git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9183 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			302 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			302 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/hash.h
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// Purpose:     wxHashTable class
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// Author:      Julian Smart
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// Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH()
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c)
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_HASH_H__
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#define _WX_HASH_H__
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#ifdef __GNUG__
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#pragma interface "hash.h"
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#endif
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#include "wx/list.h"
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#include "wx/dynarray.h"
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// the default size of the hash
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#define wxHASH_SIZE_DEFAULT     (1000)
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/*
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 * A hash table is an array of user-definable size with lists
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 * of data items hanging off the array positions.  Usually there'll
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 * be a hit, so no search is required; otherwise we'll have to run down
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 * the list to find the desired item.
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*/
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// ----------------------------------------------------------------------------
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// this is the base class for object hashes: hash tables which contain
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// pointers to objects
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxHashTableBase : public wxObject
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{
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public:
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    wxHashTableBase();
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    void Create(wxKeyType keyType = wxKEY_INTEGER,
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                size_t size = wxHASH_SIZE_DEFAULT);
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    void Destroy();
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    size_t GetSize() const { return m_hashSize; }
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    size_t GetCount() const { return m_count; }
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    void DeleteContents(bool flag);
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protected:
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    // find the node for (key, value)
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    wxNodeBase *GetNode(long key, long value) const;
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    // the array of lists in which we store the values for given key hash
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    wxListBase **m_hashTable;
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    // the size of m_lists array
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    size_t m_hashSize;
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    // the type of indexing we use
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    wxKeyType m_keyType;
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    // the total number of elements in the hash
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    size_t m_count;
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    // should we delete our data?
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    bool m_deleteContents;
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private:
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    // no copy ctor/assignment operator (yet)
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    DECLARE_NO_COPY_CLASS(wxHashTableBase);
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};
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// ----------------------------------------------------------------------------
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// a hash table which stores longs
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxHashTableLong : public wxObject
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{
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public:
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    wxHashTableLong(size_t size = wxHASH_SIZE_DEFAULT) { Init(size); }
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    virtual ~wxHashTableLong();
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    void Create(size_t size = wxHASH_SIZE_DEFAULT);
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    void Destroy();
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    size_t GetSize() const { return m_hashSize; }
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    size_t GetCount() const { return m_count; }
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    void Put(long key, long value);
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    long Get(long key) const;
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    long Delete(long key);
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protected:
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    void Init(size_t size);
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private:
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    wxArrayLong **m_values,
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                **m_keys;
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    // the size of array above
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    size_t m_hashSize;
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    // the total number of elements in the hash
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    size_t m_count;
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    // not implemented yet
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    DECLARE_NO_COPY_CLASS(wxHashTableLong);
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};
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// ----------------------------------------------------------------------------
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// wxStringHashTable: a hash table which indexes strings with longs
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxStringHashTable : public wxObject
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{
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public:
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    wxStringHashTable(size_t sizeTable = wxHASH_SIZE_DEFAULT);
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    virtual ~wxStringHashTable();
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    // add a string associated with this key to the table
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    void Put(long key, const wxString& value);
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    // get the string from the key: if not found, an empty string is returned
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    // and the wasFound is set to FALSE if not NULL
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    wxString Get(long key, bool *wasFound = NULL) const;
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    // clean up
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    void Destroy();
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private:
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    wxArrayLong **m_keys;
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    wxArrayString **m_values;
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    // the size of array above
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    size_t m_hashSize;
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    DECLARE_NO_COPY_CLASS(wxStringHashTable);
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};
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// ----------------------------------------------------------------------------
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// for compatibility only
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxHashTable : public wxObject
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{
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public:
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    int n;
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    int current_position;
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    wxNode *current_node;
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    unsigned int key_type;
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    wxList **hash_table;
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    wxHashTable(int the_key_type = wxKEY_INTEGER,
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                int size = wxHASH_SIZE_DEFAULT);
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    ~wxHashTable();
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    // copy ctor and assignment operator
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    wxHashTable(const wxHashTable& table) { DoCopy(table); }
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    wxHashTable& operator=(const wxHashTable& table)
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        { Clear(); DoCopy(table); return *this; }
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    void DoCopy(const wxHashTable& table);
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    void Destroy();
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    bool Create(int the_key_type = wxKEY_INTEGER,
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                int size = wxHASH_SIZE_DEFAULT);
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    // Note that there are 2 forms of Put, Get.
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    // With a key and a value, the *value* will be checked
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    // when a collision is detected. Otherwise, if there are
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    // 2 items with a different value but the same key,
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    // we'll retrieve the WRONG ONE. So where possible,
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    // supply the required value along with the key.
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    // In fact, the value-only versions make a key, and still store
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    // the value. The use of an explicit key might be required
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    // e.g. when combining several values into one key.
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    // When doing that, it's highly likely we'll get a collision,
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    // e.g. 1 + 2 = 3, 2 + 1 = 3.
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    // key and value are NOT necessarily the same
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    void Put(long key, long value, wxObject *object);
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    void Put(long key, const wxChar *value, wxObject *object);
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    // key and value are the same
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    void Put(long value, wxObject *object);
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    void Put(const wxChar *value, wxObject *object);
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    // key and value not the same
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    wxObject *Get(long key, long value) const;
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    wxObject *Get(long key, const wxChar *value) const;
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    // key and value are the same
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    wxObject *Get(long value) const;
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    wxObject *Get(const wxChar *value) const;
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    // Deletes entry and returns data if found
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    wxObject *Delete(long key);
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    wxObject *Delete(const wxChar *key);
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    wxObject *Delete(long key, int value);
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    wxObject *Delete(long key, const wxChar *value);
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    // Construct your own integer key from a string, e.g. in case
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    // you need to combine it with something
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    long MakeKey(const wxChar *string) const;
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    // Way of iterating through whole hash table (e.g. to delete everything)
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    // Not necessary, of course, if you're only storing pointers to
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    // objects maintained separately
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    void BeginFind();
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    wxNode *Next();
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    void DeleteContents(bool flag);
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    void Clear();
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    // Returns number of nodes
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    size_t GetCount() const { return m_count; }
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private:
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    size_t m_count;             // number of elements in the hashtable
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    bool m_deleteContents;
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    DECLARE_DYNAMIC_CLASS(wxHashTable)
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};
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// defines a new type safe hash table which stores the elements of type eltype
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// in lists of class listclass
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#define _WX_DECLARE_HASH(eltype, listclass, hashclass, classexp)               \
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    classexp hashclass : public wxHashTableBase                                \
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    {                                                                          \
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    public:                                                                    \
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        hashclass(wxKeyType keyType = wxKEY_INTEGER,                           \
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                  size_t size = wxHASH_SIZE_DEFAULT)                           \
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            { Create(keyType, size); }                                         \
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                                                                               \
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        ~hashclass() { Destroy(); }                                            \
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                                                                               \
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        void Put(long key, long val, eltype *data) { DoPut(key, val, data); }  \
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        void Put(long key, eltype *data) { DoPut(key, key, data); }            \
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                                                                               \
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        eltype *Get(long key, long value) const                                \
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        {                                                                      \
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            wxNodeBase *node = GetNode(key, value);                            \
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            return node ? ((listclass::Node *)node)->GetData() : (eltype *)0;  \
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        }                                                                      \
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        eltype *Get(long key) const { return Get(key, key); }                  \
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                                                                               \
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        eltype *Delete(long key, long value)                                   \
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        {                                                                      \
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            eltype *data;                                                      \
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                                                                               \
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            wxNodeBase *node = GetNode(key, value);                            \
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            if ( node )                                                        \
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            {                                                                  \
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                data = ((listclass::Node *)node)->GetData();                   \
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                                                                               \
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                delete node;                                                   \
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                m_count--;                                                     \
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            }                                                                  \
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            else                                                               \
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            {                                                                  \
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                data = (eltype *)0;                                            \
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            }                                                                  \
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                                                                               \
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            return data;                                                       \
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        }                                                                      \
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        eltype *Delete(long key) { return Delete(key, key); }                  \
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                                                                               \
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    protected:                                                                 \
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        void DoPut(long key, long value, eltype *data)                         \
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        {                                                                      \
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            size_t slot = (size_t)abs((int)(key % (long)m_hashSize));          \
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                                                                               \
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            if ( !m_hashTable[slot] )                                          \
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            {                                                                  \
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                m_hashTable[slot] = new listclass(m_keyType);                  \
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                if ( m_deleteContents )                                        \
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                    m_hashTable[slot]->DeleteContents(TRUE);                   \
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            }                                                                  \
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                                                                               \
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            ((listclass *)m_hashTable[slot])->Append(value, data);             \
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            m_count++;                                                         \
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        }                                                                      \
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    }
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// this macro is to be used in the user code
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#define WX_DECLARE_HASH(el, list, hash) \
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    _WX_DECLARE_HASH(el, list, hash, class)
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// and this one does exactly the same thing but should be used inside the
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// library
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#define WX_DECLARE_EXPORTED_HASH(el, list, hash)  \
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    _WX_DECLARE_HASH(el, list, hash, class WXDLLEXPORT)
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#endif
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    // _WX_HASH_H__
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