Files
wxWidgets/wxPython/demo/Wave.py
Robin Dunn 299647acac Renamed demo modules to be wx-less.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25064 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2004-01-03 01:14:17 +00:00

62 lines
1.6 KiB
Python

# 11/22/2003 - Jeff Grimmett (grimmtooth@softhome.net)
#
# o Updated for wx namespace
#
import wx
from Main import opj
#----------------------------------------------------------------------
class TestPanel(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent, -1)
b = wx.Button(self, -1, "Play Sound 1", (25, 25))
self.Bind(wx.EVT_BUTTON, self.OnButton1, b)
b = wx.Button(self, -1, "Play Sound 2", (25, 65))
self.Bind(wx.EVT_BUTTON, self.OnButton2, b)
def OnButton1(self, evt):
try:
wave = wx.Wave(opj('data/anykey.wav'))
wave.Play()
except NotImplementedError, v:
wx.MessageBox(str(v), "Exception Message")
def OnButton2(self, evt):
try:
wave = wx.Wave(opj('data/plan.wav'))
wave.Play()
except NotImplementedError, v:
wx.MessageBox(str(v), "Exception Message")
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb)
return win
#----------------------------------------------------------------------
overview = """\
This class represents a short wave file, in Windows WAV format, that can
be stored in memory and played. Currently this class is implemented on Windows
and GTK (Linux) only.
This demo offers two examples, both driven by buttons, but obviously the event
that drives the playing of the sound can come from anywhere.
"""
if __name__ == '__main__':
import sys,os
import run
run.main(['', os.path.basename(sys.argv[0])])