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			763 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| Installing wxWindows 2.5.0
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| --------------------------
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| 
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| This is wxWindows 2.5.0 for Microsoft Windows 9x/ME, Windows NT, Windows 2000
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| and Windows XP. This is an unstable development release. Note that unstable in
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| this context doesn't mean that it crashes a lot, just that the library API may
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| change in backwards incompatible way during the 2.5 branch life time.
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| 
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| 
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| IMPORTANT NOTE: If you experience problems installing, please
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| re-read this instructions and other related files (changes.txt,
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| readme.txt, FAQ) carefully before mailing wx-users. Preferably,
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| try to fix the problem first and then upload a patch to
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| SourceForge:
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| 
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|   http://sourceforge.net/patch/?group_id=9863
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| 
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| Please report bugs using the SourceForge bug tracker:
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| 
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|   http://sourceforge.net/bugs/?group_id=9863
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| 
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| 
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| Unarchiving
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| -----------
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| 
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| A setup program is provided (setup.exe) to automatically copy
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| files to a directory on your hard disk. Do not install into a
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| path that contains spaces. To avoid confusion with other
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| wxWindows installations that might be on your machine, the
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| installation program does not se the WXWIN environment variable;
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| please set this by hand via the System applet if you wish to
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| make it permanent.
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| 
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| The setup program contains the following:
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| 
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| - All common, generic and MSW-specific wxWindows source;
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| - samples;
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| - documentation in Windows Help format;
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| - makefiles for most Windows compilers, plus CodeWarrior,
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|   BC++ and VC++ IDE files;
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| - JPEG library source;
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| - TIFF library source;
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| - Object Graphics Library;
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| - Tex2RTF source;
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| - Dialog Editor binary.
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| 
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| Alternatively, you may unarchive the .zip form by hand:
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| wxMSW-x.y.z.zip where x.y.z is the version number.
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| 
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| Unarchive the required files plus any optional documentation
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| files into a suitable directory such as c:\wx.
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| 
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| Other add-on packages are available from the wxWindows Web site, such as:
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| 
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| - mmedia.zip. Audio, CD, video access for Windows and Linux.
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| - ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc.
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| - tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from
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|   the same document source.
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| 
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| 
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| General installation notes
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| --------------------------
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| 
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| Alter your WXWIN environment variable to point to the root directory of the
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| wxWindows installation. For Cygwin or MinGW compilation, make sure WXWIN
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| contains only forward slashes.
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| 
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| If installing from the CVS server, copy include/wx/msw/setup0.h to
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| include/wx/msw/setup.h and edit the resulting file to choose
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| the features you would like to compile wxWindows with[out].
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| 
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| 
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| Compilation
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| ===========
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| 
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| The following sections explain how to compile wxWindows with each supported
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| compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/
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| Cygwin/Mingw32 to quickly locate the instructions for your compiler.
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| 
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| 
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| Microsoft Visual C++ compilation
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| --------------------------------
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| 
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| Please note that the VC++ 6.0 project files will work for VC++ .NET also, but
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| you must open the .dsp files and not the .dsw files and in this case you will
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| need to manually build the other .dsp on which wxWindows.dsp depends: jpeg,
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| png, regex, tiff and zlib.
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| 
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| Also note that you can make the project files work with VC++ 5.0 but you'll
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| need to edit .dsp file by hand before this is possible (change the version in
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| the .dsp file header from 6.0 to 5.0).
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| 
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| Using project files (VC++ 6 and later):
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| 
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| 1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 6 project
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|    makefiles (already included in wxMSW-x.y.z.zip and the setup version).
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| 2. Open src/wxWindows.dsw, which has configurations for static
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|    compilation or DLL compilation, and each of these available in
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|    Unicode/ANSI and Debug/Release variations. Normally you'll use
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|    a static linking ANSI configuration. Choose the Win32 Debug or
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|    Win32 Release configuration for the wxWindows project, and compile.
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|    Alternatively, use Batch Build to build more than one
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|    configuration.
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|    The following libraries will be produced depending on chosen
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|    configuration:
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| 
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|    wxmsw.lib     wxmswd.lib      ; ANSI Release/Debug
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|    wxmswu.lib    wxmswud.lib     ; UNICODE Release/Debug
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|    wxmsw23x.lib  wxmsw23xd.lib   ; ANSI DLL Release/Debug
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|    wxmsw23xu.lib wxmsw23xud.lib  ; UNICODE DLL Release/Debug
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| 
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|    It will also produce similar variations on jpeg.lib, png.lib,
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|    tiff.lib, zlib.lib, and regex.lib.
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| 3. Open a sample project file, choose a configuration such as
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|    Win32 Debug using Build | Set Active Configuration..., and compile.
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|    The project files don't use precompiled headers, to save disk
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|    space, but you can switch PCH compiling on for greater speed.
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|    NOTE: you may also use samples/samples.dsw to access all
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|    sample projects without opening each workspace individually.
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|    You can use the Batch Build facility to make several samples
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|    at a time.
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| 
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| Using makefiles:
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| 
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| 1. Make sure your WXWIN variable is set.
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| 2. If you do NOT have the TIFF or JPEG source code, please remove
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|    the tiff and jpeg targets from the 'all' target in
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|    src\msw\makefile.vc. Also ensure the settings in
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|    include\wx\msw\setup.h specify not to use JPEG or TIFF.
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| 3. Change directory to wx\src\msw. Type:
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| 
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|   'nmake -f makefile.vc'
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| 
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|    to make the wxWindows core library with debug information
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|    (wx\lib\wxd.lib), then
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| 
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|   'nmake -f makefile.vc cleanall FINAL=1'
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|   'nmake -f makefile.vc FINAL=1'
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| 
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|    to make the wxWindows core library without debug information.
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| 4. Change directory to wx\samples and type 'nmake -f makefile.vc'
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|    to make all the samples. You can also make them individually.
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| 
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| Makefile notes:
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| 
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|   Use the 'cleanall' target to clean all objects, libraries and
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|   executables.
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| 
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|   To build the release version using makefiles, add FINAL=1 to your
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|   nmake invocation, both when building the library and for samples.
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|   You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0)
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|   before making a different configuration, because otherwise
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|   object files used to build the previous configuration may be
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|   used accidentally for the current configuration. You might see
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|   this manifested in unexpected link errors or warnings. This problem
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|   doesn't occur when using project files to build wxWindows.
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| 
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|   To build Unicode versions of the libraries, add UNICODE=1
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|   to the nmake invocation (default is UNICODE=0). If you want to
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|   be able to use Unicode version on Windows9x, you will need
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|   MSLU (Microsoft Layer for Unicode) runtime DLL and import lib.
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|   The former can be downloaded from Microsoft, the latter is part
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|   of the latest Platform SDK from Microsoft (see msdn.microsoft.com
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|   for details). An alternative implementation of import library can
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|   be downloaded from http://libunicows.sourceforge.net - unlike the
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|   official one, this one works with other compilers and does not
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|   require 300+ MB Platform SDK update. Add MSLU=1 to the nmake
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|   invocation to enable MSLU.
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| 
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|   Note that the wxWindows core library allows you to have debug
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|   and release libraries available simultaneously, by compiling the
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|   objects in different subdirectories, whereas samples must be
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|   cleaned and re-made to build a different configuration.
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| 
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| To build the DLL version using makefiles:
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| 
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| 1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll'
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|    to make both a suitable DLL and import library, and to build a
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|    suitable precompiled header file for compiling applications.
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|    See the previous section for library names.
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| 2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1'
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|    (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all
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|    applications).
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| 
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| Note (1): if you wish to use templates, please edit
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| include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
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| Without this, the redefinition of 'new' will cause problems in
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| the headers. Alternatively, #undef new before including template headers.
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| You will also need to set wxUSE_IOSTREAMH to 0 if you will be
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| using templates, to avoid the non-template stream files being included
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| within wxWindows.
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| 
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| Note (2): libraries and applications generated with makefiles and
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| project files are now (hopefully) compatible where static libraries
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| are concerned, but please exercise caution nevertheless and if
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| possible, use one method or the other.
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| 
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| Note (3): VC++ 5's optimization code seems to be broken and can
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| cause both compile and run-time problems: this can be seen when
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| deleting an object Dialog Editor, in Release mode with optimizations
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| on. If in doubt, switch off optimisations, although this will result in much
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| larger executables. It seems possible that the library can be created with
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| strong optimization, so long as the application is not strongly
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| optimized. For example, in wxWindows project, set to 'Minimum
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| Size'. In Dialog Editor project, set to 'Customize: Favor Small
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| Code' (and no others). This will then work.
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| 
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| Note (4): some crash problems can be due to inconsistent compiler
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| options. If strange/weird/impossible things start to happen please
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| check (dumping IDE project file as makefile and doing text comparison
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| if necessary) that the project settings, especially the list of defined
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| symbols, struct packing, etc. are exactly the same for all items in
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| the project. After this, delete everything (including PCH) and recompile.
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| 
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| Note (5): to create your own IDE files, see the technical note on the
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| wxWindows web site or CD-ROM, entitled "Compiling wxWindows
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| applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the
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| wxWindows distribution). You can also copy .dsp and .dsw
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| files from an existing wxWindows sample and adapt them.
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| 
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| 
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| Visual C++ 1.5 compilation (16-bit)
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| -----------------------------------
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| 
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| No longer supported
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| 
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| 
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| Borland C++ 5.0/5.5 compilation
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| -------------------------------
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| 
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| Compiling using the makefiles (updated 24 Sept 02):
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| 
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| 1. Make sure your WXWIN variable is set [e.g add
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|    set WXWIN=c:\wxwindows
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|    to your autoexec.bat file], The WXWIN variable should contain neither spaces nor -
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|    You may like to use the short form as shown by a dos directory listing ;
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|    eg instead of c:\wxwindows-2.5.0 use c:\wxwind~1.4
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|    Reboot if needed for the changes to autoexec.bat to take effect.
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| 2. Change directory to src\msw. Type 'make -f makefile.b32' to
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|    make the wxWindows core library. Ignore the compiler warnings.
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|    This produces a library in the wxwindows\lib directory called
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|    wx32ds.lib
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| 3. Change directory to a sample or demo such as samples\minimal, and type
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|   'make -f makefile.b32'. This produces a windows exe file
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| 4. For release versions, recompile wxWindows and samples using
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|    'make -f makefile.b32 clean'
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|    'make -f makefile.b32 FINAL=1'
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|    for the library and samples. This produces a library wx32s.lib eliminating
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|    all debugging information - if you wish to retain reduced debugging information
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|    'make -f makefile.b32 clean'
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|    'make -f makefile.b32 FINAL=hybrid'
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| 
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| 5. To make and use wxWindows as a DLL, type
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|    'make -f makefile.b32 clean'
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|    'make -f makefile.b32 DLL=1'
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|    which generates a DLL (wx32d.dll) and import library (wx32d.lib),
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|    and then for each sample,
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|    'make -f makefile.b32 WXUSINGDLL=1'
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|    Please note that the samples have not been exhaustively tested
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|    with this configuration. You may also generate a sepratae library
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|    and second DLL using the commands
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|    'make -f makefile.b32 clean'
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|    'make -f makefile.b32 DLL=1 FINAL=1'
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|    which generates a DLL (wx32.dll) and import library (wx32.lib),
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|    and then for each sample,
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|    'make -f makefile.b32 WXUSINGDLL=1 FINAL=1'
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| 
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| 6. You can use the WXUNIVERSAL widgets instead of the native MSW
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|    ones (eg if you want to build an application with the same
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|    look and feel on all platforms)
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|    Use the command
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|    'make -f makefile.b32 WXUSINGUNIV=1'
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|    Then run
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|    'make -f makefile.b32 WXUSINGUNIV=1' in the sample directory  which you wish
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|    to build using the wxUniversal widgets. Use 'SET WXTHEME=GTK' [or  WIN32 or METAL]
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|    to test the existing themes
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|    The makefile is written with the intention that you can build DLLs
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|    and  do final releases by combinations of commandline parameters.
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|    At the time of writing, (Oct 02) not all the wxDialogs are working
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| 
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| 7. To make console mode applications with wxWindows functions go
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|    to the src\msw directory
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|    'make -f makebase.b32 clean'
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|    'make -f makebase.b32'
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|    There is a sample\console directory and in this type
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|    'make -f makefile.b32 wxUSE_GUI=0'
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| 
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| Note (0): This provides the ability to produce separate wxwindows libraries
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|    for different purposes, and only have to rebuild the applications
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| 
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| 
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| Note (1): the wxWindows makefiles assume byte structure alignment. Please
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| make sure that your own project or makefile settings use the
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| same alignment, or you could experience mysterious crashes. To
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| change the alignment, add a suitable option to the $(CFG) target code
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| in src/msw/makefile.b32.
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| 
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| Note (2): if you get undefined _SQL... symbols at link time,
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| either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
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| directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
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| recompile wxWindows. The same applies if compiling using the IDE.
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| 
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| 
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| Note (3): If you wish debug messages to be sent to the console in
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| debug mode, edit src\makeb32.env and change /aa to /Tpe in
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| LINK_FLAGS.
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| 
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| Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder]
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| 
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| 1. Load src\bc32.ide from the file bc32.zip at 
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|    http://biolpc22.york.ac.uk/pub/ports/bcc32/wxwin21/ and select Release settings
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| 2. Go to Options|Project... and specify the correct BC++ include and lib path for
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|    your file structure.
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| 3. Press F9 to compile the wxWindows library.
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| 4. Load samples\bc32.ide.
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| 5. Go to Options|Project... and specify the correct BC++ include and lib path for
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|    your file structure.
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| 6. Press F9 to compile the samples (build each node separately if
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|    you prefer, by right clicking and choose Build Node).
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| 7. Run each sample: you may need to run from each sample's directory
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|    since some (notably the wxHTML samples) look for files
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|    relative to the working directory.
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| 
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| Note (1): the samples project file contains a selection of
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| samples, and not all samples. The remaining samples can be made
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| with the makefiles. See also the demos hierarchy which doesn't
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| have any BC++ project files yet.
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| 
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| Note (2): to make the png, zlib, jpeg and tiff libraries (needed for
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| some samples) you need to compile them with bc32.ide.
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| 
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| Note (3): the debug version of the wxWindows library is about 40 MB, and the
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| release version is around 5 MB.
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| 
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| See also the file docs/tech/tn0007.txt for further instructions and details
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| of how to create your own project files.
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| 
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| ** REMEMBER **
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| 
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| In all of your wxWindows applications, your source code should include
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| the following preprocessor directive:
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| 
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| #ifdef __BORLANDC__
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| #pragma hdrstop
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| #endif
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| 
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| (check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
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| more details)
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| 
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| 
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| Borland C++Builder IDE compilation
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| ----------------------------------
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| 
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| 1. Build the wxWindows libraries using the Borland make utility as
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|    specified in the section called "Borland C++ 5.0 compilation"
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|    above. (C++ Builder includes a stand-alone C++ compiler.  For example,
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|    C++ Builder 4.0 comes with C++ 5.4.)
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| 
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| 2. You can use the process_sample_bcb.bat command which is in
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|    wxwindows\distrib\msw to generate a .mak or .bpr file for most of the
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|    samples [mak for Cbuilder 1-3; bpr for v4]. Execute this in the sample
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|    directory, passing the name of the cpp files on the command line. For more
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|    details, see the instructions in docs/tech/tn0004.htm or 
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|    http://biolpc22.york.ac.uk/wx/bc/ide.html.
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| 
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| Borland 16 Bit compilation for Windows 3.1
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| ------------------------------------------
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| 
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| The last version of wxWindows to support 16-bit compilation with Borland was
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| 2.2.7 - Please download and read the instructions in that release
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| 
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| Watcom C++ 10.6/11 and OpenWatcom compilation
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| ---------------------------------------------
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| 
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| 1. Make sure your WXWIN variable is set, and uses the DOS short
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|    name form.
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| 2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to
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|    make the wxWindows core library.
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| 3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat'
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|    to make this sample. Repeat for other samples of interest.
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| 
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| 
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| There are several makefile variables which may be modified:
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| 
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| - FINAL may be set to 1 (e.g. 'wmake -f makefile.wat FINAL=1') to build
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|   the release version of the library, i.e. without debug info and with
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|   optimizations enabled
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| 
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| - WATCOM_SUFFIX is appended to the names of all libraries produced by the
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|   makefile -- this allows to use several compilers in the same wxWindows
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|   source tree. If you only use Watcom compiler, set WATCOM_SUFFIX to nothing.
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| 
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| - OUTPUTDIR may be set to the name of the directory where you want all the
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|   object files to be generated (the library files are always created in
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|   %WXWIN\lib). You may set it to nothing to create them in the same directory
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|   as the sourcse, however using a separate directory is preferable if you use
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|   several different compilers. If you change OUTPUTDIR, make sure that it is
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|   either empty or has a trailing backslash!
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| 
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| 
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| Note (1): if your installation of Watcom doesn't have odbc32.lib file and
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|           you need it (i.e. you have wxUSE_ODBC=1), you can use the file
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|           from lib\watcom directory. See the notes in that directory.
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| 
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| Note (2): if variant.cpp is compiled with date/time class options, the linker
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|           gives up. So the date/time option is switched off for Watcom C++.
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|           Also, wxAutomationObject is not compiled with Watcom C++ 10.
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| 
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| Note (3): if Watcom can't read the precompiled header when building a sample,
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|           try deleting src\msw\watcom.pch and compiling the sample again.
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| 
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| 
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| Metrowerks CodeWarrior compilation
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| ----------------------------------
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| 
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| 1. CodeWarrior Pro7 project files in XML format are already
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|    included in wxMSW-2.5.0.zip and the setup version.
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| 2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
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|    you are working from the CVS version) to make sure the settings reflect
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|    what you want.  If you aren't sure, leave it alone and go with the
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|    default settings.  A few notes:
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|        - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
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|        - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
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|          will be rather confusing due to interactions with the MSL ANSI
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|          and runtime libs.
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| 3. The project file to build the Win32 wxWindows libraries relies on the
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|    Batch File Runner plug-in.  This plug-in is not installed as part of
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|    a normal CW7 installation.  However, you can find this plug-in on the
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|    CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the
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|    "Batch File Post Linker".
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| 4. If you choose not to install the Batch File Runner plug-in, then you
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|    need to do the following by hand:
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|       (1) Create the directories lib\cw7msw\include\wx and copy the file
 | |
|           include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
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|           working from the CVS version) to lib\cw7msw\include\wx\setup.h
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|       (2) Create the directories lib\cw7mswd\include\wx and copy the file
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|           include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
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|           working from the CVS version) to lib\cw7mswd\include\wx\setup.h
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| 5. Import src\wxWindowsW7.xml to create the project file wxWindowsW7.mcp.
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|    Store this project file in directory src.  You may get warnings about
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|    not being able to find certain project paths; ignore these warnings, the
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|    appropriate paths will be created during the build by the Batch File Runner.
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| 6. Choose the wxlib Win32 debug or wxlib Win32 Release target and build.  You
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|    will get some warnings about hidden virtual functions, illegal conversions
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|    from const pointers to pointers, etc., all of which you can safely ignore.
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|    ***Note:  if you get errors that the compiler can't find "wx/setup.h", just
 | |
|    stop the build and build again.  These errors occur because sometimes the
 | |
|    compiler starts doing its thing before the copying of setup.h has completed.
 | |
| 7. The following libraries will be produced depending on chosen
 | |
|    target:
 | |
|        - wx_x86.lib             ANSI Release (static)
 | |
|        - wx_x86_d.lib           ANSI Debug (static)
 | |
| 8. Sorry, I haven't had time yet to create and test unicode or DLL versions.
 | |
|    Volunteers for this are welcome (as neither DLLs nor unicode builds are
 | |
|    big priorities for me ;).
 | |
| 9. CodeWarrior Pro7 project files (in XML format) are also provided for some
 | |
|    of the samples.  In particular, there are project files for the minimal,
 | |
|    controls, dialogs, dnd, nd docview samples.  You can use these project
 | |
|    files as templates for the other samples and for your own projects.
 | |
|        - For example, to make a project file for the "newgrid" sample,
 | |
|          just copy the project file for the "minimal" sample, minimalW7.mcp
 | |
|          (made by importing minimalW7.xml into CodeWarrior), into the
 | |
|          sample/newgrid directory, calling it newgridW7.mcp.  Open
 | |
|          newgridW7.mcp and revise the project by deleting the files
 | |
|          minimal.rc and minimal.cpp and adding the files griddemo.rc and
 | |
|          griddemo.cpp.  Build and run....
 | |
| 
 | |
| 
 | |
| Cygwin/MinGW compilation
 | |
| ------------------------
 | |
| 
 | |
| wxWindows 2 supports Cygwin (formerly GnuWin32) betas and
 | |
| releases, and MinGW. Cygwin can be downloaded from:
 | |
| 
 | |
|     http://sources.redhat.com/cygwin/
 | |
| 
 | |
| and MinGW from:
 | |
| 
 | |
|     http://www.mingw.org/
 | |
| 
 | |
| Both Cygwin and MinGW can be used with the same makefiles, and both can be
 | |
| used with configure. However the (strongly) preferred way to build wxWindows
 | |
| is using configure with Cygwin and using the makefiles with MinGW as these
 | |
| configurations are test much more often than the remaining two and so are much
 | |
| more likely to work out of the box.
 | |
| 
 | |
| 
 | |
| NOTE: some notes specific to old Cygwin (< 1.1.x)
 | |
|       and MinGW (< 1.0) are at the end of this section
 | |
|       (see OLD VERSIONS)
 | |
| 
 | |
| There are two methods of compiling wxWindows, by using the
 | |
| makefiles provided or by using 'configure'.
 | |
| 
 | |
| Retrieve and install the latest version of Cygwin, or MinGW, as per
 | |
| the instructions with either of these packages.
 | |
| 
 | |
| If using MinGW, you can download the add-on MSYS package to
 | |
| provide Unix-like tools that you'll need to build wxWindows.
 | |
| If you do not want to use MSYS, then you need to download extra utilities from
 | |
| ports/mingw32 on the wxWindows ftp site or CD-ROM:
 | |
| 
 | |
|   ftp://biolpc22.york.ac.uk/pub/ports/mingw32/extra.zip
 | |
| 
 | |
| These should be extracted to a directory in your path. If you have
 | |
| already downloaded rm, cp, mv from elsewhere, or are using
 | |
| MSYS, you won't need all of these files. However if using MSYS
 | |
| and configure to build wxWindows, you will need to unzip the
 | |
| following files from extra.zip and place them in e.g. an
 | |
| extrabin directory which you then add to your path:
 | |
| 
 | |
|   bison.exe bison.hairy bison.simple flex.exe
 | |
| 
 | |
| You will also need to set these variables:
 | |
| 
 | |
|   set BISON_SIMPLE=c:\apps\mingw2.0.0-3\extrabin\bison.simple
 | |
|   set BISON_HAIRY=c:\apps\mingw2.0.0-3\extrabin\bison.hairy
 | |
| 
 | |
| Here we're setting them in DOS before invoking 'sh', but you
 | |
| could set them within the shell instead.
 | |
| 
 | |
| The 'configure' method uses flex and bison, whereas the
 | |
| direct makefile method uses pregenerated C files.
 | |
| 
 | |
| Using makefiles directly
 | |
| ========================
 | |
| 
 | |
| NOTE: The makefile are for compilation under Cygwin, MSYS, or
 | |
|       command.com/cmd.exe, they won't work in other environments
 | |
|       (such as UNIX)
 | |
| 
 | |
| Here are the steps required using the provided makefiles:
 | |
| 
 | |
| - Set your WXWIN variable to where wxWindows is installed.
 | |
|   *** IMPORTANT: For Cygwin/MinGW, use forward slashes in the path, not
 | |
|   backslashes.
 | |
| 
 | |
| - Edit src/makeg95.env and set the MINGW32 variable at the top of
 | |
|   the file to either 1 (you have MinGW) or 0 (if you have
 | |
|   Cygwin); also set the MINGW32VERSION variable appropriately for your
 | |
|   GCC version.
 | |
| 
 | |
| - Use the makefile.g95 files for compiling wxWindows and samples,
 | |
|   e.g. to compile a debugging version of wxWindows:
 | |
|   > cd c:\wx\src\msw
 | |
|   > make -f makefile.g95 clean
 | |
|   > make -f makefile.g95
 | |
|   > cd c:\wx\samples\minimal
 | |
|   > make -f makefile.g95 cleanall
 | |
|   > make -f makefile.g95
 | |
| 
 | |
|   to compile with optimizations:
 | |
|   > cd c:\wx\src\msw
 | |
|   > make -f makefile.g95 clean
 | |
|   > make -f makefile.g95 FINAL=1
 | |
|   > cd c:\wx\samples\minimal
 | |
|   > make -f makefile.g95 cleanall
 | |
|   > make -f makefile.g95 FINAL=1
 | |
| 
 | |
|   to compile a DLL:
 | |
|   > cd c:\wx\src\msw
 | |
|   > make -f makefile.g95 clean
 | |
|   > make -f makefile.g95 WXMAKINGDLL=1
 | |
|   > cd c:\wx\samples\minimal
 | |
|   > make -f makefile.g95 cleanall
 | |
|   > make -f makefile.g95 WXUSINGDLL=1
 | |
| 
 | |
|   to compile the Unicode version:
 | |
|   > cd c:\wx\src\msw
 | |
|   > make -f makefile.g95 clean
 | |
|   > make -f makefile.g95 UNICODE=1
 | |
|   > cd c:\wx\samples\minimal
 | |
|   > make -f makefile.g95 cleanall
 | |
|   > make -f makefile.g95 UNICODE=1
 | |
| 
 | |
|   Options can be combined (e.g.: UNICODE=1 FINAL=1)
 | |
| 
 | |
|   Ignore the warning about the default entry point.
 | |
| 
 | |
| - Use the 'strip' command to reduce executable/dll size (note that
 | |
|   stripping an executable/dll will remove debug information!).
 | |
| 
 | |
| - With Cygwin, you can invoke gdb --nw myfile.exe to
 | |
|   debug an executable. If there are memory leaks, they will be
 | |
|   flagged when the program quits. You can use Cygwin gdb
 | |
|   to debug MinGW executables.
 | |
| 
 | |
| All targets have 'clean' targets to allow removal of object files
 | |
| and other intermediate compiler files and 'cleanall' targets to
 | |
| allow removal of all object files and library files.
 | |
| 
 | |
| Using configure
 | |
| ===============
 | |
| 
 | |
| Instead of using the makefiles, you can use the configure
 | |
| system to generate appropriate makefiles, as used on Unix
 | |
| and Mac OS X systems.
 | |
| 
 | |
| Change directory to the root of the wxWindows distribution,
 | |
| make a build directory, and run configure and make in this directory.
 | |
| 
 | |
| For example:
 | |
| 
 | |
|   cd $WXWIN
 | |
|   mkdir build-debug
 | |
|   cd build-debug
 | |
|   ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
 | |
|   make
 | |
|   make install % This step is optional, see note (8) below.
 | |
|   cd samples/minimal
 | |
|   make
 | |
|   ./minimal.exe
 | |
| 
 | |
| Notes:
 | |
| 
 | |
| 1. See also the Cygwin/MinGW on the web site or CD-ROM for
 | |
|    further information about using wxWindows with these compilers.
 | |
| 
 | |
| 2. libwx.a is 100 MB or more - but much less if compiled with no
 | |
|    debug info (-g0) and level 4 optimization (-O4).
 | |
| 
 | |
| 3. If you get a link error under MinGW 2.95.2 referring to:
 | |
| 
 | |
|    EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8
 | |
| 
 | |
|    then you need to edit the file objidl.h at line 663 and add
 | |
|    a missing PURE keyword:
 | |
| 
 | |
|    STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE;
 | |
| 
 | |
| 4. There's a bug in MinGW headers for some early distributions.
 | |
| 
 | |
|    in include/windows32/defines.h, where it says:
 | |
| 
 | |
|    #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
 | |
| 
 | |
|    it should say:
 | |
| 
 | |
|    #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
 | |
| 
 | |
|    (a missing bracket).
 | |
| 
 | |
| 5. If there's a problem with the copy or remove commands in
 | |
|    src/msw/makefile.g95, you may need to change the COPY and
 | |
|    RM variables in makeg95.env.
 | |
| 
 | |
| 6. If there's a problem executing the windres program, try
 | |
|    commenting out RCPREPROCESSOR in makeg95.env.
 | |
| 
 | |
| 7. OpenGL support should work with MinGW as-is. However,
 | |
|    if you wish to generate import libraries appropriate either for
 | |
|    the MS OpenGL libraries or the SGI OpenGL libraries, go to
 | |
|    include/wx/msw/gl and use:
 | |
| 
 | |
|      dlltool -k -d opengl.def -llibopengl.a
 | |
| 
 | |
|    for the SGI DLLs, or
 | |
| 
 | |
|      dlltool -k -d opengl32.def -llibopengl32.a
 | |
| 
 | |
|    and similarly for glu[32].def.
 | |
| 
 | |
| 8. The 'make install' step is optional, and copies files
 | |
|    as follows:
 | |
| 
 | |
|    /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll
 | |
|    /usr/local/include/wx - wxWindows header files
 | |
|    /usr/local/bin - wx-config
 | |
| 
 | |
|    You may need to do this if using wx-config with the
 | |
|    default root path.
 | |
| 
 | |
| OLD VERSIONS:
 | |
| 
 | |
| - If using MinGW 2.95 and below with wxWindows 2.1 or above, you
 | |
|   must hand-patch with Mingw32-gcc295.patches (located in the
 | |
|   top-level of the wxWindows 2 installation). MinGW 2.95.2
 | |
|   and above contain the fixes already.
 | |
| 
 | |
| - Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
 | |
|   to set up appropriate variables, if necessary mounting drives.
 | |
|   Run it before compiling.
 | |
| 
 | |
| - For Cygwin, make sure there's a \tmp directory on your
 | |
|   Windows drive or bison will crash (actually you don't need
 | |
|   bison for ordinary wxWindows compilation: a pre-generated .c file is
 | |
|   supplied).
 | |
| 
 | |
| - If using GnuWin32 b18, you will need to copy windres.exe
 | |
|   from e.g. the MinGW distribution, to a directory in your path.
 | |
| 
 | |
| 
 | |
| Symantec C++ compilation
 | |
| ------------------------
 | |
| 
 | |
| 1. Make sure your WXWIN variable is set, and uses the FAT (short
 | |
|    name) form.
 | |
| 2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0.
 | |
| 3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to
 | |
|    make the wxWindows core library.
 | |
| 4. Change directory to wx\samples\minimal and type 'make -f makefile.sc'
 | |
|    to make this sample.
 | |
| 
 | |
| Note: the minimal sample doesn't link properly ('Error: no
 | |
| start address').
 | |
| 32-bit compilation only (partially) supported at present, using SC++ 6.1.
 | |
| Some functionality is missing using this compiler (see makefile).
 | |
| Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore
 | |
| Step (2). 16-bit compilation is left as an exercise for the user!
 | |
| 
 | |
| 
 | |
| Salford C++ compilation
 | |
| -----------------------
 | |
| 
 | |
| 1. Make sure your WXWIN variable is set, and uses the FAT (short
 | |
|    name) form.
 | |
| 2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per
 | |
|    notes.
 | |
| 3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to
 | |
|    make the wxWindows core library.
 | |
| 4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl'
 | |
|    to make this sample.
 | |
| 
 | |
| Unfortunately, Salford C++ seems to have problems with its code generation for
 | |
| operations on objects, as seen in wxFrame::OnMenuHighlight
 | |
| (minimal sample) or wxWindow::SetValidator (mdi sample). Also the
 | |
| the debugging version of the library is 90MB, with samples coming in
 | |
| at 40MB :-) However, wxWindows at least makes a good test suite for
 | |
| improving the compiler.
 | |
| 
 | |
| 
 | |
| TWIN32 and gcc on Linux
 | |
| -----------------------
 | |
| 
 | |
| The wxWindows 2 for Windows port may be compiled using
 | |
| the TWIN32 emulator package from www.willows.com. However,
 | |
| TWIN32 is by no means finished so this should be taken as
 | |
| something to think about for the future, rather than
 | |
| a tool for writing products with.
 | |
| 
 | |
| Use makefile.twn in much the same way as makefile.g95, as
 | |
| described above. Not all sample makefiles are supplied yet.
 | |
| 
 | |
| For some reason, I found I had to copy TWIN32's Windows resource
 | |
| compiler (rc) to the current working directory for it to be found.
 | |
| 
 | |
| 
 | |
| General Notes
 | |
| -------------
 | |
| 
 | |
| - Debugging: under Windows 95, debugging output isn't output in
 | |
|   the same way that it is under NT or Windows 3.1.
 | |
|   Please see DebugView (bin/dbgview.exe in the distribution), also
 | |
|   available from http://www.sysinternals.com and on the wxWindows CD-ROM
 | |
|   under Packages.
 | |
| 
 | |
| - If you are installing wxWindows 2 from CVS, you may find that
 | |
|   include/wx/msw/setup.h is missing. This is deliberate, to avoid
 | |
|   developers' different setup.h configurations getting confused.
 | |
|   Please copy setup0.h to setup.h before compiling. Also, read
 | |
|   the BuildCVS.txt for other hints.
 | |
| 
 |