Added gobs of stuff, see wxPython/README.txt for details git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2310 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			86 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# Thread testing example. Harm van der Heijden, March 26 1999.
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#
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# Rule One in threading: make sure only one thread interacts with the
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# user interface. See the wxTextCtrlQueue class for an example of how
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# to accomplish this
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import thread
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import time
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from   whrandom import random
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from wxPython.wx import *
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# Set this to zero to prevent entering the wxApp mainloop
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# (for testing whether threads work at all in the absense of wxWindows)
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use_wxpython = 1
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# write a message to stdout every second
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def DoThread(mesg):
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    while 1:
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        sleeptime = (random() * 3) + 0.5
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	print "Hello from %s (%1.3f)" % (mesg, sleeptime)
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	time.sleep(sleeptime)
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# the same, but write it to a textctrl.
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def DoTextCtrlThread(text, mesg):
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    while 1:
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        sleeptime = (random() * 3) + 0.5
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	text.WriteText("Hello from %s (%1.3f)\n" % (mesg, sleeptime))
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	time.sleep(sleeptime)
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# A very simple queue for textctrls.
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# Nice demonstration of the power of OO programming too (at least I think so!)
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# WriteText puts text in the queue, rather than writing it immediately.
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# The main (UI) thread must call Flush to force output. (see MyFrame::OnIdle)
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class wxTextCtrlQueue(wxTextCtrl):
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    def __init__(self, parent, id, value, pos, size, flags):
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	wxTextCtrl.__init__(self,parent, id, value, pos, size, flags)
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	self.queue = []
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    def WriteText(self, value):
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	self.queue.append(value)
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    def Flush(self):
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	queue = self.queue
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	self.queue = []
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	for value in queue:
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	    wxTextCtrl.WriteText(self,value)
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# MyFrame and MyApp are very simple classes to test python threads in
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# wxPython.
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class MyFrame(wxFrame):
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    def __init__(self):
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	wxFrame.__init__(self, NULL, -1, "test threads", wxDefaultPosition, wxSize(300,200))
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	self.text = wxTextCtrlQueue(self, -1, "thread output\n", wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE)
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	menu = wxMenu()
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	menu.Append(1001, "Start thread")
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	self.cnt = 0;
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	menubar = wxMenuBar()
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	menubar.Append(menu, "Action")
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	self.SetMenuBar(menubar)
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	EVT_MENU(self, 1001, self.StartThread)
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    def StartThread(self, event):
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	self.cnt = self.cnt + 1
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	thread.start_new_thread(DoTextCtrlThread, (self.text, "thread %d" % self.cnt))
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    def OnIdle(self, event):
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	self.text.Flush()
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class MyApp(wxApp):
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    def OnInit(self):
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	frame = MyFrame()
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	self.SetTopWindow(frame)
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	frame.Show(TRUE)
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	return TRUE
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# Start two threads that print a message every second
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thread.start_new_thread(DoThread, ("thread A",))
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thread.start_new_thread(DoThread, ("thread B",))
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# if using wxpython, open a frame. Otherwise, just hang in while 1
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if use_wxpython:
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    app = MyApp(0)
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    app.MainLoop()
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else:
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    while 1:
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	print "main loop"
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	time.sleep(4)
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print 'done!'
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