Renamed GSOCK_TIMEOUT to GSOCK_TIMEDOUT Added wxURL::ConvertFromURI Use wxUSE_LIBGIF in imaggif.cpp and samples/html/test/test.cpp Full implementation of "timeout"s in gsocket.c Non-blocking WaitConnection()/Connect() are supported now. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3566 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			153 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			153 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        setup.h
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| // Purpose:     Configuration for the library
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| // Author:      AUTHOR
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| // Modified by:
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| // Created:     ??/??/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) AUTHOR
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| // Licence:   	wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_SETUP_H_
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| #define _WX_SETUP_H_
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| 
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| /*
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|  * General features
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|  *
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|  */
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| 
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| #define wxUSE_CONSTRAINTS       1
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|                                 // Use constraints mechanism
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| #define wxUSE_CONFIG           1
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|                                 // Use wxConfig, with CreateConfig in wxApp
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| #define _WX_GOODCOMPILER__
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|                                 // gcc can have problems, but Windows compilers
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|                                 // are generally OK.
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| #define WXWIN_COMPATIBILITY  1
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|                                 // Compatibility with 1.66 API.
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|                                 // Level 0: no backward compatibility, all new features
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|                                 // Level 1: wxDC, OnSize (etc.) compatibility, but
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|                                 //          some new features such as event tables
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| 
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| #define wxUSE_POSTSCRIPT  1
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|                         	// 0 for no PostScript device context
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| #define wxUSE_AFM_FOR_POSTSCRIPT 0
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|                                 // 1 to use font metric files in GetTextExtent
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| #define wxUSE_METAFILE    1
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|                                 // 0 for no Metafile and metafile device context
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| #define wxUSE_IPC         1
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|                                 // 0 for no interprocess comms
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| #define wxUSE_HELP        1
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|                                 // 0 for no help facility
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| #define wxUSE_RESOURCES   1
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|                         	// 0 for no wxGetResource/wxWriteResource
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| #define wxUSE_CLIPBOARD   1
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|                         	// 0 for no clipboard functions
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| #define wxUSE_SPLINES     1
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|                             	// 0 for no splines
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| #define wxUSE_XFIG_SPLINE_CODE  1
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|                            	// 1 for XFIG spline code, 0 for AIAI spline code.
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| // AIAI spline code is slower, but freer of copyright issues.
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|                             	// 0 for no splines
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| 
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| #define wxUSE_TOOLBAR     1
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|                             // Use toolbars
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| #define wxUSE_DRAG_AND_DROP 1
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|                         	// 0 for no drag and drop
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| 
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| #define wxUSE_WX_RESOURCES        1
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|                                   // Use .wxr resource mechanism (requires PrologIO library)
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| 
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| #define wxUSE_DOC_VIEW_ARCHITECTURE 1
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|                                   // Set to 0 to disable document/view architecture
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| #define wxUSE_PRINTING_ARCHITECTURE  1
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|                                     // Set to 0 to disable print/preview architecture code
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| #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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|                                     // Set to 0 to disable PostScript print/preview architecture code
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|                                     // under Windows (just use Windows printing).
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| #define wxUSE_DYNAMIC_CLASSES     1
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|                                   // If 1, enables provision of run-time type information.
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|                                   // NOW MANDATORY: don't change.
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| #define wxUSE_MEMORY_TRACING      1
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|                                   // If 1, enables debugging versions of wxObject::new and
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|                                   // wxObject::delete *IF* WXDEBUG is also defined.
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|                                   // WARNING: this code may not work with all architectures, especially
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|                                   // if alignment is an issue.
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| #define wxUSE_DEBUG_CONTEXT       1
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|                                   // If 1, enables wxDebugContext, for
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|                                   // writing error messages to file, etc. 
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|                                   // If WXDEBUG is not defined, will still use
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|                                   // normal memory operators.
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|                                   // It's recommended to set this to 1,
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|                                   // since you may well need to output
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|                                   // an error log in a production
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|                                   // version (or non-debugging beta)
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| #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
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|                                   // In debug mode, cause new and delete to be redefined globally.
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|                                   // If this causes problems (e.g. link errors), set this to 0.
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| 
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| #define wxUSE_DEBUG_NEW_ALWAYS 1
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|                                   // In debug mode, causes new to be defined to
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|                                   // be WXDEBUG_NEW (see object.h).
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|                                   // If this causes problems (e.g. link errors), set this to 0.
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| 
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| #define REMOVE_UNUSED_ARG 1
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|                                   // Set this to 0 if your compiler can't cope
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|                                   // with omission of prototype parameters.
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| 
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| #define wxUSE_C_MAIN 0
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|                                   // Set to 1 to use main.c instead of main.cpp (UNIX only)
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| 
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| #define wxUSE_ODBC                   0
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|                                     // Define 1 to use ODBC classes
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| 
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| #define wxUSE_IOSTREAMH     1
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|                                   // VC++ 4.2 and above allows <iostream> and <iostream.h>
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|                                   // but you can't mix them. Set to 1 for <iostream.h>,
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|                                   // 0 for <iostream>
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| 
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| #define wxUSE_WXCONFIG      1
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|                                   // if enabled, compiles built-in OS independent wxConfig
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|                                   // class and it's file (any platform) and registry (Win)
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|                                   // based implementations
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| #define wxUSE_TIMEDATE      1
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|                                   // Use time and date
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| #define wxUSE_THREADS       0
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|                                   // Use threads
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| 
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| #define wxUSE_ZLIB          1
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|                                   // Use zlib for compression in streams and PNG code
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| #define wxUSE_LIBPNG        1
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|                                   // Use PNG bitmap code
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| #define wxUSE_LIBPNG        0
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|                                   // Use JPEG bitmap code
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| #define wxUSE_LIBGIF        0
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|                                   // Use GIF bitmap code
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| #define wxUSE_STD_IOSTREAM  1
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|                                   // Use standard C++ streams if 1. If 0, use wxWin
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|                                   // streams implementation.
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| 
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| #define wxUSE_SERIAL        0
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|                                   // Use serialization
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| 
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| #define wxUSE_TOOLTIPS      0
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|                                   // Use tooltips
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| 
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| #define wxUSE_DYNLIB_CLASS  0
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|                                   // Use wxLibrary
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| #define wxUSE_SOCKETS       1
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|                                   // Set to 1 to use socket classes
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| /*
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|  * Finer detail
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|  *
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|  */
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| 
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| #define wxUSE_APPLE_IEEE	  1
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| 				// if enabled, the float codec written by Apple
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| 				// will be used to write, in a portable way,
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| 				// float on the disk
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| 
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| #endif
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|     // _WX_SETUP_H_
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