git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14023 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			558 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			558 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        list.h
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| // Purpose:     wxList, wxStringList classes
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| // Author:      Julian Smart
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| // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
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| // Created:     29/01/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 1998 Julian Smart
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| // Licence:     wxWindows license
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| /*
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|   All this is quite ugly but serves two purposes:
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|     1. Be almost 100% compatible with old, untyped, wxList class
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|     2. Ensure compile-time type checking for the linked lists
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| 
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|   The idea is to have one base class (wxListBase) working with "void *" data,
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|   but to hide these untyped functions - i.e. make them protected, so they
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|   can only be used from derived classes which have inline member functions
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|   working with right types. This achieves the 2nd goal. As for the first one,
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|   we provide a special derivation of wxListBase called wxList which looks just
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|   like the old class.
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| */
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| 
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| #ifndef _WX_LISTH__
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| #define _WX_LISTH__
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| 
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| #ifdef __GNUG__
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| #pragma interface "list.h"
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| #endif
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| 
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| // -----------------------------------------------------------------------------
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| // headers
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| // -----------------------------------------------------------------------------
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| 
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| #include "wx/defs.h"
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| #include "wx/object.h"
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| #include "wx/string.h"
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| 
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| // due to circular header dependencies this function has to be declared here
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| // (normally it's found in utils.h which includes itself list.h...)
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| extern WXDLLEXPORT wxChar* copystring(const wxChar *s);
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| 
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| class WXDLLEXPORT wxObjectListNode;
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| typedef wxObjectListNode wxNode;
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| 
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| // undef it to get rid of old, deprecated functions
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| #define wxLIST_COMPATIBILITY
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| 
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| // -----------------------------------------------------------------------------
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| // constants
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| // -----------------------------------------------------------------------------
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| enum wxKeyType
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| {
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|     wxKEY_NONE,
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|     wxKEY_INTEGER,
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|     wxKEY_STRING
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| };
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| 
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| // -----------------------------------------------------------------------------
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| // types
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| // -----------------------------------------------------------------------------
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| 
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| // type of compare function for list sort operation (as in 'qsort'): it should
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| // return a negative value, 0 or positive value if the first element is less
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| // than, equal or greater than the second
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| extern "C"
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| {
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| typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
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| }
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| 
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| //
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| typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
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| 
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| // -----------------------------------------------------------------------------
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| // key stuff: a list may be optionally keyed on integer or string key
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| // -----------------------------------------------------------------------------
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| 
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| union wxListKeyValue
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| {
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|     long integer;
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|     wxChar *string;
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| };
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| 
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| // a struct which may contain both types of keys
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| //
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| // implementation note: on one hand, this class allows to have only one function
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| // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
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| // resolve ambiguity which we would otherwise have with wxStringList::Find() and
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| // wxList::Find(const char *).
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| class WXDLLEXPORT wxListKey
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| {
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| public:
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|     // implicit ctors
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|     wxListKey()
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|         { m_keyType = wxKEY_NONE; }
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|     wxListKey(long i)
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|         { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
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|     wxListKey(const wxChar *s)
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|         { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s); }
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|     wxListKey(const wxString& s)
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|         { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s.c_str()); }
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| 
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|     // accessors
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|     wxKeyType GetKeyType() const { return m_keyType; }
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|     const wxChar *GetString() const
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|         { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
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|     long GetNumber() const
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|         { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
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| 
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|     // comparison
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|     // Note: implementation moved to list.cpp to prevent BC++ inline
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|     // expansion warning.
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|     bool operator==(wxListKeyValue value) const ;
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| 
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|     // dtor
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|     ~wxListKey()
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|     {
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|         if ( m_keyType == wxKEY_STRING )
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|             free(m_key.string);
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|     }
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| 
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| private:
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|     wxKeyType m_keyType;
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|     wxListKeyValue m_key;
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| };
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| 
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| // -----------------------------------------------------------------------------
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| // wxNodeBase class is a (base for) node in a double linked list
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| // -----------------------------------------------------------------------------
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| 
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| WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
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| 
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| class WXDLLEXPORT wxNodeBase
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| {
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| friend class wxListBase;
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| public:
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|     // ctor
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|     wxNodeBase(wxListBase *list = (wxListBase *)NULL,
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|                wxNodeBase *previous = (wxNodeBase *)NULL,
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|                wxNodeBase *next = (wxNodeBase *)NULL,
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|                void *data = NULL,
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|                const wxListKey& key = wxDefaultListKey);
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| 
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|     virtual ~wxNodeBase();
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| 
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|     // FIXME no check is done that the list is really keyed on strings
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|     const wxChar *GetKeyString() const { return m_key.string; }
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|     long GetKeyInteger() const { return m_key.integer; }
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| 
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|     // Necessary for some existing code
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|     void SetKeyString(wxChar* s) { m_key.string = s; }
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|     void SetKeyInteger(long i) { m_key.integer = i; }
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| 
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| #ifdef wxLIST_COMPATIBILITY
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|     // compatibility methods
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|     wxNode *Next() const { return (wxNode *)GetNext(); }
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|     wxNode *Previous() const { return (wxNode *)GetPrevious(); }
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|     wxObject *Data() const { return (wxObject *)GetData(); }
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| #endif // wxLIST_COMPATIBILITY
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| 
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| protected:
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|     // all these are going to be "overloaded" in the derived classes
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|     wxNodeBase *GetNext() const { return m_next; }
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|     wxNodeBase *GetPrevious() const { return m_previous; }
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| 
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|     void *GetData() const { return m_data; }
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|     void SetData(void *data) { m_data = data; }
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| 
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|     // get 0-based index of this node within the list or wxNOT_FOUND
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|     int IndexOf() const;
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| 
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|     virtual void DeleteData() { }
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| 
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| private:
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|     // optional key stuff
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|     wxListKeyValue m_key;
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| 
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|     void        *m_data;        // user data
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|     wxNodeBase  *m_next,        // next and previous nodes in the list
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|                 *m_previous;
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| 
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|     wxListBase  *m_list;        // list we belong to
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| };
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| 
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| // -----------------------------------------------------------------------------
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| // a double-linked list class
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| // -----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxListBase : public wxObject
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| {
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| friend class wxNodeBase;        // should be able to call DetachNode()
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| friend class wxHashTableBase;   // should be able to call untyped Find()
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| private:
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|         // common part of all ctors
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|     void Init(wxKeyType keyType = wxKEY_NONE); // Must be declared before it's used (for VC++ 1.5)
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| public:
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|     // default ctor & dtor
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|     wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
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|     virtual ~wxListBase();
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| 
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|     // accessors
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|         // count of items in the list
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|     size_t GetCount() const { return m_count; }
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| 
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|     // operations
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| 
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|         // delete all nodes
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|     void Clear();
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| 
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|         // instruct it to destroy user data when deleting nodes
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|     void DeleteContents(bool destroy) { m_destroy = destroy; }
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| 
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|        // query if to delete
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|     bool GetDeleteContents() const
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|         { return m_destroy; }
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| 
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|       // get the keytype
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|     wxKeyType GetKeyType() const
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|         { return m_keyType; }
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| 
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|       // set the keytype (required by the serial code)
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|     void SetKeyType(wxKeyType keyType)
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|         { wxASSERT( m_count==0 ); m_keyType = keyType; }
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| 
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| #ifdef wxLIST_COMPATIBILITY
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|     int Number() const { return GetCount(); }
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|     wxNode *First() const { return (wxNode *)GetFirst(); }
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|     wxNode *Last() const { return (wxNode *)GetLast(); }
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|     wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
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| #endif // wxLIST_COMPATIBILITY
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| 
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| protected:
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| 
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|     // all methods here are "overloaded" in derived classes to provide compile
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|     // time type checking
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| 
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|     // create a node for the list of this type
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|     virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
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|                                    void *data,
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|                                    const wxListKey& key = wxDefaultListKey) = 0;
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| 
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| // Can't access these from derived classes otherwise (bug in Salford C++?)
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| #ifdef __SALFORDC__
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| public:
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| #endif
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| 
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|     // ctors
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|         // from an array
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|     wxListBase(size_t count, void *elements[]);
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|         // from a sequence of objects
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|     wxListBase(void *object, ... /* terminate with NULL */);
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| 
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| protected:
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|         // copy ctor and assignment operator
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|     wxListBase(const wxListBase& list) : wxObject()
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|         { Init(); DoCopy(list); }
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|     wxListBase& operator=(const wxListBase& list)
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|         { Clear(); DoCopy(list); return *this; }
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| 
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|         // get list head/tail
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|     wxNodeBase *GetFirst() const { return m_nodeFirst; }
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|     wxNodeBase *GetLast() const { return m_nodeLast; }
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| 
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|         // by (0-based) index
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|     wxNodeBase *Item(size_t index) const;
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| 
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|         // get the list item's data
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|     void *operator[](size_t index) const
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|         { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
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| 
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|     // operations
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|         // append to end of list
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|     wxNodeBase *Append(void *object);
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|         // insert a new item at the beginning of the list
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|     wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
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|         // insert a new item at the given position
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|     wxNodeBase *Insert(size_t pos, void *object)
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|         { return pos == GetCount() ? Append(object)
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|                                    : Insert(Item(pos), object); }
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|         // insert before given node or at front of list if prev == NULL
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|     wxNodeBase *Insert(wxNodeBase *prev, void *object);
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| 
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|         // keyed append
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|     wxNodeBase *Append(long key, void *object);
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|     wxNodeBase *Append(const wxChar *key, void *object);
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| 
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|         // removes node from the list but doesn't delete it (returns pointer
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|         // to the node or NULL if it wasn't found in the list)
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|     wxNodeBase *DetachNode(wxNodeBase *node);
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|         // delete element from list, returns FALSE if node not found
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|     bool DeleteNode(wxNodeBase *node);
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|         // finds object pointer and deletes node (and object if DeleteContents
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|         // is on), returns FALSE if object not found
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|     bool DeleteObject(void *object);
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| 
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|     // search (all return NULL if item not found)
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|         // by data
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|     wxNodeBase *Find(void *object) const;
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| 
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|         // by key
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|     wxNodeBase *Find(const wxListKey& key) const;
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| 
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|     // get 0-based index of object or wxNOT_FOUND
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|     int IndexOf( void *object ) const;
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| 
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|     // this function allows the sorting of arbitrary lists by giving
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|     // a function to compare two list elements. The list is sorted in place.
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|     void Sort(const wxSortCompareFunction compfunc);
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| 
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|     // functions for iterating over the list
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|     void *FirstThat(wxListIterateFunction func);
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|     void ForEach(wxListIterateFunction func);
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|     void *LastThat(wxListIterateFunction func);
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| 
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| private:
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|     // helpers
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|         // common part of copy ctor and assignment operator
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|     void DoCopy(const wxListBase& list);
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|         // common part of all Append()s
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|     wxNodeBase *AppendCommon(wxNodeBase *node);
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|         // free node's data and node itself
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|     void DoDeleteNode(wxNodeBase *node);
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| 
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|     size_t m_count;             // number of elements in the list
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|     bool m_destroy;             // destroy user data when deleting list items?
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|     wxNodeBase *m_nodeFirst,    // pointers to the head and tail of the list
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|                *m_nodeLast;
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| 
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|     wxKeyType m_keyType;        // type of our keys (may be wxKEY_NONE)
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| };
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| 
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| // -----------------------------------------------------------------------------
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| // macros for definition of "template" list type
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| // -----------------------------------------------------------------------------
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| 
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| // and now some heavy magic...
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| 
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| // declare a list type named 'name' and containing elements of type 'T *'
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| // (as a by product of macro expansion you also get wx##name##Node
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| // wxNode-derived type)
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| //
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| // implementation details:
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| //  1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
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| //     for the list of given type - this allows us to pass only the list name
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| //     to WX_DEFINE_LIST() even if it needs both the name and the type
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| //
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| //  2. We redefine all non-type-safe wxList functions with type-safe versions
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| //     which don't take any space (everything is inline), but bring compile
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| //     time error checking.
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| //
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| //  3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
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| //     a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
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| //     generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
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| //     interesting capability to store polymorphic objects in the list and is
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| //     particularly useful with, for example, "wxWindow *" list where the
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| //     wxWindowBase pointers are put into the list, but wxWindow pointers are
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| //     retrieved from it.
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| 
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| #define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp)               \
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|     typedef int (*wxSortFuncFor_##name)(const T **, const T **);            \
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|                                                                             \
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|     classexp nodetype : public wxNodeBase                                   \
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|     {                                                                       \
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|     public:                                                                 \
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|         nodetype(wxListBase *list = (wxListBase *)NULL,                     \
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|                  nodetype *previous = (nodetype *)NULL,                     \
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|                  nodetype *next = (nodetype *)NULL,                         \
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|                  T *data = (T *)NULL,                                       \
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|                  const wxListKey& key = wxDefaultListKey)                   \
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|             : wxNodeBase(list, previous, next, data, key) { }               \
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|                                                                             \
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|         nodetype *GetNext() const                                           \
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|             { return (nodetype *)wxNodeBase::GetNext(); }                   \
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|         nodetype *GetPrevious() const                                       \
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|             { return (nodetype *)wxNodeBase::GetPrevious(); }               \
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|                                                                             \
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|         T *GetData() const                                                  \
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|             { return (T *)wxNodeBase::GetData(); }                          \
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|         void SetData(T *data)                                               \
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|             { wxNodeBase::SetData(data); }                                  \
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|                                                                             \
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|         virtual void DeleteData();                                          \
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|     };                                                                      \
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|                                                                             \
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|     classexp name : public wxListBase                                       \
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|     {                                                                       \
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|     public:                                                                 \
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|         typedef nodetype Node;                                              \
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|                                                                             \
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|         name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType)          \
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|             { }                                                             \
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|         name(size_t count, T *elements[])                                   \
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|             : wxListBase(count, (void **)elements) { }                      \
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|                                                                             \
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|         name& operator=(const name& list)                                   \
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|             { return (name&)wxListBase::operator=(list); }                  \
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|                                                                             \
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|         nodetype *GetFirst() const                                          \
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|             { return (nodetype *)wxListBase::GetFirst(); }                  \
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|         nodetype *GetLast() const                                           \
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|             { return (nodetype *)wxListBase::GetLast(); }                   \
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|                                                                             \
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|         nodetype *Item(size_t index) const                                  \
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|             { return (nodetype *)wxListBase::Item(index); }                 \
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|                                                                             \
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|         T *operator[](size_t index) const                                   \
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|         {                                                                   \
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|             nodetype *node = Item(index);                                   \
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|             return node ? (T*)(node->GetData()) : (T*)NULL;                 \
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|         }                                                                   \
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|                                                                             \
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|         nodetype *Append(Tbase *object)                                     \
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|             { return (nodetype *)wxListBase::Append(object); }              \
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|         nodetype *Insert(Tbase *object)                                     \
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|             { return (nodetype *)Insert((nodetype*)NULL, object); }         \
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|         nodetype *Insert(size_t pos, Tbase *object)                         \
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|             { return (nodetype *)wxListBase::Insert(pos, object); }         \
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|         nodetype *Insert(nodetype *prev, Tbase *object)                     \
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|             { return (nodetype *)wxListBase::Insert(prev, object); }        \
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|                                                                             \
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|         nodetype *Append(long key, void *object)                            \
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|             { return (nodetype *)wxListBase::Append(key, object); }         \
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|         nodetype *Append(const wxChar *key, void *object)                   \
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|             { return (nodetype *)wxListBase::Append(key, object); }         \
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|                                                                             \
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|         nodetype *DetachNode(nodetype *node)                                \
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|             { return (nodetype *)wxListBase::DetachNode(node); }            \
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|         bool DeleteNode(nodetype *node)                                     \
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|             { return wxListBase::DeleteNode(node); }                        \
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|         bool DeleteObject(Tbase *object)                                    \
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|             { return wxListBase::DeleteObject(object); }                    \
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|                                                                             \
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|         nodetype *Find(Tbase *object) const                                 \
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|             { return (nodetype *)wxListBase::Find(object); }                \
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|                                                                             \
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|         virtual nodetype *Find(const wxListKey& key) const                  \
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|             { return (nodetype *)wxListBase::Find(key); }                   \
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|                                                                             \
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|         int IndexOf(Tbase *object) const                                    \
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|             { return wxListBase::IndexOf(object); }                         \
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|                                                                             \
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|         void Sort(wxSortFuncFor_##name func)                                \
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|             { wxListBase::Sort((wxSortCompareFunction)func); }              \
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|                                                                             \
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|     protected:                                                              \
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|         virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,  \
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|                                void *data,                                  \
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|                                const wxListKey& key = wxDefaultListKey)     \
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|             {                                                               \
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|                 return new nodetype(this,                                   \
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|                                     (nodetype *)prev, (nodetype *)next,     \
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|                                     (T *)data, key);                        \
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|             }                                                               \
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|     }
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| 
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| #define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp)        \
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|     WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
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| 
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| #define WX_DECLARE_LIST(elementtype, listname)                              \
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|     typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
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|     WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
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| 
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| #define WX_DECLARE_EXPORTED_LIST(elementtype, listname)                     \
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|     typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
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|     WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
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| 
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| #define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo)       \
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|     typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
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|     WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class usergoo)
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| 
 | |
| // this macro must be inserted in your program after
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| //      #include <wx/listimpl.cpp>
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| #define WX_DEFINE_LIST(name)    "don't forget to include listimpl.cpp!"
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| 
 | |
| #define WX_DEFINE_EXPORTED_LIST(name)      WX_DEFINE_LIST(name)
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| #define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
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| 
 | |
| 
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| // =============================================================================
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| // now we can define classes 100% compatible with the old ones
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| // =============================================================================
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| 
 | |
| // ----------------------------------------------------------------------------
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| // commonly used list classes
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| // ----------------------------------------------------------------------------
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| 
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| #ifdef wxLIST_COMPATIBILITY
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| 
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| // -----------------------------------------------------------------------------
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| // wxList compatibility class: in fact, it's a list of wxObjects
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| // -----------------------------------------------------------------------------
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| 
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| WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode, class WXDLLEXPORT);
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| 
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| class WXDLLEXPORT wxList : public wxObjectList
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| {
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| public:
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|     wxList(int key_type = wxKEY_NONE) : wxObjectList((wxKeyType)key_type) { }
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|     // this destructor is required for Darwin
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|    ~wxList() { }
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| 
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|     wxList& operator=(const wxList& list)
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|         { return (wxList&)wxListBase::operator=(list); }
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| 
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|     // compatibility methods
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|     void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
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| 
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|     wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
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| 
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| private:
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|     DECLARE_DYNAMIC_CLASS(wxList)
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| };
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| 
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| // -----------------------------------------------------------------------------
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| // wxStringList class for compatibility with the old code
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| // -----------------------------------------------------------------------------
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| 
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| WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode, class WXDLLEXPORT);
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| 
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| class WXDLLEXPORT wxStringList : public wxStringListBase
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| {
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| public:
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|     // ctors and such
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|         // default
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|     wxStringList() { DeleteContents(TRUE); }
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|     wxStringList(const wxChar *first ...);
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| 
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|         // copying the string list: the strings are copied, too (extremely
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|         // inefficient!)
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|     wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(TRUE); DoCopy(other); }
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|     wxStringList& operator=(const wxStringList& other)
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|         { Clear(); DoCopy(other); return *this; }
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| 
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|     // operations
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|         // makes a copy of the string
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|     wxNode *Add(const wxChar *s)
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|         { return (wxNode *)wxStringListBase::Append(copystring(s)); }
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| 
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|     bool Delete(const wxChar *s);
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| 
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|     wxChar **ListToArray(bool new_copies = FALSE) const;
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|     bool Member(const wxChar *s) const;
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| 
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|     // alphabetic sort
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|     void Sort();
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| 
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| private:
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|     void DoCopy(const wxStringList&); // common part of copy ctor and operator=
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| 
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|     DECLARE_DYNAMIC_CLASS(wxStringList)
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| };
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| 
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| #endif // wxLIST_COMPATIBILITY
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| 
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| #endif
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|     // _WX_LISTH__
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