}{only used by wxWidgets internally (defined as $1$ when
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| building wxBase code, either as a standalone library or as part of the
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| monolithic wxWidgets library, defined as $0$ when building GUI library only)}
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| \twocolitem{wxNO\_RTTI}{is defined if the compiler RTTI support has been switched off}
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| \twocolitem{wxNO\_EXCEPTIONS}{is defined if the compiler support for C++
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| exceptions has been switched off}
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| \twocolitem{wxNO\_THREADS}{if this macro is defined, the compilation options
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| don't include compiler flags needed for multithreaded code generation. This
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| implies that wxUSE\_THREADS is $0$ and also that other (non-wx-based) threading
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| packages cannot be used neither.}
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| \end{twocollist}
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