Files
wxWidgets/src/os2/frame.cpp
David Webster 29435d814d Toolbar fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4225 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-10-27 22:47:04 +00:00

1084 lines
25 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: frame.cpp
// Purpose: wxFrame
// Author: David Webster
// Modified by:
// Created: 10/27/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/setup.h"
#include "wx/frame.h"
#include "wx/menu.h"
#include "wx/app.h"
#include "wx/utils.h"
#include "wx/dialog.h"
#include "wx/settings.h"
#include "wx/dcclient.h"
#endif // WX_PRECOMP
#include "wx/os2/private.h"
#include "wx/statusbr.h"
#include "wx/toolbar.h"
#include "wx/menuitem.h"
#include "wx/log.h"
extern wxWindowList wxModelessWindows;
extern wxList WXDLLEXPORT wxPendingDelete;
extern wxChar wxFrameClassName[];
extern wxMenu *wxCurrentPopupMenu;
#if !USE_SHARED_LIBRARY
BEGIN_EVENT_TABLE(wxFrame, wxWindow)
EVT_SIZE(wxFrame::OnSize)
EVT_ACTIVATE(wxFrame::OnActivate)
EVT_MENU_HIGHLIGHT_ALL(wxFrame::OnMenuHighlight)
EVT_SYS_COLOUR_CHANGED(wxFrame::OnSysColourChanged)
EVT_IDLE(wxFrame::OnIdle)
EVT_CLOSE(wxFrame::OnCloseWindow)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)
#endif
bool wxFrame::m_useNativeStatusBar = FALSE;
wxFrame::wxFrame()
{
m_frameToolBar = NULL ;
m_frameMenuBar = NULL;
m_frameStatusBar = NULL;
m_iconized = FALSE;
}
bool wxFrame::Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
#if wxUSE_TOOLTIPS
m_hwndToolTip = 0;
#endif
SetName(name);
m_windowStyle = style;
m_frameMenuBar = NULL;
m_frameToolBar = NULL ;
m_frameStatusBar = NULL;
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE));
// m_icon = NULL;
if ( id > -1 )
m_windowId = id;
else
m_windowId = (int)NewControlId();
if (parent) parent->AddChild(this);
int x = pos.x;
int y = pos.y;
int width = size.x;
int height = size.y;
m_iconized = FALSE;
// we pass NULL as parent to MSWCreate because frames with parents behave
// very strangely under Win95 shell
// Alteration by JACS: keep normal Windows behaviour (float on top of parent)
// with this style.
if ((m_windowStyle & wxFRAME_FLOAT_ON_PARENT) == 0)
parent = NULL;
if (!parent)
wxTopLevelWindows.Append(this);
OS2Create(m_windowId, parent, wxFrameClassName, this, title,
x, y, width, height, style);
wxModelessWindows.Append(this);
return TRUE;
}
wxFrame::~wxFrame()
{
m_isBeingDeleted = TRUE;
wxTopLevelWindows.DeleteObject(this);
if (m_frameStatusBar)
delete m_frameStatusBar;
if (m_frameMenuBar)
delete m_frameMenuBar;
/* New behaviour March 1998: check if it's the last top-level window */
// if (wxTheApp && (this == wxTheApp->GetTopWindow()))
if (wxTheApp && (wxTopLevelWindows.Number() == 0))
{
wxTheApp->SetTopWindow(NULL);
if (wxTheApp->GetExitOnFrameDelete())
{
// PostQuitMessage(0);
}
}
wxModelessWindows.DeleteObject(this);
// For some reason, wxWindows can activate another task altogether
// when a frame is destroyed after a modal dialog has been invoked.
// Try to bring the parent to the top.
// MT:Only do this if this frame is currently the active window, else weird
// things start to happen
// TODO:
/*
if ( wxGetActiveWindow() == this )
if (GetParent() && GetParent()->GetHWND())
::BringWindowToTop((HWND) GetParent()->GetHWND());
*/
}
// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
void wxFrame::DoGetClientSize(int *x, int *y) const
{
// TODO:
/*
RECT rect;
::GetClientRect(GetHwnd(), &rect);
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
rect.bottom -= statusY;
}
wxPoint pt(GetClientAreaOrigin());
rect.bottom -= pt.y;
rect.right -= pt.x;
if ( x )
*x = rect.right;
if ( y )
*y = rect.bottom;
*/
}
// Set the client size (i.e. leave the calculation of borders etc.
// to wxWindows)
void wxFrame::DoSetClientSize(int width, int height)
{
HWND hWnd = GetHwnd();
// TODO:
/*
RECT rect;
::GetClientRect(hWnd, &rect);
RECT rect2;
GetWindowRect(hWnd, &rect2);
// Find the difference between the entire window (title bar and all)
// and the client area; add this to the new client size to move the
// window
int actual_width = rect2.right - rect2.left - rect.right + width;
int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
actual_height += statusY;
}
wxPoint pt(GetClientAreaOrigin());
actual_width += pt.y;
actual_height += pt.x;
POINT point;
point.x = rect2.left;
point.y = rect2.top;
MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)TRUE);
wxSizeEvent event(wxSize(width, height), m_windowId);
event.SetEventObject( this );
GetEventHandler()->ProcessEvent(event);
*/
}
void wxFrame::DoGetSize(int *width, int *height) const
{
// TODO:
/*
RECT rect;
GetWindowRect(GetHwnd(), &rect);
*width = rect.right - rect.left;
*height = rect.bottom - rect.top;
*/
}
void wxFrame::DoGetPosition(int *x, int *y) const
{
// TODO:
/*
RECT rect;
GetWindowRect(GetHwnd(), &rect);
POINT point;
point.x = rect.left;
point.y = rect.top;
*x = point.x;
*y = point.y;
*/
}
bool wxFrame::Show(bool show)
{
// TODO:
/*
int cshow;
if (show)
cshow = SW_SHOW;
else
cshow = SW_HIDE;
if (!show)
{
// Try to highlight the correct window (the parent)
HWND hWndParent = 0;
if (GetParent())
{
hWndParent = (HWND) GetParent()->GetHWND();
if (hWndParent)
::BringWindowToTop(hWndParent);
}
}
ShowWindow(GetHwnd(), (BOOL)cshow);
if (show)
{
BringWindowToTop(GetHwnd());
wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
event.SetEventObject( this );
GetEventHandler()->ProcessEvent(event);
}
return TRUE;
*/
return FALSE;
}
void wxFrame::Iconize(bool iconize)
{
// TODO:
/*
if (!iconize)
Show(TRUE);
int cshow;
if (iconize)
cshow = SW_MINIMIZE;
else
cshow = SW_RESTORE;
ShowWindow(GetHwnd(), (BOOL)cshow);
m_iconized = iconize;
*/
}
// Equivalent to maximize/restore in Windows
void wxFrame::Maximize(bool maximize)
{
// TODO:
/*
Show(TRUE);
int cshow;
if (maximize)
cshow = SW_MAXIMIZE;
else
cshow = SW_RESTORE;
ShowWindow(GetHwnd(), cshow);
m_iconized = FALSE;
*/
}
bool wxFrame::IsIconized() const
{
// TODO:
/*
((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
return m_iconized;
*/
return FALSE;
}
// Is it maximized?
bool wxFrame::IsMaximized() const
{
// return (::IsZoomed(GetHwnd()) != 0) ;
return FALSE;
}
void wxFrame::SetIcon(const wxIcon& icon)
{
// TODO:
/*
m_icon = icon;
if ( m_icon.Ok() )
SendMessage(GetHwnd(), WM_SETICON,
(WPARAM)TRUE, (LPARAM)(HICON) m_icon.GetHICON());
*/
}
#if wxUSE_STATUSBAR
wxStatusBar *wxFrame::OnCreateStatusBar(int number, long style, wxWindowID id,
const wxString& name)
{
wxStatusBar *statusBar = NULL;
{
statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20),
style, name);
// Set the height according to the font and the border size
wxClientDC dc(statusBar);
dc.SetFont(statusBar->GetFont());
long x, y;
dc.GetTextExtent("X", &x, &y);
int height = (int)( (y * 1.1) + 2* statusBar->GetBorderY());
statusBar->SetSize(-1, -1, 100, height);
}
statusBar->SetFieldsCount(number);
return statusBar;
}
wxStatusBar* wxFrame::CreateStatusBar(int number, long style, wxWindowID id,
const wxString& name)
{
// VZ: calling CreateStatusBar twice is an error - why anyone would do it?
wxCHECK_MSG( m_frameStatusBar == NULL, FALSE,
wxT("recreating status bar in wxFrame") );
m_frameStatusBar = OnCreateStatusBar(number, style, id,
name);
if ( m_frameStatusBar )
{
PositionStatusBar();
return m_frameStatusBar;
}
else
return NULL;
}
void wxFrame::SetStatusText(const wxString& text, int number)
{
wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
m_frameStatusBar->SetStatusText(text, number);
}
void wxFrame::SetStatusWidths(int n, const int widths_field[])
{
wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
m_frameStatusBar->SetStatusWidths(n, widths_field);
PositionStatusBar();
}
void wxFrame::PositionStatusBar()
{
// native status bar positions itself
if (m_frameStatusBar)
{
int w, h;
GetClientSize(&w, &h);
int sw, sh;
m_frameStatusBar->GetSize(&sw, &sh);
// Since we wish the status bar to be directly under the client area,
// we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS.
m_frameStatusBar->SetSize(0, h, w, sh);
}
}
#endif // wxUSE_STATUSBAR
void wxFrame::DetachMenuBar()
{
if (m_frameMenuBar)
{
m_frameMenuBar->Detach();
m_frameMenuBar = NULL;
}
}
void wxFrame::SetMenuBar(wxMenuBar *menu_bar)
{
if (!menu_bar)
{
DetachMenuBar();
return;
}
wxCHECK_RET( !menu_bar->GetFrame(), wxT("this menubar is already attached") );
if (m_frameMenuBar)
delete m_frameMenuBar;
m_hMenu = menu_bar->Create();
if ( !m_hMenu )
return;
InternalSetMenuBar();
m_frameMenuBar = menu_bar;
menu_bar->Attach(this);
}
void wxFrame::InternalSetMenuBar()
{
// TODO:
/*
if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
{
wxLogLastError("SetMenu");
}
*/
}
// Responds to colour changes, and passes event on to children.
void wxFrame::OnSysColourChanged(wxSysColourChangedEvent& event)
{
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE));
Refresh();
if ( m_frameStatusBar )
{
wxSysColourChangedEvent event2;
event2.SetEventObject( m_frameStatusBar );
m_frameStatusBar->GetEventHandler()->ProcessEvent(event2);
}
// Propagate the event to the non-top-level children
wxWindow::OnSysColourChanged(event);
}
/*
* Frame window
*
*/
bool wxFrame::OS2Create(int id, wxWindow *parent, const wxChar *wclass, wxWindow *wx_win, const wxChar *title,
int x, int y, int width, int height, long style)
{
m_defaultIcon = (WXHICON) (wxSTD_FRAME_ICON ? wxSTD_FRAME_ICON : wxDEFAULT_FRAME_ICON);
// If child windows aren't properly drawn initially, WS_CLIPCHILDREN
// could be the culprit. But without it, you can get a lot of flicker.
// TODO:
/*
DWORD msflags = 0;
if ((style & wxCAPTION) == wxCAPTION)
msflags = WS_OVERLAPPED;
else
msflags = WS_POPUP;
if (style & wxMINIMIZE_BOX)
msflags |= WS_MINIMIZEBOX;
if (style & wxMAXIMIZE_BOX)
msflags |= WS_MAXIMIZEBOX;
if (style & wxTHICK_FRAME)
msflags |= WS_THICKFRAME;
if (style & wxSYSTEM_MENU)
msflags |= WS_SYSMENU;
if ((style & wxMINIMIZE) || (style & wxICONIZE))
msflags |= WS_MINIMIZE;
if (style & wxMAXIMIZE)
msflags |= WS_MAXIMIZE;
if (style & wxCAPTION)
msflags |= WS_CAPTION;
if (style & wxCLIP_CHILDREN)
msflags |= WS_CLIPCHILDREN;
// Keep this in wxFrame because it saves recoding this function
// in wxTinyFrame
#if wxUSE_ITSY_BITSY
if (style & wxTINY_CAPTION_VERT)
msflags |= IBS_VERTCAPTION;
if (style & wxTINY_CAPTION_HORIZ)
msflags |= IBS_HORZCAPTION;
#else
if (style & wxTINY_CAPTION_VERT)
msflags |= WS_CAPTION;
if (style & wxTINY_CAPTION_HORIZ)
msflags |= WS_CAPTION;
#endif
if ((style & wxTHICK_FRAME) == 0)
msflags |= WS_BORDER;
WXDWORD extendedStyle = MakeExtendedStyle(style);
#if !defined(__WIN16__) && !defined(__SC__)
if (style & wxFRAME_TOOL_WINDOW)
extendedStyle |= WS_EX_TOOLWINDOW;
#endif
if (style & wxSTAY_ON_TOP)
extendedStyle |= WS_EX_TOPMOST;
m_iconized = FALSE;
if ( !wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
msflags, NULL, extendedStyle) )
return FALSE;
// Seems to be necessary if we use WS_POPUP
// style instead of WS_OVERLAPPED
if (width > -1 && height > -1)
::PostMessage(GetHwnd(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
return TRUE;
*/
return FALSE;
}
// Default resizing behaviour - if only ONE subwindow, resize to client
// rectangle size
void wxFrame::OnSize(wxSizeEvent& event)
{
// if we're using constraints - do use them
#if wxUSE_CONSTRAINTS
if ( GetAutoLayout() )
{
Layout();
return;
}
#endif
// do we have _exactly_ one child?
wxWindow *child = NULL;
for ( wxWindowList::Node *node = GetChildren().GetFirst();
node;
node = node->GetNext() )
{
wxWindow *win = node->GetData();
if ( !win->IsTopLevel()
#if wxUSE_STATUSBAR
&& (win != GetStatusBar())
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
&& (win != GetToolBar())
#endif // wxUSE_TOOLBAR
)
{
if ( child )
return; // it's our second subwindow - nothing to do
child = win;
}
}
if ( child ) {
// we have exactly one child - set it's size to fill the whole frame
int clientW, clientH;
GetClientSize(&clientW, &clientH);
int x = 0;
int y = 0;
child->SetSize(x, y, clientW, clientH);
}
}
// Default activation behaviour - set the focus for the first child
// subwindow found.
void wxFrame::OnActivate(wxActivateEvent& event)
{
for ( wxWindowList::Node *node = GetChildren().GetFirst();
node;
node = node->GetNext() )
{
// FIXME all this is totally bogus - we need to do the same as wxPanel,
// but how to do it without duplicating the code?
// restore focus
wxWindow *child = node->GetData();
if ( !child->IsTopLevel()
#if wxUSE_TOOLBAR
&& !wxDynamicCast(child, wxToolBar)
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
&& !wxDynamicCast(child, wxStatusBar)
#endif // wxUSE_STATUSBAR
)
{
child->SetFocus();
return;
}
}
}
// The default implementation for the close window event.
void wxFrame::OnCloseWindow(wxCloseEvent& event)
{
Destroy();
}
// Destroy the window (delayed, if a managed window)
bool wxFrame::Destroy()
{
if (!wxPendingDelete.Member(this))
wxPendingDelete.Append(this);
return TRUE;
}
// Default menu selection behaviour - display a help string
void wxFrame::OnMenuHighlight(wxMenuEvent& event)
{
if (GetStatusBar())
{
wxString help;
int menuId = event.GetMenuId();
if ( menuId != -1 )
{
wxMenuBar *menuBar = GetMenuBar();
if (menuBar && menuBar->FindItem(menuId))
{
help = menuBar->GetHelpString(menuId);
}
}
// set status text even if the string is empty - this will at
// least remove the string from the item which was previously
// selected
SetStatusText(help);
}
}
wxMenuBar *wxFrame::GetMenuBar() const
{
return m_frameMenuBar;
}
bool wxFrame::ProcessCommand(int id)
{
wxMenuBar *bar = GetMenuBar() ;
if ( !bar )
return FALSE;
wxMenuItem *item = bar->FindItemForId(id);
if ( item && item->IsCheckable() )
{
bar->Check(id, !bar->IsChecked(id)) ;
}
wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
commandEvent.SetInt( id );
commandEvent.SetEventObject( this );
return GetEventHandler()->ProcessEvent(commandEvent);
}
// Checks if there is a toolbar, and returns the first free client position
wxPoint wxFrame::GetClientAreaOrigin() const
{
wxPoint pt(0, 0);
if (GetToolBar())
{
int w, h;
GetToolBar()->GetSize(& w, & h);
if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
{
pt.x += w;
}
else
{
pt.y += h;
}
}
return pt;
}
void wxFrame::DoScreenToClient(int *x, int *y) const
{
wxWindow::DoScreenToClient(x, y);
// We may be faking the client origin.
// So a window that's really at (0, 30) may appear
// (to wxWin apps) to be at (0, 0).
wxPoint pt(GetClientAreaOrigin());
*x -= pt.x;
*y -= pt.y;
}
void wxFrame::DoClientToScreen(int *x, int *y) const
{
// We may be faking the client origin.
// So a window that's really at (0, 30) may appear
// (to wxWin apps) to be at (0, 0).
wxPoint pt1(GetClientAreaOrigin());
*x += pt1.x;
*y += pt1.y;
wxWindow::DoClientToScreen(x, y);
}
#if wxUSE_TOOLBAR
wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
wxCHECK_MSG( m_frameToolBar == NULL, FALSE,
wxT("recreating toolbar in wxFrame") );
wxToolBar* toolBar = OnCreateToolBar(style, id, name);
if (toolBar)
{
SetToolBar(toolBar);
PositionToolBar();
return toolBar;
}
else
{
return NULL;
}
}
wxToolBar* wxFrame::OnCreateToolBar(long style, wxWindowID id, const wxString& name)
{
return new wxToolBar(this, id, wxDefaultPosition, wxDefaultSize, style, name);
}
void wxFrame::PositionToolBar()
{
// TODO:
/*
RECT rect;
::GetClientRect(GetHwnd(), &rect);
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
rect.bottom -= statusY;
}
if (GetToolBar())
{
int tw, th;
GetToolBar()->GetSize(& tw, & th);
if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
{
// Use the 'real' MSW position
GetToolBar()->SetSize(0, 0, tw, rect.bottom, wxSIZE_NO_ADJUSTMENTS);
}
else
{
// Use the 'real' MSW position
GetToolBar()->SetSize(0, 0, rect.right, th, wxSIZE_NO_ADJUSTMENTS);
}
}
*/
}
#endif // wxUSE_TOOLBAR
// propagate our state change to all child frames: this allows us to emulate X
// Windows behaviour where child frames float independently of the parent one
// on the desktop, but are iconized/restored with it
void wxFrame::IconizeChildFrames(bool bIconize)
{
for ( wxWindowList::Node *node = GetChildren().GetFirst();
node;
node = node->GetNext() )
{
wxWindow *win = node->GetData();
if ( win->IsKindOf(CLASSINFO(wxFrame)) )
{
((wxFrame *)win)->Iconize(bIconize);
}
}
}
// make the window modal (all other windows unresponsive)
void wxFrame::MakeModal(bool modal)
{
if (modal) {
wxEnableTopLevelWindows(FALSE);
Enable(TRUE); // keep this window enabled
}
else {
wxEnableTopLevelWindows(TRUE);
}
}
// ===========================================================================
// message processing
// ===========================================================================
// ---------------------------------------------------------------------------
// preprocessing
// ---------------------------------------------------------------------------
bool wxFrame::OS2TranslateMessage(WXMSG* pMsg)
{
if ( wxWindow::OS2TranslateMessage(pMsg) )
return TRUE;
// try the menu bar accels
wxMenuBar *menuBar = GetMenuBar();
if ( !menuBar )
return FALSE;
const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
return acceleratorTable.Translate(this, pMsg);
}
// ---------------------------------------------------------------------------
// our private (non virtual) message handlers
// ---------------------------------------------------------------------------
bool wxFrame::HandlePaint()
{
// TODO:
/*
RECT rect;
if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
{
if ( m_iconized )
{
HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
: (HICON)m_defaultIcon;
// Hold a pointer to the dc so long as the OnPaint() message
// is being processed
PAINTSTRUCT ps;
HDC hdc = ::BeginPaint(GetHwnd(), &ps);
// Erase background before painting or we get white background
MSWDefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
if ( hIcon )
{
RECT rect;
::GetClientRect(GetHwnd(), &rect);
// FIXME: why hardcoded?
static const int icon_width = 32;
static const int icon_height = 32;
int icon_x = (int)((rect.right - icon_width)/2);
int icon_y = (int)((rect.bottom - icon_height)/2);
::DrawIcon(hdc, icon_x, icon_y, hIcon);
}
::EndPaint(GetHwnd(), &ps);
return TRUE;
}
else
{
return wxWindow::HandlePaint();
}
}
else
{
// nothing to paint - processed
return TRUE;
}
*/
return FALSE;
}
bool wxFrame::HandleSize(int x, int y, WXUINT id)
{
bool processed = FALSE;
// TODO:
/*
switch ( id )
{
case SIZENORMAL:
// only do it it if we were iconized before, otherwise resizing the
// parent frame has a curious side effect of bringing it under it's
// children
if ( !m_iconized )
break;
// restore all child frames too
IconizeChildFrames(FALSE);
// fall through
case SIZEFULLSCREEN:
m_iconized = FALSE;
break;
case SIZEICONIC:
// iconize all child frames too
IconizeChildFrames(TRUE);
m_iconized = TRUE;
break;
}
*/
if ( !m_iconized )
{
// forward WM_SIZE to status bar control
PositionStatusBar();
PositionToolBar();
wxSizeEvent event(wxSize(x, y), m_windowId);
event.SetEventObject( this );
processed = GetEventHandler()->ProcessEvent(event);
}
return processed;
}
bool wxFrame::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
{
if ( control )
{
// In case it's e.g. a toolbar.
wxWindow *win = wxFindWinFromHandle(control);
if ( win )
return win->OS2Command(cmd, id);
}
// handle here commands from menus and accelerators
if ( cmd == 0 || cmd == 1 )
{
if ( wxCurrentPopupMenu )
{
wxMenu *popupMenu = wxCurrentPopupMenu;
wxCurrentPopupMenu = NULL;
return popupMenu->OS2Command(cmd, id);
}
if ( ProcessCommand(id) )
{
return TRUE;
}
}
return FALSE;
}
bool wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU hMenu)
{
int item;
if ( flags == 0xFFFF && hMenu == 0 )
{
// menu was removed from screen
item = -1;
}
// TODO:
/*
else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
{
item = nItem;
}
*/
else
{
// don't give hints for separators (doesn't make sense) nor for the
// items opening popup menus (they don't have them anyhow)
return FALSE;
}
wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, item);
event.SetEventObject( this );
return GetEventHandler()->ProcessEvent(event);
}
// ---------------------------------------------------------------------------
// the window proc for wxFrame
// ---------------------------------------------------------------------------
MRESULT wxFrame::OS2WindowProc(HWND hwnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
MRESULT rc = 0;
bool processed = FALSE;
// TODO:
/*
switch ( message )
{
case WM_CLOSE:
// if we can't close, tell the system that we processed the
// message - otherwise it would close us
processed = !Close();
break;
case WM_COMMAND:
{
WORD id, cmd;
WXHWND hwnd;
UnpackCommand((WXWPARAM)wParam, (WXLPARAM)lParam,
&id, &hwnd, &cmd);
processed = HandleCommand(id, cmd, (WXHWND)hwnd);
}
break;
case WM_MENUSELECT:
{
WXWORD item, flags;
WXHMENU hmenu;
UnpackMenuSelect(wParam, lParam, &item, &flags, &hmenu);
processed = HandleMenuSelect(item, flags, hmenu);
}
break;
case WM_PAINT:
processed = HandlePaint();
break;
case WM_QUERYDRAGICON:
{
HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
: (HICON)(m_defaultIcon);
rc = (long)hIcon;
processed = rc != 0;
}
break;
case WM_SIZE:
processed = HandleSize(LOWORD(lParam), HIWORD(lParam), wParam);
break;
}
*/
if ( !processed )
rc = wxWindow::OS2WindowProc(hwnd, message, wParam, lParam);
return rc;
}