Files
wxWidgets/include/wx/math.h
Mick Phillips 291a880d0c Synchronize joystick events between all ports
Generate wxJoystickEvent with the same fields under all platforms by
making the Linux and macOS versions follow MSW convention of using
"1 << N" for the changed button.

Add GetButtonOrdinal() accessor which can be used to retrieve just N.

Closes #18233.
2018-11-05 19:27:36 +01:00

195 lines
5.1 KiB
C++

/**
* Name: wx/math.h
* Purpose: Declarations/definitions of common math functions
* Author: John Labenski and others
* Modified by:
* Created: 02/02/03
* Copyright: (c) John Labenski
* Licence: wxWindows licence
*/
/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
#ifndef _WX_MATH_H_
#define _WX_MATH_H_
#include "wx/defs.h"
#include <math.h>
#ifndef M_PI
#define M_PI 3.1415926535897932384626433832795
#endif
/* Scaling factors for various unit conversions: 1 inch = 2.54 cm */
#ifndef METRIC_CONVERSION_CONSTANT
#define METRIC_CONVERSION_CONSTANT (1/25.4)
#endif
#ifndef mm2inches
#define mm2inches (METRIC_CONVERSION_CONSTANT)
#endif
#ifndef inches2mm
#define inches2mm (1/(mm2inches))
#endif
#ifndef mm2twips
#define mm2twips (METRIC_CONVERSION_CONSTANT*1440)
#endif
#ifndef twips2mm
#define twips2mm (1/(mm2twips))
#endif
#ifndef mm2pt
#define mm2pt (METRIC_CONVERSION_CONSTANT*72)
#endif
#ifndef pt2mm
#define pt2mm (1/(mm2pt))
#endif
#ifdef __cplusplus
/*
Things are simple with C++11: we have everything we need in std.
Eventually we will only have this section and not the legacy stuff below.
*/
#if __cplusplus >= 201103
#include <cmath>
#define wxFinite(x) std::isfinite(x)
#define wxIsNaN(x) std::isnan(x)
#else /* C++98 */
#if defined(__VISUALC__) || defined(__BORLANDC__)
#include <float.h>
#define wxFinite(x) _finite(x)
#elif defined(__MINGW64_TOOLCHAIN__) || defined(__clang__)
/*
add more compilers with C99 support here: using C99 isfinite() is
preferable to using BSD-ish finite()
*/
#if defined(_GLIBCXX_CMATH) || defined(_LIBCPP_CMATH)
// these <cmath> headers #undef isfinite
#define wxFinite(x) std::isfinite(x)
#else
#define wxFinite(x) isfinite(x)
#endif
#elif defined(wxNEEDS_STRICT_ANSI_WORKAROUNDS)
wxDECL_FOR_STRICT_MINGW32(int, _finite, (double))
#define wxFinite(x) _finite(x)
#elif ( defined(__GNUG__)||defined(__GNUWIN32__)|| \
defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
defined(__HPUX__) ) && ( !defined(wxOSX_USE_IPHONE) || wxOSX_USE_IPHONE == 0 )
#ifdef __SOLARIS__
#include <ieeefp.h>
#endif
#define wxFinite(x) finite(x)
#else
#define wxFinite(x) ((x) == (x))
#endif
#if defined(__VISUALC__)||defined(__BORLAND__)
#define wxIsNaN(x) _isnan(x)
#elif defined(__GNUG__)||defined(__GNUWIN32__)|| \
defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
defined(__HPUX__)
#define wxIsNaN(x) isnan(x)
#else
#define wxIsNaN(x) ((x) != (x))
#endif
#endif /* C++11/C++98 */
#ifdef __INTELC__
inline bool wxIsSameDouble(double x, double y)
{
// VZ: this warning, given for operators==() and !=() is not wrong, as ==
// shouldn't be used with doubles, but we get too many of them and
// removing these operators is probably not a good idea
//
// Maybe we should always compare doubles up to some "epsilon" precision
#pragma warning(push)
// floating-point equality and inequality comparisons are unreliable
#pragma warning(disable: 1572)
return x == y;
#pragma warning(pop)
}
#else /* !__INTELC__ */
wxGCC_WARNING_SUPPRESS(float-equal)
inline bool wxIsSameDouble(double x, double y) { return x == y; }
wxGCC_WARNING_RESTORE(float-equal)
#endif /* __INTELC__/!__INTELC__ */
inline bool wxIsNullDouble(double x) { return wxIsSameDouble(x, 0.); }
inline int wxRound(double x)
{
wxASSERT_MSG( x > INT_MIN - 0.5 && x < INT_MAX + 0.5,
wxT("argument out of supported range") );
#if defined(HAVE_ROUND)
return int(round(x));
#else
return (int)(x < 0 ? x - 0.5 : x + 0.5);
#endif
}
// Convert between degrees and radians.
inline double wxDegToRad(double deg) { return (deg * M_PI) / 180.0; }
inline double wxRadToDeg(double rad) { return (rad * 180.0) / M_PI; }
#endif /* __cplusplus */
#if defined(__WINDOWS__)
#define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c )
#else
#define wxMulDivInt32( a , b , c ) (wxRound((a)*(((wxDouble)b)/((wxDouble)c))))
#endif
#if wxUSE_APPLE_IEEE
#ifdef __cplusplus
extern "C" {
#endif
/* functions from common/extended.c */
WXDLLIMPEXP_BASE wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes);
WXDLLIMPEXP_BASE void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes);
/* use wxConvertFromIeeeExtended() and wxConvertToIeeeExtended() instead */
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED( WXDLLIMPEXP_BASE wxFloat64 ConvertFromIeeeExtended(const wxInt8 *bytes) );
wxDEPRECATED( WXDLLIMPEXP_BASE void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes) );
#endif
#ifdef __cplusplus
}
#endif
#endif /* wxUSE_APPLE_IEEE */
/* Compute the greatest common divisor of two positive integers */
WXDLLIMPEXP_BASE unsigned int wxGCD(unsigned int u, unsigned int v);
#ifdef __cplusplus
/* Count trailing zeros
Returns the number of trailing zeros in unsigned input x.
@since 3.1.2
*/
WXDLLIMPEXP_BASE unsigned int wxCTZ(unsigned x);
#endif
#endif /* _WX_MATH_H_ */