Files
wxWidgets/include/wx/univ/textctrl.h
Vadim Zeitlin 24f54e45dc Add wxNOEXCEPT to all wxTextCtrl dtors.
Fix compilation with some compilers after r72978 which added wxNOEXCEPT to
wxTextCtrlBase dtor and wxTextCtrl dtor in wxMSW but not in all the other
ports.

See #14826.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72984 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-11-19 11:53:49 +00:00

534 lines
19 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/univ/textctrl.h
// Purpose: wxTextCtrl class
// Author: Vadim Zeitlin
// Modified by:
// Created: 15.09.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_TEXTCTRL_H_
#define _WX_UNIV_TEXTCTRL_H_
class WXDLLIMPEXP_FWD_CORE wxCaret;
class WXDLLIMPEXP_FWD_CORE wxTextCtrlCommandProcessor;
#include "wx/scrolwin.h" // for wxScrollHelper
#include "wx/univ/inphand.h"
// ----------------------------------------------------------------------------
// wxTextCtrl actions
// ----------------------------------------------------------------------------
// cursor movement and also selection and delete operations
#define wxACTION_TEXT_GOTO wxT("goto") // to pos in numArg
#define wxACTION_TEXT_FIRST wxT("first") // go to pos 0
#define wxACTION_TEXT_LAST wxT("last") // go to last pos
#define wxACTION_TEXT_HOME wxT("home")
#define wxACTION_TEXT_END wxT("end")
#define wxACTION_TEXT_LEFT wxT("left")
#define wxACTION_TEXT_RIGHT wxT("right")
#define wxACTION_TEXT_UP wxT("up")
#define wxACTION_TEXT_DOWN wxT("down")
#define wxACTION_TEXT_WORD_LEFT wxT("wordleft")
#define wxACTION_TEXT_WORD_RIGHT wxT("wordright")
#define wxACTION_TEXT_PAGE_UP wxT("pageup")
#define wxACTION_TEXT_PAGE_DOWN wxT("pagedown")
// clipboard operations
#define wxACTION_TEXT_COPY wxT("copy")
#define wxACTION_TEXT_CUT wxT("cut")
#define wxACTION_TEXT_PASTE wxT("paste")
// insert text at the cursor position: the text is in strArg of PerformAction
#define wxACTION_TEXT_INSERT wxT("insert")
// if the action starts with either of these prefixes and the rest of the
// string is one of the movement commands, it means to select/delete text from
// the current cursor position to the new one
#define wxACTION_TEXT_PREFIX_SEL wxT("sel")
#define wxACTION_TEXT_PREFIX_DEL wxT("del")
// mouse selection
#define wxACTION_TEXT_ANCHOR_SEL wxT("anchorsel")
#define wxACTION_TEXT_EXTEND_SEL wxT("extendsel")
#define wxACTION_TEXT_SEL_WORD wxT("wordsel")
#define wxACTION_TEXT_SEL_LINE wxT("linesel")
// undo or redo
#define wxACTION_TEXT_UNDO wxT("undo")
#define wxACTION_TEXT_REDO wxT("redo")
// ----------------------------------------------------------------------------
// wxTextCtrl
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxTextCtrl : public wxTextCtrlBase,
public wxScrollHelper
{
public:
// creation
// --------
wxTextCtrl() : wxScrollHelper(this) { Init(); }
wxTextCtrl(wxWindow *parent,
wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
: wxScrollHelper(this)
{
Init();
Create(parent, id, value, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr);
virtual ~wxTextCtrl() wxNOEXCEPT;
// implement base class pure virtuals
// ----------------------------------
virtual int GetLineLength(wxTextCoord lineNo) const;
virtual wxString GetLineText(wxTextCoord lineNo) const;
virtual int GetNumberOfLines() const;
virtual bool IsModified() const;
virtual bool IsEditable() const;
// If the return values from and to are the same, there is no selection.
virtual void GetSelection(wxTextPos* from, wxTextPos* to) const;
// operations
// ----------
// editing
virtual void Clear();
virtual void Replace(wxTextPos from, wxTextPos to, const wxString& value);
virtual void Remove(wxTextPos from, wxTextPos to);
// sets/clears the dirty flag
virtual void MarkDirty();
virtual void DiscardEdits();
// writing text inserts it at the current position, appending always
// inserts it at the end
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
// translate between the position (which is just an index in the text ctrl
// considering all its contents as a single strings) and (x, y) coordinates
// which represent (logical, i.e. unwrapped) column and line.
virtual wxTextPos XYToPosition(wxTextCoord x, wxTextCoord y) const;
virtual bool PositionToXY(wxTextPos pos,
wxTextCoord *x, wxTextCoord *y) const;
// wxUniv-specific: find a screen position (in client coordinates) of the
// given text position or of the caret
bool PositionToLogicalXY(wxTextPos pos, wxCoord *x, wxCoord *y) const;
bool PositionToDeviceXY(wxTextPos pos, wxCoord *x, wxCoord *y) const;
wxPoint GetCaretPosition() const;
virtual void ShowPosition(wxTextPos pos);
// Clipboard operations
virtual void Copy();
virtual void Cut();
virtual void Paste();
// Undo/redo
virtual void Undo();
virtual void Redo();
virtual bool CanUndo() const;
virtual bool CanRedo() const;
// Insertion point
virtual void SetInsertionPoint(wxTextPos pos);
virtual void SetInsertionPointEnd();
virtual wxTextPos GetInsertionPoint() const;
virtual wxTextPos GetLastPosition() const;
virtual void SetSelection(wxTextPos from, wxTextPos to);
virtual void SetEditable(bool editable);
// wxUniv-specific methods
// -----------------------
// caret stuff
virtual void ShowCaret(bool show = true);
void HideCaret() { ShowCaret(false); }
void CreateCaret(); // for the current font size
// helpers for cursor movement
wxTextPos GetWordStart() const;
wxTextPos GetWordEnd() const;
// selection helpers
bool HasSelection() const
{ return m_selStart != -1 && m_selEnd > m_selStart; }
void ClearSelection();
void RemoveSelection();
wxString GetSelectionText() const;
virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const;
virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
wxTextCoord *col,
wxTextCoord *row) const;
// find the character at this position in the given line, return value as
// for HitTest()
//
// NB: x is the logical coord (client and unscrolled)
wxTextCtrlHitTestResult HitTestLine(const wxString& line,
wxCoord x,
wxTextCoord *colOut) const;
// bring the given position into view
void ShowHorzPosition(wxCoord pos);
// scroll the window horizontally so that the first character shown is in
// position pos
void ScrollText(wxTextCoord col);
// adjust the DC for horz text control scrolling too
virtual void DoPrepareDC(wxDC& dc);
// implementation only from now on
// -------------------------------
// override this to take into account our scrollbar-less scrolling
virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;
// perform an action
virtual bool PerformAction(const wxControlAction& action,
long numArg = -1,
const wxString& strArg = wxEmptyString);
static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
{
return GetStdInputHandler(handlerDef);
}
// override these methods to handle the caret
virtual bool SetFont(const wxFont &font);
virtual bool Enable(bool enable = true);
// more readable flag testing methods
bool IsPassword() const { return HasFlag(wxTE_PASSWORD); }
bool WrapLines() const { return m_wrapLines; }
// only for wxStdTextCtrlInputHandler
void RefreshSelection();
// override wxScrollHelper method to prevent (auto)scrolling beyond the end
// of line
virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
// idle processing
virtual void OnInternalIdle();
protected:
// ensure we have correct default border
virtual wxBorder GetDefaultBorder() const { return wxBORDER_SUNKEN; }
// override base class methods
virtual void DoDrawBorder(wxDC& dc, const wxRect& rect);
virtual void DoDraw(wxControlRenderer *renderer);
// calc the size from the text extent
virtual wxSize DoGetBestClientSize() const;
// implements Set/ChangeValue()
virtual void DoSetValue(const wxString& value, int flags = 0);
virtual wxString DoGetValue() const;
// common part of all ctors
void Init();
// drawing
// -------
// draw the text in the given rectangle
void DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate);
// draw the line wrap marks in this rect
void DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate);
// line/row geometry calculations
// ------------------------------
// get the extent (width) of the text
wxCoord GetTextWidth(const wxString& text) const;
// get the logical text width (accounting for scrolling)
wxCoord GetTotalWidth() const;
// get total number of rows (different from number of lines if the lines
// can be wrapped)
wxTextCoord GetRowCount() const;
// find the number of rows in this line (only if WrapLines())
wxTextCoord GetRowsPerLine(wxTextCoord line) const;
// get the starting row of the given line
wxTextCoord GetFirstRowOfLine(wxTextCoord line) const;
// get the row following this line
wxTextCoord GetRowAfterLine(wxTextCoord line) const;
// refresh functions
// -----------------
// the text area is the part of the window in which the text can be
// displayed, i.e. part of it inside the margins and the real text area is
// the area in which the text *is* currently displayed: for example, in the
// multiline control case the text area can have extra space at the bottom
// which is not tall enough for another line and which is then not included
// into the real text area
wxRect GetRealTextArea() const;
// refresh the text in the given (in logical coords) rect
void RefreshTextRect(const wxRect& rect, bool textOnly = true);
// refresh the line wrap marks for the given range of lines (inclusive)
void RefreshLineWrapMarks(wxTextCoord rowFirst, wxTextCoord rowLast);
// refresh the text in the given range (in logical coords) of this line, if
// width is 0, refresh to the end of line
void RefreshPixelRange(wxTextCoord line, wxCoord start, wxCoord width);
// refresh the text in the given range (in text coords) in this line
void RefreshColRange(wxTextCoord line, wxTextPos start, size_t count);
// refresh the text from in the given line range (inclusive)
void RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast);
// refresh the text in the given range which can span multiple lines
// (this method accepts arguments in any order)
void RefreshTextRange(wxTextPos start, wxTextPos end);
// get the text to show: either the text itself or the text replaced with
// starts for wxTE_PASSWORD control
wxString GetTextToShow(const wxString& text) const;
// find the row in this line where the given position (counted from the
// start of line) is
wxTextCoord GetRowInLine(wxTextCoord line,
wxTextCoord col,
wxTextCoord *colRowStart = NULL) const;
// find the number of characters of a line before it wraps
// (and optionally also the real width of the line)
size_t GetPartOfWrappedLine(const wxChar* text,
wxCoord *widthReal = NULL) const;
// get the start and end of the selection for this line: if the line is
// outside the selection, both will be -1 and false will be returned
bool GetSelectedPartOfLine(wxTextCoord line,
wxTextPos *start, wxTextPos *end) const;
// update the text rect: the zone inside our client rect (its coords are
// client coords) which contains the text
void UpdateTextRect();
// calculate the last visible position
void UpdateLastVisible();
// move caret to the given position unconditionally
// (SetInsertionPoint() does nothing if the position didn't change)
void DoSetInsertionPoint(wxTextPos pos);
// move caret to the new position without updating the display (for
// internal use only)
void MoveInsertionPoint(wxTextPos pos);
// set the caret to its initial (default) position
void InitInsertionPoint();
// get the width of the longest line in pixels
wxCoord GetMaxWidth() const;
// force recalculation of the max line width
void RecalcMaxWidth();
// update the max width after the given line was modified
void UpdateMaxWidth(wxTextCoord line);
// hit testing
// -----------
// HitTest2() is more efficient than 2 consecutive HitTest()s with the same
// line (i.e. y) and it also returns the offset of the starting position in
// pixels
//
// as the last hack, this function accepts either logical or device (by
// default) coords depending on devCoords flag
wxTextCtrlHitTestResult HitTest2(wxCoord y,
wxCoord x1,
wxCoord x2,
wxTextCoord *row,
wxTextCoord *colStart,
wxTextCoord *colEnd,
wxTextCoord *colRowStart,
bool devCoords = true) const;
// HitTest() version which takes the logical text coordinates and not the
// device ones
wxTextCtrlHitTestResult HitTestLogical(const wxPoint& pos,
wxTextCoord *col,
wxTextCoord *row) const;
// get the line and the row in this line corresponding to the given row,
// return true if ok and false if row is out of range
//
// NB: this function can only be called for controls which wrap lines
bool GetLineAndRow(wxTextCoord row,
wxTextCoord *line,
wxTextCoord *rowInLine) const;
// get the height of one line (the same for all lines)
wxCoord GetLineHeight() const
{
// this one should be already precalculated
wxASSERT_MSG( m_heightLine != -1, wxT("should have line height") );
return m_heightLine;
}
// get the average char width
wxCoord GetAverageWidth() const { return m_widthAvg; }
// recalc the line height and char width (to call when the font changes)
void RecalcFontMetrics();
// vertical scrolling helpers
// --------------------------
// all these functions are for multi line controls only
// get the number of visible lines
size_t GetLinesPerPage() const;
// return the position above the cursor or INVALID_POS_VALUE
wxTextPos GetPositionAbove();
// return the position below the cursor or INVALID_POS_VALUE
wxTextPos GetPositionBelow();
// event handlers
// --------------
void OnChar(wxKeyEvent& event);
void OnSize(wxSizeEvent& event);
// return the struct containing control-type dependent data
struct wxTextSingleLineData& SData() { return *m_data.sdata; }
struct wxTextMultiLineData& MData() { return *m_data.mdata; }
struct wxTextWrappedData& WData() { return *m_data.wdata; }
const wxTextSingleLineData& SData() const { return *m_data.sdata; }
const wxTextMultiLineData& MData() const { return *m_data.mdata; }
const wxTextWrappedData& WData() const { return *m_data.wdata; }
// clipboard operations (unlike the versions without Do prefix, they have a
// return code)
bool DoCut();
bool DoPaste();
private:
// all these methods are for multiline text controls only
// update the scrollbars (only called from OnIdle)
void UpdateScrollbars();
// get read only access to the lines of multiline control
inline const wxArrayString& GetLines() const;
inline size_t GetLineCount() const;
// replace a line (returns true if the number of rows in thel ine changed)
bool ReplaceLine(wxTextCoord line, const wxString& text);
// remove a line
void RemoveLine(wxTextCoord line);
// insert a line at this position
void InsertLine(wxTextCoord line, const wxString& text);
// calculate geometry of this line
void LayoutLine(wxTextCoord line, class wxWrappedLineData& lineData) const;
// calculate geometry of all lines until the given one
void LayoutLines(wxTextCoord lineLast) const;
// the initially specified control size
wxSize m_sizeInitial;
// the global control text
wxString m_value;
// current position
wxTextPos m_curPos;
wxTextCoord m_curCol,
m_curRow;
// last position (only used by GetLastPosition())
wxTextPos m_posLast;
// selection
wxTextPos m_selAnchor,
m_selStart,
m_selEnd;
// flags
bool m_isModified:1,
m_isEditable:1,
m_hasCaret:1,
m_wrapLines:1; // can't be changed after creation
// the rectangle (in client coordinates) to draw text inside
wxRect m_rectText;
// the height of one line (cached value of GetCharHeight)
wxCoord m_heightLine;
// and the average char width (cached value of GetCharWidth)
wxCoord m_widthAvg;
// we have some data which depends on the kind of control (single or multi
// line)
union
{
wxTextSingleLineData *sdata;
wxTextMultiLineData *mdata;
wxTextWrappedData *wdata;
void *data;
} m_data;
// the object to which we delegate our undo/redo implementation
wxTextCtrlCommandProcessor *m_cmdProcessor;
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxTextCtrl)
friend class wxWrappedLineData;
};
#endif // _WX_UNIV_TEXTCTRL_H_