Also use wxString instead of wxChar* strings. Closes https://github.com/wxWidgets/wxWidgets/pull/950
		
			
				
	
	
		
			480 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			480 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        debugrpt.cpp
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// Purpose:     minimal sample showing wxDebugReport and related classes
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     2005-01-20
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// Copyright:   (c) 2005 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/app.h"
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#include "wx/log.h"
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#include "wx/frame.h"
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#include "wx/icon.h"
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#include "wx/menu.h"
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#include "wx/choicdlg.h"
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#include "wx/msgdlg.h"
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#include "wx/button.h"
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#include "wx/dcclient.h"
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#include "wx/timer.h"
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#include "wx/datetime.h"
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#include "wx/ffile.h"
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#include "wx/filename.h"
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#include "wx/debugrpt.h"
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#include "wx/dynlib.h"
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#if !wxUSE_DEBUGREPORT
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    #error "This sample can't be built without wxUSE_DEBUGREPORT"
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#endif // wxUSE_DEBUGREPORT
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#if !wxUSE_ON_FATAL_EXCEPTION
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    #error "This sample can't be built without wxUSE_ON_FATAL_EXCEPTION"
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#endif // wxUSE_ON_FATAL_EXCEPTION
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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    #include "../sample.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// custom debug reporting class
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// ----------------------------------------------------------------------------
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// this is your custom debug reporter: it will use curl program (which should
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// be available) to upload the crash report to the given URL (which should be
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// set up by you)
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class MyDebugReport : public wxDebugReportUpload
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{
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public:
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    MyDebugReport() : wxDebugReportUpload
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                       (
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                        "http://your.url.here/",
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                        "report:file",
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                        "action"
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                       )
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    {
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    }
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protected:
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    // this is called with the contents of the server response: you will
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    // probably want to parse the XML document in OnServerReply() instead of
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    // just dumping it as I do
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    virtual bool OnServerReply(const wxArrayString& reply) wxOVERRIDE
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    {
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        if ( reply.IsEmpty() )
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        {
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            wxLogError("Didn't receive the expected server reply.");
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            return false;
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        }
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        wxString s("Server replied:\n");
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        const size_t count = reply.GetCount();
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        for ( size_t n = 0; n < count; n++ )
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        {
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            s << '\t' << reply[n] << '\n';
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        }
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        wxLogMessage("%s", s.c_str());
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        return true;
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    }
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};
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// another possibility would be to build email library from contrib and use
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// this class, after uncommenting it:
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#if 0
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#include "wx/net/email.h"
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class MyDebugReport : public wxDebugReportCompress
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{
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public:
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    virtual bool DoProcess()
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    {
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        if ( !wxDebugReportCompress::DoProcess() )
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            return false;
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        wxMailMessage msg(GetReportName() + " crash report",
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                          "vadim@wxwindows.org",
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                          wxEmptyString, // mail body
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                          wxEmptyString, // from address
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                          GetCompressedFileName(),
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                          "crashreport.zip");
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        return wxEmail::Send(msg);
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    }
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};
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#endif // 0
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// ----------------------------------------------------------------------------
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// helper functions
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// ----------------------------------------------------------------------------
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// just some functions to get a slightly deeper stack trace
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static void bar(const char *p)
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{
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    char *pc = 0;
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    *pc = *p;
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    printf("bar: %s\n", p);
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}
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void baz(const wxString& s)
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{
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    printf("baz: %s\n", (const char*)s.c_str());
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}
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void foo(int n)
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{
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    if ( n % 2 )
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        baz("odd");
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    else
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        bar("even");
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}
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// ----------------------------------------------------------------------------
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// main window
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// ----------------------------------------------------------------------------
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enum
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{
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    DebugRpt_ListLoadedDLLs = 50,
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    DebugRpt_Quit = wxID_EXIT,
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    DebugRpt_Crash = 100,
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    DebugRpt_Current,
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    DebugRpt_Paint,
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    DebugRpt_Timer,
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    DebugRpt_Upload,
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    DebugRpt_About = wxID_ABOUT
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};
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class MyFrame : public wxFrame
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{
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public:
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    MyFrame();
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private:
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    void OnListLoadedDLLs(wxCommandEvent& event);
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    void OnQuit(wxCommandEvent& event);
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    void OnReportForCrash(wxCommandEvent& event);
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    void OnReportForCurrent(wxCommandEvent& event);
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    void OnReportPaint(wxCommandEvent& event);
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    void OnReportTimer(wxCommandEvent& event);
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    void OnReportUpload(wxCommandEvent& event);
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    void OnAbout(wxCommandEvent& event);
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    void OnPaint(wxPaintEvent& event);
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    // a timer whose only purpose in life is to crash as soon as it's started
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    class BadTimer : public wxTimer
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    {
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    public:
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        BadTimer() { }
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        virtual void Notify() wxOVERRIDE
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        {
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            foo(8);
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        }
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    } m_badTimer;
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    // number of lines drawn in OnPaint()
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    int m_numLines;
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    wxDECLARE_NO_COPY_CLASS(MyFrame);
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    wxDECLARE_EVENT_TABLE();
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};
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// ----------------------------------------------------------------------------
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// application class
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// ----------------------------------------------------------------------------
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// this is a usual application class modified to work with debug reporter
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//
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// basically just 2 things are necessary: call wxHandleFatalExceptions() as
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// early as possible and override OnFatalException() to create the report there
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class MyApp : public wxApp
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{
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public:
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    // call wxHandleFatalExceptions here
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    MyApp();
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    // create our main window here
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    virtual bool OnInit() wxOVERRIDE;
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    // called when a crash occurs in this application
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    virtual void OnFatalException() wxOVERRIDE;
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    // this is where we really generate the debug report
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    void GenerateReport(wxDebugReport::Context ctx);
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    // if this function is called, we'll use MyDebugReport which would try to
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    // upload the (next) generated debug report to its URL, otherwise we just
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    // generate the debug report and leave it in a local file
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    void UploadReport(bool doIt) { m_uploadReport = doIt; }
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private:
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    bool m_uploadReport;
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    wxDECLARE_NO_COPY_CLASS(MyApp);
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};
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wxIMPLEMENT_APP(MyApp);
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// MyFrame
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// ----------------------------------------------------------------------------
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wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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    EVT_MENU(DebugRpt_ListLoadedDLLs, MyFrame::OnListLoadedDLLs)
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    EVT_MENU(DebugRpt_Quit, MyFrame::OnQuit)
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    EVT_MENU(DebugRpt_Crash, MyFrame::OnReportForCrash)
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    EVT_MENU(DebugRpt_Current, MyFrame::OnReportForCurrent)
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    EVT_MENU(DebugRpt_Paint, MyFrame::OnReportPaint)
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    EVT_MENU(DebugRpt_Timer, MyFrame::OnReportTimer)
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    EVT_MENU(DebugRpt_Upload, MyFrame::OnReportUpload)
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    EVT_MENU(DebugRpt_About, MyFrame::OnAbout)
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    EVT_PAINT(MyFrame::OnPaint)
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wxEND_EVENT_TABLE()
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MyFrame::MyFrame()
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       : wxFrame(NULL, wxID_ANY, "wxWidgets Debug Report Sample",
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                 wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE|wxDEFAULT_FRAME_STYLE)
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{
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    m_numLines = 10;
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    SetIcon(wxICON(sample));
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    wxMenu *menuFile = new wxMenu;
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    menuFile->Append(DebugRpt_ListLoadedDLLs, "&List loaded DLLs...\tCtrl-L");
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    menuFile->AppendSeparator();
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    menuFile->Append(DebugRpt_Quit, "E&xit\tAlt-X");
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    wxMenu *menuReport = new wxMenu;
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    menuReport->Append(DebugRpt_Crash, "Report for &crash\tCtrl-C",
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                       "Provoke a crash inside the program and create report for it");
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    menuReport->Append(DebugRpt_Current, "Report for c&urrent context\tCtrl-U",
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                       "Create report for the current program context");
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    menuReport->Append(DebugRpt_Paint, "Report for &paint handler\tCtrl-P",
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                       "Provoke a repeatable crash in wxEVT_PAINT handler");
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    menuReport->Append(DebugRpt_Timer, "Report for &timer handler\tCtrl-T",
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                       "Provoke a crash in wxEVT_TIMER handler");
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    menuReport->AppendSeparator();
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    menuReport->AppendCheckItem(DebugRpt_Upload, "Up&load debug report",
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                       "You need to configure a web server accepting debug report uploads to use this function");
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    wxMenu *menuHelp = new wxMenu;
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    menuHelp->Append(DebugRpt_About, "&About\tF1");
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    wxMenuBar *mbar = new wxMenuBar();
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    mbar->Append(menuFile, "&File");
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    mbar->Append(menuReport, "&Report");
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    mbar->Append(menuHelp, "&Help");
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    SetMenuBar(mbar);
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    CreateStatusBar();
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    Show();
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}
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void MyFrame::OnListLoadedDLLs(wxCommandEvent& WXUNUSED(event))
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{
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    const wxDynamicLibraryDetailsArray loaded = wxDynamicLibrary::ListLoaded();
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    const size_t count = loaded.size();
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    if ( !count )
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    {
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        wxLogError("Failed to get the list of loaded dynamic libraries.");
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        return;
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    }
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    wxArrayString names;
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    names.reserve(count);
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    for ( size_t n = 0; n < count; n++ )
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    {
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        names.push_back(loaded[n].GetName());
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    }
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    for ( ;; )
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    {
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        const int sel = wxGetSingleChoiceIndex
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                        (
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                            "Choose a library to show more information about it",
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                            "List of loaded dynamic libraries",
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                            names,
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                            this
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                        );
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        if ( sel == wxNOT_FOUND )
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            return;
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        const wxDynamicLibraryDetails& det = loaded[sel];
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        void *addr = 0;
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        size_t len = 0;
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        det.GetAddress(&addr, &len);
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        wxLogMessage("Full path is \"%s\", memory range %p:%p, version \"%s\"",
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                     det.GetPath(),
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                     addr,
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                     static_cast<void*>(static_cast<char*>(addr) + len),
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                     det.GetVersion());
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    }
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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    Close(true);
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}
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void MyFrame::OnReportForCrash(wxCommandEvent& WXUNUSED(event))
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{
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    // this call is going to crash
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    foo(32);
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    foo(17);
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}
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void MyFrame::OnReportForCurrent(wxCommandEvent& WXUNUSED(event))
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{
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    // example of manually generated report, this could be also
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    // used in wxApp::OnAssert()
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    wxGetApp().GenerateReport(wxDebugReport::Context_Current);
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}
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void MyFrame::OnReportPaint(wxCommandEvent& WXUNUSED(event))
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{
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    // this will result in a crash in OnPaint()
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    m_numLines = 0;
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    // ensure it's called immediately
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    Refresh();
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}
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void MyFrame::OnReportTimer(wxCommandEvent& WXUNUSED(event))
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{
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    // this will result in a crash in BadTimer::OnNotify() soon
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    m_badTimer.StartOnce(100);
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}
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void MyFrame::OnReportUpload(wxCommandEvent& event)
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{
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    wxGetApp().UploadReport(event.IsChecked());
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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    wxMessageBox
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    (
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        "wxDebugReport sample\n(c) 2005 Vadim Zeitlin <vadim@wxwindows.org>",
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        "wxWidgets Debug Report Sample",
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        wxOK | wxICON_INFORMATION,
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        this
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    );
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}
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void MyFrame::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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    wxPaintDC dc(this);
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    const wxSize size = GetClientSize();
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    for ( wxCoord x = 0; x < size.x; x += size.x/m_numLines )
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        dc.DrawLine(x, 0, x, size.y);
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}
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// ----------------------------------------------------------------------------
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// MyApp
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// ----------------------------------------------------------------------------
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MyApp::MyApp()
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{
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    // user needs to explicitly enable this
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    m_uploadReport = false;
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    // call this to tell the library to call our OnFatalException()
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    wxHandleFatalExceptions();
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}
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bool MyApp::OnInit()
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{
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    if ( !wxApp::OnInit() )
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        return false;
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    new MyFrame;
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    return true;
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}
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void MyApp::OnFatalException()
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{
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    GenerateReport(wxDebugReport::Context_Exception);
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}
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void MyApp::GenerateReport(wxDebugReport::Context ctx)
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{
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    wxDebugReportCompress *report = m_uploadReport ? new MyDebugReport
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                                                   : new wxDebugReportCompress;
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    // add all standard files: currently this means just a minidump and an
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    // XML file with system info and stack trace
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    report->AddAll(ctx);
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    // you can also call report->AddFile(...) with your own log files, files
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    // created using wxRegKey::Export() and so on, here we just add a test
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    // file containing the date of the crash
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    wxFileName fn(report->GetDirectory(), "timestamp.my");
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    wxFFile file(fn.GetFullPath(), "w");
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    if ( file.IsOpened() )
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    {
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        wxDateTime dt = wxDateTime::Now();
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        file.Write(dt.FormatISODate() + ' ' + dt.FormatISOTime());
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        file.Close();
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    }
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    report->AddFile(fn.GetFullName(), "timestamp of this report");
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    // can also add an existing file directly, it will be copied
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    // automatically
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#ifdef __WXMSW__
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    wxString windir;
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    if ( !wxGetEnv("WINDIR", &windir) )
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        windir = "C:\\Windows";
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    fn.AssignDir(windir);
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    fn.AppendDir("system32");
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						|
    fn.AppendDir("drivers");
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    fn.AppendDir("etc");
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#else // !__WXMSW__
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    fn.AssignDir("/etc");
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#endif // __WXMSW__/!__WXMSW__
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    fn.SetFullName("hosts");
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    if ( fn.FileExists() )
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        report->AddFile(fn.GetFullPath(), "Local hosts file");
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    // calling Show() is not mandatory, but is more polite
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    if ( wxDebugReportPreviewStd().Show(*report) )
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    {
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        if ( report->Process() )
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        {
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            if ( m_uploadReport )
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            {
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                wxLogMessage("Report successfully uploaded.");
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            }
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            else
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            {
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                wxLogMessage("Report generated in \"%s\".",
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                             report->GetCompressedFileName().c_str());
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                report->Reset();
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            }
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        }
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    }
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    //else: user cancelled the report
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    delete report;
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}
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