Currently this is implemented for wxOSX only. Closes #14322. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78274 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			4813 lines
		
	
	
		
			159 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			4813 lines
		
	
	
		
			159 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        event.h
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| // Purpose:     interface of wxEvtHandler, wxEventBlocker and many
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| //              wxEvent-derived classes
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| // Author:      wxWidgets team
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #if wxUSE_BASE
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| 
 | |
| /**
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|     The predefined constants for the number of times we propagate event
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|     upwards window child-parent chain.
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| */
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| enum wxEventPropagation
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| {
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|     /// don't propagate it at all
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|     wxEVENT_PROPAGATE_NONE = 0,
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| 
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|     /// propagate it until it is processed
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|     wxEVENT_PROPAGATE_MAX = INT_MAX
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| };
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| 
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| /**
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|     The different categories for a wxEvent; see wxEvent::GetEventCategory.
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| 
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|     @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
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| */
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| enum wxEventCategory
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| {
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|     /**
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|         This is the category for those events which are generated to update
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|         the appearance of the GUI but which (usually) do not comport data
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|         processing, i.e. which do not provide input or output data
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|         (e.g. size events, scroll events, etc).
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|         They are events NOT directly generated by the user's input devices.
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|     */
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|     wxEVT_CATEGORY_UI = 1,
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| 
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|     /**
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|         This category groups those events which are generated directly from the
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|         user through input devices like mouse and keyboard and usually result in
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|         data to be processed from the application
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|         (e.g. mouse clicks, key presses, etc).
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|     */
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|     wxEVT_CATEGORY_USER_INPUT = 2,
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| 
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|     /// This category is for wxSocketEvent
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|     wxEVT_CATEGORY_SOCKET = 4,
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| 
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|     /// This category is for wxTimerEvent
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|     wxEVT_CATEGORY_TIMER = 8,
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| 
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|     /**
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|         This category is for any event used to send notifications from the
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|         secondary threads to the main one or in general for notifications among
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|         different threads (which may or may not be user-generated).
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|         See e.g. wxThreadEvent.
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|     */
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|     wxEVT_CATEGORY_THREAD = 16,
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| 
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|     /**
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|         This mask is used in wxEventLoopBase::YieldFor to specify that all event
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|         categories should be processed.
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|     */
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|     wxEVT_CATEGORY_ALL =
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|         wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
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|         wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
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| };
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| 
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| /**
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|     @class wxEvent
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| 
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|     An event is a structure holding information about an event passed to a
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|     callback or member function.
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| 
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|     wxEvent used to be a multipurpose event object, and is an abstract base class
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|     for other event classes (see below).
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| 
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|     For more information about events, see the @ref overview_events overview.
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| 
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|     @beginWxPerlOnly
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|     In wxPerl custom event classes should be derived from
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|     @c Wx::PlEvent and @c Wx::PlCommandEvent.
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|     @endWxPerlOnly
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| 
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|     @library{wxbase}
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|     @category{events}
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| 
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|     @see wxCommandEvent, wxMouseEvent
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| */
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| class wxEvent : public wxObject
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| {
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| public:
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|     /**
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|         Constructor.
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| 
 | |
|         Notice that events are usually created by wxWidgets itself and creating
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|         e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
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|         will not usually affect it at all as native controls have no specific
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|         knowledge about wxWidgets events. However you may construct objects of
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|         specific types and pass them to wxEvtHandler::ProcessEvent() if you
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|         want to create your own custom control and want to process its events
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|         in the same manner as the standard ones.
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| 
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|         Also please notice that the order of parameters in this constructor is
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|         different from almost all the derived classes which specify the event
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|         type as the first argument.
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| 
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|         @param id
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|             The identifier of the object (window, timer, ...) which generated
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|             this event.
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|         @param eventType
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|             The unique type of event, e.g. @c wxEVT_PAINT, @c wxEVT_SIZE or
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|             @c wxEVT_BUTTON.
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|     */
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|     wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
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| 
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|     /**
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|         Returns a copy of the event.
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| 
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|         Any event that is posted to the wxWidgets event system for later action
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|         (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
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|         must implement this method.
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| 
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|         All wxWidgets events fully implement this method, but any derived events
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|         implemented by the user should also implement this method just in case they
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|         (or some event derived from them) are ever posted.
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| 
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|         All wxWidgets events implement a copy constructor, so the easiest way of
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|         implementing the Clone function is to implement a copy constructor for
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|         a new event (call it MyEvent) and then define the Clone function like this:
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| 
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|         @code
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|         wxEvent *Clone() const { return new MyEvent(*this); }
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|         @endcode
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|     */
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|     virtual wxEvent* Clone() const = 0;
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| 
 | |
|     /**
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|         Returns the object (usually a window) associated with the event, if any.
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|     */
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|     wxObject* GetEventObject() const;
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| 
 | |
|     /**
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|         Returns the identifier of the given event type, such as @c wxEVT_BUTTON.
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|     */
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|     wxEventType GetEventType() const;
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| 
 | |
|     /**
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|         Returns a generic category for this event.
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|         wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
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| 
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|         This function is used to selectively process events in wxEventLoopBase::YieldFor.
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|     */
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|     virtual wxEventCategory GetEventCategory() const;
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| 
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|     /**
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|         Returns the identifier associated with this event, such as a button command id.
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|     */
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|     int GetId() const;
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| 
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|     /**
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|         Return the user data associated with a dynamically connected event handler.
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| 
 | |
|         wxEvtHandler::Connect() and wxEvtHandler::Bind() allow associating
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|         optional @c userData pointer with the handler and this method returns
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|         the value of this pointer.
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| 
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|         The returned pointer is owned by wxWidgets and must not be deleted.
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| 
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|         @since 2.9.5
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|     */
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|     wxObject *GetEventUserData() const;
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| 
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|     /**
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|         Returns @true if the event handler should be skipped, @false otherwise.
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|     */
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|     bool GetSkipped() const;
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| 
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|     /**
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|         Gets the timestamp for the event. The timestamp is the time in milliseconds
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|         since some fixed moment (not necessarily the standard Unix Epoch, so only
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|         differences between the timestamps and not their absolute values usually make sense).
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| 
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|         @warning
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|         wxWidgets returns a non-NULL timestamp only for mouse and key events
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|         (see wxMouseEvent and wxKeyEvent).
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|     */
 | |
|     long GetTimestamp() const;
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| 
 | |
|     /**
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|         Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
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| 
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|         @note exists only for optimization purposes.
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|     */
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|     bool IsCommandEvent() const;
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| 
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|     /**
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|         Sets the propagation level to the given value (for example returned from an
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|         earlier call to wxEvent::StopPropagation).
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|     */
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|     void ResumePropagation(int propagationLevel);
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| 
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|     /**
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|         Sets the originating object.
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|     */
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|     void SetEventObject(wxObject* object);
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| 
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|     /**
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|         Sets the event type.
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|     */
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|     void SetEventType(wxEventType type);
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| 
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|     /**
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|         Sets the identifier associated with this event, such as a button command id.
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|     */
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|     void SetId(int id);
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| 
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|     /**
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|         Sets the timestamp for the event.
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|     */
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|     void SetTimestamp(long timeStamp = 0);
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| 
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|     /**
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|         Test if this event should be propagated or not, i.e.\ if the propagation level
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|         is currently greater than 0.
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|     */
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|     bool ShouldPropagate() const;
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| 
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|     /**
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|         This method can be used inside an event handler to control whether further
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|         event handlers bound to this event will be called after the current one returns.
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| 
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|         Without Skip() (or equivalently if Skip(@false) is used), the event will not
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|         be processed any more. If Skip(@true) is called, the event processing system
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|         continues searching for a further handler function for this event, even though
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|         it has been processed already in the current handler.
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| 
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|         In general, it is recommended to skip all non-command events to allow the
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|         default handling to take place. The command events are, however, normally not
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|         skipped as usually a single command such as a button click or menu item
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|         selection must only be processed by one handler.
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|     */
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|     void Skip(bool skip = true);
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| 
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|     /**
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|         Stop the event from propagating to its parent window.
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| 
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|         Returns the old propagation level value which may be later passed to
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|         ResumePropagation() to allow propagating the event again.
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|     */
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|     int StopPropagation();
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| 
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| protected:
 | |
|     /**
 | |
|         Indicates how many levels the event can propagate.
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| 
 | |
|         This member is protected and should typically only be set in the constructors
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|         of the derived classes. It may be temporarily changed by StopPropagation()
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|         and ResumePropagation() and tested with ShouldPropagate().
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| 
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|         The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
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|         meaning that the event shouldn't be propagated at all or to
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|         @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
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|         propagated as much as necessary.
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| 
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|         Any positive number means that the event should be propagated but no more than
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|         the given number of times. E.g. the propagation level may be set to 1 to
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|         propagate the event to its parent only, but not to its grandparent.
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|     */
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|     int m_propagationLevel;
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| };
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| 
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| #endif // wxUSE_BASE
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| 
 | |
| #if wxUSE_GUI
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| 
 | |
| /**
 | |
|     @class wxEventBlocker
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| 
 | |
|     This class is a special event handler which allows to discard
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|     any event (or a set of event types) directed to a specific window.
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| 
 | |
|     Example:
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| 
 | |
|     @code
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|     void MyWindow::DoSomething()
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|     {
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|         {
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|             // block all events directed to this window while
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|             // we do the 1000 FunctionWhichSendsEvents() calls
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|             wxEventBlocker blocker(this);
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| 
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|             for ( int i = 0; i  1000; i++ )
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|                 FunctionWhichSendsEvents(i);
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| 
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|         } // ~wxEventBlocker called, old event handler is restored
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| 
 | |
|         // the event generated by this call will be processed:
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|         FunctionWhichSendsEvents(0)
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|     }
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|     @endcode
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| 
 | |
|     @library{wxcore}
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|     @category{events}
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| 
 | |
|     @see @ref overview_events_processing, wxEvtHandler
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| */
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| class wxEventBlocker : public wxEvtHandler
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| {
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| public:
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|     /**
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|         Constructs the blocker for the given window and for the given event type.
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| 
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|         If @a type is @c wxEVT_ANY, then all events for that window are blocked.
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|         You can call Block() after creation to add other event types to the list
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|         of events to block.
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| 
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|         Note that the @a win window @b must remain alive until the
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|         wxEventBlocker object destruction.
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|     */
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|     wxEventBlocker(wxWindow* win, wxEventType type = -1);
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| 
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|     /**
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|         Destructor. The blocker will remove itself from the chain of event handlers for
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|         the window provided in the constructor, thus restoring normal processing of events.
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|     */
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|     virtual ~wxEventBlocker();
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| 
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|     /**
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|         Adds to the list of event types which should be blocked the given @a eventType.
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|     */
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|     void Block(wxEventType eventType);
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| };
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| 
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| 
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| 
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| /**
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|    Helper class to temporarily change an event to not propagate.
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| */
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| class wxPropagationDisabler
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| {
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| public:
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|     wxPropagationDisabler(wxEvent& event);
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|     ~wxPropagationDisabler();
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| };
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| 
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| 
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| /**
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|    Helper class to temporarily lower propagation level.
 | |
| */
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| class wxPropagateOnce
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| {
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| public:
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|     wxPropagateOnce(wxEvent& event);
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|     ~wxPropagateOnce();
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| };
 | |
| 
 | |
| #endif // wxUSE_GUI
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| 
 | |
| #if wxUSE_BASE
 | |
| 
 | |
| /**
 | |
|     @class wxEvtHandler
 | |
| 
 | |
|     A class that can handle events from the windowing system.
 | |
|     wxWindow is (and therefore all window classes are) derived from this class.
 | |
| 
 | |
|     When events are received, wxEvtHandler invokes the method listed in the
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|     event table using itself as the object. When using multiple inheritance
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|     <b>it is imperative that the wxEvtHandler(-derived) class is the first
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|     class inherited</b> such that the @c this pointer for the overall object
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|     will be identical to the @c this pointer of the wxEvtHandler portion.
 | |
| 
 | |
|     @library{wxbase}
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|     @category{events}
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| 
 | |
|     @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
 | |
| */
 | |
| class wxEvtHandler : public wxObject, public wxTrackable
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| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxEvtHandler();
 | |
| 
 | |
|     /**
 | |
|         Destructor.
 | |
| 
 | |
|         If the handler is part of a chain, the destructor will unlink itself
 | |
|         (see Unlink()).
 | |
|     */
 | |
|     virtual ~wxEvtHandler();
 | |
| 
 | |
| 
 | |
|     /**
 | |
|         @name Event queuing and processing
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|     */
 | |
|     //@{
 | |
| 
 | |
|     /**
 | |
|         Queue event for a later processing.
 | |
| 
 | |
|         This method is similar to ProcessEvent() but while the latter is
 | |
|         synchronous, i.e. the event is processed immediately, before the
 | |
|         function returns, this one is asynchronous and returns immediately
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|         while the event will be processed at some later time (usually during
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|         the next event loop iteration).
 | |
| 
 | |
|         Another important difference is that this method takes ownership of the
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|         @a event parameter, i.e. it will delete it itself. This implies that
 | |
|         the event should be allocated on the heap and that the pointer can't be
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|         used any more after the function returns (as it can be deleted at any
 | |
|         moment).
 | |
| 
 | |
|         QueueEvent() can be used for inter-thread communication from the worker
 | |
|         threads to the main thread, it is safe in the sense that it uses
 | |
|         locking internally and avoids the problem mentioned in AddPendingEvent()
 | |
|         documentation by ensuring that the @a event object is not used by the
 | |
|         calling thread any more. Care should still be taken to avoid that some
 | |
|         fields of this object are used by it, notably any wxString members of
 | |
|         the event object must not be shallow copies of another wxString object
 | |
|         as this would result in them still using the same string buffer behind
 | |
|         the scenes. For example:
 | |
|         @code
 | |
|             void FunctionInAWorkerThread(const wxString& str)
 | |
|             {
 | |
|                 wxCommandEvent* evt = new wxCommandEvent;
 | |
| 
 | |
|                 // NOT evt->SetString(str) as this would be a shallow copy
 | |
|                 evt->SetString(str.c_str()); // make a deep copy
 | |
| 
 | |
|                 wxTheApp->QueueEvent( evt );
 | |
|             }
 | |
|         @endcode
 | |
| 
 | |
|         Note that you can use wxThreadEvent instead of wxCommandEvent
 | |
|         to avoid this problem:
 | |
|         @code
 | |
|             void FunctionInAWorkerThread(const wxString& str)
 | |
|             {
 | |
|                 wxThreadEvent evt;
 | |
|                 evt.SetString(str);
 | |
| 
 | |
|                 // wxThreadEvent::Clone() makes sure that the internal wxString
 | |
|                 // member is not shared by other wxString instances:
 | |
|                 wxTheApp->QueueEvent( evt.Clone() );
 | |
|             }
 | |
|         @endcode
 | |
| 
 | |
|         Finally notice that this method automatically wakes up the event loop
 | |
|         if it is currently idle by calling ::wxWakeUpIdle() so there is no need
 | |
|         to do it manually when using it.
 | |
| 
 | |
|         @since 2.9.0
 | |
| 
 | |
|         @param event
 | |
|             A heap-allocated event to be queued, QueueEvent() takes ownership
 | |
|             of it. This parameter shouldn't be @c NULL.
 | |
|      */
 | |
|     virtual void QueueEvent(wxEvent *event);
 | |
| 
 | |
|     /**
 | |
|         Post an event to be processed later.
 | |
| 
 | |
|         This function is similar to QueueEvent() but can't be used to post
 | |
|         events from worker threads for the event objects with wxString fields
 | |
|         (i.e. in practice most of them) because of an unsafe use of the same
 | |
|         wxString object which happens because the wxString field in the
 | |
|         original @a event object and its copy made internally by this function
 | |
|         share the same string buffer internally. Use QueueEvent() to avoid
 | |
|         this.
 | |
| 
 | |
|         A copy of @a event is made by the function, so the original can be deleted
 | |
|         as soon as function returns (it is common that the original is created
 | |
|         on the stack). This requires that the wxEvent::Clone() method be
 | |
|         implemented by event so that it can be duplicated and stored until it
 | |
|         gets processed.
 | |
| 
 | |
|         @param event
 | |
|             Event to add to the pending events queue.
 | |
|     */
 | |
|     virtual void AddPendingEvent(const wxEvent& event);
 | |
| 
 | |
|     /**
 | |
|          Asynchronously call the given method.
 | |
| 
 | |
|          Calling this function on an object schedules an asynchronous call to
 | |
|          the method specified as CallAfter() argument at a (slightly) later
 | |
|          time. This is useful when processing some events as certain actions
 | |
|          typically can't be performed inside their handlers, e.g. you shouldn't
 | |
|          show a modal dialog from a mouse click event handler as this would
 | |
|          break the mouse capture state -- but you can call a method showing
 | |
|          this message dialog after the current event handler completes.
 | |
| 
 | |
|          The method being called must be the method of the object on which
 | |
|          CallAfter() itself is called.
 | |
| 
 | |
|          Notice that it is safe to use CallAfter() from other, non-GUI,
 | |
|          threads, but that the method will be always called in the main, GUI,
 | |
|          thread context.
 | |
| 
 | |
|          Example of use:
 | |
|          @code
 | |
|          class MyFrame : public wxFrame {
 | |
|             void OnClick(wxMouseEvent& event) {
 | |
|                 CallAfter(&MyFrame::ShowPosition, event.GetPosition());
 | |
|             }
 | |
| 
 | |
|             void ShowPosition(const wxPoint& pos) {
 | |
|                 if ( wxMessageBox(
 | |
|                         wxString::Format("Perform click at (%d, %d)?",
 | |
|                                          pos.x, pos.y), "", wxYES_NO) == wxYES )
 | |
|                 {
 | |
|                     ... do take this click into account ...
 | |
|                 }
 | |
|             }
 | |
|          };
 | |
|          @endcode
 | |
| 
 | |
|          @param method The method to call.
 | |
|          @param x1 The (optional) first parameter to pass to the method.
 | |
|             Currently, 0, 1 or 2 parameters can be passed. If you need to pass
 | |
|             more than 2 arguments, you can use the CallAfter<T>(const T& fn)
 | |
|             overload that can call any functor.
 | |
| 
 | |
|          @note This method is not available with Visual C++ before version 8
 | |
|                (Visual Studio 2005) as earlier versions of the compiler don't
 | |
|                have the required support for C++ templates to implement it.
 | |
| 
 | |
|          @since 2.9.5
 | |
|      */
 | |
|     template<typename T, typename T1, ...>
 | |
|     void CallAfter(void (T::*method)(T1, ...), T1 x1, ...);
 | |
| 
 | |
|     /**
 | |
|          Asynchronously call the given functor.
 | |
| 
 | |
|          Calling this function on an object schedules an asynchronous call to
 | |
|          the functor specified as CallAfter() argument at a (slightly) later
 | |
|          time. This is useful when processing some events as certain actions
 | |
|          typically can't be performed inside their handlers, e.g. you shouldn't
 | |
|          show a modal dialog from a mouse click event handler as this would
 | |
|          break the mouse capture state -- but you can call a function showing
 | |
|          this message dialog after the current event handler completes.
 | |
| 
 | |
|          Notice that it is safe to use CallAfter() from other, non-GUI,
 | |
|          threads, but that the method will be always called in the main, GUI,
 | |
|          thread context.
 | |
| 
 | |
|          This overload is particularly useful in combination with C++11 lambdas:
 | |
|          @code
 | |
|          wxGetApp().CallAfter([]{
 | |
|              wxBell();
 | |
|          });
 | |
|          @endcode
 | |
| 
 | |
|          @param functor The functor to call.
 | |
| 
 | |
|          @note This method is not available with Visual C++ before version 8
 | |
|                (Visual Studio 2005) as earlier versions of the compiler don't
 | |
|                have the required support for C++ templates to implement it.
 | |
| 
 | |
|          @since 3.0
 | |
|      */
 | |
|     template<typename T>
 | |
|     void CallAfter(const T& functor);
 | |
| 
 | |
|     /**
 | |
|         Processes an event, searching event tables and calling zero or more suitable
 | |
|         event handler function(s).
 | |
| 
 | |
|         Normally, your application would not call this function: it is called in the
 | |
|         wxWidgets implementation to dispatch incoming user interface events to the
 | |
|         framework (and application).
 | |
| 
 | |
|         However, you might need to call it if implementing new functionality
 | |
|         (such as a new control) where you define new event types, as opposed to
 | |
|         allowing the user to override virtual functions.
 | |
| 
 | |
|         Notice that you don't usually need to override ProcessEvent() to
 | |
|         customize the event handling, overriding the specially provided
 | |
|         TryBefore() and TryAfter() functions is usually enough. For example,
 | |
|         wxMDIParentFrame may override TryBefore() to ensure that the menu
 | |
|         events are processed in the active child frame before being processed
 | |
|         in the parent frame itself.
 | |
| 
 | |
|         The normal order of event table searching is as follows:
 | |
|         -# wxApp::FilterEvent() is called. If it returns anything but @c -1
 | |
|            (default) the processing stops here.
 | |
|         -# TryBefore() is called (this is where wxValidator are taken into
 | |
|            account for wxWindow objects). If this returns @true, the function exits.
 | |
|         -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
 | |
|            the function skips to step (7).
 | |
|         -# Dynamic event table of the handlers bound using Bind<>() is
 | |
|            searched in the most-recently-bound to the most-early-bound order.
 | |
|            If a handler is found, it is executed and the function
 | |
|            returns @true unless the handler used wxEvent::Skip() to indicate
 | |
|            that it didn't handle the event in which case the search continues.
 | |
|         -# Static events table of the handlers bound using event table
 | |
|            macros is searched for this event handler in the order of appearance
 | |
|            of event table macros in the source code. If this fails, the base
 | |
|            class event table is tried, and so on until no more tables
 | |
|            exist or an appropriate function was found. If a handler is found,
 | |
|            the same logic as in the previous step applies.
 | |
|         -# The search is applied down the entire chain of event handlers (usually the
 | |
|            chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
 | |
|               @image html overview_events_chain.png
 | |
|            (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
 | |
|             the event, @c B->ProcessEvent will be called and so on...).
 | |
|            Note that in the case of wxWindow you can build a stack of event handlers
 | |
|            (see wxWindow::PushEventHandler() for more info).
 | |
|            If any of the handlers of the chain return @true, the function exits.
 | |
|         -# TryAfter() is called: for the wxWindow object this may propagate the
 | |
|            event to the window parent (recursively). If the event is still not
 | |
|            processed, ProcessEvent() on wxTheApp object is called as the last
 | |
|            step.
 | |
| 
 | |
|         Notice that steps (2)-(6) are performed in ProcessEventLocally()
 | |
|         which is called by this function.
 | |
| 
 | |
|         @param event
 | |
|             Event to process.
 | |
|         @return
 | |
|             @true if a suitable event handler function was found and executed,
 | |
|             and the function did not call wxEvent::Skip.
 | |
| 
 | |
|         @see SearchEventTable()
 | |
|     */
 | |
|     virtual bool ProcessEvent(wxEvent& event);
 | |
| 
 | |
|     /**
 | |
|         Try to process the event in this handler and all those chained to it.
 | |
| 
 | |
|         As explained in ProcessEvent() documentation, the event handlers may be
 | |
|         chained in a doubly-linked list. This function tries to process the
 | |
|         event in this handler (including performing any pre-processing done in
 | |
|         TryBefore(), e.g. applying validators) and all those following it in
 | |
|         the chain until the event is processed or the chain is exhausted.
 | |
| 
 | |
|         This function is called from ProcessEvent() and, in turn, calls
 | |
|         TryBefore() and TryAfter(). It is not virtual and so cannot be
 | |
|         overridden but can, and should, be called to forward an event to
 | |
|         another handler instead of ProcessEvent() which would result in a
 | |
|         duplicate call to TryAfter(), e.g. resulting in all unprocessed events
 | |
|         being sent to the application object multiple times.
 | |
| 
 | |
|         @since 2.9.1
 | |
| 
 | |
|         @param event
 | |
|             Event to process.
 | |
|         @return
 | |
|             @true if this handler of one of those chained to it processed the
 | |
|             event.
 | |
|      */
 | |
|     bool ProcessEventLocally(wxEvent& event);
 | |
| 
 | |
|     /**
 | |
|         Processes an event by calling ProcessEvent() and handles any exceptions
 | |
|         that occur in the process.
 | |
|         If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
 | |
| 
 | |
|         @param event
 | |
|             Event to process.
 | |
| 
 | |
|         @return @true if the event was processed, @false if no handler was found
 | |
|                  or an exception was thrown.
 | |
| 
 | |
|         @see wxWindow::HandleWindowEvent
 | |
|     */
 | |
|     bool SafelyProcessEvent(wxEvent& event);
 | |
| 
 | |
|     /**
 | |
|         Processes the pending events previously queued using QueueEvent() or
 | |
|         AddPendingEvent(); you must call this function only if you are sure
 | |
|         there are pending events for this handler, otherwise a @c wxCHECK
 | |
|         will fail.
 | |
| 
 | |
|         The real processing still happens in ProcessEvent() which is called by this
 | |
|         function.
 | |
| 
 | |
|         Note that this function needs a valid application object (see
 | |
|         wxAppConsole::GetInstance()) because wxApp holds the list of the event
 | |
|         handlers with pending events and this function manipulates that list.
 | |
|     */
 | |
|     void ProcessPendingEvents();
 | |
| 
 | |
|     /**
 | |
|         Deletes all events queued on this event handler using QueueEvent() or
 | |
|         AddPendingEvent().
 | |
| 
 | |
|         Use with care because the events which are deleted are (obviously) not
 | |
|         processed and this may have unwanted consequences (e.g. user actions events
 | |
|         will be lost).
 | |
|     */
 | |
|     void DeletePendingEvents();
 | |
| 
 | |
|     /**
 | |
|         Searches the event table, executing an event handler function if an appropriate
 | |
|         one is found.
 | |
| 
 | |
|         @param table
 | |
|             Event table to be searched.
 | |
|         @param event
 | |
|             Event to be matched against an event table entry.
 | |
| 
 | |
|         @return @true if a suitable event handler function was found and
 | |
|                  executed, and the function did not call wxEvent::Skip.
 | |
| 
 | |
|         @remarks This function looks through the object's event table and tries
 | |
|                  to find an entry that will match the event.
 | |
|                  An entry will match if:
 | |
|                  @li The event type matches, and
 | |
|                  @li the identifier or identifier range matches, or the event table
 | |
|                      entry's identifier is zero.
 | |
| 
 | |
|                  If a suitable function is called but calls wxEvent::Skip, this
 | |
|                  function will fail, and searching will continue.
 | |
| 
 | |
|          @todo this function in the header is listed as an "implementation only" function;
 | |
|                are we sure we want to document it?
 | |
| 
 | |
|         @see ProcessEvent()
 | |
|     */
 | |
|     virtual bool SearchEventTable(wxEventTable& table,
 | |
|                                   wxEvent& event);
 | |
| 
 | |
|     //@}
 | |
| 
 | |
| 
 | |
|     /**
 | |
|         @name Connecting and disconnecting
 | |
|     */
 | |
|     //@{
 | |
| 
 | |
|     /**
 | |
|         Connects the given function dynamically with the event handler, id and
 | |
|         event type.
 | |
| 
 | |
|         Notice that Bind() provides a more flexible and safer way to do the
 | |
|         same thing as Connect(), please use it in any new code -- while
 | |
|         Connect() is not formally deprecated due to its existing widespread
 | |
|         usage, it has no advantages compared to Bind().
 | |
| 
 | |
|         This is an alternative to the use of static event tables. It is more
 | |
|         flexible as it allows to connect events generated by some object to an
 | |
|         event handler defined in a different object of a different class (which
 | |
|         is impossible to do directly with the event tables -- the events can be
 | |
|         only handled in another object if they are propagated upwards to it).
 | |
|         Do make sure to specify the correct @a eventSink when connecting to an
 | |
|         event of a different object.
 | |
| 
 | |
|         See @ref overview_events_bind for more detailed explanation
 | |
|         of this function and the @ref page_samples_event sample for usage
 | |
|         examples.
 | |
| 
 | |
|         This specific overload allows you to connect an event handler to a @e range
 | |
|         of @e source IDs.
 | |
|         Do not confuse @e source IDs with event @e types: source IDs identify the
 | |
|         event generator objects (typically wxMenuItem or wxWindow objects) while the
 | |
|         event @e type identify which type of events should be handled by the
 | |
|         given @e function (an event generator object may generate many different
 | |
|         types of events!).
 | |
| 
 | |
|         @param id
 | |
|             The first ID of the identifier range to be associated with the event
 | |
|             handler function.
 | |
|         @param lastId
 | |
|             The last ID of the identifier range to be associated with the event
 | |
|             handler function.
 | |
|         @param eventType
 | |
|             The event type to be associated with this event handler.
 | |
|         @param function
 | |
|             The event handler function. Note that this function should
 | |
|             be explicitly converted to the correct type which can be done using a macro
 | |
|             called @c wxFooEventHandler for the handler for any @c wxFooEvent.
 | |
|         @param userData
 | |
|             Optional data to be associated with the event table entry.
 | |
|             wxWidgets will take ownership of this pointer, i.e. it will be
 | |
|             destroyed when the event handler is disconnected or at the program
 | |
|             termination. This pointer can be retrieved using
 | |
|             wxEvent::GetEventUserData() later.
 | |
|         @param eventSink
 | |
|             Object whose member function should be called. It must be specified
 | |
|             when connecting an event generated by one object to a member
 | |
|             function of a different object. If it is omitted, @c this is used.
 | |
| 
 | |
|         @beginWxPerlOnly
 | |
|         In wxPerl this function takes 4 arguments: @a id, @a lastid,
 | |
|         @a type, @a method; if @a method is undef, the handler is
 | |
|         disconnected.}
 | |
|         @endWxPerlOnly
 | |
| 
 | |
|         @see Bind<>()
 | |
|     */
 | |
|     void Connect(int id, int lastId, wxEventType eventType,
 | |
|                  wxObjectEventFunction function,
 | |
|                  wxObject* userData = NULL,
 | |
|                  wxEvtHandler* eventSink = NULL);
 | |
| 
 | |
|     /**
 | |
|         See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
 | |
|         overload for more info.
 | |
| 
 | |
|         This overload can be used to attach an event handler to a single source ID:
 | |
| 
 | |
|         Example:
 | |
|         @code
 | |
|         frame->Connect( wxID_EXIT,
 | |
|                         wxEVT_MENU,
 | |
|                         wxCommandEventHandler(MyFrame::OnQuit) );
 | |
|         @endcode
 | |
| 
 | |
|         @beginWxPerlOnly
 | |
|         Not supported by wxPerl.
 | |
|         @endWxPerlOnly
 | |
|     */
 | |
|     void Connect(int id, wxEventType eventType,
 | |
|                  wxObjectEventFunction function,
 | |
|                  wxObject* userData = NULL,
 | |
|                  wxEvtHandler* eventSink = NULL);
 | |
| 
 | |
|     /**
 | |
|         See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
 | |
|         overload for more info.
 | |
| 
 | |
|         This overload will connect the given event handler so that regardless of the
 | |
|         ID of the event source, the handler will be called.
 | |
| 
 | |
|         @beginWxPerlOnly
 | |
|         Not supported by wxPerl.
 | |
|         @endWxPerlOnly
 | |
|     */
 | |
|     void Connect(wxEventType eventType,
 | |
|                  wxObjectEventFunction function,
 | |
|                  wxObject* userData = NULL,
 | |
|                  wxEvtHandler* eventSink = NULL);
 | |
| 
 | |
|     /**
 | |
|         Disconnects the given function dynamically from the event handler, using the
 | |
|         specified parameters as search criteria and returning @true if a matching
 | |
|         function has been found and removed.
 | |
| 
 | |
|         This method can only disconnect functions which have been added using the
 | |
|         Connect() method. There is no way to disconnect functions connected using
 | |
|         the (static) event tables.
 | |
| 
 | |
|         @param eventType
 | |
|             The event type associated with this event handler.
 | |
|         @param function
 | |
|             The event handler function.
 | |
|         @param userData
 | |
|             Data associated with the event table entry.
 | |
|         @param eventSink
 | |
|             Object whose member function should be called.
 | |
| 
 | |
|         @beginWxPerlOnly
 | |
|         Not supported by wxPerl.
 | |
|         @endWxPerlOnly
 | |
|     */
 | |
|     bool Disconnect(wxEventType eventType,
 | |
|                     wxObjectEventFunction function,
 | |
|                     wxObject* userData = NULL,
 | |
|                     wxEvtHandler* eventSink = NULL);
 | |
| 
 | |
|     /**
 | |
|         See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
 | |
|         overload for more info.
 | |
| 
 | |
|         This overload takes the additional @a id parameter.
 | |
| 
 | |
|         @beginWxPerlOnly
 | |
|         Not supported by wxPerl.
 | |
|         @endWxPerlOnly
 | |
|     */
 | |
|     bool Disconnect(int id = wxID_ANY,
 | |
|                     wxEventType eventType = wxEVT_NULL,
 | |
|                     wxObjectEventFunction function = NULL,
 | |
|                     wxObject* userData = NULL,
 | |
|                     wxEvtHandler* eventSink = NULL);
 | |
| 
 | |
|     /**
 | |
|         See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
 | |
|         overload for more info.
 | |
| 
 | |
|         This overload takes an additional range of source IDs.
 | |
| 
 | |
|         @beginWxPerlOnly
 | |
|         In wxPerl this function takes 3 arguments: @a id,
 | |
|         @a lastid, @a type.
 | |
|         @endWxPerlOnly
 | |
|     */
 | |
|     bool Disconnect(int id, int lastId,
 | |
|                     wxEventType eventType,
 | |
|                     wxObjectEventFunction function = NULL,
 | |
|                     wxObject* userData = NULL,
 | |
|                     wxEvtHandler* eventSink = NULL);
 | |
|     //@}
 | |
| 
 | |
| 
 | |
|     /**
 | |
|         @name Binding and Unbinding
 | |
|     */
 | |
|     //@{
 | |
| 
 | |
|     /**
 | |
|         Binds the given function, functor or method dynamically with the event.
 | |
| 
 | |
|         This offers basically the same functionality as Connect(), but it is
 | |
|         more flexible as it also allows you to use ordinary functions and
 | |
|         arbitrary functors as event handlers. It is also less restrictive then
 | |
|         Connect() because you can use an arbitrary method as an event handler,
 | |
|         whereas Connect() requires a wxEvtHandler derived handler.
 | |
| 
 | |
|         See @ref overview_events_bind for more detailed explanation
 | |
|         of this function and the @ref page_samples_event sample for usage
 | |
|         examples.
 | |
| 
 | |
|         @param eventType
 | |
|             The event type to be associated with this event handler.
 | |
|         @param functor
 | |
|             The event handler functor. This can be an ordinary function but also
 | |
|             an arbitrary functor like boost::function<>.
 | |
|         @param id
 | |
|             The first ID of the identifier range to be associated with the event
 | |
|             handler.
 | |
|         @param lastId
 | |
|             The last ID of the identifier range to be associated with the event
 | |
|             handler.
 | |
|         @param userData
 | |
|             Optional data to be associated with the event table entry.
 | |
|             wxWidgets will take ownership of this pointer, i.e. it will be
 | |
|             destroyed when the event handler is disconnected or at the program
 | |
|             termination. This pointer can be retrieved using
 | |
|             wxEvent::GetEventUserData() later.
 | |
| 
 | |
|         @see @ref overview_cpp_rtti_disabled
 | |
| 
 | |
|         @since 2.9.0
 | |
|     */
 | |
|     template <typename EventTag, typename Functor>
 | |
|     void Bind(const EventTag& eventType,
 | |
|               Functor functor,
 | |
|               int id = wxID_ANY,
 | |
|               int lastId = wxID_ANY,
 | |
|               wxObject *userData = NULL);
 | |
| 
 | |
|     /**
 | |
|         See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
 | |
|         more info.
 | |
| 
 | |
|         This overload will bind the given method as the event handler.
 | |
| 
 | |
|         @param eventType
 | |
|             The event type to be associated with this event handler.
 | |
|         @param method
 | |
|             The event handler method. This can be an arbitrary method (doesn't need
 | |
|             to be from a wxEvtHandler derived class).
 | |
|         @param handler
 | |
|             Object whose method should be called. It must always be specified
 | |
|             so it can be checked at compile time whether the given method is an
 | |
|             actual member of the given handler.
 | |
|         @param id
 | |
|             The first ID of the identifier range to be associated with the event
 | |
|             handler.
 | |
|         @param lastId
 | |
|             The last ID of the identifier range to be associated with the event
 | |
|             handler.
 | |
|         @param userData
 | |
|             Optional data to be associated with the event table entry.
 | |
|             wxWidgets will take ownership of this pointer, i.e. it will be
 | |
|             destroyed when the event handler is disconnected or at the program
 | |
|             termination. This pointer can be retrieved using
 | |
|             wxEvent::GetEventUserData() later.
 | |
| 
 | |
|         @see @ref overview_cpp_rtti_disabled
 | |
| 
 | |
|         @since 2.9.0
 | |
|     */
 | |
|     template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
 | |
|     void Bind(const EventTag &eventType,
 | |
|               void (Class::*method)(EventArg &),
 | |
|               EventHandler *handler,
 | |
|               int id = wxID_ANY,
 | |
|               int lastId = wxID_ANY,
 | |
|               wxObject *userData = NULL);
 | |
|     /**
 | |
|         Unbinds the given function, functor or method dynamically from the
 | |
|         event handler, using the specified parameters as search criteria and
 | |
|         returning @true if a matching function has been found and removed.
 | |
| 
 | |
|         This method can only unbind functions, functors or methods which have
 | |
|         been added using the Bind<>() method. There is no way to unbind
 | |
|         functions bound using the (static) event tables.
 | |
| 
 | |
|         @note Currently functors are compared by their address which,
 | |
|         unfortunately, doesn't work correctly if the same address is reused for
 | |
|         two different functor objects. Because of this, using Unbind() is not
 | |
|         recommended if there are multiple functors using the same @a eventType
 | |
|         and @a id and @a lastId as a wrong one could be unbound.
 | |
| 
 | |
|         @param eventType
 | |
|             The event type associated with this event handler.
 | |
|         @param functor
 | |
|             The event handler functor. This can be an ordinary function but also
 | |
|             an arbitrary functor like boost::function<>.
 | |
|         @param id
 | |
|             The first ID of the identifier range associated with the event
 | |
|             handler.
 | |
|         @param lastId
 | |
|             The last ID of the identifier range associated with the event
 | |
|             handler.
 | |
|         @param userData
 | |
|             Data associated with the event table entry.
 | |
| 
 | |
|         @see @ref overview_cpp_rtti_disabled
 | |
| 
 | |
|         @since 2.9.0
 | |
|     */
 | |
|     template <typename EventTag, typename Functor>
 | |
|     bool Unbind(const EventTag& eventType,
 | |
|                 Functor functor,
 | |
|                 int id = wxID_ANY,
 | |
|                 int lastId = wxID_ANY,
 | |
|                 wxObject *userData = NULL);
 | |
| 
 | |
|     /**
 | |
|         See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
 | |
|         overload for more info.
 | |
| 
 | |
|         This overload unbinds the given method from the event..
 | |
| 
 | |
|         @param eventType
 | |
|             The event type associated with this event handler.
 | |
|         @param method
 | |
|             The event handler method associated with this event.
 | |
|         @param handler
 | |
|             Object whose method was called.
 | |
|         @param id
 | |
|             The first ID of the identifier range associated with the event
 | |
|             handler.
 | |
|         @param lastId
 | |
|             The last ID of the identifier range associated with the event
 | |
|             handler.
 | |
|         @param userData
 | |
|             Data associated with the event table entry.
 | |
| 
 | |
|         @see @ref overview_cpp_rtti_disabled
 | |
| 
 | |
|         @since 2.9.0
 | |
|     */
 | |
|     template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
 | |
|     bool Unbind(const EventTag &eventType,
 | |
|                 void (Class::*method)(EventArg&),
 | |
|                 EventHandler *handler,
 | |
|                 int id = wxID_ANY,
 | |
|                 int lastId = wxID_ANY,
 | |
|                 wxObject *userData = NULL );
 | |
|     //@}
 | |
|     /**
 | |
|         @name User-supplied data
 | |
|     */
 | |
|     //@{
 | |
| 
 | |
|     /**
 | |
|         Returns user-supplied client data.
 | |
| 
 | |
|         @remarks Normally, any extra data the programmer wishes to associate with
 | |
|                  the object should be made available by deriving a new class with
 | |
|                  new data members.
 | |
| 
 | |
|         @see SetClientData()
 | |
|     */
 | |
|     void* GetClientData() const;
 | |
| 
 | |
|     /**
 | |
|         Returns a pointer to the user-supplied client data object.
 | |
| 
 | |
|         @see SetClientObject(), wxClientData
 | |
|     */
 | |
|     wxClientData* GetClientObject() const;
 | |
| 
 | |
|     /**
 | |
|         Sets user-supplied client data.
 | |
| 
 | |
|         @param data
 | |
|             Data to be associated with the event handler.
 | |
| 
 | |
|         @remarks Normally, any extra data the programmer wishes to associate
 | |
|                  with the object should be made available by deriving a new
 | |
|                  class with new data members. You must not call this method
 | |
|                  and SetClientObject on the same class - only one of them.
 | |
| 
 | |
|         @see GetClientData()
 | |
|     */
 | |
|     void SetClientData(void* data);
 | |
| 
 | |
|     /**
 | |
|         Set the client data object. Any previous object will be deleted.
 | |
| 
 | |
|         @see GetClientObject(), wxClientData
 | |
|     */
 | |
|     void SetClientObject(wxClientData* data);
 | |
| 
 | |
|     //@}
 | |
| 
 | |
| 
 | |
|     /**
 | |
|         @name Event handler chaining
 | |
| 
 | |
|         wxEvtHandler can be arranged in a double-linked list of handlers
 | |
|         which is automatically iterated by ProcessEvent() if needed.
 | |
|     */
 | |
|     //@{
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event handler is enabled, @false otherwise.
 | |
| 
 | |
|         @see SetEvtHandlerEnabled()
 | |
|     */
 | |
|     bool GetEvtHandlerEnabled() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the pointer to the next handler in the chain.
 | |
| 
 | |
|         @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
 | |
|              wxWindow::PushEventHandler, wxWindow::PopEventHandler
 | |
|     */
 | |
|     wxEvtHandler* GetNextHandler() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the pointer to the previous handler in the chain.
 | |
| 
 | |
|         @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
 | |
|              wxWindow::PushEventHandler, wxWindow::PopEventHandler
 | |
|     */
 | |
|     wxEvtHandler* GetPreviousHandler() const;
 | |
| 
 | |
|     /**
 | |
|         Enables or disables the event handler.
 | |
| 
 | |
|         @param enabled
 | |
|             @true if the event handler is to be enabled, @false if it is to be disabled.
 | |
| 
 | |
|         @remarks You can use this function to avoid having to remove the event
 | |
|                  handler from the chain, for example when implementing a
 | |
|                  dialog editor and changing from edit to test mode.
 | |
| 
 | |
|         @see GetEvtHandlerEnabled()
 | |
|     */
 | |
|     void SetEvtHandlerEnabled(bool enabled);
 | |
| 
 | |
|     /**
 | |
|         Sets the pointer to the next handler.
 | |
| 
 | |
|         @remarks
 | |
|         See ProcessEvent() for more info about how the chains of event handlers
 | |
|         are internally used.
 | |
|         Also remember that wxEvtHandler uses double-linked lists and thus if you
 | |
|         use this function, you should also call SetPreviousHandler() on the
 | |
|         argument passed to this function:
 | |
|         @code
 | |
|             handlerA->SetNextHandler(handlerB);
 | |
|             handlerB->SetPreviousHandler(handlerA);
 | |
|         @endcode
 | |
| 
 | |
|         @param handler
 | |
|             The event handler to be set as the next handler.
 | |
|             Cannot be @NULL.
 | |
| 
 | |
|         @see @ref overview_events_processing
 | |
|     */
 | |
|     virtual void SetNextHandler(wxEvtHandler* handler);
 | |
| 
 | |
|     /**
 | |
|         Sets the pointer to the previous handler.
 | |
|         All remarks about SetNextHandler() apply to this function as well.
 | |
| 
 | |
|         @param handler
 | |
|             The event handler to be set as the previous handler.
 | |
|             Cannot be @NULL.
 | |
| 
 | |
|         @see @ref overview_events_processing
 | |
|     */
 | |
|     virtual void SetPreviousHandler(wxEvtHandler* handler);
 | |
| 
 | |
|     /**
 | |
|         Unlinks this event handler from the chain it's part of (if any);
 | |
|         then links the "previous" event handler to the "next" one
 | |
|         (so that the chain won't be interrupted).
 | |
| 
 | |
|         E.g. if before calling Unlink() you have the following chain:
 | |
|             @image html evthandler_unlink_before.png
 | |
|         then after calling @c B->Unlink() you'll have:
 | |
|             @image html evthandler_unlink_after.png
 | |
| 
 | |
|         @since 2.9.0
 | |
|     */
 | |
|     void Unlink();
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the next and the previous handler pointers of this
 | |
|         event handler instance are @NULL.
 | |
| 
 | |
|         @since 2.9.0
 | |
| 
 | |
|         @see SetPreviousHandler(), SetNextHandler()
 | |
|     */
 | |
|     bool IsUnlinked() const;
 | |
| 
 | |
|     //@}
 | |
| 
 | |
|     /**
 | |
|         @name Global event filters.
 | |
| 
 | |
|         Methods for working with the global list of event filters.
 | |
| 
 | |
|         Event filters can be defined to pre-process all the events that happen
 | |
|         in an application, see wxEventFilter documentation for more information.
 | |
|      */
 | |
|     //@{
 | |
| 
 | |
|     /**
 | |
|         Add an event filter whose FilterEvent() method will be called for each
 | |
|         and every event processed by wxWidgets.
 | |
| 
 | |
|         The filters are called in LIFO order and wxApp is registered as an
 | |
|         event filter by default. The pointer must remain valid until it's
 | |
|         removed with RemoveFilter() and is not deleted by wxEvtHandler.
 | |
| 
 | |
|         @since 2.9.3
 | |
|      */
 | |
|     static void AddFilter(wxEventFilter* filter);
 | |
| 
 | |
|     /**
 | |
|         Remove a filter previously installed with AddFilter().
 | |
| 
 | |
|         It's an error to remove a filter that hadn't been previously added or
 | |
|         was already removed.
 | |
| 
 | |
|         @since 2.9.3
 | |
|      */
 | |
|     static void RemoveFilter(wxEventFilter* filter);
 | |
| 
 | |
|     //@}
 | |
| 
 | |
| protected:
 | |
|     /**
 | |
|         Method called by ProcessEvent() before examining this object event
 | |
|         tables.
 | |
| 
 | |
|         This method can be overridden to hook into the event processing logic
 | |
|         as early as possible. You should usually call the base class version
 | |
|         when overriding this method, even if wxEvtHandler itself does nothing
 | |
|         here, some derived classes do use this method, e.g. wxWindow implements
 | |
|         support for wxValidator in it.
 | |
| 
 | |
|         Example:
 | |
|         @code
 | |
|         class MyClass : public BaseClass // inheriting from wxEvtHandler
 | |
|         {
 | |
|         ...
 | |
|         protected:
 | |
|             virtual bool TryBefore(wxEvent& event)
 | |
|             {
 | |
|                 if ( MyPreProcess(event) )
 | |
|                     return true;
 | |
| 
 | |
|                 return BaseClass::TryBefore(event);
 | |
|             }
 | |
|         };
 | |
|         @endcode
 | |
| 
 | |
|         @see ProcessEvent()
 | |
|      */
 | |
|     virtual bool TryBefore(wxEvent& event);
 | |
| 
 | |
|     /**
 | |
|         Method called by ProcessEvent() as last resort.
 | |
| 
 | |
|         This method can be overridden to implement post-processing for the
 | |
|         events which were not processed anywhere else.
 | |
| 
 | |
|         The base class version handles forwarding the unprocessed events to
 | |
|         wxApp at wxEvtHandler level and propagating them upwards the window
 | |
|         child-parent chain at wxWindow level and so should usually be called
 | |
|         when overriding this method:
 | |
|         @code
 | |
|         class MyClass : public BaseClass // inheriting from wxEvtHandler
 | |
|         {
 | |
|         ...
 | |
|         protected:
 | |
|             virtual bool TryAfter(wxEvent& event)
 | |
|             {
 | |
|                 if ( BaseClass::TryAfter(event) )
 | |
|                     return true;
 | |
| 
 | |
|                 return MyPostProcess(event);
 | |
|             }
 | |
|         };
 | |
|         @endcode
 | |
| 
 | |
|         @see ProcessEvent()
 | |
|      */
 | |
|     virtual bool TryAfter(wxEvent& event);
 | |
| };
 | |
| 
 | |
| #endif // wxUSE_BASE
 | |
| 
 | |
| #if wxUSE_GUI
 | |
| 
 | |
| /**
 | |
|     Flags for categories of keys.
 | |
| 
 | |
|     These values are used by wxKeyEvent::IsKeyInCategory(). They may be
 | |
|     combined via the bitwise operators |, &, and ~.
 | |
| 
 | |
|     @since 2.9.1
 | |
| */
 | |
| enum wxKeyCategoryFlags
 | |
| {
 | |
|     /// arrow keys, on and off numeric keypads
 | |
|     WXK_CATEGORY_ARROW,
 | |
| 
 | |
|     /// page up and page down keys, on and off numeric keypads
 | |
|     WXK_CATEGORY_PAGING,
 | |
| 
 | |
|     /// home and end keys, on and off numeric keypads
 | |
|     WXK_CATEGORY_JUMP,
 | |
| 
 | |
|     /// tab key, on and off numeric keypads
 | |
|     WXK_CATEGORY_TAB,
 | |
| 
 | |
|     /// backspace and delete keys, on and off numeric keypads
 | |
|     WXK_CATEGORY_CUT,
 | |
| 
 | |
|     /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
 | |
|     WXK_CATEGORY_NAVIGATION
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxKeyEvent
 | |
| 
 | |
|     This event class contains information about key press and release events.
 | |
| 
 | |
|     The main information carried by this event is the key being pressed or
 | |
|     released. It can be accessed using either GetKeyCode() function or
 | |
|     GetUnicodeKey(). For the printable characters, the latter should be used as
 | |
|     it works for any keys, including non-Latin-1 characters that can be entered
 | |
|     when using national keyboard layouts. GetKeyCode() should be used to handle
 | |
|     special characters (such as cursor arrows keys or @c HOME or @c INS and so
 | |
|     on) which correspond to ::wxKeyCode enum elements above the @c WXK_START
 | |
|     constant. While GetKeyCode() also returns the character code for Latin-1
 | |
|     keys for compatibility, it doesn't work for Unicode characters in general
 | |
|     and will return @c WXK_NONE for any non-Latin-1 ones. For this reason, it's
 | |
|     recommended to always use GetUnicodeKey() and only fall back to GetKeyCode()
 | |
|     if GetUnicodeKey() returned @c WXK_NONE meaning that the event corresponds
 | |
|     to a non-printable special keys.
 | |
| 
 | |
|     While both of these functions can be used with the events of @c
 | |
|     wxEVT_KEY_DOWN, @c wxEVT_KEY_UP and @c wxEVT_CHAR types, the values
 | |
|     returned by them are different for the first two events and the last one.
 | |
|     For the latter, the key returned corresponds to the character that would
 | |
|     appear in e.g. a text zone if the user pressed the key in it. As such, its
 | |
|     value depends on the current state of the Shift key and, for the letters,
 | |
|     on the state of Caps Lock modifier. For example, if @c A key is pressed
 | |
|     without Shift being held down, wxKeyEvent of type @c wxEVT_CHAR generated
 | |
|     for this key press will return (from either GetKeyCode() or GetUnicodeKey()
 | |
|     as their meanings coincide for ASCII characters) key code of 97
 | |
|     corresponding the ASCII value of @c a. And if the same key is pressed but
 | |
|     with Shift being held (or Caps Lock being active), then the key could would
 | |
|     be 65, i.e. ASCII value of capital @c A.
 | |
| 
 | |
|     However for the key down and up events the returned key code will instead
 | |
|     be @c A independently of the state of the modifier keys i.e. it depends
 | |
|     only on physical key being pressed and is not translated to its logical
 | |
|     representation using the current keyboard state. Such untranslated key
 | |
|     codes are defined as follows:
 | |
|         - For the letters they correspond to the @e upper case value of the
 | |
|         letter.
 | |
|         - For the other alphanumeric keys (e.g. @c 7 or @c +), the untranslated
 | |
|         key code corresponds to the character produced by the key when it is
 | |
|         pressed without Shift. E.g. in standard US keyboard layout the
 | |
|         untranslated key code for the key @c =/+ in the upper right corner of
 | |
|         the keyboard is 61 which is the ASCII value of @c =.
 | |
|         - For the rest of the keys (i.e. special non-printable keys) it is the
 | |
|         same as the normal key code as no translation is used anyhow.
 | |
| 
 | |
|     Notice that the first rule applies to all Unicode letters, not just the
 | |
|     usual Latin-1 ones. However for non-Latin-1 letters only GetUnicodeKey()
 | |
|     can be used to retrieve the key code as GetKeyCode() just returns @c
 | |
|     WXK_NONE in this case.
 | |
| 
 | |
|     To summarize: you should handle @c wxEVT_CHAR if you need the translated
 | |
|     key and @c wxEVT_KEY_DOWN if you only need the value of the key itself,
 | |
|     independent of the current keyboard state.
 | |
| 
 | |
|     @note Not all key down events may be generated by the user. As an example,
 | |
|         @c wxEVT_KEY_DOWN with @c = key code can be generated using the
 | |
|         standard US keyboard layout but not using the German one because the @c
 | |
|         = key corresponds to Shift-0 key combination in this layout and the key
 | |
|         code for it is @c 0, not @c =. Because of this you should avoid
 | |
|         requiring your users to type key events that might be impossible to
 | |
|         enter on their keyboard.
 | |
| 
 | |
| 
 | |
|     Another difference between key and char events is that another kind of
 | |
|     translation is done for the latter ones when the Control key is pressed:
 | |
|     char events for ASCII letters in this case carry codes corresponding to the
 | |
|     ASCII value of Ctrl-Latter, i.e. 1 for Ctrl-A, 2 for Ctrl-B and so on until
 | |
|     26 for Ctrl-Z. This is convenient for terminal-like applications and can be
 | |
|     completely ignored by all the other ones (if you need to handle Ctrl-A it
 | |
|     is probably a better idea to use the key event rather than the char one).
 | |
|     Notice that currently no translation is done for the presses of @c [, @c
 | |
|     \\, @c ], @c ^ and @c _ keys which might be mapped to ASCII values from 27
 | |
|     to 31.
 | |
|     Since version 2.9.2, the enum values @c WXK_CONTROL_A - @c WXK_CONTROL_Z
 | |
|     can be used instead of the non-descriptive constant values 1-26.
 | |
| 
 | |
|     Finally, modifier keys only generate key events but no char events at all.
 | |
|     The modifiers keys are @c WXK_SHIFT, @c WXK_CONTROL, @c WXK_ALT and various
 | |
|     @c WXK_WINDOWS_XXX from ::wxKeyCode enum.
 | |
| 
 | |
|     Modifier keys events are special in one additional aspect: usually the
 | |
|     keyboard state associated with a key press is well defined, e.g.
 | |
|     wxKeyboardState::ShiftDown() returns @c true only if the Shift key was held
 | |
|     pressed when the key that generated this event itself was pressed. There is
 | |
|     an ambiguity for the key press events for Shift key itself however. By
 | |
|     convention, it is considered to be already pressed when it is pressed and
 | |
|     already released when it is released. In other words, @c wxEVT_KEY_DOWN
 | |
|     event for the Shift key itself will have @c wxMOD_SHIFT in GetModifiers()
 | |
|     and ShiftDown() will return true while the @c wxEVT_KEY_UP event for Shift
 | |
|     itself will not have @c wxMOD_SHIFT in its modifiers and ShiftDown() will
 | |
|     return false.
 | |
| 
 | |
| 
 | |
|     @b Tip: You may discover the key codes and modifiers generated by all the
 | |
|         keys on your system interactively by running the @ref
 | |
|         page_samples_keyboard wxWidgets sample and pressing some keys in it.
 | |
| 
 | |
|     @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
 | |
|           does not call @c event.Skip() then the corresponding char event
 | |
|           (@c EVT_CHAR) will not happen. This is by design and enables the
 | |
|           programs that handle both types of events to avoid processing the
 | |
|           same key twice. As a consequence, if you do not want to suppress the
 | |
|           @c wxEVT_CHAR events for the keys you handle, always call @c
 | |
|           event.Skip() in your @c wxEVT_KEY_DOWN handler. Not doing may also
 | |
|           prevent accelerators defined using this key from working.
 | |
| 
 | |
|     @note If a key is maintained in a pressed state, you will typically get a
 | |
|           lot of (automatically generated) key down events but only one key up
 | |
|           one at the end when the key is released so it is wrong to assume that
 | |
|           there is one up event corresponding to each down one.
 | |
| 
 | |
|     @note For Windows programmers: The key and char events in wxWidgets are
 | |
|           similar to but slightly different from Windows @c WM_KEYDOWN and
 | |
|           @c WM_CHAR events. In particular, Alt-x combination will generate a
 | |
|           char event in wxWidgets (unless it is used as an accelerator) and
 | |
|           almost all keys, including ones without ASCII equivalents, generate
 | |
|           char events too.
 | |
| 
 | |
| 
 | |
|     @beginEventTable{wxKeyEvent}
 | |
|     @event{EVT_KEY_DOWN(func)}
 | |
|         Process a @c wxEVT_KEY_DOWN event (any key has been pressed). If this
 | |
|         event is handled and not skipped, @c wxEVT_CHAR will not be generated
 | |
|         at all for this key press (but @c wxEVT_KEY_UP will be).
 | |
|     @event{EVT_KEY_UP(func)}
 | |
|         Process a @c wxEVT_KEY_UP event (any key has been released).
 | |
|     @event{EVT_CHAR(func)}
 | |
|         Process a @c wxEVT_CHAR event.
 | |
|     @event{EVT_CHAR_HOOK(func)}
 | |
|         Process a @c wxEVT_CHAR_HOOK event. Unlike all the other key events,
 | |
|         this event is propagated upwards the window hierarchy which allows
 | |
|         intercepting it in the parent window of the focused window to which it
 | |
|         is sent initially (if there is no focused window, this event is sent to
 | |
|         the wxApp global object). It is also generated before any other key
 | |
|         events and so gives the parent window an opportunity to modify the
 | |
|         keyboard handling of its children, e.g. it is used internally by
 | |
|         wxWidgets in some ports to intercept pressing Esc key in any child of a
 | |
|         dialog to close the dialog itself when it's pressed. By default, if
 | |
|         this event is handled, i.e. the handler doesn't call wxEvent::Skip(),
 | |
|         neither @c wxEVT_KEY_DOWN nor @c wxEVT_CHAR events will be generated
 | |
|         (although @c wxEVT_KEY_UP still will be), i.e. it replaces the normal
 | |
|         key events. However by calling the special DoAllowNextEvent() method
 | |
|         you can handle @c wxEVT_CHAR_HOOK and still allow normal events
 | |
|         generation. This is something that is rarely useful but can be required
 | |
|         if you need to prevent a parent @c wxEVT_CHAR_HOOK handler from running
 | |
|         without suppressing the normal key events. Finally notice that this
 | |
|         event is not generated when the mouse is captured as it is considered
 | |
|         that the window which has the capture should receive all the keyboard
 | |
|         events too without allowing its parent wxTopLevelWindow to interfere
 | |
|         with their processing.
 | |
|     @endEventTable
 | |
| 
 | |
|     @see wxKeyboardState
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| */
 | |
| class wxKeyEvent : public wxEvent,
 | |
|                    public wxKeyboardState
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|         Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
 | |
|     */
 | |
|     wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
 | |
| 
 | |
|     /**
 | |
|         Returns the key code of the key that generated this event.
 | |
| 
 | |
|         ASCII symbols return normal ASCII values, while events from special
 | |
|         keys such as "left cursor arrow" (@c WXK_LEFT) return values outside of
 | |
|         the ASCII range. See ::wxKeyCode for a full list of the virtual key
 | |
|         codes.
 | |
| 
 | |
|         Note that this method returns a meaningful value only for special
 | |
|         non-alphanumeric keys or if the user entered a Latin-1 character (this
 | |
|         includes ASCII and the accented letters found in Western European
 | |
|         languages but not letters of other alphabets such as e.g. Cyrillic).
 | |
|         Otherwise it simply method returns @c WXK_NONE and GetUnicodeKey()
 | |
|         should be used to obtain the corresponding Unicode character.
 | |
| 
 | |
|         Using GetUnicodeKey() is in general the right thing to do if you are
 | |
|         interested in the characters typed by the user, GetKeyCode() should be
 | |
|         only used for special keys (for which GetUnicodeKey() returns @c
 | |
|         WXK_NONE). To handle both kinds of keys you might write:
 | |
|         @code
 | |
|             void MyHandler::OnChar(wxKeyEvent& event)
 | |
|             {
 | |
|                 wxChar uc = event.GetUnicodeKey();
 | |
|                 if ( uc != WXK_NONE )
 | |
|                 {
 | |
|                     // It's a "normal" character. Notice that this includes
 | |
|                     // control characters in 1..31 range, e.g. WXK_RETURN or
 | |
|                     // WXK_BACK, so check for them explicitly.
 | |
|                     if ( uc >= 32 )
 | |
|                     {
 | |
|                         wxLogMessage("You pressed '%c'", uc);
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         // It's a control character
 | |
|                         ...
 | |
|                     }
 | |
|                 }
 | |
|                 else // No Unicode equivalent.
 | |
|                 {
 | |
|                     // It's a special key, deal with all the known ones:
 | |
|                     switch ( event.GetKeyCode() )
 | |
|                     {
 | |
|                         case WXK_LEFT:
 | |
|                         case WXK_RIGHT:
 | |
|                             ... move cursor ...
 | |
|                             break;
 | |
| 
 | |
|                         case WXK_F1:
 | |
|                             ... give help ...
 | |
|                             break;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|         @endcode
 | |
|     */
 | |
|     int GetKeyCode() const;
 | |
| 
 | |
|     /**
 | |
|         Returns true if the key is in the given key category.
 | |
| 
 | |
|         @param category
 | |
|             A bitwise combination of named ::wxKeyCategoryFlags constants.
 | |
| 
 | |
|         @since 2.9.1
 | |
|     */
 | |
|     bool IsKeyInCategory(int category) const;
 | |
| 
 | |
|     //@{
 | |
|     /**
 | |
|         Obtains the position (in client coordinates) at which the key was pressed.
 | |
| 
 | |
|         Notice that under most platforms this position is simply the current
 | |
|         mouse pointer position and has no special relationship to the key event
 | |
|         itself.
 | |
| 
 | |
|         @a x and @a y may be @NULL if the corresponding coordinate is not
 | |
|         needed.
 | |
|     */
 | |
|     wxPoint GetPosition() const;
 | |
|     void GetPosition(wxCoord* x, wxCoord* y) const;
 | |
|     //@}
 | |
| 
 | |
|     /**
 | |
|         Returns the raw key code for this event.
 | |
| 
 | |
|         The flags are platform-dependent and should only be used if the
 | |
|         functionality provided by other wxKeyEvent methods is insufficient.
 | |
| 
 | |
|         Under MSW, the raw key code is the value of @c wParam parameter of the
 | |
|         corresponding message.
 | |
| 
 | |
|         Under GTK, the raw key code is the @c keyval field of the corresponding
 | |
|         GDK event.
 | |
| 
 | |
|         Under OS X, the raw key code is the @c keyCode field of the
 | |
|         corresponding NSEvent.
 | |
| 
 | |
|         @note Currently the raw key codes are not supported by all ports, use
 | |
|               @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
 | |
|     */
 | |
|     wxUint32 GetRawKeyCode() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the low level key flags for this event.
 | |
| 
 | |
|         The flags are platform-dependent and should only be used if the
 | |
|         functionality provided by other wxKeyEvent methods is insufficient.
 | |
| 
 | |
|         Under MSW, the raw flags are just the value of @c lParam parameter of
 | |
|         the corresponding message.
 | |
| 
 | |
|         Under GTK, the raw flags contain the @c hardware_keycode field of the
 | |
|         corresponding GDK event.
 | |
| 
 | |
|         Under OS X, the raw flags contain the modifiers state.
 | |
| 
 | |
|         @note Currently the raw key flags are not supported by all ports, use
 | |
|               @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
 | |
|     */
 | |
|     wxUint32 GetRawKeyFlags() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the Unicode character corresponding to this key event.
 | |
| 
 | |
|         If the key pressed doesn't have any character value (e.g. a cursor key)
 | |
|         this method will return @c WXK_NONE. In this case you should use
 | |
|         GetKeyCode() to retrieve the value of the key.
 | |
| 
 | |
|         This function is only available in Unicode build, i.e. when
 | |
|         @c wxUSE_UNICODE is 1.
 | |
|     */
 | |
|     wxChar GetUnicodeKey() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the X position (in client coordinates) of the event.
 | |
| 
 | |
|         @see GetPosition()
 | |
|     */
 | |
|     wxCoord GetX() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the Y position (in client coordinates) of the event.
 | |
| 
 | |
|         @see GetPosition()
 | |
|     */
 | |
|     wxCoord GetY() const;
 | |
| 
 | |
|     /**
 | |
|         Allow normal key events generation.
 | |
| 
 | |
|         Can be called from @c wxEVT_CHAR_HOOK handler to indicate that the
 | |
|         generation of normal events should @em not be suppressed, as it happens
 | |
|         by default when this event is handled.
 | |
| 
 | |
|         The intended use of this method is to allow some window object to
 | |
|         prevent @c wxEVT_CHAR_HOOK handler in its parent window from running by
 | |
|         defining its own handler for this event. Without calling this method,
 | |
|         this would result in not generating @c wxEVT_KEY_DOWN nor @c wxEVT_CHAR
 | |
|         events at all but by calling it you can ensure that these events would
 | |
|         still be generated, even if @c wxEVT_CHAR_HOOK event was handled.
 | |
| 
 | |
|         @since 2.9.3
 | |
|      */
 | |
|     void DoAllowNextEvent();
 | |
| 
 | |
|     /**
 | |
|         Returns @true if DoAllowNextEvent() had been called, @false by default.
 | |
| 
 | |
|         This method is used by wxWidgets itself to determine whether the normal
 | |
|         key events should be generated after @c wxEVT_CHAR_HOOK processing.
 | |
| 
 | |
|         @since 2.9.3
 | |
|      */
 | |
|     bool IsNextEventAllowed() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| enum
 | |
| {
 | |
|     wxJOYSTICK1,
 | |
|     wxJOYSTICK2
 | |
| };
 | |
| 
 | |
| // Which button is down?
 | |
| enum
 | |
| {
 | |
|     wxJOY_BUTTON_ANY = -1,
 | |
|     wxJOY_BUTTON1    = 1,
 | |
|     wxJOY_BUTTON2    = 2,
 | |
|     wxJOY_BUTTON3    = 4,
 | |
|     wxJOY_BUTTON4    = 8
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxJoystickEvent
 | |
| 
 | |
|     This event class contains information about joystick events, particularly
 | |
|     events received by windows.
 | |
| 
 | |
|     @beginEventTable{wxJoystickEvent}
 | |
|     @event{EVT_JOY_BUTTON_DOWN(func)}
 | |
|         Process a @c wxEVT_JOY_BUTTON_DOWN event.
 | |
|     @event{EVT_JOY_BUTTON_UP(func)}
 | |
|         Process a @c wxEVT_JOY_BUTTON_UP event.
 | |
|     @event{EVT_JOY_MOVE(func)}
 | |
|         Process a @c wxEVT_JOY_MOVE event.
 | |
|     @event{EVT_JOY_ZMOVE(func)}
 | |
|         Process a @c wxEVT_JOY_ZMOVE event.
 | |
|     @event{EVT_JOYSTICK_EVENTS(func)}
 | |
|         Processes all joystick events.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxJoystick
 | |
| */
 | |
| class wxJoystickEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
 | |
|                     int joystick = wxJOYSTICK1,
 | |
|                     int change = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was a down event from the specified button
 | |
|         (or any button).
 | |
| 
 | |
|         @param button
 | |
|             Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
 | |
|             indicate any button down event.
 | |
|     */
 | |
|     bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the specified button (or any button) was in a down state.
 | |
| 
 | |
|         @param button
 | |
|             Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
 | |
|             indicate any button down event.
 | |
|     */
 | |
|     bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was an up event from the specified button
 | |
|         (or any button).
 | |
| 
 | |
|         @param button
 | |
|             Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
 | |
|             indicate any button down event.
 | |
|     */
 | |
|     bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
 | |
| 
 | |
|     /**
 | |
|         Returns the identifier of the button changing state.
 | |
| 
 | |
|         This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
 | |
|     */
 | |
|     int GetButtonChange() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the down state of the buttons.
 | |
| 
 | |
|         This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
 | |
|     */
 | |
|     int GetButtonState() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the identifier of the joystick generating the event - one of
 | |
|         wxJOYSTICK1 and wxJOYSTICK2.
 | |
|     */
 | |
|     int GetJoystick() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the x, y position of the joystick event.
 | |
| 
 | |
|         These coordinates are valid for all the events except wxEVT_JOY_ZMOVE.
 | |
|     */
 | |
|     wxPoint GetPosition() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the z position of the joystick event.
 | |
| 
 | |
|         This method can only be used for wxEVT_JOY_ZMOVE events.
 | |
|     */
 | |
|     int GetZPosition() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if this was a button up or down event
 | |
|         (@e not 'is any button down?').
 | |
|     */
 | |
|     bool IsButton() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if this was an x, y move event.
 | |
|     */
 | |
|     bool IsMove() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if this was a z move event.
 | |
|     */
 | |
|     bool IsZMove() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxScrollWinEvent
 | |
| 
 | |
|     A scroll event holds information about events sent from scrolling windows.
 | |
| 
 | |
|     Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
 | |
|     from the receiving window.
 | |
| 
 | |
|     @beginEventTable{wxScrollWinEvent}
 | |
|     @event{EVT_SCROLLWIN(func)}
 | |
|         Process all scroll events.
 | |
|     @event{EVT_SCROLLWIN_TOP(func)}
 | |
|         Process @c wxEVT_SCROLLWIN_TOP scroll-to-top events.
 | |
|     @event{EVT_SCROLLWIN_BOTTOM(func)}
 | |
|         Process @c wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
 | |
|     @event{EVT_SCROLLWIN_LINEUP(func)}
 | |
|         Process @c wxEVT_SCROLLWIN_LINEUP line up events.
 | |
|     @event{EVT_SCROLLWIN_LINEDOWN(func)}
 | |
|         Process @c wxEVT_SCROLLWIN_LINEDOWN line down events.
 | |
|     @event{EVT_SCROLLWIN_PAGEUP(func)}
 | |
|         Process @c wxEVT_SCROLLWIN_PAGEUP page up events.
 | |
|     @event{EVT_SCROLLWIN_PAGEDOWN(func)}
 | |
|         Process @c wxEVT_SCROLLWIN_PAGEDOWN page down events.
 | |
|     @event{EVT_SCROLLWIN_THUMBTRACK(func)}
 | |
|         Process @c wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
 | |
|         (frequent events sent as the user drags the thumbtrack).
 | |
|     @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
 | |
|         Process @c wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
 | |
|     @endEventTable
 | |
| 
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxScrollEvent, @ref overview_events
 | |
| */
 | |
| class wxScrollWinEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
 | |
|                      int orientation = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
 | |
|         scrollbar.
 | |
| 
 | |
|         @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
 | |
|     */
 | |
|     int GetOrientation() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the position of the scrollbar for the thumb track and release events.
 | |
| 
 | |
|         Note that this field can't be used for the other events, you need to query
 | |
|         the window itself for the current position in that case.
 | |
|     */
 | |
|     int GetPosition() const;
 | |
| 
 | |
|     void SetOrientation(int orient);
 | |
|     void SetPosition(int pos);    
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxSysColourChangedEvent
 | |
| 
 | |
|     This class is used for system colour change events, which are generated
 | |
|     when the user changes the colour settings using the control panel.
 | |
|     This is only appropriate under Windows.
 | |
| 
 | |
|     @remarks
 | |
|         The default event handler for this event propagates the event to child windows,
 | |
|         since Windows only sends the events to top-level windows.
 | |
|         If intercepting this event for a top-level window, remember to call the base
 | |
|         class handler, or to pass the event on to the window's children explicitly.
 | |
| 
 | |
|     @beginEventTable{wxSysColourChangedEvent}
 | |
|     @event{EVT_SYS_COLOUR_CHANGED(func)}
 | |
|         Process a @c wxEVT_SYS_COLOUR_CHANGED event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| class wxSysColourChangedEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxSysColourChangedEvent();
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxCommandEvent
 | |
| 
 | |
|     This event class contains information about command events, which originate
 | |
|     from a variety of simple controls.
 | |
| 
 | |
|     Note that wxCommandEvents and wxCommandEvent-derived event classes by default
 | |
|     and unlike other wxEvent-derived classes propagate upward from the source
 | |
|     window (the window which emits the event) up to the first parent which processes
 | |
|     the event. Be sure to read @ref overview_events_propagation.
 | |
| 
 | |
|     More complex controls, such as wxTreeCtrl, have separate command event classes.
 | |
| 
 | |
|     @beginEventTable{wxCommandEvent}
 | |
|     @event{EVT_COMMAND(id, event, func)}
 | |
|         Process a command, supplying the window identifier, command event identifier,
 | |
|         and member function.
 | |
|     @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
 | |
|         Process a command for a range of window identifiers, supplying the minimum and
 | |
|         maximum window identifiers, command event identifier, and member function.
 | |
|     @event{EVT_BUTTON(id, func)}
 | |
|         Process a @c wxEVT_BUTTON command, which is generated by a wxButton control.
 | |
|     @event{EVT_CHECKBOX(id, func)}
 | |
|         Process a @c wxEVT_CHECKBOX command, which is generated by a wxCheckBox control.
 | |
|     @event{EVT_CHOICE(id, func)}
 | |
|         Process a @c wxEVT_CHOICE command, which is generated by a wxChoice control.
 | |
|     @event{EVT_COMBOBOX(id, func)}
 | |
|         Process a @c wxEVT_COMBOBOX command, which is generated by a wxComboBox control.
 | |
|     @event{EVT_LISTBOX(id, func)}
 | |
|         Process a @c wxEVT_LISTBOX command, which is generated by a wxListBox control.
 | |
|     @event{EVT_LISTBOX_DCLICK(id, func)}
 | |
|         Process a @c wxEVT_LISTBOX_DCLICK command, which is generated by a wxListBox control.
 | |
|     @event{EVT_CHECKLISTBOX(id, func)}
 | |
|         Process a @c wxEVT_CHECKLISTBOX command, which is generated by a wxCheckListBox control.
 | |
|     @event{EVT_MENU(id, func)}
 | |
|         Process a @c wxEVT_MENU command, which is generated by a menu item.
 | |
|     @event{EVT_MENU_RANGE(id1, id2, func)}
 | |
|         Process a @c wxEVT_MENU command, which is generated by a range of menu items.
 | |
|     @event{EVT_CONTEXT_MENU(func)}
 | |
|         Process the event generated when the user has requested a popup menu to appear by
 | |
|         pressing a special keyboard key (under Windows) or by right clicking the mouse.
 | |
|     @event{EVT_RADIOBOX(id, func)}
 | |
|         Process a @c wxEVT_RADIOBOX command, which is generated by a wxRadioBox control.
 | |
|     @event{EVT_RADIOBUTTON(id, func)}
 | |
|         Process a @c wxEVT_RADIOBUTTON command, which is generated by a wxRadioButton control.
 | |
|     @event{EVT_SCROLLBAR(id, func)}
 | |
|         Process a @c wxEVT_SCROLLBAR command, which is generated by a wxScrollBar
 | |
|         control. This is provided for compatibility only; more specific scrollbar event macros
 | |
|         should be used instead (see wxScrollEvent).
 | |
|     @event{EVT_SLIDER(id, func)}
 | |
|         Process a @c wxEVT_SLIDER command, which is generated by a wxSlider control.
 | |
|     @event{EVT_TEXT(id, func)}
 | |
|         Process a @c wxEVT_TEXT command, which is generated by a wxTextCtrl control.
 | |
|     @event{EVT_TEXT_ENTER(id, func)}
 | |
|         Process a @c wxEVT_TEXT_ENTER command, which is generated by a wxTextCtrl control.
 | |
|         Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
 | |
|         to generate such events.
 | |
|     @event{EVT_TEXT_MAXLEN(id, func)}
 | |
|         Process a @c wxEVT_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
 | |
|         when the user tries to enter more characters into it than the limit previously set
 | |
|         with SetMaxLength().
 | |
|     @event{EVT_TOGGLEBUTTON(id, func)}
 | |
|         Process a @c wxEVT_TOGGLEBUTTON event.
 | |
|     @event{EVT_TOOL(id, func)}
 | |
|         Process a @c wxEVT_TOOL event (a synonym for @c wxEVT_MENU).
 | |
|         Pass the id of the tool.
 | |
|     @event{EVT_TOOL_RANGE(id1, id2, func)}
 | |
|         Process a @c wxEVT_TOOL event for a range of identifiers. Pass the ids of the tools.
 | |
|     @event{EVT_TOOL_RCLICKED(id, func)}
 | |
|         Process a @c wxEVT_TOOL_RCLICKED event. Pass the id of the tool.  (Not available on wxOSX.)
 | |
|     @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
 | |
|         Process a @c wxEVT_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.  (Not available on wxOSX.)
 | |
|     @event{EVT_TOOL_ENTER(id, func)}
 | |
|         Process a @c wxEVT_TOOL_ENTER event. Pass the id of the toolbar itself.
 | |
|         The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
 | |
|         has moved off a tool.  (Not available on wxOSX.)
 | |
|     @event{EVT_COMMAND_LEFT_CLICK(id, func)}
 | |
|         Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
 | |
|     @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
 | |
|         Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
 | |
|     @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
 | |
|         Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
 | |
|     @event{EVT_COMMAND_SET_FOCUS(id, func)}
 | |
|         Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
 | |
|     @event{EVT_COMMAND_KILL_FOCUS(id, func)}
 | |
|         Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
 | |
|     @event{EVT_COMMAND_ENTER(id, func)}
 | |
|         Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| */
 | |
| class wxCommandEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns client data pointer for a listbox or choice selection event
 | |
|         (not valid for a deselection).
 | |
|     */
 | |
|     void* GetClientData() const;
 | |
| 
 | |
|     /**
 | |
|         Returns client object pointer for a listbox or choice selection event
 | |
|         (not valid for a deselection).
 | |
|     */
 | |
|     wxClientData* GetClientObject() const;
 | |
| 
 | |
|     /**
 | |
|         Returns extra information dependent on the event objects type.
 | |
| 
 | |
|         If the event comes from a listbox selection, it is a boolean
 | |
|         determining whether the event was a selection (@true) or a
 | |
|         deselection (@false). A listbox deselection only occurs for
 | |
|         multiple-selection boxes, and in this case the index and string values
 | |
|         are indeterminate and the listbox must be examined by the application.
 | |
|     */
 | |
|     long GetExtraLong() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the integer identifier corresponding to a listbox, choice or
 | |
|         radiobox selection (only if the event was a selection, not a deselection),
 | |
|         or a boolean value representing the value of a checkbox.
 | |
| 
 | |
|         For a menu item, this method returns -1 if the item is not checkable or
 | |
|         a boolean value (true or false) for checkable items indicating the new
 | |
|         state of the item.
 | |
|     */
 | |
|     int GetInt() const;
 | |
| 
 | |
|     /**
 | |
|         Returns item index for a listbox or choice selection event (not valid for
 | |
|         a deselection).
 | |
|     */
 | |
|     int GetSelection() const;
 | |
| 
 | |
|     /**
 | |
|         Returns item string for a listbox or choice selection event. If one
 | |
|         or several items have been deselected, returns the index of the first
 | |
|         deselected item. If some items have been selected and others deselected
 | |
|         at the same time, it will return the index of the first selected item.
 | |
|     */
 | |
|     wxString GetString() const;
 | |
| 
 | |
|     /**
 | |
|         This method can be used with checkbox and menu events: for the checkboxes, the
 | |
|         method returns @true for a selection event and @false for a deselection one.
 | |
|         For the menu events, this method indicates if the menu item just has become
 | |
|         checked or unchecked (and thus only makes sense for checkable menu items).
 | |
| 
 | |
|         Notice that this method cannot be used with wxCheckListBox currently.
 | |
|     */
 | |
|     bool IsChecked() const;
 | |
| 
 | |
|     /**
 | |
|         For a listbox or similar event, returns @true if it is a selection, @false
 | |
|         if it is a deselection. If some items have been selected and others deselected
 | |
|         at the same time, it will return @true.
 | |
|     */
 | |
|     bool IsSelection() const;
 | |
| 
 | |
|     /**
 | |
|         Sets the client data for this event.
 | |
|     */
 | |
|     void SetClientData(void* clientData);
 | |
| 
 | |
|     /**
 | |
|         Sets the client object for this event. The client object is not owned by the
 | |
|         event object and the event object will not delete the client object in its destructor.
 | |
| 
 | |
|         The client object must be owned and deleted by another object (e.g. a control)
 | |
|         that has longer life time than the event object.
 | |
|     */
 | |
|     void SetClientObject(wxClientData* clientObject);
 | |
| 
 | |
|     /**
 | |
|         Sets the @b m_extraLong member.
 | |
|     */
 | |
|     void SetExtraLong(long extraLong);
 | |
| 
 | |
|     /**
 | |
|         Sets the @b m_commandInt member.
 | |
|     */
 | |
|     void SetInt(int intCommand);
 | |
| 
 | |
|     /**
 | |
|         Sets the @b m_commandString member.
 | |
|     */
 | |
|     void SetString(const wxString& string);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxWindowCreateEvent
 | |
| 
 | |
|     This event is sent just after the actual window associated with a wxWindow
 | |
|     object has been created.
 | |
| 
 | |
|     Since it is derived from wxCommandEvent, the event propagates up
 | |
|     the window hierarchy.
 | |
| 
 | |
|     @beginEventTable{wxWindowCreateEvent}
 | |
|     @event{EVT_WINDOW_CREATE(func)}
 | |
|         Process a @c wxEVT_CREATE event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events, wxWindowDestroyEvent
 | |
| */
 | |
| class wxWindowCreateEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxWindowCreateEvent(wxWindow* win = NULL);
 | |
| 
 | |
|     /// Return the window being created.
 | |
|     wxWindow *GetWindow() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxPaintEvent
 | |
| 
 | |
|     A paint event is sent when a window's contents needs to be repainted.
 | |
| 
 | |
|     The handler of this event must create a wxPaintDC object and use it for
 | |
|     painting the window contents. For example:
 | |
|     @code
 | |
|     void MyWindow::OnPaint(wxPaintEvent& event)
 | |
|     {
 | |
|         wxPaintDC dc(this);
 | |
| 
 | |
|         DrawMyDocument(dc);
 | |
|     }
 | |
|     @endcode
 | |
| 
 | |
|     Notice that you must @e not create other kinds of wxDC (e.g. wxClientDC or
 | |
|     wxWindowDC) in EVT_PAINT handlers and also don't create wxPaintDC outside
 | |
|     of this event handlers.
 | |
| 
 | |
| 
 | |
|     You can optimize painting by retrieving the rectangles that have been damaged
 | |
|     and only repainting these. The rectangles are in terms of the client area,
 | |
|     and are unscrolled, so you will need to do some calculations using the current
 | |
|     view position to obtain logical, scrolled units.
 | |
|     Here is an example of using the wxRegionIterator class:
 | |
|     @code
 | |
|     // Called when window needs to be repainted.
 | |
|     void MyWindow::OnPaint(wxPaintEvent& event)
 | |
|     {
 | |
|         wxPaintDC dc(this);
 | |
| 
 | |
|         // Find Out where the window is scrolled to
 | |
|         int vbX,vbY;                     // Top left corner of client
 | |
|         GetViewStart(&vbX,&vbY);
 | |
| 
 | |
|         int vX,vY,vW,vH;                 // Dimensions of client area in pixels
 | |
|         wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
 | |
| 
 | |
|         while (upd)
 | |
|         {
 | |
|             vX = upd.GetX();
 | |
|             vY = upd.GetY();
 | |
|             vW = upd.GetW();
 | |
|             vH = upd.GetH();
 | |
| 
 | |
|             // Alternatively we can do this:
 | |
|             // wxRect rect(upd.GetRect());
 | |
| 
 | |
|             // Repaint this rectangle
 | |
|             ...some code...
 | |
| 
 | |
|             upd ++ ;
 | |
|         }
 | |
|     }
 | |
|     @endcode
 | |
| 
 | |
|     @remarks
 | |
|     Please notice that in general it is impossible to change the drawing of a
 | |
|     standard control (such as wxButton) and so you shouldn't attempt to handle
 | |
|     paint events for them as even if it might work on some platforms, this is
 | |
|     inherently not portable and won't work everywhere.
 | |
| 
 | |
| 
 | |
|     @beginEventTable{wxPaintEvent}
 | |
|     @event{EVT_PAINT(func)}
 | |
|         Process a @c wxEVT_PAINT event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| class wxPaintEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxPaintEvent(int id = 0);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxMaximizeEvent
 | |
| 
 | |
|     An event being sent when a top level window is maximized. Notice that it is
 | |
|     not sent when the window is restored to its original size after it had been
 | |
|     maximized, only a normal wxSizeEvent is generated in this case.
 | |
| 
 | |
|     Currently this event is only generated in wxMSW, wxGTK and wxOSX/Cocoa
 | |
|     ports so portable programs should only rely on receiving @c wxEVT_SIZE and
 | |
|     not necessarily this event when the window is maximized.
 | |
| 
 | |
|     @beginEventTable{wxMaximizeEvent}
 | |
|     @event{EVT_MAXIMIZE(func)}
 | |
|         Process a @c wxEVT_MAXIMIZE event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events, wxTopLevelWindow::Maximize,
 | |
|          wxTopLevelWindow::IsMaximized
 | |
| */
 | |
| class wxMaximizeEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor. Only used by wxWidgets internally.
 | |
|     */
 | |
|     wxMaximizeEvent(int id = 0);
 | |
| };
 | |
| 
 | |
| /**
 | |
|     The possibles modes to pass to wxUpdateUIEvent::SetMode().
 | |
| */
 | |
| enum wxUpdateUIMode
 | |
| {
 | |
|         /** Send UI update events to all windows. */
 | |
|     wxUPDATE_UI_PROCESS_ALL,
 | |
| 
 | |
|         /** Send UI update events to windows that have
 | |
|             the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
 | |
|     wxUPDATE_UI_PROCESS_SPECIFIED
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxUpdateUIEvent
 | |
| 
 | |
|     This class is used for pseudo-events which are called by wxWidgets
 | |
|     to give an application the chance to update various user interface elements.
 | |
| 
 | |
|     Without update UI events, an application has to work hard to check/uncheck,
 | |
|     enable/disable, show/hide, and set the text for elements such as menu items
 | |
|     and toolbar buttons. The code for doing this has to be mixed up with the code
 | |
|     that is invoked when an action is invoked for a menu item or button.
 | |
| 
 | |
|     With update UI events, you define an event handler to look at the state of the
 | |
|     application and change UI elements accordingly. wxWidgets will call your member
 | |
|     functions in idle time, so you don't have to worry where to call this code.
 | |
| 
 | |
|     In addition to being a clearer and more declarative method, it also means you don't
 | |
|     have to worry whether you're updating a toolbar or menubar identifier. The same
 | |
|     handler can update a menu item and toolbar button, if the identifier is the same.
 | |
|     Instead of directly manipulating the menu or button, you call functions in the event
 | |
|     object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
 | |
|     call has been made, and which UI element to update.
 | |
| 
 | |
|     These events will work for popup menus as well as menubars. Just before a menu is
 | |
|     popped up, wxMenu::UpdateUI is called to process any UI events for the window that
 | |
|     owns the menu.
 | |
| 
 | |
|     If you find that the overhead of UI update processing is affecting your application,
 | |
|     you can do one or both of the following:
 | |
|     @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
 | |
|         and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
 | |
|         receive update events. No other windows will receive update events.
 | |
|     @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
 | |
|         between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
 | |
|         for example when a dialog is about to be shown, in case the user sees a slight
 | |
|         delay before windows are updated.
 | |
| 
 | |
|     Note that although events are sent in idle time, defining a wxIdleEvent handler
 | |
|     for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
 | |
|     which is always called in idle time.
 | |
| 
 | |
|     wxWidgets tries to optimize update events on some platforms.
 | |
|     On Windows and GTK+, events for menubar items are only sent when the menu is about
 | |
|     to be shown, and not in idle time.
 | |
| 
 | |
| 
 | |
|     @beginEventTable{wxUpdateUIEvent}
 | |
|     @event{EVT_UPDATE_UI(id, func)}
 | |
|         Process a @c wxEVT_UPDATE_UI event for the command with the given id.
 | |
|     @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
 | |
|         Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| class wxUpdateUIEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxUpdateUIEvent(wxWindowID commandId = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns @true if it is appropriate to update (send UI update events to)
 | |
|         this window.
 | |
| 
 | |
|         This function looks at the mode used (see wxUpdateUIEvent::SetMode),
 | |
|         the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
 | |
|         were last sent in idle time, and the update interval, to determine whether
 | |
|         events should be sent to this window now. By default this will always
 | |
|         return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
 | |
|         and the interval is set to 0; so update events will be sent as often as
 | |
|         possible. You can reduce the frequency that events are sent by changing the
 | |
|         mode and/or setting an update interval.
 | |
| 
 | |
|         @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
 | |
|     */
 | |
|     static bool CanUpdate(wxWindow* window);
 | |
| 
 | |
|     /**
 | |
|         Check or uncheck the UI element.
 | |
|     */
 | |
|     void Check(bool check);
 | |
| 
 | |
|     /**
 | |
|         Enable or disable the UI element.
 | |
|     */
 | |
|     void Enable(bool enable);
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the UI element should be checked.
 | |
|     */
 | |
|     bool GetChecked() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the UI element should be enabled.
 | |
|     */
 | |
|     bool GetEnabled() const;
 | |
| 
 | |
|     /**
 | |
|         Static function returning a value specifying how wxWidgets will send update
 | |
|         events: to all windows, or only to those which specify that they will process
 | |
|         the events.
 | |
| 
 | |
|         @see SetMode()
 | |
|     */
 | |
|     static wxUpdateUIMode GetMode();
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the application has called Check().
 | |
|         For wxWidgets internal use only.
 | |
|     */
 | |
|     bool GetSetChecked() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the application has called Enable().
 | |
|         For wxWidgets internal use only.
 | |
|     */
 | |
|     bool GetSetEnabled() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the application has called Show().
 | |
|         For wxWidgets internal use only.
 | |
|     */
 | |
|     bool GetSetShown() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the application has called SetText().
 | |
|         For wxWidgets internal use only.
 | |
|     */
 | |
|     bool GetSetText() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the UI element should be shown.
 | |
|     */
 | |
|     bool GetShown() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the text that should be set for the UI element.
 | |
|     */
 | |
|     wxString GetText() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the current interval between updates in milliseconds.
 | |
|         The value -1 disables updates, 0 updates as frequently as possible.
 | |
| 
 | |
|         @see SetUpdateInterval().
 | |
|     */
 | |
|     static long GetUpdateInterval();
 | |
| 
 | |
|     /**
 | |
|         Used internally to reset the last-updated time to the current time.
 | |
| 
 | |
|         It is assumed that update events are normally sent in idle time, so this
 | |
|         is called at the end of idle processing.
 | |
| 
 | |
|         @see CanUpdate(), SetUpdateInterval(), SetMode()
 | |
|     */
 | |
|     static void ResetUpdateTime();
 | |
| 
 | |
|     /**
 | |
|         Specify how wxWidgets will send update events: to all windows, or only to
 | |
|         those which specify that they will process the events.
 | |
| 
 | |
|         @param mode
 | |
|             this parameter may be one of the ::wxUpdateUIMode enumeration values.
 | |
|             The default mode is wxUPDATE_UI_PROCESS_ALL.
 | |
|     */
 | |
|     static void SetMode(wxUpdateUIMode mode);
 | |
| 
 | |
|     /**
 | |
|         Sets the text for this UI element.
 | |
|     */
 | |
|     void SetText(const wxString& text);
 | |
| 
 | |
|     /**
 | |
|         Sets the interval between updates in milliseconds.
 | |
| 
 | |
|         Set to -1 to disable updates, or to 0 to update as frequently as possible.
 | |
|         The default is 0.
 | |
| 
 | |
|         Use this to reduce the overhead of UI update events if your application
 | |
|         has a lot of windows. If you set the value to -1 or greater than 0,
 | |
|         you may also need to call wxWindow::UpdateWindowUI at appropriate points
 | |
|         in your application, such as when a dialog is about to be shown.
 | |
|     */
 | |
|     static void SetUpdateInterval(long updateInterval);
 | |
| 
 | |
|     /**
 | |
|         Show or hide the UI element.
 | |
|     */
 | |
|     void Show(bool show);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxClipboardTextEvent
 | |
| 
 | |
|     This class represents the events generated by a control (typically a
 | |
|     wxTextCtrl but other windows can generate these events as well) when its
 | |
|     content gets copied or cut to, or pasted from the clipboard.
 | |
| 
 | |
|     There are three types of corresponding events @c wxEVT_TEXT_COPY,
 | |
|     @c wxEVT_TEXT_CUT and @c wxEVT_TEXT_PASTE.
 | |
| 
 | |
|     If any of these events is processed (without being skipped) by an event
 | |
|     handler, the corresponding operation doesn't take place which allows to
 | |
|     prevent the text from being copied from or pasted to a control. It is also
 | |
|     possible to examine the clipboard contents in the PASTE event handler and
 | |
|     transform it in some way before inserting in a control -- for example,
 | |
|     changing its case or removing invalid characters.
 | |
| 
 | |
|     Finally notice that a CUT event is always preceded by the COPY event which
 | |
|     makes it possible to only process the latter if it doesn't matter if the
 | |
|     text was copied or cut.
 | |
| 
 | |
|     @note
 | |
|     These events are currently only generated by wxTextCtrl in wxGTK and wxOSX
 | |
|     but are also generated by wxComboBox without wxCB_READONLY style in wxMSW.
 | |
| 
 | |
|     @beginEventTable{wxClipboardTextEvent}
 | |
|     @event{EVT_TEXT_COPY(id, func)}
 | |
|            Some or all of the controls content was copied to the clipboard.
 | |
|     @event{EVT_TEXT_CUT(id, func)}
 | |
|            Some or all of the controls content was cut (i.e. copied and
 | |
|            deleted).
 | |
|     @event{EVT_TEXT_PASTE(id, func)}
 | |
|            Clipboard content was pasted into the control.
 | |
|     @endEventTable
 | |
| 
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxClipboard
 | |
| */
 | |
| class wxClipboardTextEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
 | |
| };
 | |
| 
 | |
| /**
 | |
|     Possible axis values for mouse wheel scroll events.
 | |
| 
 | |
|     @since 2.9.4
 | |
|  */
 | |
| enum wxMouseWheelAxis
 | |
| {
 | |
|     wxMOUSE_WHEEL_VERTICAL,     ///< Vertical scroll event.
 | |
|     wxMOUSE_WHEEL_HORIZONTAL    ///< Horizontal scroll event.
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxMouseEvent
 | |
| 
 | |
|     This event class contains information about the events generated by the mouse:
 | |
|     they include mouse buttons press and release events and mouse move events.
 | |
| 
 | |
|     All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
 | |
|     left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
 | |
|     @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
 | |
|     buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
 | |
|     can also be generated. Note that not all mice have even a middle button so a
 | |
|     portable application should avoid relying on the events from it (but the right
 | |
|     button click can be emulated using the left mouse button with the control key
 | |
|     under Mac platforms with a single button mouse).
 | |
| 
 | |
|     For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
 | |
|     purposes, the mouse is considered to be inside the window if it is in the
 | |
|     window client area and not inside one of its children. In other words, the
 | |
|     parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
 | |
|     mouse leaves the window entirely but also when it enters one of its children.
 | |
| 
 | |
|     The position associated with a mouse event is expressed in the window
 | |
|     coordinates of the window which generated the event, you can use
 | |
|     wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
 | |
|     call wxWindow::ScreenToClient() next to convert it to window coordinates of
 | |
|     another window.
 | |
| 
 | |
|     @note Note that under Windows CE mouse enter and leave events are not natively
 | |
|           supported by the system but are generated by wxWidgets itself. This has several
 | |
|           drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
 | |
|           left the window and the state variables for it may have changed during this time.
 | |
| 
 | |
|     @note Note the difference between methods like wxMouseEvent::LeftDown and
 | |
|           the inherited wxMouseState::LeftIsDown: the former returns @true when
 | |
|           the event corresponds to the left mouse button click while the latter
 | |
|           returns @true if the left mouse button is currently being pressed.
 | |
|           For example, when the user is dragging the mouse you can use
 | |
|           wxMouseEvent::LeftIsDown to test whether the left mouse button is
 | |
|           (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
 | |
|           returns @true, wxMouseEvent::LeftIsDown will also return @true in
 | |
|           wxWidgets whatever the underlying GUI behaviour is (which is
 | |
|           platform-dependent). The same applies, of course, to other mouse
 | |
|           buttons as well.
 | |
| 
 | |
| 
 | |
|     @beginEventTable{wxMouseEvent}
 | |
|     @event{EVT_LEFT_DOWN(func)}
 | |
|         Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
 | |
|         call event.Skip() to allow the default processing to take place as otherwise
 | |
|         the window under mouse wouldn't get the focus.
 | |
|     @event{EVT_LEFT_UP(func)}
 | |
|         Process a @c wxEVT_LEFT_UP event.
 | |
|     @event{EVT_LEFT_DCLICK(func)}
 | |
|         Process a @c wxEVT_LEFT_DCLICK event.
 | |
|     @event{EVT_MIDDLE_DOWN(func)}
 | |
|         Process a @c wxEVT_MIDDLE_DOWN event.
 | |
|     @event{EVT_MIDDLE_UP(func)}
 | |
|         Process a @c wxEVT_MIDDLE_UP event.
 | |
|     @event{EVT_MIDDLE_DCLICK(func)}
 | |
|         Process a @c wxEVT_MIDDLE_DCLICK event.
 | |
|     @event{EVT_RIGHT_DOWN(func)}
 | |
|         Process a @c wxEVT_RIGHT_DOWN event.
 | |
|     @event{EVT_RIGHT_UP(func)}
 | |
|         Process a @c wxEVT_RIGHT_UP event.
 | |
|     @event{EVT_RIGHT_DCLICK(func)}
 | |
|         Process a @c wxEVT_RIGHT_DCLICK event.
 | |
|     @event{EVT_MOUSE_AUX1_DOWN(func)}
 | |
|         Process a @c wxEVT_AUX1_DOWN event.
 | |
|     @event{EVT_MOUSE_AUX1_UP(func)}
 | |
|         Process a @c wxEVT_AUX1_UP event.
 | |
|     @event{EVT_MOUSE_AUX1_DCLICK(func)}
 | |
|         Process a @c wxEVT_AUX1_DCLICK event.
 | |
|     @event{EVT_MOUSE_AUX2_DOWN(func)}
 | |
|         Process a @c wxEVT_AUX2_DOWN event.
 | |
|     @event{EVT_MOUSE_AUX2_UP(func)}
 | |
|         Process a @c wxEVT_AUX2_UP event.
 | |
|     @event{EVT_MOUSE_AUX2_DCLICK(func)}
 | |
|         Process a @c wxEVT_AUX2_DCLICK event.
 | |
|     @event{EVT_MOTION(func)}
 | |
|         Process a @c wxEVT_MOTION event.
 | |
|     @event{EVT_ENTER_WINDOW(func)}
 | |
|         Process a @c wxEVT_ENTER_WINDOW event.
 | |
|     @event{EVT_LEAVE_WINDOW(func)}
 | |
|         Process a @c wxEVT_LEAVE_WINDOW event.
 | |
|     @event{EVT_MOUSEWHEEL(func)}
 | |
|         Process a @c wxEVT_MOUSEWHEEL event.
 | |
|     @event{EVT_MOUSE_EVENTS(func)}
 | |
|         Process all mouse events.
 | |
|     @event{EVT_MAGNIFY(func)}
 | |
|         Process a @c wxEVT_MAGNIFY event (new since wxWidgets 3.1.0).
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxKeyEvent
 | |
| */
 | |
| class wxMouseEvent : public wxEvent,
 | |
|                      public wxMouseState
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor. Valid event types are:
 | |
| 
 | |
|          @li @c wxEVT_ENTER_WINDOW
 | |
|          @li @c wxEVT_LEAVE_WINDOW
 | |
|          @li @c wxEVT_LEFT_DOWN
 | |
|          @li @c wxEVT_LEFT_UP
 | |
|          @li @c wxEVT_LEFT_DCLICK
 | |
|          @li @c wxEVT_MIDDLE_DOWN
 | |
|          @li @c wxEVT_MIDDLE_UP
 | |
|          @li @c wxEVT_MIDDLE_DCLICK
 | |
|          @li @c wxEVT_RIGHT_DOWN
 | |
|          @li @c wxEVT_RIGHT_UP
 | |
|          @li @c wxEVT_RIGHT_DCLICK
 | |
|          @li @c wxEVT_AUX1_DOWN
 | |
|          @li @c wxEVT_AUX1_UP
 | |
|          @li @c wxEVT_AUX1_DCLICK
 | |
|          @li @c wxEVT_AUX2_DOWN
 | |
|          @li @c wxEVT_AUX2_UP
 | |
|          @li @c wxEVT_AUX2_DCLICK
 | |
|          @li @c wxEVT_MOTION
 | |
|          @li @c wxEVT_MOUSEWHEEL
 | |
|          @li @c wxEVT_MAGNIFY
 | |
|     */
 | |
|     wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was a first extra button double click.
 | |
|     */
 | |
|     bool Aux1DClick() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the first extra button mouse button changed to down.
 | |
|     */
 | |
|     bool Aux1Down() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the first extra button mouse button changed to up.
 | |
|     */
 | |
|     bool Aux1Up() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was a second extra button double click.
 | |
|     */
 | |
|     bool Aux2DClick() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the second extra button mouse button changed to down.
 | |
|     */
 | |
|     bool Aux2Down() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the second extra button mouse button changed to up.
 | |
|     */
 | |
|     bool Aux2Up() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was generated by the specified button.
 | |
| 
 | |
|         @see wxMouseState::ButtoinIsDown()
 | |
|     */
 | |
|     bool Button(wxMouseButton but) const;
 | |
| 
 | |
|     /**
 | |
|         If the argument is omitted, this returns @true if the event was a mouse
 | |
|         double click event. Otherwise the argument specifies which double click event
 | |
|         was generated (see Button() for the possible values).
 | |
|     */
 | |
|     bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
 | |
| 
 | |
|     /**
 | |
|         If the argument is omitted, this returns @true if the event was a mouse
 | |
|         button down event. Otherwise the argument specifies which button-down event
 | |
|         was generated (see Button() for the possible values).
 | |
|     */
 | |
|     bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
 | |
| 
 | |
|     /**
 | |
|         If the argument is omitted, this returns @true if the event was a mouse
 | |
|         button up event. Otherwise the argument specifies which button-up event
 | |
|         was generated (see Button() for the possible values).
 | |
|     */
 | |
|     bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if this was a dragging event (motion while a button is depressed).
 | |
| 
 | |
|         @see Moving()
 | |
|     */
 | |
|     bool Dragging() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the mouse was entering the window.
 | |
| 
 | |
|         @see Leaving()
 | |
|     */
 | |
|     bool Entering() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
 | |
|         if no button is involved (for mouse move, enter or leave event, for example).
 | |
|         Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
 | |
|         double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
 | |
|         for the same events for the middle and the right buttons respectively.
 | |
|     */
 | |
|     int GetButton() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the number of mouse clicks for this event: 1 for a simple click, 2
 | |
|         for a double-click, 3 for a triple-click and so on.
 | |
| 
 | |
|         Currently this function is implemented only in wxMac and returns -1 for the
 | |
|         other platforms (you can still distinguish simple clicks from double-clicks as
 | |
|         they generate different kinds of events however).
 | |
| 
 | |
|         @since 2.9.0
 | |
|     */
 | |
|     int GetClickCount() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the configured number of lines (or whatever) to be scrolled per
 | |
|         wheel action.
 | |
| 
 | |
|         Default value under most platforms is three.
 | |
| 
 | |
|         @see GetColumnsPerAction()
 | |
|     */
 | |
|     int GetLinesPerAction() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the configured number of columns (or whatever) to be scrolled per
 | |
|         wheel action.
 | |
| 
 | |
|         Default value under most platforms is three.
 | |
| 
 | |
|         @see GetLinesPerAction()
 | |
| 
 | |
|         @since 2.9.5
 | |
|     */
 | |
|     int GetColumnsPerAction() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the logical mouse position in pixels (i.e.\ translated according to the
 | |
|         translation set for the DC, which usually indicates that the window has been
 | |
|         scrolled).
 | |
|     */
 | |
|     wxPoint GetLogicalPosition(const wxDC& dc) const;
 | |
| 
 | |
|     /**
 | |
|         For magnify (pinch to zoom) events: returns the change in magnification.
 | |
| 
 | |
|         A value of 0 means no change, a positive value means we should enlarge
 | |
|         (or zoom in), a negative value means we should shrink (or zoom out).
 | |
| 
 | |
|         This method is only valid to call for @c wxEVT_MAGNIFY events which are
 | |
|         currently only generated under OS X.
 | |
| 
 | |
|         @see Magnify()
 | |
| 
 | |
|         @since 3.1.0
 | |
|     */
 | |
|     float GetMagnification() const;
 | |
| 
 | |
|     /**
 | |
|         Get wheel delta, normally 120.
 | |
| 
 | |
|         This is the threshold for action to be taken, and one such action
 | |
|         (for example, scrolling one increment) should occur for each delta.
 | |
|     */
 | |
|     int GetWheelDelta() const;
 | |
| 
 | |
|     /**
 | |
|         Get wheel rotation, positive or negative indicates direction of rotation.
 | |
| 
 | |
|         Current devices all send an event when rotation is at least +/-WheelDelta, but
 | |
|         finer resolution devices can be created in the future.
 | |
| 
 | |
|         Because of this you shouldn't assume that one event is equal to 1 line, but you
 | |
|         should be able to either do partial line scrolling or wait until several
 | |
|         events accumulate before scrolling.
 | |
|     */
 | |
|     int GetWheelRotation() const;
 | |
| 
 | |
|     /**
 | |
|         Gets the axis the wheel operation concerns.
 | |
| 
 | |
|         Usually the mouse wheel is used to scroll vertically so @c
 | |
|         wxMOUSE_WHEEL_VERTICAL is returned but some mice (and most trackpads)
 | |
|         also allow to use the wheel to scroll horizontally in which case
 | |
|         @c wxMOUSE_WHEEL_HORIZONTAL is returned.
 | |
| 
 | |
|         Notice that before wxWidgets 2.9.4 this method returned @c int.
 | |
|     */
 | |
|     wxMouseWheelAxis GetWheelAxis() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was a mouse button event (not necessarily a button
 | |
|         down event - that may be tested using ButtonDown()).
 | |
|     */
 | |
|     bool IsButton() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the system has been setup to do page scrolling with
 | |
|         the mouse wheel instead of line scrolling.
 | |
|     */
 | |
|     bool IsPageScroll() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the mouse was leaving the window.
 | |
| 
 | |
|         @see Entering().
 | |
|     */
 | |
|     bool Leaving() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was a left double click.
 | |
|     */
 | |
|     bool LeftDClick() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the left mouse button changed to down.
 | |
|     */
 | |
|     bool LeftDown() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the left mouse button changed to up.
 | |
|     */
 | |
|     bool LeftUp() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event is a magnify (i.e.\ pinch to zoom) event.
 | |
| 
 | |
|         Such events are currently generated only under OS X.
 | |
| 
 | |
|         @see GetMagnification()
 | |
| 
 | |
|         @since 3.1.0
 | |
|     */
 | |
|     bool Magnify() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the Meta key was down at the time of the event.
 | |
|     */
 | |
|     bool MetaDown() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was a middle double click.
 | |
|     */
 | |
|     bool MiddleDClick() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the middle mouse button changed to down.
 | |
|     */
 | |
|     bool MiddleDown() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the middle mouse button changed to up.
 | |
|     */
 | |
|     bool MiddleUp() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if this was a motion event and no mouse buttons were pressed.
 | |
|         If any mouse button is held pressed, then this method returns @false and
 | |
|         Dragging() returns @true.
 | |
|     */
 | |
|     bool Moving() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the event was a right double click.
 | |
|     */
 | |
|     bool RightDClick() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the right mouse button changed to down.
 | |
|     */
 | |
|     bool RightDown() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the right mouse button changed to up.
 | |
|     */
 | |
|     bool RightUp() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxDropFilesEvent
 | |
| 
 | |
|     This class is used for drop files events, that is, when files have been dropped
 | |
|     onto the window. This functionality is currently only available under Windows.
 | |
| 
 | |
|     The window must have previously been enabled for dropping by calling
 | |
|     wxWindow::DragAcceptFiles().
 | |
| 
 | |
|     Important note: this is a separate implementation to the more general drag and drop
 | |
|     implementation documented in the @ref overview_dnd. It uses the older, Windows
 | |
|     message-based approach of dropping files.
 | |
| 
 | |
|     @beginEventTable{wxDropFilesEvent}
 | |
|     @event{EVT_DROP_FILES(func)}
 | |
|         Process a @c wxEVT_DROP_FILES event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @onlyfor{wxmsw}
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| class wxDropFilesEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
 | |
|                      wxString* files = NULL);
 | |
| 
 | |
|     /**
 | |
|         Returns an array of filenames.
 | |
|     */
 | |
|     wxString* GetFiles() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the number of files dropped.
 | |
|     */
 | |
|     int GetNumberOfFiles() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the position at which the files were dropped.
 | |
|         Returns an array of filenames.
 | |
|     */
 | |
|     wxPoint GetPosition() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxActivateEvent
 | |
| 
 | |
|     An activate event is sent when a window or application is being activated
 | |
|     or deactivated.
 | |
| 
 | |
|     @beginEventTable{wxActivateEvent}
 | |
|     @event{EVT_ACTIVATE(func)}
 | |
|         Process a @c wxEVT_ACTIVATE event.
 | |
|     @event{EVT_ACTIVATE_APP(func)}
 | |
|         Process a @c wxEVT_ACTIVATE_APP event.
 | |
|         This event is received by the wxApp-derived instance only.
 | |
|     @event{EVT_HIBERNATE(func)}
 | |
|         Process a hibernate event, supplying the member function. This event applies
 | |
|         to wxApp only, and only on Windows SmartPhone and PocketPC.
 | |
|         It is generated when the system is low on memory; the application should free
 | |
|         up as much memory as possible, and restore full working state when it receives
 | |
|         a @c wxEVT_ACTIVATE or @c wxEVT_ACTIVATE_APP event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events, wxApp::IsActive
 | |
| */
 | |
| class wxActivateEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Specifies the reason for the generation of this event.
 | |
| 
 | |
|         See GetActivationReason().
 | |
| 
 | |
|         @since 3.0
 | |
|     */
 | |
|     enum Reason
 | |
|     {
 | |
|         /// Window activated by mouse click.
 | |
|         Reason_Mouse,
 | |
|         /// Window was activated with some other method than mouse click.
 | |
|         Reason_Unknown
 | |
|     };
 | |
| 
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
 | |
|                     int id = 0, Reason ActivationReason = Reason_Unknown);
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the application or window is being activated, @false otherwise.
 | |
|     */
 | |
|     bool GetActive() const;
 | |
| 
 | |
|     /**
 | |
|         Allows to check if the window was activated by clicking it with the
 | |
|         mouse or in some other way.
 | |
| 
 | |
|         This method is currently only implemented in wxMSW and returns @c
 | |
|         Reason_Mouse there if the window was activated by a mouse click and @c
 | |
|         Reason_Unknown if it was activated in any other way (e.g. from
 | |
|         keyboard or programmatically).
 | |
| 
 | |
|         Under all the other platforms, @c Reason_Unknown is always returned.
 | |
| 
 | |
|         @since 3.0
 | |
|     */
 | |
|     Reason GetActivationReason() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxContextMenuEvent
 | |
| 
 | |
|     This class is used for context menu events, sent to give
 | |
|     the application a chance to show a context (popup) menu for a wxWindow.
 | |
| 
 | |
|     Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
 | |
|     means that the event originated from a keyboard context button event, and you
 | |
|     should compute a suitable position yourself, for example by calling wxGetMousePosition().
 | |
| 
 | |
|     Notice that the exact sequence of mouse events is different across the
 | |
|     platforms. For example, under MSW the context menu event is generated after
 | |
|     @c EVT_RIGHT_UP event and only if it was not handled but under GTK the
 | |
|     context menu event is generated after @c EVT_RIGHT_DOWN event. This is
 | |
|     correct in the sense that it ensures that the context menu is shown
 | |
|     according to the current platform UI conventions and also means that you
 | |
|     must not handle (or call wxEvent::Skip() in your handler if you do have
 | |
|     one) neither right mouse down nor right mouse up event if you plan on
 | |
|     handling @c EVT_CONTEXT_MENU event.
 | |
| 
 | |
|     @beginEventTable{wxContextMenuEvent}
 | |
|     @event{EVT_CONTEXT_MENU(func)}
 | |
|         A right click (or other context menu command depending on platform) has been detected.
 | |
|     @endEventTable
 | |
| 
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxCommandEvent, @ref overview_events
 | |
| */
 | |
| class wxContextMenuEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxContextMenuEvent(wxEventType type = wxEVT_NULL, int id = 0,
 | |
|                        const wxPoint& pos = wxDefaultPosition);
 | |
| 
 | |
|     /**
 | |
|         Returns the position in screen coordinates at which the menu should be shown.
 | |
|         Use wxWindow::ScreenToClient to convert to client coordinates.
 | |
| 
 | |
|         You can also omit a position from  wxWindow::PopupMenu in order to use
 | |
|         the current mouse pointer position.
 | |
| 
 | |
|         If the event originated from a keyboard event, the value returned from this
 | |
|         function will be wxDefaultPosition.
 | |
|     */
 | |
|     const wxPoint& GetPosition() const;
 | |
| 
 | |
|     /**
 | |
|         Sets the position at which the menu should be shown.
 | |
|     */
 | |
|     void SetPosition(const wxPoint& point);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxEraseEvent
 | |
| 
 | |
|     An erase event is sent when a window's background needs to be repainted.
 | |
| 
 | |
|     On some platforms, such as GTK+, this event is simulated (simply generated just
 | |
|     before the paint event) and may cause flicker. It is therefore recommended that
 | |
|     you set the text background colour explicitly in order to prevent flicker.
 | |
|     The default background colour under GTK+ is grey.
 | |
| 
 | |
|     To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
 | |
|     definition.
 | |
| 
 | |
|     You must use the device context returned by GetDC() to draw on, don't create
 | |
|     a wxPaintDC in the event handler.
 | |
| 
 | |
|     @beginEventTable{wxEraseEvent}
 | |
|     @event{EVT_ERASE_BACKGROUND(func)}
 | |
|         Process a @c wxEVT_ERASE_BACKGROUND event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| class wxEraseEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxEraseEvent(int id = 0, wxDC* dc = NULL);
 | |
| 
 | |
|     /**
 | |
|         Returns the device context associated with the erase event to draw on.
 | |
| 
 | |
|         The returned pointer is never @NULL.
 | |
|     */
 | |
|     wxDC* GetDC() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxFocusEvent
 | |
| 
 | |
|     A focus event is sent when a window's focus changes. The window losing focus
 | |
|     receives a "kill focus" event while the window gaining it gets a "set focus" one.
 | |
| 
 | |
|     Notice that the set focus event happens both when the user gives focus to the
 | |
|     window (whether using the mouse or keyboard) and when it is done from the
 | |
|     program itself using wxWindow::SetFocus.
 | |
| 
 | |
|     The focus event handlers should almost invariably call wxEvent::Skip() on
 | |
|     their event argument to allow the default handling to take place. Failure
 | |
|     to do this may result in incorrect behaviour of the native controls. Also
 | |
|     note that wxEVT_KILL_FOCUS handler must not call wxWindow::SetFocus() as
 | |
|     this, again, is not supported by all native controls. If you need to do
 | |
|     this, consider using the @ref sec_delayed_action described in wxIdleEvent
 | |
|     documentation.
 | |
| 
 | |
|     @beginEventTable{wxFocusEvent}
 | |
|     @event{EVT_SET_FOCUS(func)}
 | |
|         Process a @c wxEVT_SET_FOCUS event.
 | |
|     @event{EVT_KILL_FOCUS(func)}
 | |
|         Process a @c wxEVT_KILL_FOCUS event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| class wxFocusEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns the window associated with this event, that is the window which had the
 | |
|         focus before for the @c wxEVT_SET_FOCUS event and the window which is
 | |
|         going to receive focus for the @c wxEVT_KILL_FOCUS one.
 | |
| 
 | |
|         Warning: the window pointer may be @NULL!
 | |
|     */
 | |
|     wxWindow *GetWindow() const;
 | |
| 
 | |
|     void SetWindow(wxWindow *win);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxChildFocusEvent
 | |
| 
 | |
|     A child focus event is sent to a (parent-)window when one of its child windows
 | |
|     gains focus, so that the window could restore the focus back to its corresponding
 | |
|     child if it loses it now and regains later.
 | |
| 
 | |
|     Notice that child window is the direct child of the window receiving event.
 | |
|     Use wxWindow::FindFocus() to retrieve the window which is actually getting focus.
 | |
| 
 | |
|     @beginEventTable{wxChildFocusEvent}
 | |
|     @event{EVT_CHILD_FOCUS(func)}
 | |
|         Process a @c wxEVT_CHILD_FOCUS event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| class wxChildFocusEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
| 
 | |
|         @param win
 | |
|             The direct child which is (or which contains the window which is) receiving
 | |
|             the focus.
 | |
|     */
 | |
|     wxChildFocusEvent(wxWindow* win = NULL);
 | |
| 
 | |
|     /**
 | |
|         Returns the direct child which receives the focus, or a (grand-)parent of the
 | |
|         control receiving the focus.
 | |
| 
 | |
|         To get the actually focused control use wxWindow::FindFocus.
 | |
|     */
 | |
|     wxWindow *GetWindow() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxMouseCaptureLostEvent
 | |
| 
 | |
|     A mouse capture lost event is sent to a window that had obtained mouse capture,
 | |
|     which was subsequently lost due to an "external" event (for example, when a dialog
 | |
|     box is shown or if another application captures the mouse).
 | |
| 
 | |
|     If this happens, this event is sent to all windows that are on the capture stack
 | |
|     (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
 | |
|     not sent if the capture changes because of a call to CaptureMouse or
 | |
|     ReleaseMouse.
 | |
| 
 | |
|     This event is currently emitted under Windows only.
 | |
| 
 | |
|     @beginEventTable{wxMouseCaptureLostEvent}
 | |
|     @event{EVT_MOUSE_CAPTURE_LOST(func)}
 | |
|         Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @onlyfor{wxmsw}
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxMouseCaptureChangedEvent, @ref overview_events,
 | |
|          wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
 | |
| */
 | |
| class wxMouseCaptureLostEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxMouseCaptureLostEvent(wxWindowID windowId = 0);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| class wxDisplayChangedEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     wxDisplayChangedEvent();
 | |
| };
 | |
| 
 | |
| 
 | |
| class wxPaletteChangedEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     wxPaletteChangedEvent(wxWindowID winid = 0);
 | |
| 
 | |
|     void SetChangedWindow(wxWindow* win);
 | |
|     wxWindow* GetChangedWindow() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| class wxQueryNewPaletteEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     wxQueryNewPaletteEvent(wxWindowID winid = 0);
 | |
|     
 | |
|     void SetPaletteRealized(bool realized);
 | |
|     bool GetPaletteRealized();
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxNotifyEvent
 | |
| 
 | |
|     This class is not used by the event handlers by itself, but is a base class
 | |
|     for other event classes (such as wxBookCtrlEvent).
 | |
| 
 | |
|     It (or an object of a derived class) is sent when the controls state is being
 | |
|     changed and allows the program to wxNotifyEvent::Veto() this change if it wants
 | |
|     to prevent it from happening.
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxBookCtrlEvent
 | |
| */
 | |
| class wxNotifyEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor (used internally by wxWidgets only).
 | |
|     */
 | |
|     wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
 | |
| 
 | |
|     /**
 | |
|         This is the opposite of Veto(): it explicitly allows the event to be processed.
 | |
|         For most events it is not necessary to call this method as the events are allowed
 | |
|         anyhow but some are forbidden by default (this will be mentioned in the corresponding
 | |
|         event description).
 | |
|     */
 | |
|     void Allow();
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the change is allowed (Veto() hasn't been called) or @false
 | |
|         otherwise (if it was).
 | |
|     */
 | |
|     bool IsAllowed() const;
 | |
| 
 | |
|     /**
 | |
|         Prevents the change announced by this event from happening.
 | |
| 
 | |
|         It is in general a good idea to notify the user about the reasons for vetoing
 | |
|         the change because otherwise the applications behaviour (which just refuses to
 | |
|         do what the user wants) might be quite surprising.
 | |
|     */
 | |
|     void Veto();
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxThreadEvent
 | |
| 
 | |
|     This class adds some simple functionality to wxEvent to facilitate
 | |
|     inter-thread communication.
 | |
| 
 | |
|     This event is not natively emitted by any control/class: it is just
 | |
|     a helper class for the user.
 | |
|     Its most important feature is the GetEventCategory() implementation which
 | |
|     allows thread events @b NOT to be processed by wxEventLoopBase::YieldFor calls
 | |
|     (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events,threading}
 | |
| 
 | |
|     @see @ref overview_thread, wxEventLoopBase::YieldFor
 | |
| 
 | |
|     @since 2.9.0
 | |
| */
 | |
| class wxThreadEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxThreadEvent(wxEventType eventType = wxEVT_THREAD, int id = wxID_ANY);
 | |
| 
 | |
|     /**
 | |
|         Clones this event making sure that all internal members which use
 | |
|         COW (only @c m_commandString for now; see @ref overview_refcount)
 | |
|         are unshared (see wxObject::UnShare).
 | |
|     */
 | |
|     virtual wxEvent *Clone() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @c wxEVT_CATEGORY_THREAD.
 | |
| 
 | |
|         This is important to avoid unwanted processing of thread events
 | |
|         when calling wxEventLoopBase::YieldFor().
 | |
|     */
 | |
|     virtual wxEventCategory GetEventCategory() const;
 | |
| 
 | |
|     /**
 | |
|         Sets custom data payload.
 | |
| 
 | |
|         The @a payload argument may be of any type that wxAny can handle
 | |
|         (i.e. pretty much anything). Note that T's copy constructor must be
 | |
|         thread-safe, i.e. create a copy that doesn't share anything with
 | |
|         the original (see Clone()).
 | |
| 
 | |
|         @note This method is not available with Visual C++ 6.
 | |
| 
 | |
|         @since 2.9.1
 | |
| 
 | |
|         @see GetPayload(), wxAny
 | |
|      */
 | |
|     template<typename T>
 | |
|     void SetPayload(const T& payload);
 | |
| 
 | |
|     /**
 | |
|         Get custom data payload.
 | |
| 
 | |
|         Correct type is checked in debug builds.
 | |
| 
 | |
|         @note This method is not available with Visual C++ 6.
 | |
| 
 | |
|         @since 2.9.1
 | |
| 
 | |
|         @see SetPayload(), wxAny
 | |
|      */
 | |
|     template<typename T>
 | |
|     T GetPayload() const;
 | |
| 
 | |
|     /**
 | |
|         Returns extra information integer value.
 | |
|     */
 | |
|     long GetExtraLong() const;
 | |
| 
 | |
|     /**
 | |
|         Returns stored integer value.
 | |
|     */
 | |
|     int GetInt() const;
 | |
| 
 | |
|     /**
 | |
|         Returns stored string value.
 | |
|     */
 | |
|     wxString GetString() const;
 | |
| 
 | |
| 
 | |
|     /**
 | |
|         Sets the extra information value.
 | |
|     */
 | |
|     void SetExtraLong(long extraLong);
 | |
| 
 | |
|     /**
 | |
|         Sets the integer value.
 | |
|     */
 | |
|     void SetInt(int intCommand);
 | |
| 
 | |
|     /**
 | |
|         Sets the string value.
 | |
|     */
 | |
|     void SetString(const wxString& string);
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxHelpEvent
 | |
| 
 | |
|     A help event is sent when the user has requested context-sensitive help.
 | |
|     This can either be caused by the application requesting context-sensitive help mode
 | |
|     via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
 | |
|     the user pressed F1 or clicked on the query button in a dialog caption.
 | |
| 
 | |
|     A help event is sent to the window that the user clicked on, and is propagated
 | |
|     up the window hierarchy until the event is processed or there are no more event
 | |
|     handlers.
 | |
| 
 | |
|     The application should call wxEvent::GetId to check the identity of the
 | |
|     clicked-on window, and then either show some suitable help or call wxEvent::Skip()
 | |
|     if the identifier is unrecognised.
 | |
| 
 | |
|     Calling Skip is important because it allows wxWidgets to generate further
 | |
|     events for ancestors of the clicked-on window. Otherwise it would be impossible to
 | |
|     show help for container windows, since processing would stop after the first window
 | |
|     found.
 | |
| 
 | |
|     @beginEventTable{wxHelpEvent}
 | |
|     @event{EVT_HELP(id, func)}
 | |
|         Process a @c wxEVT_HELP event.
 | |
|     @event{EVT_HELP_RANGE(id1, id2, func)}
 | |
|         Process a @c wxEVT_HELP event for a range of ids.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxContextHelp, wxDialog, @ref overview_events
 | |
| */
 | |
| class wxHelpEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Indicates how a wxHelpEvent was generated.
 | |
|     */
 | |
|     enum Origin
 | |
|     {
 | |
|         Origin_Unknown,    /**< unrecognized event source. */
 | |
|         Origin_Keyboard,   /**< event generated from F1 key press. */
 | |
| 
 | |
|         /** event generated by wxContextHelp or from the [?] button on
 | |
|             the title bar (Windows). */
 | |
|         Origin_HelpButton
 | |
|     };
 | |
| 
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxHelpEvent(wxEventType type = wxEVT_NULL,
 | |
|                 wxWindowID winid = 0,
 | |
|                 const wxPoint& pt = wxDefaultPosition,
 | |
|                 wxHelpEvent::Origin origin = Origin_Unknown);
 | |
| 
 | |
|     /**
 | |
|         Returns the origin of the help event which is one of the wxHelpEvent::Origin
 | |
|         values.
 | |
| 
 | |
|         The application may handle events generated using the keyboard or mouse
 | |
|         differently, e.g. by using wxGetMousePosition() for the mouse events.
 | |
| 
 | |
|         @see SetOrigin()
 | |
|     */
 | |
|     wxHelpEvent::Origin GetOrigin() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the left-click position of the mouse, in screen coordinates.
 | |
|         This allows the application to position the help appropriately.
 | |
|     */
 | |
|     const wxPoint& GetPosition() const;
 | |
| 
 | |
|     /**
 | |
|         Set the help event origin, only used internally by wxWidgets normally.
 | |
| 
 | |
|         @see GetOrigin()
 | |
|     */
 | |
|     void SetOrigin(wxHelpEvent::Origin origin);
 | |
| 
 | |
|     /**
 | |
|         Sets the left-click position of the mouse, in screen coordinates.
 | |
|     */
 | |
|     void SetPosition(const wxPoint& pt);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxScrollEvent
 | |
| 
 | |
|     A scroll event holds information about events sent from stand-alone
 | |
|     scrollbars (see wxScrollBar) and sliders (see wxSlider).
 | |
| 
 | |
|     Note that scrolled windows send the wxScrollWinEvent which does not derive from
 | |
|     wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
 | |
|     events and use the event table macros mentioned below only for the scrollbar-like
 | |
|     controls.
 | |
| 
 | |
|     @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
 | |
| 
 | |
|     The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
 | |
|     using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
 | |
|     by an EVT_SCROLL_CHANGED event).
 | |
| 
 | |
|     The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
 | |
|     position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
 | |
|     event does not happen).
 | |
| 
 | |
|     In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
 | |
|     independently of the way it had started. Please see the widgets sample ("Slider" page)
 | |
|     to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
 | |
| 
 | |
|     @remarks
 | |
|     Note that unless specifying a scroll control identifier, you will need to test for scrollbar
 | |
|     orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
 | |
|     are processed using the same event handler.
 | |
| 
 | |
|     @beginEventTable{wxScrollEvent}
 | |
|     You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
 | |
|     scroll events from controls, or EVT_SCROLL... macros without window IDs for
 | |
|     intercepting scroll events from the receiving window -- except for this, the
 | |
|     macros behave exactly the same.
 | |
|     @event{EVT_SCROLL(func)}
 | |
|         Process all scroll events.
 | |
|     @event{EVT_SCROLL_TOP(func)}
 | |
|         Process @c wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
 | |
|     @event{EVT_SCROLL_BOTTOM(func)}
 | |
|         Process @c wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
 | |
|     @event{EVT_SCROLL_LINEUP(func)}
 | |
|         Process @c wxEVT_SCROLL_LINEUP line up events.
 | |
|     @event{EVT_SCROLL_LINEDOWN(func)}
 | |
|         Process @c wxEVT_SCROLL_LINEDOWN line down events.
 | |
|     @event{EVT_SCROLL_PAGEUP(func)}
 | |
|         Process @c wxEVT_SCROLL_PAGEUP page up events.
 | |
|     @event{EVT_SCROLL_PAGEDOWN(func)}
 | |
|         Process @c wxEVT_SCROLL_PAGEDOWN page down events.
 | |
|     @event{EVT_SCROLL_THUMBTRACK(func)}
 | |
|         Process @c wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
 | |
|         user drags the thumbtrack).
 | |
|     @event{EVT_SCROLL_THUMBRELEASE(func)}
 | |
|         Process @c wxEVT_SCROLL_THUMBRELEASE thumb release events.
 | |
|     @event{EVT_SCROLL_CHANGED(func)}
 | |
|         Process @c wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
 | |
|     @event{EVT_COMMAND_SCROLL(id, func)}
 | |
|         Process all scroll events.
 | |
|     @event{EVT_COMMAND_SCROLL_TOP(id, func)}
 | |
|         Process @c wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
 | |
|     @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
 | |
|         Process @c wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
 | |
|     @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
 | |
|         Process @c wxEVT_SCROLL_LINEUP line up events.
 | |
|     @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
 | |
|         Process @c wxEVT_SCROLL_LINEDOWN line down events.
 | |
|     @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
 | |
|         Process @c wxEVT_SCROLL_PAGEUP page up events.
 | |
|     @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
 | |
|         Process @c wxEVT_SCROLL_PAGEDOWN page down events.
 | |
|     @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
 | |
|         Process @c wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
 | |
|         as the user drags the thumbtrack).
 | |
|     @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
 | |
|         Process @c wxEVT_SCROLL_THUMBRELEASE thumb release events.
 | |
|     @event{EVT_COMMAND_SCROLL_CHANGED(func)}
 | |
|         Process @c wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
 | |
| */
 | |
| class wxScrollEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
 | |
|                   int orientation = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
 | |
|         scrollbar.
 | |
|     */
 | |
|     int GetOrientation() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the position of the scrollbar.
 | |
|     */
 | |
|     int GetPosition() const;
 | |
| 
 | |
|     
 | |
|     void SetOrientation(int orient);
 | |
|     void SetPosition(int pos);    
 | |
| };
 | |
| 
 | |
| #endif // wxUSE_GUI
 | |
| 
 | |
| #if wxUSE_BASE
 | |
| 
 | |
| /**
 | |
|     See wxIdleEvent::SetMode() for more info.
 | |
| */
 | |
| enum wxIdleMode
 | |
| {
 | |
|         /** Send idle events to all windows */
 | |
|     wxIDLE_PROCESS_ALL,
 | |
| 
 | |
|         /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
 | |
|     wxIDLE_PROCESS_SPECIFIED
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxIdleEvent
 | |
| 
 | |
|     This class is used for idle events, which are generated when the system becomes
 | |
|     idle. Note that, unless you do something specifically, the idle events are not
 | |
|     sent if the system remains idle once it has become it, e.g. only a single idle
 | |
|     event will be generated until something else resulting in more normal events
 | |
|     happens and only then is the next idle event sent again.
 | |
| 
 | |
|     If you need to ensure a continuous stream of idle events, you can either use
 | |
|     wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
 | |
|     (for example from a timer event handler), but note that both of these approaches
 | |
|     (and especially the first one) increase the system load and so should be avoided
 | |
|     if possible.
 | |
| 
 | |
|     By default, idle events are sent to all windows, including even the hidden
 | |
|     ones because they may be shown if some condition is met from their @c
 | |
|     wxEVT_IDLE (or related @c wxEVT_UPDATE_UI) handler. The children of hidden
 | |
|     windows do not receive idle events however as they can't change their state
 | |
|     in any way noticeable by the user. Finally, the global wxApp object also
 | |
|     receives these events, as usual, so it can be used for any global idle time
 | |
|     processing.
 | |
| 
 | |
|     If sending idle events to all windows is causing a significant overhead in
 | |
|     your application, you can call wxIdleEvent::SetMode with the value
 | |
|     wxIDLE_PROCESS_SPECIFIED, and set the wxWS_EX_PROCESS_IDLE extra window
 | |
|     style for every window which should receive idle events, all the other ones
 | |
|     will not receive them in this case.
 | |
| 
 | |
|     @beginEventTable{wxIdleEvent}
 | |
|     @event{EVT_IDLE(func)}
 | |
|         Process a @c wxEVT_IDLE event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxbase}
 | |
|     @category{events}
 | |
| 
 | |
|     @section sec_delayed_action Delayed Action Mechanism
 | |
| 
 | |
|     wxIdleEvent can be used to perform some action "at slightly later time".
 | |
|     This can be necessary in several circumstances when, for whatever reason,
 | |
|     something can't be done in the current event handler. For example, if a
 | |
|     mouse event handler is called with the mouse button pressed, the mouse can
 | |
|     be currently captured and some operations with it -- notably capturing it
 | |
|     again -- might be impossible or lead to undesirable results. If you still
 | |
|     want to capture it, you can do it from @c wxEVT_IDLE handler when it is
 | |
|     called the next time instead of doing it immediately.
 | |
| 
 | |
|     This can be achieved in two different ways: when using static event tables,
 | |
|     you will need a flag indicating to the (always connected) idle event
 | |
|     handler whether the desired action should be performed. The originally
 | |
|     called handler would then set it to indicate that it should indeed be done
 | |
|     and the idle handler itself would reset it to prevent it from doing the
 | |
|     same action again.
 | |
| 
 | |
|     Using dynamically connected event handlers things are even simpler as the
 | |
|     original event handler can simply wxEvtHandler::Connect() or
 | |
|     wxEvtHandler::Bind() the idle event handler which would only be executed
 | |
|     then and could wxEvtHandler::Disconnect() or wxEvtHandler::Unbind() itself.
 | |
| 
 | |
| 
 | |
|     @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
 | |
| */
 | |
| class wxIdleEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxIdleEvent();
 | |
| 
 | |
|     /**
 | |
|         Static function returning a value specifying how wxWidgets will send idle
 | |
|         events: to all windows, or only to those which specify that they
 | |
|         will process the events.
 | |
| 
 | |
|         @see SetMode().
 | |
|     */
 | |
|     static wxIdleMode GetMode();
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the OnIdle function processing this event requested more
 | |
|         processing time.
 | |
| 
 | |
|         @see RequestMore()
 | |
|     */
 | |
|     bool MoreRequested() const;
 | |
| 
 | |
|     /**
 | |
|         Tells wxWidgets that more processing is required.
 | |
| 
 | |
|         This function can be called by an OnIdle handler for a window or window event
 | |
|         handler to indicate that wxApp::OnIdle should forward the OnIdle event once
 | |
|         more to the application windows.
 | |
| 
 | |
|         If no window calls this function during OnIdle, then the application will
 | |
|         remain in a passive event loop (not calling OnIdle) until a new event is
 | |
|         posted to the application by the windowing system.
 | |
| 
 | |
|         @see MoreRequested()
 | |
|     */
 | |
|     void RequestMore(bool needMore = true);
 | |
| 
 | |
|     /**
 | |
|         Static function for specifying how wxWidgets will send idle events: to
 | |
|         all windows, or only to those which specify that they will process the events.
 | |
| 
 | |
|         @param mode
 | |
|             Can be one of the ::wxIdleMode values.
 | |
|             The default is wxIDLE_PROCESS_ALL.
 | |
|     */
 | |
|     static void SetMode(wxIdleMode mode);
 | |
| };
 | |
| 
 | |
| #endif // wxUSE_BASE
 | |
| 
 | |
| #if wxUSE_GUI
 | |
| 
 | |
| /**
 | |
|     @class wxInitDialogEvent
 | |
| 
 | |
|     A wxInitDialogEvent is sent as a dialog or panel is being initialised.
 | |
|     Handlers for this event can transfer data to the window.
 | |
| 
 | |
|     The default handler calls wxWindow::TransferDataToWindow.
 | |
| 
 | |
|     @beginEventTable{wxInitDialogEvent}
 | |
|     @event{EVT_INIT_DIALOG(func)}
 | |
|         Process a @c wxEVT_INIT_DIALOG event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| class wxInitDialogEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxInitDialogEvent(int id = 0);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxWindowDestroyEvent
 | |
| 
 | |
|     This event is sent as early as possible during the window destruction
 | |
|     process.
 | |
| 
 | |
|     For the top level windows, as early as possible means that this is done by
 | |
|     wxFrame or wxDialog destructor, i.e. after the destructor of the derived
 | |
|     class was executed and so any methods specific to the derived class can't
 | |
|     be called any more from this event handler. If you need to do this, you
 | |
|     must call wxWindow::SendDestroyEvent() from your derived class destructor.
 | |
| 
 | |
|     For the child windows, this event is generated just before deleting the
 | |
|     window from wxWindow::Destroy() (which is also called when the parent
 | |
|     window is deleted) or from the window destructor if operator @c delete was
 | |
|     used directly (which is not recommended for this very reason).
 | |
| 
 | |
|     It is usually pointless to handle this event in the window itself but it ca
 | |
|     be very useful to receive notifications about the window destruction in the
 | |
|     parent window or in any other object interested in this window.
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events, wxWindowCreateEvent
 | |
| */
 | |
| class wxWindowDestroyEvent : public wxCommandEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxWindowDestroyEvent(wxWindow* win = NULL);
 | |
| 
 | |
|     /// Return the window being destroyed.
 | |
|     wxWindow *GetWindow() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxNavigationKeyEvent
 | |
| 
 | |
|     This event class contains information about navigation events,
 | |
|     generated by navigation keys such as tab and page down.
 | |
| 
 | |
|     This event is mainly used by wxWidgets implementations.
 | |
|     A wxNavigationKeyEvent handler is automatically provided by wxWidgets
 | |
|     when you enable keyboard navigation inside a window by inheriting it from
 | |
|     wxNavigationEnabled<>.
 | |
| 
 | |
|     @beginEventTable{wxNavigationKeyEvent}
 | |
|     @event{EVT_NAVIGATION_KEY(func)}
 | |
|         Process a navigation key event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxWindow::Navigate, wxWindow::NavigateIn
 | |
| */
 | |
| class wxNavigationKeyEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Flags which can be used with wxNavigationKeyEvent.
 | |
|     */
 | |
|     enum wxNavigationKeyEventFlags
 | |
|     {
 | |
|         IsBackward = 0x0000,
 | |
|         IsForward = 0x0001,
 | |
|         WinChange = 0x0002,
 | |
|         FromTab = 0x0004
 | |
|     };
 | |
| 
 | |
|     wxNavigationKeyEvent();
 | |
|     wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
 | |
| 
 | |
|     /**
 | |
|         Returns the child that has the focus, or @NULL.
 | |
|     */
 | |
|     wxWindow* GetCurrentFocus() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the navigation was in the forward direction.
 | |
|     */
 | |
|     bool GetDirection() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the navigation event was from a tab key.
 | |
|         This is required for proper navigation over radio buttons.
 | |
|     */
 | |
|     bool IsFromTab() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the navigation event represents a window change
 | |
|         (for example, from Ctrl-Page Down in a notebook).
 | |
|     */
 | |
|     bool IsWindowChange() const;
 | |
| 
 | |
|     /**
 | |
|         Sets the current focus window member.
 | |
|     */
 | |
|     void SetCurrentFocus(wxWindow* currentFocus);
 | |
| 
 | |
|     /**
 | |
|         Sets the direction to forward if @a direction is @true, or backward
 | |
|         if @false.
 | |
|     */
 | |
|     void SetDirection(bool direction);
 | |
| 
 | |
|     /**
 | |
|         Sets the flags for this event.
 | |
|         The @a flags can be a combination of the 
 | |
|         wxNavigationKeyEvent::wxNavigationKeyEventFlags values.
 | |
|     */
 | |
|     void SetFlags(long flags);
 | |
| 
 | |
|     /**
 | |
|         Marks the navigation event as from a tab key.
 | |
|     */
 | |
|     void SetFromTab(bool fromTab);
 | |
| 
 | |
|     /**
 | |
|         Marks the event as a window change event.
 | |
|     */
 | |
|     void SetWindowChange(bool windowChange);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxMouseCaptureChangedEvent
 | |
| 
 | |
|     An mouse capture changed event is sent to a window that loses its
 | |
|     mouse capture. This is called even if wxWindow::ReleaseMouse
 | |
|     was called by the application code. Handling this event allows
 | |
|     an application to cater for unexpected capture releases which
 | |
|     might otherwise confuse mouse handling code.
 | |
| 
 | |
|     @onlyfor{wxmsw}
 | |
| 
 | |
|     @beginEventTable{wxMouseCaptureChangedEvent}
 | |
|     @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
 | |
|         Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxMouseCaptureLostEvent, @ref overview_events,
 | |
|          wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
 | |
| */
 | |
| class wxMouseCaptureChangedEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
 | |
|                                wxWindow* gainedCapture = NULL);
 | |
| 
 | |
|     /**
 | |
|         Returns the window that gained the capture, or @NULL if it was a
 | |
|         non-wxWidgets window.
 | |
|     */
 | |
|     wxWindow* GetCapturedWindow() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxCloseEvent
 | |
| 
 | |
|     This event class contains information about window and session close events.
 | |
| 
 | |
|     The handler function for EVT_CLOSE is called when the user has tried to close a
 | |
|     a frame or dialog box using the window manager (X) or system menu (Windows).
 | |
|     It can also be invoked by the application itself programmatically, for example by
 | |
|     calling the wxWindow::Close function.
 | |
| 
 | |
|     You should check whether the application is forcing the deletion of the window
 | |
|     using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
 | |
|     using wxWindow::Destroy.
 | |
| 
 | |
|     If the return value is @true, it is up to you whether you respond by destroying
 | |
|     the window.
 | |
| 
 | |
|     If you don't destroy the window, you should call wxCloseEvent::Veto to
 | |
|     let the calling code know that you did not destroy the window.
 | |
|     This allows the wxWindow::Close function to return @true or @false depending
 | |
|     on whether the close instruction was honoured or not.
 | |
| 
 | |
|     Example of a wxCloseEvent handler:
 | |
| 
 | |
|     @code
 | |
|         void MyFrame::OnClose(wxCloseEvent& event)
 | |
|         {
 | |
|             if ( event.CanVeto() && m_bFileNotSaved )
 | |
|             {
 | |
|                 if ( wxMessageBox("The file has not been saved... continue closing?",
 | |
|                                   "Please confirm",
 | |
|                                   wxICON_QUESTION | wxYES_NO) != wxYES )
 | |
|                 {
 | |
|                     event.Veto();
 | |
|                     return;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             Destroy();  // you may also do:  event.Skip();
 | |
|                         // since the default event handler does call Destroy(), too
 | |
|         }
 | |
|     @endcode
 | |
| 
 | |
|     The EVT_END_SESSION event is slightly different as it is sent by the system
 | |
|     when the user session is ending (e.g. because of log out or shutdown) and
 | |
|     so all windows are being forcefully closed. At least under MSW, after the
 | |
|     handler for this event is executed the program is simply killed by the
 | |
|     system. Because of this, the default handler for this event provided by
 | |
|     wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
 | |
|     that it could still be executed and exit()s the process itself, without
 | |
|     waiting for being killed. If this behaviour is for some reason undesirable,
 | |
|     make sure that you define a handler for this event in your wxApp-derived
 | |
|     class and do not call @c event.Skip() in it (but be aware that the system
 | |
|     will still kill your application).
 | |
| 
 | |
|     @beginEventTable{wxCloseEvent}
 | |
|     @event{EVT_CLOSE(func)}
 | |
|         Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
 | |
|         This event applies to wxFrame and wxDialog classes.
 | |
|     @event{EVT_QUERY_END_SESSION(func)}
 | |
|         Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
 | |
|         This event can be handled in wxApp-derived class only.
 | |
|     @event{EVT_END_SESSION(func)}
 | |
|         Process a @c wxEVT_END_SESSION session event, supplying the member function.
 | |
|         This event can be handled in wxApp-derived class only.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxWindow::Close, @ref overview_windowdeletion
 | |
| */
 | |
| class wxCloseEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns @true if you can veto a system shutdown or a window close event.
 | |
|         Vetoing a window close event is not possible if the calling code wishes to
 | |
|         force the application to exit, and so this function must be called to check this.
 | |
|     */
 | |
|     bool CanVeto() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the user is just logging off or @false if the system is
 | |
|         shutting down. This method can only be called for end session and query end
 | |
|         session events, it doesn't make sense for close window event.
 | |
|     */
 | |
|     bool GetLoggingOff() const;
 | |
| 
 | |
|     /**
 | |
|         Sets the 'can veto' flag.
 | |
|     */
 | |
|     void SetCanVeto(bool canVeto);
 | |
| 
 | |
|     /**
 | |
|         Sets the 'logging off' flag.
 | |
|     */
 | |
|     void SetLoggingOff(bool loggingOff);
 | |
| 
 | |
|     /**
 | |
|         Call this from your event handler to veto a system shutdown or to signal
 | |
|         to the calling application that a window close did not happen.
 | |
| 
 | |
|         You can only veto a shutdown if CanVeto() returns @true.
 | |
|     */
 | |
|     void Veto(bool veto = true);
 | |
| 
 | |
|     /**
 | |
|        Returns whether the Veto flag was set.
 | |
|     */
 | |
|     bool GetVeto() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxMenuEvent
 | |
| 
 | |
|     This class is used for a variety of menu-related events. Note that
 | |
|     these do not include menu command events, which are
 | |
|     handled using wxCommandEvent objects.
 | |
| 
 | |
|     Events of this class are generated by both menus that are part of a
 | |
|     wxMenuBar, attached to wxFrame, and popup menus shown by
 | |
|     wxWindow::PopupMenu(). They are sent to the following objects until one of
 | |
|     them handles the event:
 | |
| 
 | |
|         -# The menu object itself, as returned by GetMenu(), if any.
 | |
|         -# The wxMenuBar to which this menu is attached, if any.
 | |
|         -# The window associated with the menu, e.g. the one calling
 | |
|         PopupMenu() for the popup menus.
 | |
|         -# The top level parent of that window if it's different from the
 | |
|         window itself.
 | |
| 
 | |
|     This is similar to command events generated by the menu items, but, unlike
 | |
|     them, wxMenuEvent are only sent to the window itself and its top level
 | |
|     parent but not any intermediate windows in the hierarchy.
 | |
| 
 | |
|     The default handler for @c wxEVT_MENU_HIGHLIGHT in wxFrame displays help
 | |
|     text in the status bar, see wxFrame::SetStatusBarPane().
 | |
| 
 | |
|     @beginEventTable{wxMenuEvent}
 | |
|     @event{EVT_MENU_OPEN(func)}
 | |
|         A menu is about to be opened. On Windows, this is only sent once for each
 | |
|         navigation of the menubar (up until all menus have closed).
 | |
|     @event{EVT_MENU_CLOSE(func)}
 | |
|         A menu has been just closed. Notice that this event is currently being
 | |
|         sent before the menu selection (@c wxEVT_MENU) event, if any.
 | |
|     @event{EVT_MENU_HIGHLIGHT(id, func)}
 | |
|         The menu item with the specified id has been highlighted: used to show
 | |
|         help prompts in the status bar by wxFrame
 | |
|     @event{EVT_MENU_HIGHLIGHT_ALL(func)}
 | |
|         A menu item has been highlighted, i.e. the currently selected menu item has changed.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxCommandEvent, @ref overview_events
 | |
| */
 | |
| class wxMenuEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
 | |
| 
 | |
|     /**
 | |
|         Returns the menu which is being opened or closed.
 | |
| 
 | |
|         This method can only be used with the @c OPEN and @c CLOSE events.
 | |
| 
 | |
|         The returned value is never @NULL in the ports implementing this
 | |
|         function, which currently includes all the major ones.
 | |
|     */
 | |
|     wxMenu* GetMenu() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the menu identifier associated with the event.
 | |
|         This method should be only used with the @c HIGHLIGHT events.
 | |
|     */
 | |
|     int GetMenuId() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the menu which is being opened or closed is a popup menu,
 | |
|         @false if it is a normal one.
 | |
| 
 | |
|         This method should only be used with the @c OPEN and @c CLOSE events.
 | |
|     */
 | |
|     bool IsPopup() const;
 | |
| };
 | |
| 
 | |
| /**
 | |
|     @class wxShowEvent
 | |
| 
 | |
|     An event being sent when the window is shown or hidden.
 | |
|     The event is triggered by calls to wxWindow::Show(), and any user
 | |
|     action showing a previously hidden window or vice versa (if allowed by
 | |
|     the current platform and/or window manager).
 | |
|     Notice that the event is not triggered when the application is iconized
 | |
|     (minimized) or restored under wxMSW.
 | |
| 
 | |
|     @onlyfor{wxmsw,wxgtk}
 | |
| 
 | |
|     @beginEventTable{wxShowEvent}
 | |
|     @event{EVT_SHOW(func)}
 | |
|         Process a @c wxEVT_SHOW event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events, wxWindow::Show,
 | |
|          wxWindow::IsShown
 | |
| */
 | |
| 
 | |
| class wxShowEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxShowEvent(int winid = 0, bool show = false);
 | |
| 
 | |
|     /**
 | |
|         Set whether the windows was shown or hidden.
 | |
|     */
 | |
|     void SetShow(bool show);
 | |
| 
 | |
|     /**
 | |
|         Return @true if the window has been shown, @false if it has been
 | |
|         hidden.
 | |
|     */
 | |
|     bool IsShown() const;
 | |
| 
 | |
|     /**
 | |
|         @deprecated This function is deprecated in favour of IsShown().
 | |
|     */
 | |
|     bool GetShow() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxIconizeEvent
 | |
| 
 | |
|     An event being sent when the frame is iconized (minimized) or restored.
 | |
| 
 | |
|     Currently only wxMSW and wxGTK generate such events.
 | |
| 
 | |
|     @onlyfor{wxmsw,wxgtk}
 | |
| 
 | |
|     @beginEventTable{wxIconizeEvent}
 | |
|     @event{EVT_ICONIZE(func)}
 | |
|         Process a @c wxEVT_ICONIZE event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see @ref overview_events, wxTopLevelWindow::Iconize,
 | |
|          wxTopLevelWindow::IsIconized
 | |
| */
 | |
| class wxIconizeEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxIconizeEvent(int id = 0, bool iconized = true);
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the frame has been iconized, @false if it has been
 | |
|         restored.
 | |
|     */
 | |
|     bool IsIconized() const;
 | |
| 
 | |
|     /**
 | |
|         @deprecated This function is deprecated in favour of IsIconized().
 | |
|     */
 | |
|     bool Iconized() const;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxMoveEvent
 | |
| 
 | |
|     A move event holds information about wxTopLevelWindow move change events.
 | |
| 
 | |
|     These events are currently only generated by wxMSW port.
 | |
| 
 | |
|     @beginEventTable{wxMoveEvent}
 | |
|     @event{EVT_MOVE(func)}
 | |
|         Process a @c wxEVT_MOVE event, which is generated when a window is moved.
 | |
|     @event{EVT_MOVE_START(func)}
 | |
|         Process a @c wxEVT_MOVE_START event, which is generated when the user starts
 | |
|         to move or size a window. wxMSW only.
 | |
|     @event{EVT_MOVING(func)}
 | |
|         Process a @c wxEVT_MOVING event, which is generated while the user is
 | |
|         moving the window. wxMSW only.
 | |
|     @event{EVT_MOVE_END(func)}
 | |
|         Process a @c wxEVT_MOVE_END event, which is generated when the user stops
 | |
|         moving or sizing a window. wxMSW only.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxPoint, @ref overview_events
 | |
| */
 | |
| class wxMoveEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxMoveEvent(const wxPoint& pt, int id = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns the position of the window generating the move change event.
 | |
|     */
 | |
|     wxPoint GetPosition() const;
 | |
| 
 | |
|     wxRect GetRect() const;
 | |
|     void SetRect(const wxRect& rect);
 | |
|     void SetPosition(const wxPoint& pos);    
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxSizeEvent
 | |
| 
 | |
|     A size event holds information about size change events of wxWindow.
 | |
| 
 | |
|     The EVT_SIZE handler function will be called when the window has been resized.
 | |
| 
 | |
|     You may wish to use this for frames to resize their child windows as appropriate.
 | |
| 
 | |
|     Note that the size passed is of the whole window: call wxWindow::GetClientSize()
 | |
|     for the area which may be used by the application.
 | |
| 
 | |
|     When a window is resized, usually only a small part of the window is damaged
 | |
|     and you  may only need to repaint that area. However, if your drawing depends on the
 | |
|     size of the window, you may need to clear the DC explicitly and repaint the whole window.
 | |
|     In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
 | |
| 
 | |
|     @b Important : Sizers ( see @ref overview_sizer ) rely on size events to function
 | |
|     correctly. Therefore, in a sizer-based layout, do not forget to call Skip on all
 | |
|     size events you catch (and don't catch size events at all when you don't need to).
 | |
|  
 | |
|     @beginEventTable{wxSizeEvent}
 | |
|     @event{EVT_SIZE(func)}
 | |
|         Process a @c wxEVT_SIZE event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see wxSize, @ref overview_events
 | |
| */
 | |
| class wxSizeEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor.
 | |
|     */
 | |
|     wxSizeEvent(const wxSize& sz, int id = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns the entire size of the window generating the size change event.
 | |
| 
 | |
|         This is the new total size of the window, i.e. the same size as would
 | |
|         be returned by wxWindow::GetSize() if it were called now. Use
 | |
|         wxWindow::GetClientSize() if you catch this event in a top level window
 | |
|         such as wxFrame to find the size available for the window contents.
 | |
|     */
 | |
|     wxSize GetSize() const;
 | |
|     void SetSize(wxSize size);
 | |
| 
 | |
|     wxRect GetRect() const;
 | |
|     void SetRect(wxRect rect);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxSetCursorEvent
 | |
| 
 | |
|     A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
 | |
|     to be set as a result of mouse motion.
 | |
| 
 | |
|     This event gives the application the chance to perform specific mouse cursor
 | |
|     processing based on the current position of the mouse within the window.
 | |
|     Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
 | |
| 
 | |
|     @beginEventTable{wxSetCursorEvent}
 | |
|     @event{EVT_SET_CURSOR(func)}
 | |
|         Process a @c wxEVT_SET_CURSOR event.
 | |
|     @endEventTable
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{events}
 | |
| 
 | |
|     @see ::wxSetCursor, wxWindow::SetCursor
 | |
| */
 | |
| class wxSetCursorEvent : public wxEvent
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor, used by the library itself internally to initialize the event
 | |
|         object.
 | |
|     */
 | |
|     wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
 | |
| 
 | |
|     /**
 | |
|         Returns a reference to the cursor specified by this event.
 | |
|     */
 | |
|     const wxCursor& GetCursor() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the X coordinate of the mouse in client coordinates.
 | |
|     */
 | |
|     wxCoord GetX() const;
 | |
| 
 | |
|     /**
 | |
|         Returns the Y coordinate of the mouse in client coordinates.
 | |
|     */
 | |
|     wxCoord GetY() const;
 | |
| 
 | |
|     /**
 | |
|         Returns @true if the cursor specified by this event is a valid cursor.
 | |
| 
 | |
|         @remarks You cannot specify wxNullCursor with this event, as it is not
 | |
|                  considered a valid cursor.
 | |
|     */
 | |
|     bool HasCursor() const;
 | |
| 
 | |
|     /**
 | |
|         Sets the cursor associated with this event.
 | |
|     */
 | |
|     void SetCursor(const wxCursor& cursor);
 | |
| };
 | |
| 
 | |
| #endif // wxUSE_GUI
 | |
| 
 | |
| // ============================================================================
 | |
| // Global functions/macros
 | |
| // ============================================================================
 | |
| 
 | |
| /** @addtogroup group_funcmacro_events */
 | |
| //@{
 | |
| 
 | |
| #if wxUSE_BASE
 | |
| 
 | |
| /**
 | |
|     A value uniquely identifying the type of the event.
 | |
| 
 | |
|     The values of this type should only be created using wxNewEventType().
 | |
| 
 | |
|     See the macro DEFINE_EVENT_TYPE() for more info.
 | |
| 
 | |
|     @see @ref overview_events
 | |
| */
 | |
| typedef int wxEventType;
 | |
| 
 | |
| /**
 | |
|     A special event type usually used to indicate that some wxEvent has yet
 | |
|     no type assigned.
 | |
| */
 | |
| wxEventType wxEVT_NULL;
 | |
| 
 | |
| wxEventType wxEVT_ANY;
 | |
| 
 | |
| /**
 | |
|     Generates a new unique event type.
 | |
| 
 | |
|     Usually this function is only used by wxDEFINE_EVENT() and not called
 | |
|     directly.
 | |
| */
 | |
| wxEventType wxNewEventType();
 | |
| 
 | |
| /**
 | |
|     Define a new event type associated with the specified event class.
 | |
| 
 | |
|     This macro defines a new unique event type @a name associated with the
 | |
|     event class @a cls.
 | |
| 
 | |
|     For example:
 | |
|     @code
 | |
|     wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
 | |
| 
 | |
|     class MyCustomEvent : public wxEvent { ... };
 | |
|     wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
 | |
|     @endcode
 | |
| 
 | |
|     @see wxDECLARE_EVENT(), @ref overview_events_custom
 | |
|  */
 | |
| #define wxDEFINE_EVENT(name, cls) \
 | |
|     const wxEventTypeTag< cls > name(wxNewEventType())
 | |
| 
 | |
| /**
 | |
|     Declares a custom event type.
 | |
| 
 | |
|     This macro declares a variable called @a name which must be defined
 | |
|     elsewhere using wxDEFINE_EVENT().
 | |
| 
 | |
|     The class @a cls must be the wxEvent-derived class associated with the
 | |
|     events of this type and its full declaration must be visible from the point
 | |
|     of use of this macro.
 | |
| 
 | |
|     For example:
 | |
|     @code
 | |
|     wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
 | |
| 
 | |
|     class MyCustomEvent : public wxEvent { ... };
 | |
|     wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
 | |
|     @endcode
 | |
|  */
 | |
| #define wxDECLARE_EVENT(name, cls) \
 | |
|         wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
 | |
| 
 | |
| /**
 | |
|     Variant of wxDECLARE_EVENT() used for event types defined inside a shared
 | |
|     library.
 | |
| 
 | |
|     This is mostly used by wxWidgets internally, e.g.
 | |
|     @code
 | |
|     wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_BUTTON, wxCommandEvent)
 | |
|     @endcode
 | |
|  */
 | |
| #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
 | |
|     extern const expdecl wxEventTypeTag< cls > name;
 | |
| 
 | |
| /**
 | |
|     Helper macro for definition of custom event table macros.
 | |
| 
 | |
|     This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
 | |
|     it is better and more clear to just use the address of the function
 | |
|     directly as this is all this macro does in this case. However it needs to
 | |
|     explicitly cast @a func to @a functype, which is the type of wxEvtHandler
 | |
|     member function taking the custom event argument when
 | |
|     wxEVENTS_COMPATIBILITY_2_8 is 0.
 | |
| 
 | |
|     See wx__DECLARE_EVT0 for an example of use.
 | |
| 
 | |
|     @see @ref overview_events_custom_ownclass
 | |
|  */
 | |
| #define wxEVENT_HANDLER_CAST(functype, func) (&func)
 | |
| 
 | |
| /**
 | |
|     This macro is used to define event table macros for handling custom
 | |
|     events.
 | |
| 
 | |
|     Example of use:
 | |
|     @code
 | |
|     class MyEvent : public wxEvent { ... };
 | |
| 
 | |
|     // note that this is not necessary unless using old compilers: for the
 | |
|     // reasonably new ones just use &func instead of MyEventHandler(func)
 | |
|     typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
 | |
|     #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
 | |
| 
 | |
|     wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
 | |
| 
 | |
|     #define EVT_MY(id, func) \
 | |
|         wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
 | |
| 
 | |
|     ...
 | |
| 
 | |
|     wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
 | |
|         EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
 | |
|     wxEND_EVENT_TABLE()
 | |
|     @endcode
 | |
| 
 | |
|     @param evt
 | |
|         The event type to handle.
 | |
|     @param id
 | |
|         The identifier of events to handle.
 | |
|     @param fn
 | |
|         The event handler method.
 | |
|  */
 | |
| #define wx__DECLARE_EVT1(evt, id, fn) \
 | |
|     wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
 | |
| 
 | |
| /**
 | |
|     Generalized version of the wx__DECLARE_EVT1() macro taking a range of
 | |
|     IDs instead of a single one.
 | |
|     Argument @a id1 is the first identifier of the range, @a id2 is the
 | |
|     second identifier of the range.
 | |
| */
 | |
| #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
 | |
|     DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
 | |
| 
 | |
| /**
 | |
|     Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
 | |
|     event type must be handled regardless of the ID associated with the
 | |
|     specific event instances.
 | |
| */
 | |
| #define wx__DECLARE_EVT0(evt, fn) \
 | |
|     wx__DECLARE_EVT1(evt, wxID_ANY, fn)
 | |
| 
 | |
| /**
 | |
|     Use this macro inside a class declaration to declare a @e static event table
 | |
|     for that class.
 | |
| 
 | |
|     In the implementation file you'll need to use the wxBEGIN_EVENT_TABLE()
 | |
|     and the wxEND_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
 | |
|     to capture events.
 | |
|     
 | |
|     Note that this macro requires a final semicolon.
 | |
| 
 | |
|     @see @ref overview_events_eventtables
 | |
| */
 | |
| #define wxDECLARE_EVENT_TABLE()
 | |
| 
 | |
| /**
 | |
|     Use this macro in a source file to start listing @e static event handlers
 | |
|     for a specific class.
 | |
| 
 | |
|     Use wxEND_EVENT_TABLE() to terminate the event-declaration block.
 | |
| 
 | |
|     @see @ref overview_events_eventtables
 | |
| */
 | |
| #define wxBEGIN_EVENT_TABLE(theClass, baseClass)
 | |
| 
 | |
| /**
 | |
|     Use this macro in a source file to end listing @e static event handlers
 | |
|     for a specific class.
 | |
| 
 | |
|     Use wxBEGIN_EVENT_TABLE() to start the event-declaration block.
 | |
| 
 | |
|     @see @ref overview_events_eventtables
 | |
| */
 | |
| #define wxEND_EVENT_TABLE()
 | |
| 
 | |
| /**
 | |
|     In a GUI application, this function posts @a event to the specified @e dest
 | |
|     object using wxEvtHandler::AddPendingEvent().
 | |
| 
 | |
|     Otherwise, it dispatches @a event immediately using
 | |
|     wxEvtHandler::ProcessEvent(). See the respective documentation for details
 | |
|     (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
 | |
|     this function is not thread-safe for event objects having wxString fields,
 | |
|     use wxQueueEvent() instead.
 | |
| 
 | |
|     @header{wx/event.h}
 | |
| */
 | |
| void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
 | |
| 
 | |
| /**
 | |
|     Queue an event for processing on the given object.
 | |
| 
 | |
|     This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
 | |
|     for more details.
 | |
| 
 | |
|     @header{wx/event.h}
 | |
| 
 | |
|     @param dest
 | |
|         The object to queue the event on, can't be @c NULL.
 | |
|     @param event
 | |
|         The heap-allocated and non-@c NULL event to queue, the function takes
 | |
|         ownership of it.
 | |
|  */
 | |
| void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
 | |
| 
 | |
| #endif // wxUSE_BASE
 | |
| 
 | |
| #if wxUSE_GUI
 | |
| 
 | |
| wxEventType wxEVT_BUTTON;
 | |
| wxEventType wxEVT_CHECKBOX;
 | |
| wxEventType wxEVT_CHOICE;
 | |
| wxEventType wxEVT_LISTBOX;
 | |
| wxEventType wxEVT_LISTBOX_DCLICK;
 | |
| wxEventType wxEVT_CHECKLISTBOX;
 | |
| wxEventType wxEVT_MENU;
 | |
| wxEventType wxEVT_SLIDER;
 | |
| wxEventType wxEVT_RADIOBOX;
 | |
| wxEventType wxEVT_RADIOBUTTON;
 | |
| wxEventType wxEVT_SCROLLBAR;
 | |
| wxEventType wxEVT_VLBOX;
 | |
| wxEventType wxEVT_COMBOBOX;
 | |
| wxEventType wxEVT_TOOL_RCLICKED;
 | |
| wxEventType wxEVT_TOOL_DROPDOWN;
 | |
| wxEventType wxEVT_TOOL_ENTER;
 | |
| wxEventType wxEVT_COMBOBOX_DROPDOWN;
 | |
| wxEventType wxEVT_COMBOBOX_CLOSEUP;
 | |
| wxEventType wxEVT_THREAD;
 | |
| wxEventType wxEVT_LEFT_DOWN;
 | |
| wxEventType wxEVT_LEFT_UP;
 | |
| wxEventType wxEVT_MIDDLE_DOWN;
 | |
| wxEventType wxEVT_MIDDLE_UP;
 | |
| wxEventType wxEVT_RIGHT_DOWN;
 | |
| wxEventType wxEVT_RIGHT_UP;
 | |
| wxEventType wxEVT_MOTION;
 | |
| wxEventType wxEVT_ENTER_WINDOW;
 | |
| wxEventType wxEVT_LEAVE_WINDOW;
 | |
| wxEventType wxEVT_LEFT_DCLICK;
 | |
| wxEventType wxEVT_MIDDLE_DCLICK;
 | |
| wxEventType wxEVT_RIGHT_DCLICK;
 | |
| wxEventType wxEVT_SET_FOCUS;
 | |
| wxEventType wxEVT_KILL_FOCUS;
 | |
| wxEventType wxEVT_CHILD_FOCUS;
 | |
| wxEventType wxEVT_MOUSEWHEEL;
 | |
| wxEventType wxEVT_AUX1_DOWN;
 | |
| wxEventType wxEVT_AUX1_UP;
 | |
| wxEventType wxEVT_AUX1_DCLICK;
 | |
| wxEventType wxEVT_AUX2_DOWN;
 | |
| wxEventType wxEVT_AUX2_UP;
 | |
| wxEventType wxEVT_AUX2_DCLICK;
 | |
| wxEventType wxEVT_CHAR;
 | |
| wxEventType wxEVT_CHAR_HOOK;
 | |
| wxEventType wxEVT_NAVIGATION_KEY;
 | |
| wxEventType wxEVT_KEY_DOWN;
 | |
| wxEventType wxEVT_KEY_UP;
 | |
| wxEventType wxEVT_HOTKEY;
 | |
| wxEventType wxEVT_SET_CURSOR;
 | |
| wxEventType wxEVT_SCROLL_TOP;
 | |
| wxEventType wxEVT_SCROLL_BOTTOM;
 | |
| wxEventType wxEVT_SCROLL_LINEUP;
 | |
| wxEventType wxEVT_SCROLL_LINEDOWN;
 | |
| wxEventType wxEVT_SCROLL_PAGEUP;
 | |
| wxEventType wxEVT_SCROLL_PAGEDOWN;
 | |
| wxEventType wxEVT_SCROLL_THUMBTRACK;
 | |
| wxEventType wxEVT_SCROLL_THUMBRELEASE;
 | |
| wxEventType wxEVT_SCROLL_CHANGED;
 | |
| wxEventType wxEVT_SPIN_UP;
 | |
| wxEventType wxEVT_SPIN_DOWN;
 | |
| wxEventType wxEVT_SPIN;
 | |
| wxEventType wxEVT_SCROLLWIN_TOP;
 | |
| wxEventType wxEVT_SCROLLWIN_BOTTOM;
 | |
| wxEventType wxEVT_SCROLLWIN_LINEUP;
 | |
| wxEventType wxEVT_SCROLLWIN_LINEDOWN;
 | |
| wxEventType wxEVT_SCROLLWIN_PAGEUP;
 | |
| wxEventType wxEVT_SCROLLWIN_PAGEDOWN;
 | |
| wxEventType wxEVT_SCROLLWIN_THUMBTRACK;
 | |
| wxEventType wxEVT_SCROLLWIN_THUMBRELEASE;
 | |
| wxEventType wxEVT_SIZE;
 | |
| wxEventType wxEVT_MOVE;
 | |
| wxEventType wxEVT_CLOSE_WINDOW;
 | |
| wxEventType wxEVT_END_SESSION;
 | |
| wxEventType wxEVT_QUERY_END_SESSION;
 | |
| wxEventType wxEVT_ACTIVATE_APP;
 | |
| wxEventType wxEVT_ACTIVATE;
 | |
| wxEventType wxEVT_CREATE;
 | |
| wxEventType wxEVT_DESTROY;
 | |
| wxEventType wxEVT_SHOW;
 | |
| wxEventType wxEVT_ICONIZE;
 | |
| wxEventType wxEVT_MAXIMIZE;
 | |
| wxEventType wxEVT_MOUSE_CAPTURE_CHANGED;
 | |
| wxEventType wxEVT_MOUSE_CAPTURE_LOST;
 | |
| wxEventType wxEVT_PAINT;
 | |
| wxEventType wxEVT_ERASE_BACKGROUND;
 | |
| wxEventType wxEVT_NC_PAINT;
 | |
| wxEventType wxEVT_MENU_OPEN;
 | |
| wxEventType wxEVT_MENU_CLOSE;
 | |
| wxEventType wxEVT_MENU_HIGHLIGHT;
 | |
| wxEventType wxEVT_CONTEXT_MENU;
 | |
| wxEventType wxEVT_SYS_COLOUR_CHANGED;
 | |
| wxEventType wxEVT_DISPLAY_CHANGED;
 | |
| wxEventType wxEVT_QUERY_NEW_PALETTE;
 | |
| wxEventType wxEVT_PALETTE_CHANGED;
 | |
| wxEventType wxEVT_JOY_BUTTON_DOWN;
 | |
| wxEventType wxEVT_JOY_BUTTON_UP;
 | |
| wxEventType wxEVT_JOY_MOVE;
 | |
| wxEventType wxEVT_JOY_ZMOVE;
 | |
| wxEventType wxEVT_DROP_FILES;
 | |
| wxEventType wxEVT_INIT_DIALOG;
 | |
| wxEventType wxEVT_IDLE;
 | |
| wxEventType wxEVT_UPDATE_UI;
 | |
| wxEventType wxEVT_SIZING;
 | |
| wxEventType wxEVT_MOVING;
 | |
| wxEventType wxEVT_MOVE_START;
 | |
| wxEventType wxEVT_MOVE_END;
 | |
| wxEventType wxEVT_HIBERNATE;
 | |
| wxEventType wxEVT_TEXT_COPY;
 | |
| wxEventType wxEVT_TEXT_CUT;
 | |
| wxEventType wxEVT_TEXT_PASTE;
 | |
| wxEventType wxEVT_COMMAND_LEFT_CLICK;
 | |
| wxEventType wxEVT_COMMAND_LEFT_DCLICK;
 | |
| wxEventType wxEVT_COMMAND_RIGHT_CLICK;
 | |
| wxEventType wxEVT_COMMAND_RIGHT_DCLICK;
 | |
| wxEventType wxEVT_COMMAND_SET_FOCUS;
 | |
| wxEventType wxEVT_COMMAND_KILL_FOCUS;
 | |
| wxEventType wxEVT_COMMAND_ENTER;
 | |
| wxEventType wxEVT_HELP;
 | |
| wxEventType wxEVT_DETAILED_HELP;
 | |
| wxEventType wxEVT_TOOL;
 | |
| wxEventType wxEVT_WINDOW_MODAL_DIALOG_CLOSED;
 | |
| 
 | |
| #endif // wxUSE_GUI
 | |
| 
 | |
| //@}
 | |
| 
 |