git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41850 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
319 lines
11 KiB
Python
319 lines
11 KiB
Python
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#----------------------------------------------------------------------
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class PyOnDemandOutputWindow:
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"""
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A class that can be used for redirecting Python's stdout and
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stderr streams. It will do nothing until something is wrriten to
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the stream at which point it will create a Frame with a text area
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and write the text there.
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"""
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def __init__(self, title = "wxPython: stdout/stderr"):
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self.frame = None
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self.title = title
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self.pos = wx.DefaultPosition
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self.size = (450, 300)
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self.parent = None
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def SetParent(self, parent):
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"""Set the window to be used as the popup Frame's parent."""
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self.parent = parent
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def CreateOutputWindow(self, st):
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self.frame = wx.Frame(self.parent, -1, self.title, self.pos, self.size,
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style=wx.DEFAULT_FRAME_STYLE)
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self.text = wx.TextCtrl(self.frame, -1, "",
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style=wx.TE_MULTILINE|wx.TE_READONLY)
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self.text.AppendText(st)
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self.frame.Show(True)
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self.frame.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
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def OnCloseWindow(self, event):
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if self.frame is not None:
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self.frame.Destroy()
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self.frame = None
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self.text = None
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# These methods provide the file-like output behaviour.
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def write(self, text):
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"""
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Create the output window if needed and write the string to it.
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If not called in the context of the gui thread then uses
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CallAfter to do the work there.
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"""
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if self.frame is None:
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if not wx.Thread_IsMain():
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wx.CallAfter(self.CreateOutputWindow, text)
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else:
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self.CreateOutputWindow(text)
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else:
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if not wx.Thread_IsMain():
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wx.CallAfter(self.text.AppendText, text)
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else:
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self.text.AppendText(text)
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def close(self):
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if self.frame is not None:
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wx.CallAfter(self.frame.Close)
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def flush(self):
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pass
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#----------------------------------------------------------------------
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_defRedirect = (wx.Platform == '__WXMSW__' or wx.Platform == '__WXMAC__')
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class App(wx.PyApp):
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"""
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The ``wx.App`` class represents the application and is used to:
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* bootstrap the wxPython system and initialize the underlying
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gui toolkit
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* set and get application-wide properties
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* implement the windowing system main message or event loop,
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and to dispatch events to window instances
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* etc.
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Every application must have a ``wx.App`` instance, and all
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creation of UI objects should be delayed until after the
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``wx.App`` object has been created in order to ensure that the gui
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platform and wxWidgets have been fully initialized.
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Normally you would derive from this class and implement an
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``OnInit`` method that creates a frame and then calls
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``self.SetTopWindow(frame)``.
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:see: `wx.PySimpleApp` for a simpler app class that can be used
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directly.
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"""
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outputWindowClass = PyOnDemandOutputWindow
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def __init__(self, redirect=_defRedirect, filename=None,
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useBestVisual=False, clearSigInt=True):
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"""
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Construct a ``wx.App`` object.
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:param redirect: Should ``sys.stdout`` and ``sys.stderr`` be
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redirected? Defaults to True on Windows and Mac, False
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otherwise. If `filename` is None then output will be
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redirected to a window that pops up as needed. (You can
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control what kind of window is created for the output by
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resetting the class variable ``outputWindowClass`` to a
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class of your choosing.)
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:param filename: The name of a file to redirect output to, if
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redirect is True.
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:param useBestVisual: Should the app try to use the best
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available visual provided by the system (only relevant on
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systems that have more than one visual.) This parameter
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must be used instead of calling `SetUseBestVisual` later
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on because it must be set before the underlying GUI
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toolkit is initialized.
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:param clearSigInt: Should SIGINT be cleared? This allows the
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app to terminate upon a Ctrl-C in the console like other
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GUI apps will.
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:note: You should override OnInit to do applicaition
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initialization to ensure that the system, toolkit and
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wxWidgets are fully initialized.
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"""
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wx.PyApp.__init__(self)
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# make sure we can create a GUI
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if not self.IsDisplayAvailable():
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if wx.Platform == "__WXMAC__":
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msg = """This program needs access to the screen.
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Please run with 'pythonw', not 'python', and only when you are logged
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in on the main display of your Mac."""
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elif wx.Platform == "__WXGTK__":
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msg ="Unable to access the X Display, is $DISPLAY set properly?"
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else:
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msg = "Unable to create GUI"
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# TODO: more description is needed for wxMSW...
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raise SystemExit(msg)
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# This has to be done before OnInit
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self.SetUseBestVisual(useBestVisual)
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# Set the default handler for SIGINT. This fixes a problem
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# where if Ctrl-C is pressed in the console that started this
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# app then it will not appear to do anything, (not even send
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# KeyboardInterrupt???) but will later segfault on exit. By
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# setting the default handler then the app will exit, as
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# expected (depending on platform.)
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if clearSigInt:
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try:
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import signal
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signal.signal(signal.SIGINT, signal.SIG_DFL)
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except:
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pass
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# Save and redirect the stdio to a window?
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self.stdioWin = None
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self.saveStdio = (_sys.stdout, _sys.stderr)
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if redirect:
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self.RedirectStdio(filename)
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# Use Python's install prefix as the default
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wx.StandardPaths.Get().SetInstallPrefix(_sys.prefix)
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# This finishes the initialization of wxWindows and then calls
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# the OnInit that should be present in the derived class
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self._BootstrapApp()
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def OnPreInit(self):
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"""
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Things that must be done after _BootstrapApp has done its
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thing, but would be nice if they were already done by the time
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that OnInit is called.
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"""
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wx.StockGDI._initStockObjects()
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def __del__(self, destroy=wx.PyApp.__del__):
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self.RestoreStdio() # Just in case the MainLoop was overridden
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destroy(self)
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def Destroy(self):
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self.this.own(False)
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wx.PyApp.Destroy(self)
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def SetTopWindow(self, frame):
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"""Set the \"main\" top level window"""
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if self.stdioWin:
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self.stdioWin.SetParent(frame)
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wx.PyApp.SetTopWindow(self, frame)
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def MainLoop(self):
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"""Execute the main GUI event loop"""
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wx.PyApp.MainLoop(self)
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self.RestoreStdio()
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def RedirectStdio(self, filename=None):
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"""Redirect sys.stdout and sys.stderr to a file or a popup window."""
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if filename:
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_sys.stdout = _sys.stderr = open(filename, 'a')
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else:
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self.stdioWin = self.outputWindowClass()
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_sys.stdout = _sys.stderr = self.stdioWin
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def RestoreStdio(self):
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try:
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_sys.stdout, _sys.stderr = self.saveStdio
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except:
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pass
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def SetOutputWindowAttributes(self, title=None, pos=None, size=None):
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"""
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Set the title, position and/or size of the output window if
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the stdio has been redirected. This should be called before
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any output would cause the output window to be created.
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"""
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if self.stdioWin:
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if title is not None:
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self.stdioWin.title = title
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if pos is not None:
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self.stdioWin.pos = pos
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if size is not None:
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self.stdioWin.size = size
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# change from wx.PyApp_XX to wx.App_XX
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App_GetMacSupportPCMenuShortcuts = _core_.PyApp_GetMacSupportPCMenuShortcuts
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App_GetMacAboutMenuItemId = _core_.PyApp_GetMacAboutMenuItemId
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App_GetMacPreferencesMenuItemId = _core_.PyApp_GetMacPreferencesMenuItemId
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App_GetMacExitMenuItemId = _core_.PyApp_GetMacExitMenuItemId
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App_GetMacHelpMenuTitleName = _core_.PyApp_GetMacHelpMenuTitleName
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App_SetMacSupportPCMenuShortcuts = _core_.PyApp_SetMacSupportPCMenuShortcuts
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App_SetMacAboutMenuItemId = _core_.PyApp_SetMacAboutMenuItemId
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App_SetMacPreferencesMenuItemId = _core_.PyApp_SetMacPreferencesMenuItemId
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App_SetMacExitMenuItemId = _core_.PyApp_SetMacExitMenuItemId
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App_SetMacHelpMenuTitleName = _core_.PyApp_SetMacHelpMenuTitleName
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App_GetComCtl32Version = _core_.PyApp_GetComCtl32Version
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#----------------------------------------------------------------------------
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class PySimpleApp(wx.App):
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"""
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A simple application class. You can just create one of these and
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then then make your top level windows later, and not have to worry
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about OnInit. For example::
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app = wx.PySimpleApp()
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frame = wx.Frame(None, title='Hello World')
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frame.Show()
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app.MainLoop()
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:see: `wx.App`
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"""
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def __init__(self, redirect=False, filename=None,
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useBestVisual=False, clearSigInt=True):
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"""
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:see: `wx.App.__init__`
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"""
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wx.App.__init__(self, redirect, filename, useBestVisual, clearSigInt)
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def OnInit(self):
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return True
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# Is anybody using this one?
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class PyWidgetTester(wx.App):
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def __init__(self, size = (250, 100)):
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self.size = size
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wx.App.__init__(self, 0)
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def OnInit(self):
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self.frame = wx.Frame(None, -1, "Widget Tester", pos=(0,0), size=self.size)
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self.SetTopWindow(self.frame)
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return True
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def SetWidget(self, widgetClass, *args, **kwargs):
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w = widgetClass(self.frame, *args, **kwargs)
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self.frame.Show(True)
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#----------------------------------------------------------------------------
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# DO NOT hold any other references to this object. This is how we
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# know when to cleanup system resources that wxWidgets is holding. When
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# the sys module is unloaded, the refcount on sys.__wxPythonCleanup
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# goes to zero and it calls the wx.App_CleanUp function.
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class __wxPyCleanup:
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def __init__(self):
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self.cleanup = _core_.App_CleanUp
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def __del__(self):
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self.cleanup()
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_sys.__wxPythonCleanup = __wxPyCleanup()
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## # another possible solution, but it gets called too early...
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## import atexit
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## atexit.register(_core_.wxApp_CleanUp)
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#----------------------------------------------------------------------------
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