git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46353 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			143 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
\section{\class{wxMessageDialog}}\label{wxmessagedialog}
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This class represents a dialog that shows a single or multi-line message,
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with a choice of OK, Yes, No and Cancel buttons.
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\wxheading{Derived from}
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\helpref{wxDialog}{wxdialog}\\
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\helpref{wxWindow}{wxwindow}\\
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\helpref{wxEvtHandler}{wxevthandler}\\
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/msgdlg.h>
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\wxheading{See also}
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\helpref{wxMessageDialog overview}{wxmessagedialogoverview}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxMessageDialog::wxMessageDialog}\label{wxmessagedialogctor}
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\func{}{wxMessageDialog}{\param{wxWindow* }{parent}, \param{const wxString\& }{message},\rtfsp
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\param{const wxString\& }{caption = "Message box"}, \param{long }{style = wxOK \pipe wxCANCEL},\rtfsp
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\param{const wxPoint\& }{pos = wxDefaultPosition}}
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Constructor. Use \helpref{wxMessageDialog::ShowModal}{wxmessagedialogshowmodal} to show the dialog.
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\wxheading{Parameters}
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\docparam{parent}{Parent window.}
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\docparam{message}{Message to show on the dialog.}
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\docparam{caption}{The dialog caption.}
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\docparam{style}{A dialog style (bitlist) containing flags chosen from the following:
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\twocolwidtha{5cm}
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\begin{twocollist}
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\twocolitem{{\bf wxOK}}{Show an OK button.}
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\twocolitem{{\bf wxCANCEL}}{Show a Cancel button.}
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\twocolitem{{\bf wxYES\_NO}}{Show Yes and No buttons.}
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\twocolitem{{\bf wxYES\_DEFAULT}}{Used with {\bf wxYES\_NO}, makes {\bf Yes} button the default - which is the default behaviour.}
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\twocolitem{{\bf wxNO\_DEFAULT}}{Used with {\bf wxYES\_NO}, makes {\bf No} button the default.}
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\twocolitem{{\bf wxICON\_EXCLAMATION}}{Shows an exclamation mark icon.}
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\twocolitem{{\bf wxICON\_HAND}}{Shows an error icon.}
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\twocolitem{{\bf wxICON\_ERROR}}{Shows an error icon - the same as wxICON\_HAND.}
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\twocolitem{{\bf wxICON\_QUESTION}}{Shows a question mark icon.}
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\twocolitem{{\bf wxICON\_INFORMATION}}{Shows an information (i) icon.}
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\twocolitem{{\bf wxSTAY\_ON\_TOP}}{The message box stays on top of all other window, even those of the other applications (Windows only).}
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\end{twocollist}
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}
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\docparam{pos}{Dialog position. Not Windows.}
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\membersection{wxMessageDialog::\destruct{wxMessageDialog}}\label{wxmessagedialogdtor}
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\func{}{\destruct{wxMessageDialog}}{\void}
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Destructor.
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\membersection{wxMessageDialog::ShowModal}\label{wxmessagedialogshowmodal}
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\func{int}{ShowModal}{\void}
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Shows the dialog, returning one of wxID\_OK, wxID\_CANCEL, wxID\_YES, wxID\_NO.
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\membersection{wxMessageDialog::SetYesNoLabels}\label{wxmessagedialogsetyesnolabels}
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\func{bool}{SetYesNoLabels}{\param{const wxString&}{yes},\param{const wxString&}{no}}
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Overrides the default labels of the Yes and No buttons.
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Notice that this function is not currently available on all platforms, so it
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may return \false to indicate that the labels couldn't be changed. If it
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returns \true (currently only under wxMac), the labels were set successfully.
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Typically, if the function was used successfully, the main dialog message may
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need to be changed, e.g.:
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\begin{verbatim}
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    wxMessageDialog dlg(...);
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    if ( dlg.SetYesNoLabels(_("&Quit"), _("&Don't quit")) )
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        dlg.SetMessage(_("What do you want to do?"));
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    else // buttons have standard "Yes"/"No" values, so rephrase the question
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        dlg.SetMessage(_("Do you really want to quit?"));
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\end{verbatim}
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\membersection{wxMessageDialog::SetYesNoCancelLabels}\label{wxmessagedialogsetyesnocancellabels}
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\func{bool}{SetYesNoCancelLabels}{\param{const wxString&}{yes},\param{const wxString&}{no},\param{const wxString&}{cancel}}
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Overrides the default labels of the Yes, No and Cancel buttons.
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Please see the remarks in 
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\helpref{SetYesNoLabels}{wxmessagedialogsetyesnolabels} documentation.
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\membersection{wxMessageDialog::SetOKLabel}\label{wxmessagedialogsetyesoklabel}
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\func{bool}{SetOKLabel}{\param{const wxString&}{ok}}
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Overrides the default label of the OK button.
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Please see the remarks in 
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\helpref{SetYesNoLabels}{wxmessagedialogsetyesnolabels} documentation.
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\membersection{wxMessageDialog::SetOKCancelLabels}\label{wxmessagedialogsetokcancellabels}
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\func{bool}{SetOKCancelLabels}{\param{const wxString&}{ok},\param{const wxString&}{cancel}}
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Overrides the default labels of the OK and Cancel buttons.
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Please see the remarks in 
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\helpref{SetYesNoLabels}{wxmessagedialogsetyesnolabels} documentation.
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\membersection{wxMessageDialog::SetMessage}\label{wxmessagedialogsetmessage}
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\func{void}{SetMessage}{\param{const wxString&}{msg}}
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Sets the message shown by the dialog.
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\membersection{wxMessageDialog::SetExtendedMessage}\label{wxmessagedialogsetextendedmessage}
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\func{void}{SetExtendedMessage}{\param{const wxString&}{exMsg}}
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Sets the extended message for the dialog: this message is usually an extension
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of the short message specified in the constructor or set with 
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\helpref{SetMessage}{wxmessagedialogsetmessage}. If it is set, the main message
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appears highlighted -- if supported -- and this message appears beneath it in
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normal font. On the platforms which don't support extended messages, it is
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simply appended to the normal message with a new line separating them.
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