Fix typo in the description; correct "See also" section. Closes #16279. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76594 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			111 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        statbmp.h
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| // Purpose:     interface of wxStaticBitmap
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| // Author:      wxWidgets team
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| /**
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|     @class wxStaticBitmap
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| 
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|     A static bitmap control displays a bitmap. Native implementations on some
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|     platforms are only meant for display of the small icons in the dialog
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|     boxes. In particular, under Windows 9x the size of bitmap is limited
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|     to 64*64 pixels.
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| 
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|     If you want to display larger images portably, you may use generic
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|     implementation wxGenericStaticBitmap declared in \<wx/generic/statbmpg.h\>.
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| 
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|     Notice that for the best results, the size of the control should be the
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|     same as the size of the image displayed in it, as happens by default if
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|     it's not resized explicitly. Otherwise, behaviour depends on the
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|     platform: under MSW, the bitmap is drawn centred inside the control, while
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|     elsewhere it is drawn at the origin of the control.
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| 
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|     @library{wxcore}
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|     @category{ctrl}
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|     @appearance{staticbitmap}
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| 
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|     @see wxBitmap
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| */
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| class wxStaticBitmap : public wxControl
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| {
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| public:
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|     /**
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|       Default constructor
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|     */
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|     wxStaticBitmap();
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| 
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|     /**
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|         Constructor, creating and showing a static bitmap control.
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| 
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|         @param parent
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|             Parent window. Should not be @NULL.
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|         @param id
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|             Control identifier. A value of -1 denotes a default value.
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|         @param label
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|             Bitmap label.
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|         @param pos
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|             Window position.
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|         @param size
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|             Window size.
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|         @param style
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|             Window style. See wxStaticBitmap.
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|         @param name
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|             Window name.
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| 
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|         @see Create()
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|     */
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|     wxStaticBitmap(wxWindow* parent, wxWindowID id,
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|                    const wxBitmap& label,
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|                    const wxPoint& pos = wxDefaultPosition,
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|                    const wxSize& size = wxDefaultSize,
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|                    long style = 0,
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|                    const wxString& name = wxStaticBitmapNameStr);
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| 
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|     /**
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|         Creation function, for two-step construction. For details see wxStaticBitmap().
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|     */
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|     bool Create(wxWindow* parent, wxWindowID id, const wxBitmap& label,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize, long style = 0,
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|                 const wxString& name = wxStaticBitmapNameStr);
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| 
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|     /**
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|         Returns the bitmap currently used in the control.
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|         Notice that this method can be called even if SetIcon() had been used.
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| 
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|         @see SetBitmap()
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|     */
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|     virtual wxBitmap GetBitmap() const;
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| 
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|     /**
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|         Returns the icon currently used in the control.
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|         Notice that this method can only be called if SetIcon() had been used: an icon
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|         can't be retrieved from the control if a bitmap had been set
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|         (using wxStaticBitmap::SetBitmap).
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| 
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|         @see SetIcon()
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|     */
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|     virtual wxIcon GetIcon() const;
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| 
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|     /**
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|         Sets the bitmap label.
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| 
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|         @param label
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|             The new bitmap.
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| 
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|         @see GetBitmap()
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|     */
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|     virtual void SetBitmap(const wxBitmap& label);
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| 
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|     /**
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|         Sets the label to the given icon.
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| 
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|         @param label
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|             The new icon.
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|     */
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|     virtual void SetIcon(const wxIcon& label);
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| };
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| 
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