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wxWidgets/src/html/helpfrm.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/html/helpfrm.cpp
// Purpose: wxHtmlHelpFrame
// Notes: Based on htmlhelp.cpp, implementing a monolithic
// HTML Help controller class, by Vaclav Slavik
// Author: Harm van der Heijden and Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) Harm van der Heijden and Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h"
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_WXHTML_HELP
#ifndef WXPRECOMP
#include "wx/object.h"
#include "wx/dynarray.h"
#include "wx/intl.h"
#include "wx/log.h"
#if wxUSE_STREAMS
#include "wx/stream.h"
#endif
#include "wx/sizer.h"
#include "wx/bmpbuttn.h"
#include "wx/statbox.h"
#include "wx/radiobox.h"
#include "wx/menu.h"
#include "wx/settings.h"
#include "wx/msgdlg.h"
#endif // WXPRECOMP
#include "wx/html/helpfrm.h"
#include "wx/html/helpctrl.h"
#include "wx/textctrl.h"
#include "wx/notebook.h"
#include "wx/imaglist.h"
#include "wx/treectrl.h"
#include "wx/tokenzr.h"
#include "wx/wfstream.h"
#include "wx/html/htmlwin.h"
#include "wx/busyinfo.h"
#include "wx/progdlg.h"
#include "wx/toolbar.h"
#include "wx/fontenum.h"
#include "wx/filedlg.h"
#include "wx/artprov.h"
#include "wx/spinctrl.h"
#include "wx/choicdlg.h"
IMPLEMENT_DYNAMIC_CLASS(wxHtmlHelpFrame, wxFrame)
BEGIN_EVENT_TABLE(wxHtmlHelpFrame, wxFrame)
EVT_ACTIVATE(wxHtmlHelpFrame::OnActivate)
EVT_CLOSE(wxHtmlHelpFrame::OnCloseWindow)
#ifdef __WXMAC__
EVT_MENU(wxID_CLOSE, wxHtmlHelpFrame::OnClose)
EVT_MENU(wxID_ABOUT, wxHtmlHelpFrame::OnAbout)
EVT_MENU(wxID_HELP_CONTENTS, wxHtmlHelpFrame::OnAbout)
#endif
END_EVENT_TABLE()
wxHtmlHelpFrame::wxHtmlHelpFrame(wxWindow* parent, wxWindowID id, const wxString& title,
int style, wxHtmlHelpData* data)
{
Init(data);
Create(parent, id, title, style);
}
void wxHtmlHelpFrame::Init(wxHtmlHelpData* data)
{
// Simply pass the pointer on to the help window
m_Data = data;
m_HtmlHelpWin = NULL;
m_helpController = (wxHtmlHelpController*) NULL;
}
// Create: builds the GUI components.
bool wxHtmlHelpFrame::Create(wxWindow* parent, wxWindowID id,
const wxString& WXUNUSED(title), int style)
{
m_HtmlHelpWin = new wxHtmlHelpWindow(m_Data);
wxFrame::Create(parent, id, _("Help"),
wxPoint(m_HtmlHelpWin->GetCfgData().x, m_HtmlHelpWin->GetCfgData().y),
wxSize(m_HtmlHelpWin->GetCfgData().w, m_HtmlHelpWin->GetCfgData().h),
wxDEFAULT_FRAME_STYLE, wxT("wxHtmlHelp"));
#if wxUSE_STATUSBAR
CreateStatusBar();
#endif
m_HtmlHelpWin->Create(this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
wxTAB_TRAVERSAL|wxNO_BORDER, style);
GetPosition(& (m_HtmlHelpWin->GetCfgData().x), & (m_HtmlHelpWin->GetCfgData()).y);
SetIcon(wxArtProvider::GetIcon(wxART_HELP, wxART_HELP_BROWSER));
// On the Mac, each modeless frame must have a menubar.
// TODO: add more menu items, and perhaps add a style to show
// the menubar: compulsory on the Mac, optional elsewhere.
#ifdef __WXMAC__
wxMenuBar* menuBar = new wxMenuBar;
wxMenu* fileMenu = new wxMenu;
fileMenu->Append(wxID_HTML_OPENFILE, _("&Open..."));
fileMenu->AppendSeparator();
fileMenu->Append(wxID_CLOSE, _("&Close"));
wxMenu* helpMenu = new wxMenu;
helpMenu->Append(wxID_ABOUT, _("&About..."));
// Ensures we don't get an empty help menu
helpMenu->Append(wxID_HELP_CONTENTS, _("&About..."));
menuBar->Append(fileMenu,_("&File"));
menuBar->Append(helpMenu,_("&Help"));
SetMenuBar(menuBar);
#endif
m_HtmlHelpWin->GetHtmlWindow()->SetRelatedFrame(this, m_TitleFormat);
#if wxUSE_STATUSBAR
m_HtmlHelpWin->GetHtmlWindow()->SetRelatedStatusBar(0);
#endif
return true;
}
wxHtmlHelpFrame::~wxHtmlHelpFrame()
{
}
void wxHtmlHelpFrame::SetTitleFormat(const wxString& format)
{
if (GetHelpWindow() && GetHelpWindow()->GetHtmlWindow())
GetHelpWindow()->GetHtmlWindow()->SetRelatedFrame(this, format);
m_TitleFormat = format;
}
/*
EVENT HANDLING :
*/
void wxHtmlHelpFrame::OnActivate(wxActivateEvent& event)
{
// This saves one mouse click when using the
// wxHTML for context sensitive help systems
#ifndef __WXGTK__
// NB: wxActivateEvent is a bit broken in wxGTK
// and is sometimes sent when it should not be
if (event.GetActive() && m_HtmlHelpWin)
m_HtmlHelpWin->GetHtmlWindow()->SetFocus();
#endif
event.Skip();
}
void wxHtmlHelpFrame::OnCloseWindow(wxCloseEvent& evt)
{
if (!IsIconized())
{
GetSize(& (m_HtmlHelpWin->GetCfgData().w), &(m_HtmlHelpWin->GetCfgData().h));
GetPosition(& (m_HtmlHelpWin->GetCfgData().x), & (m_HtmlHelpWin->GetCfgData().y));
}
#ifdef __WXGTK__
if (IsGrabbed())
{
RemoveGrab();
}
#endif
if (m_HtmlHelpWin->GetSplitterWindow() && m_HtmlHelpWin->GetCfgData().navig_on)
m_HtmlHelpWin->GetCfgData().sashpos = m_HtmlHelpWin->GetSplitterWindow()->GetSashPosition();
if (m_helpController && m_helpController->IsKindOf(CLASSINFO(wxHtmlHelpController)))
{
((wxHtmlHelpController*) m_helpController)->OnCloseFrame(evt);
}
evt.Skip();
}
// Make the help controller's frame 'modal' if
// needed
void wxHtmlHelpFrame::AddGrabIfNeeded()
{
// So far, wxGTK only
#ifdef __WXGTK__
bool needGrab = false;
// Check if there are any modal windows present,
// in which case we need to add a grab.
for ( wxWindowList::iterator it = wxTopLevelWindows.begin();
it != wxTopLevelWindows.end();
++it )
{
wxWindow *win = *it;
wxDialog *dialog = wxDynamicCast(win, wxDialog);
if (dialog && dialog->IsModal())
needGrab = true;
}
if (needGrab)
AddGrab();
#endif // __WXGTK__
}
// For compatibility
void wxHtmlHelpFrame::UseConfig(wxConfigBase *config, const wxString& rootPath)
{
if (m_HtmlHelpWin)
m_HtmlHelpWin->UseConfig(config, rootPath);
}
#ifdef __WXMAC__
void wxHtmlHelpFrame::OnClose(wxCommandEvent& event)
{
Close(true);
}
void wxHtmlHelpFrame::OnAbout(wxCommandEvent& event)
{
wxMessageBox(wxT("wxWidgets HTML Help Viewer (c) 1998-2006, Vaclav Slavik et al"), wxT("HelpView"),
wxICON_INFORMATION|wxOK, this);
}
#endif
#endif // wxUSE_WXHTML_HELP