to determine the rect to clear. Also added CocoaUnapplyTransformations() to bring the coordinate system back into Cocoa coordinates for those cases such as Clear() where it makes more sense. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31440 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			40 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/cocoa/dcmemory.h
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// Purpose:     wxMemoryDC class
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// Author:      David Elliott
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// Modified by:
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// Created:     2003/03/16
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// RCS-ID:      $Id$
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// Copyright:   (c) 2003 David Elliott
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_DCMEMORY_H__
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#define __WX_COCOA_DCMEMORY_H__
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#include "wx/dc.h"
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class WXDLLEXPORT wxMemoryDC: public wxDC
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{
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    DECLARE_DYNAMIC_CLASS(wxMemoryDC)
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public:
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    wxMemoryDC(void);
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    wxMemoryDC( wxDC *dc ); // Create compatible DC
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    ~wxMemoryDC(void);
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    virtual void SelectObject(const wxBitmap& bitmap);
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    virtual void DoGetSize(int *width, int *height) const;
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protected:
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    wxBitmap m_selectedBitmap;
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    WX_NSImage m_cocoaNSImage;
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// DC stack
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    virtual bool CocoaLockFocus();
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    virtual bool CocoaUnlockFocus();
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    virtual bool CocoaGetBounds(void *rectData);
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// Blitting
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    virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
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        wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
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        int logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask);
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};
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#endif // __WX_COCOA_DCMEMORY_H__
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