814 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			814 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/msw/window.h
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| // Purpose:     wxWindowMSW class
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| // Author:      Julian Smart
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| // Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling,
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| //              elimination of Default(), ...
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| // Created:     01/02/97
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| // Copyright:   (c) Julian Smart
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_WINDOW_H_
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| #define _WX_WINDOW_H_
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| 
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| #include "wx/settings.h"        // solely for wxSystemColour
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| 
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| class WXDLLIMPEXP_FWD_CORE wxButton;
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| 
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| // if this is set to 1, we use deferred window sizing to reduce flicker when
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| // resizing complicated window hierarchies, but this can in theory result in
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| // different behaviour than the old code so we keep the possibility to use it
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| // by setting this to 0 (in the future this should be removed completely)
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| #define wxUSE_DEFERRED_SIZING 1
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| 
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| // ---------------------------------------------------------------------------
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| // wxWindow declaration for MSW
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| // ---------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_CORE wxWindowMSW : public wxWindowBase
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| {
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|     friend class wxSpinCtrl;
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|     friend class wxSlider;
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|     friend class wxRadioBox;
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| public:
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|     wxWindowMSW() { Init(); }
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| 
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|     wxWindowMSW(wxWindow *parent,
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|                 wxWindowID id,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = 0,
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|                 const wxString& name = wxPanelNameStr)
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|     {
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|         Init();
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|         Create(parent, id, pos, size, style, name);
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|     }
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| 
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|     virtual ~wxWindowMSW();
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| 
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|     bool Create(wxWindow *parent,
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|                 wxWindowID id,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = 0,
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|                 const wxString& name = wxPanelNameStr)
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|     {
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|         return CreateUsingMSWClass(GetMSWClassName(style),
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|                                    parent, id, pos, size, style, name);
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|     }
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| 
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|     // Non-portable, MSW-specific Create() variant allowing to create the
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|     // window with a custom Windows class name. This can be useful to assign a
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|     // custom Windows class, that can be recognized from the outside of the
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|     // application, for windows of specific type.
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|     bool CreateUsingMSWClass(const wxChar* classname,
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|                              wxWindow *parent,
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|                              wxWindowID id,
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|                              const wxPoint& pos = wxDefaultPosition,
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|                              const wxSize& size = wxDefaultSize,
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|                              long style = 0,
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|                              const wxString& name = wxPanelNameStr);
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| 
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|     // implement base class pure virtuals
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|     virtual void SetLabel(const wxString& label) wxOVERRIDE;
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|     virtual wxString GetLabel() const wxOVERRIDE;
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| 
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|     virtual void Raise() wxOVERRIDE;
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|     virtual void Lower() wxOVERRIDE;
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| 
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| #if wxUSE_DEFERRED_SIZING
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|     virtual bool BeginRepositioningChildren() wxOVERRIDE;
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|     virtual void EndRepositioningChildren() wxOVERRIDE;
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| #endif // wxUSE_DEFERRED_SIZING
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| 
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|     virtual bool Show(bool show = true) wxOVERRIDE;
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|     virtual bool ShowWithEffect(wxShowEffect effect,
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|                                 unsigned timeout = 0) wxOVERRIDE
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|     {
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|         return MSWShowWithEffect(true, effect, timeout);
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|     }
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|     virtual bool HideWithEffect(wxShowEffect effect,
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|                                 unsigned timeout = 0) wxOVERRIDE
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|     {
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|         return MSWShowWithEffect(false, effect, timeout);
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|     }
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| 
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|     virtual void SetFocus() wxOVERRIDE;
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|     virtual void SetFocusFromKbd() wxOVERRIDE;
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| 
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|     virtual bool Reparent(wxWindowBase *newParent) wxOVERRIDE;
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| 
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|     virtual wxSize GetDPI() const wxOVERRIDE;
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| 
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|     virtual void WarpPointer(int x, int y) wxOVERRIDE;
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|     virtual bool EnableTouchEvents(int eventsMask) wxOVERRIDE;
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| 
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|     virtual void Refresh( bool eraseBackground = true,
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|                           const wxRect *rect = (const wxRect *) NULL ) wxOVERRIDE;
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|     virtual void Update() wxOVERRIDE;
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| 
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|     virtual void SetWindowStyleFlag(long style) wxOVERRIDE;
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|     virtual void SetExtraStyle(long exStyle) wxOVERRIDE;
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|     virtual bool SetCursor( const wxCursor &cursor ) wxOVERRIDE;
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|     virtual bool SetFont( const wxFont &font ) wxOVERRIDE;
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| 
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|     virtual int GetCharHeight() const wxOVERRIDE;
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|     virtual int GetCharWidth() const wxOVERRIDE;
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| 
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|     virtual void SetScrollbar( int orient, int pos, int thumbVisible,
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|                                int range, bool refresh = true ) wxOVERRIDE;
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|     virtual void SetScrollPos( int orient, int pos, bool refresh = true ) wxOVERRIDE;
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|     virtual int GetScrollPos( int orient ) const wxOVERRIDE;
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|     virtual int GetScrollThumb( int orient ) const wxOVERRIDE;
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|     virtual int GetScrollRange( int orient ) const wxOVERRIDE;
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|     virtual void ScrollWindow( int dx, int dy,
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|                                const wxRect* rect = NULL ) wxOVERRIDE;
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| 
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|     virtual bool ScrollLines(int lines) wxOVERRIDE;
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|     virtual bool ScrollPages(int pages) wxOVERRIDE;
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| 
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|     virtual void SetLayoutDirection(wxLayoutDirection dir) wxOVERRIDE;
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|     virtual wxLayoutDirection GetLayoutDirection() const wxOVERRIDE;
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|     virtual wxCoord AdjustForLayoutDirection(wxCoord x,
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|                                              wxCoord width,
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|                                              wxCoord widthTotal) const wxOVERRIDE;
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| 
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|     virtual void SetId(wxWindowID winid) wxOVERRIDE;
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| 
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| #if wxUSE_DRAG_AND_DROP
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|     virtual void SetDropTarget( wxDropTarget *dropTarget ) wxOVERRIDE;
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| 
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|     // Accept files for dragging
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|     virtual void DragAcceptFiles(bool accept) wxOVERRIDE;
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| #endif // wxUSE_DRAG_AND_DROP
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| 
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| #ifndef __WXUNIVERSAL__
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|     // Native resource loading (implemented in src/msw/nativdlg.cpp)
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|     // FIXME: should they really be all virtual?
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|     virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID id);
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|     virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
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|     wxWindow* GetWindowChild1(wxWindowID id);
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|     wxWindow* GetWindowChild(wxWindowID id);
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| #endif // __WXUNIVERSAL__
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| 
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| #if wxUSE_HOTKEY
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|     // install and deinstall a system wide hotkey
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|     virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) wxOVERRIDE;
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|     virtual bool UnregisterHotKey(int hotkeyId) wxOVERRIDE;
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| #endif // wxUSE_HOTKEY
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| 
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|     // window handle stuff
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|     // -------------------
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| 
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|     WXHWND GetHWND() const { return m_hWnd; }
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|     void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
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|     virtual WXWidget GetHandle() const wxOVERRIDE { return GetHWND(); }
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| 
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|     void AssociateHandle(WXWidget handle) wxOVERRIDE;
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|     void DissociateHandle() wxOVERRIDE;
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| 
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|     // returns the handle of the native window to focus when this wxWindow gets
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|     // focus  (i.e. in composite windows: by default, this is just the HWND for
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|     // this window itself, but it can be overridden to return something
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|     // different for composite controls
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|     virtual WXHWND MSWGetFocusHWND() const { return GetHWND(); }
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| 
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|     // does this window have deferred position and/or size?
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|     bool IsSizeDeferred() const;
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| 
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|     // these functions allow to register a global handler for the given Windows
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|     // message: it will be called from MSWWindowProc() of any window which gets
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|     // this event if it's not processed before (i.e. unlike a hook procedure it
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|     // does not override the normal processing)
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|     //
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|     // notice that if you want to process a message for a given window only you
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|     // should override its MSWWindowProc() instead
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| 
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|     // type of the handler: it is called with the message parameters (except
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|     // that the window object is passed instead of window handle) and should
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|     // return true if it handled the message or false if it should be passed to
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|     // DefWindowProc()
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|     typedef bool (*MSWMessageHandler)(wxWindowMSW *win,
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|                                       WXUINT nMsg,
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|                                       WXWPARAM wParam,
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|                                       WXLPARAM lParam);
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| 
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|     // install a handler, shouldn't be called more than one for the same message
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|     static bool MSWRegisterMessageHandler(int msg, MSWMessageHandler handler);
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| 
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|     // unregister a previously registered handler
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|     static void MSWUnregisterMessageHandler(int msg, MSWMessageHandler handler);
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| 
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| 
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|     // implementation from now on
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|     // ==========================
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| 
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|     // event handlers
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|     // --------------
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| 
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|     void OnPaint(wxPaintEvent& event);
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| 
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| public:
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|     // Windows subclassing
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|     void SubclassWin(WXHWND hWnd);
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|     void UnsubclassWin();
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| 
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|     WXWNDPROC MSWGetOldWndProc() const { return m_oldWndProc; }
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|     void MSWSetOldWndProc(WXWNDPROC proc) { m_oldWndProc = proc; }
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| 
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|     // return true if the window is of a standard (i.e. not wxWidgets') class
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|     //
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|     // to understand why does it work, look at SubclassWin() code and comments
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|     bool IsOfStandardClass() const { return m_oldWndProc != NULL; }
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| 
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|     wxWindow *FindItem(long id, WXHWND hWnd = NULL) const;
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|     wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const;
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| 
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|     // MSW only: true if this control is part of the main control
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|     virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }
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| 
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| #if wxUSE_TOOLTIPS
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|     // MSW only: true if this window or any of its children have a tooltip
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|     virtual bool HasToolTips() const { return GetToolTip() != NULL; }
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| #endif // wxUSE_TOOLTIPS
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| 
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|     // translate wxWidgets style flags for this control into the Windows style
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|     // and optional extended style for the corresponding native control
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|     //
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|     // this is the function that should be overridden in the derived classes,
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|     // but you will mostly use MSWGetCreateWindowFlags() below
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|     virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const ;
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| 
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|     // get the MSW window flags corresponding to wxWidgets ones
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|     //
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|     // the functions returns the flags (WS_XXX) directly and puts the ext
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|     // (WS_EX_XXX) flags into the provided pointer if not NULL
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|     WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const
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|         { return MSWGetStyle(GetWindowStyle(), exflags); }
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| 
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|     // update the real underlying window style flags to correspond to the
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|     // current wxWindow object style (safe to call even if window isn't fully
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|     // created yet)
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|     void MSWUpdateStyle(long flagsOld, long exflagsOld);
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| 
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|     // get the HWND to be used as parent of this window with CreateWindow()
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|     virtual WXHWND MSWGetParent() const;
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| 
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|     // Return the name of the Win32 class that should be used by this wxWindow
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|     // object, taking into account wxFULL_REPAINT_ON_RESIZE style (if it's not
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|     // specified, the wxApp::GetNoRedrawClassSuffix()-suffixed version of the
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|     // class is used).
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|     static const wxChar *GetMSWClassName(long style);
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| 
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|     // creates the window of specified Windows class with given style, extended
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|     // style, title and geometry (default values
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|     //
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|     // returns true if the window has been created, false if creation failed
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|     bool MSWCreate(const wxChar *wclass,
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|                    const wxChar *title = NULL,
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|                    const wxPoint& pos = wxDefaultPosition,
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|                    const wxSize& size = wxDefaultSize,
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|                    WXDWORD style = 0,
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|                    WXDWORD exendedStyle = 0);
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| 
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|     virtual bool MSWCommand(WXUINT param, WXWORD id);
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| 
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| #ifndef __WXUNIVERSAL__
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|     // Create an appropriate wxWindow from a HWND
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|     virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
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| 
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|     // Make sure the window style reflects the HWND style (roughly)
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|     virtual void AdoptAttributesFromHWND();
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| #endif // __WXUNIVERSAL__
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| 
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|     // Setup background and foreground colours correctly
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|     virtual void SetupColours();
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| 
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|     // ------------------------------------------------------------------------
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|     // helpers for message handlers: these perform the same function as the
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|     // message crackers from <windowsx.h> - they unpack WPARAM and LPARAM into
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|     // the correct parameters
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|     // ------------------------------------------------------------------------
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| 
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|     void UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
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|                        WXWORD *id, WXHWND *hwnd, WXWORD *cmd);
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|     void UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
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|                         WXWORD *state, WXWORD *minimized, WXHWND *hwnd);
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|     void UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
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|                       WXWORD *code, WXWORD *pos, WXHWND *hwnd);
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|     void UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
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|                         WXHDC *hdc, WXHWND *hwnd);
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|     void UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
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|                           WXWORD *item, WXWORD *flags, WXHMENU *hmenu);
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| 
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|     // ------------------------------------------------------------------------
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|     // internal handlers for MSW messages: all handlers return a boolean value:
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|     // true means that the handler processed the event and false that it didn't
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|     // ------------------------------------------------------------------------
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| 
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|     // there are several cases where we have virtual functions for Windows
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|     // message processing: this is because these messages often require to be
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|     // processed in a different manner in the derived classes. For all other
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|     // messages, however, we do *not* have corresponding MSWOnXXX() function
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|     // and if the derived class wants to process them, it should override
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|     // MSWWindowProc() directly.
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| 
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|     // scroll event (both horizontal and vertical)
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|     virtual bool MSWOnScroll(int orientation, WXWORD nSBCode,
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|                              WXWORD pos, WXHWND control);
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| 
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|     // child control notifications
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|     virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
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| 
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|     // owner-drawn controls need to process these messages
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|     virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
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|     virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
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| 
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|     // the rest are not virtual
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|     bool HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate);
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|     bool HandleInitDialog(WXHWND hWndFocus);
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|     bool HandleDestroy();
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| 
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|     bool HandlePaint();
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|     bool HandlePrintClient(WXHDC hDC);
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|     bool HandleEraseBkgnd(WXHDC hDC);
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| 
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|     bool HandleMinimize();
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|     bool HandleMaximize();
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|     bool HandleSize(int x, int y, WXUINT flag);
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|     bool HandleSizing(wxRect& rect);
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|     bool HandleGetMinMaxInfo(void *mmInfo);
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|     bool HandleEnterSizeMove();
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|     bool HandleExitSizeMove();
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| 
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|     bool HandleShow(bool show, int status);
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|     bool HandleActivate(int flag, bool minimized, WXHWND activate);
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| 
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|     bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
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| 
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|     bool HandleCtlColor(WXHBRUSH *hBrush, WXHDC hdc, WXHWND hWnd);
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| 
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|     bool HandlePaletteChanged(WXHWND hWndPalChange);
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|     bool HandleQueryNewPalette();
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|     bool HandleSysColorChange();
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|     bool HandleDisplayChange();
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|     bool HandleCaptureChanged(WXHWND gainedCapture);
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|     virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
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| 
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|     bool HandleQueryEndSession(long logOff, bool *mayEnd);
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|     bool HandleEndSession(bool endSession, long logOff);
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| 
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|     bool HandleSetFocus(WXHWND wnd);
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|     bool HandleKillFocus(WXHWND wnd);
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| 
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|     bool HandleDropFiles(WXWPARAM wParam);
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| 
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|     bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags);
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|     bool HandleMouseMove(int x, int y, WXUINT flags);
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|     bool HandleMouseWheel(wxMouseWheelAxis axis,
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|                           WXWPARAM wParam, WXLPARAM lParam);
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| 
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|     // Common gesture event initialization, returns true if it is the initial
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|     // event (GF_BEGIN set in flags), false otherwise.
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|     bool InitGestureEvent(wxGestureEvent& event, const wxPoint& pt, WXDWORD flags);
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| 
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|     bool HandlePanGesture(const wxPoint& pt, WXDWORD flags);
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|     bool HandleZoomGesture(const wxPoint& pt, WXDWORD fingerDistance, WXDWORD flags);
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|     bool HandleRotateGesture(const wxPoint& pt, WXDWORD angleArgument, WXDWORD flags);
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|     bool HandleTwoFingerTap(const wxPoint& pt, WXDWORD flags);
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|     bool HandlePressAndTap(const wxPoint& pt, WXDWORD flags);
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| 
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|     bool HandleChar(WXWPARAM wParam, WXLPARAM lParam);
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|     bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
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|     bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
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| #if wxUSE_HOTKEY
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|     bool HandleHotKey(WXWPARAM wParam, WXLPARAM lParam);
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| #endif
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|     int HandleMenuChar(int chAccel, WXLPARAM lParam);
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|     // Create and process a clipboard event specified by type.
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|     bool HandleClipboardEvent( WXUINT nMsg );
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| 
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|     bool HandleQueryDragIcon(WXHICON *hIcon);
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| 
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|     bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg);
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| 
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|     bool HandlePower(WXWPARAM wParam, WXLPARAM lParam, bool *vetoed);
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| 
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| 
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|     // The main body of common window proc for all wxWindow objects. It tries
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|     // to handle the given message and returns true if it was handled (the
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|     // appropriate return value is then put in result, which must be non-NULL)
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|     // or false if it wasn't.
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|     //
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|     // This function should be overridden in any new code instead of
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|     // MSWWindowProc() even if currently most of the code overrides
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|     // MSWWindowProc() as it had been written before this function was added.
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|     virtual bool MSWHandleMessage(WXLRESULT *result,
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|                                   WXUINT message,
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|                                   WXWPARAM wParam,
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|                                   WXLPARAM lParam);
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| 
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|     // Common Window procedure for all wxWindow objects: forwards to
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|     // MSWHandleMessage() and MSWDefWindowProc() if the message wasn't handled.
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|     virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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| 
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|     // Calls an appropriate default window procedure
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|     virtual WXLRESULT MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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| 
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|     // message processing helpers
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| 
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|     // return false if the message shouldn't be translated/preprocessed but
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|     // dispatched normally
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|     virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
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| 
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|     // return true if the message was preprocessed and shouldn't be dispatched
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|     virtual bool MSWProcessMessage(WXMSG* pMsg);
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| 
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|     // return true if the message was translated and shouldn't be dispatched
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|     virtual bool MSWTranslateMessage(WXMSG* pMsg);
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| 
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|     // called when the window is about to be destroyed
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|     virtual void MSWDestroyWindow();
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| 
 | |
| 
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|     // Functions dealing with painting the window background. The derived
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|     // classes should normally only need to reimplement MSWGetBgBrush() if they
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|     // need to use a non-solid brush for erasing their background. This
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|     // function is called by MSWGetBgBrushForChild() which only exists for the
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|     // weird wxToolBar case and MSWGetBgBrushForChild() itself is used by
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|     // MSWGetBgBrush() to actually find the right brush to use.
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| 
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|     // Adjust the origin for the brush returned by MSWGetBgBrushForChild().
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|     //
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|     // This needs to be overridden for scrolled windows to ensure that the
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|     // scrolling of their associated DC is taken into account.
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|     //
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|     // Both parameters must be non-NULL.
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|     virtual void MSWAdjustBrushOrg(int* WXUNUSED(xOrg),
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|                                    int* WXUNUSED(yOrg)) const
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|     {
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|     }
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| 
 | |
|     // The brush returned from here must remain valid at least until the next
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|     // event loop iteration. Returning 0, as is done by default, indicates
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|     // there is no custom background brush.
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|     virtual WXHBRUSH MSWGetCustomBgBrush() { return NULL; }
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| 
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|     // this function should return the brush to paint the children controls
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|     // background or 0 if this window doesn't impose any particular background
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|     // on its children
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|     //
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|     // the hDC parameter is the DC background will be drawn on, it can be used
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|     // to call SetBrushOrgEx() on it if the returned brush is a bitmap one
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|     //
 | |
|     // child parameter is never NULL, it can be this window itself or one of
 | |
|     // its (grand)children
 | |
|     //
 | |
|     // the base class version returns a solid brush if we have a non default
 | |
|     // background colour or 0 otherwise
 | |
|     virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child);
 | |
| 
 | |
|     // return the background brush to use for painting the given window by
 | |
|     // querying the parent windows via MSWGetBgBrushForChild() recursively
 | |
|     WXHBRUSH MSWGetBgBrush(WXHDC hDC);
 | |
| 
 | |
|     enum MSWThemeColour
 | |
|     {
 | |
|         ThemeColourText = 0,
 | |
|         ThemeColourBackground,
 | |
|         ThemeColourBorder
 | |
|     };
 | |
| 
 | |
|     // returns a specific theme colour, or if that is not possible then
 | |
|     // wxSystemSettings::GetColour(fallback)
 | |
|     wxColour MSWGetThemeColour(const wchar_t *themeName,
 | |
|                                int themePart,
 | |
|                                int themeState,
 | |
|                                MSWThemeColour themeColour,
 | |
|                                wxSystemColour fallback) const;
 | |
| 
 | |
|     // gives the parent the possibility to draw its children background, e.g.
 | |
|     // this is used by wxNotebook to do it using DrawThemeBackground()
 | |
|     //
 | |
|     // return true if background was drawn, false otherwise
 | |
|     virtual bool MSWPrintChild(WXHDC WXUNUSED(hDC), wxWindow * WXUNUSED(child))
 | |
|     {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     // some controls (e.g. wxListBox) need to set the return value themselves
 | |
|     //
 | |
|     // return true to let parent handle it if we don't, false otherwise
 | |
|     virtual bool MSWShouldPropagatePrintChild()
 | |
|     {
 | |
|         return true;
 | |
|     }
 | |
| 
 | |
|     // This should be overridden to return true for the controls which have
 | |
|     // themed background that should through their children. Currently only
 | |
|     // wxNotebook uses this.
 | |
|     //
 | |
|     // The base class version already returns true if we have a solid
 | |
|     // background colour that should be propagated to our children.
 | |
|     virtual bool MSWHasInheritableBackground() const
 | |
|     {
 | |
|         return InheritsBackgroundColour();
 | |
|     }
 | |
| 
 | |
| #if !defined(__WXUNIVERSAL__)
 | |
|     #define wxHAS_MSW_BACKGROUND_ERASE_HOOK
 | |
| #endif
 | |
| 
 | |
| #ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
 | |
|     // allows the child to hook into its parent WM_ERASEBKGND processing: call
 | |
|     // MSWSetEraseBgHook() with a non-NULL window to make parent call
 | |
|     // MSWEraseBgHook() on this window (don't forget to reset it to NULL
 | |
|     // afterwards)
 | |
|     //
 | |
|     // this hack is used by wxToolBar, see comments there
 | |
|     void MSWSetEraseBgHook(wxWindow *child);
 | |
| 
 | |
|     // return true if WM_ERASEBKGND is currently hooked
 | |
|     bool MSWHasEraseBgHook() const;
 | |
| 
 | |
|     // called when the window on which MSWSetEraseBgHook() had been called
 | |
|     // receives WM_ERASEBKGND
 | |
|     virtual bool MSWEraseBgHook(WXHDC WXUNUSED(hDC)) { return false; }
 | |
| #endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
 | |
| 
 | |
|     // common part of Show/HideWithEffect()
 | |
|     bool MSWShowWithEffect(bool show,
 | |
|                            wxShowEffect effect,
 | |
|                            unsigned timeout);
 | |
| 
 | |
|     // Responds to colour changes: passes event on to children.
 | |
|     void OnSysColourChanged(wxSysColourChangedEvent& event);
 | |
| 
 | |
|     // initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX)
 | |
|     void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags);
 | |
| 
 | |
|     // check if mouse is in the window
 | |
|     bool IsMouseInWindow() const;
 | |
| 
 | |
|     virtual void SetDoubleBuffered(bool on) wxOVERRIDE;
 | |
|     virtual bool IsDoubleBuffered() const wxOVERRIDE;
 | |
| 
 | |
|     // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
 | |
|     void GenerateMouseLeave();
 | |
| 
 | |
|     // virtual function for implementing internal idle
 | |
|     // behaviour
 | |
|     virtual void OnInternalIdle() wxOVERRIDE;
 | |
| 
 | |
| #if wxUSE_MENUS && !defined(__WXUNIVERSAL__)
 | |
|     virtual bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
 | |
| 
 | |
|     // handle WM_(UN)INITMENUPOPUP message to generate wxEVT_MENU_OPEN/CLOSE
 | |
|     bool HandleMenuPopup(wxEventType evtType, WXHMENU hMenu);
 | |
| 
 | |
|     // Command part of HandleMenuPopup() and HandleExitMenuLoop().
 | |
|     virtual bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu);
 | |
| 
 | |
|     // Find the menu corresponding to the given handle.
 | |
|     virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu);
 | |
| #endif // wxUSE_MENUS && !__WXUNIVERSAL__
 | |
| 
 | |
|     // Return the default button for the TLW containing this window or NULL if
 | |
|     // none.
 | |
|     static wxButton* MSWGetDefaultButtonFor(wxWindow* win);
 | |
| 
 | |
|     // Simulate a click on the given button if it is non-null, enabled and
 | |
|     // shown.
 | |
|     //
 | |
|     // Return true if the button was clicked, false otherwise.
 | |
|     static bool MSWClickButtonIfPossible(wxButton* btn);
 | |
| 
 | |
|     // This method is used for handling wxRadioButton-related complications,
 | |
|     // see wxRadioButton::SetValue().
 | |
|     //
 | |
|     // It should be overridden by all classes storing the "last focused"
 | |
|     // window to avoid focusing an unset radio button when regaining focus.
 | |
|     virtual void WXSetPendingFocus(wxWindow* WXUNUSED(win)) {}
 | |
| 
 | |
|     // Called from WM_DPICHANGED handler for all windows to let them update
 | |
|     // any sizes and fonts used internally when the DPI changes and generate
 | |
|     // wxDPIChangedEvent to let the user code do the same thing as well.
 | |
|     void MSWUpdateOnDPIChange(const wxSize& oldDPI, const wxSize& newDPI);
 | |
| 
 | |
| protected:
 | |
|     // Called from MSWUpdateOnDPIChange() specifically to update the control
 | |
|     // font, as this may need to be done differently for some specific native
 | |
|     // controls. The default version updates m_font of this window.
 | |
|     virtual void MSWUpdateFontOnDPIChange(const wxSize& newDPI);
 | |
| 
 | |
|     // this allows you to implement standard control borders without
 | |
|     // repeating the code in different classes that are not derived from
 | |
|     // wxControl
 | |
|     virtual wxBorder GetDefaultBorderForControl() const wxOVERRIDE;
 | |
| 
 | |
|     // choose the default border for this window
 | |
|     virtual wxBorder GetDefaultBorder() const wxOVERRIDE;
 | |
| 
 | |
|     // Translate wxBORDER_THEME (and other border styles if necessary to the value
 | |
|     // that makes most sense for this Windows environment
 | |
|     virtual wxBorder TranslateBorder(wxBorder border) const;
 | |
| 
 | |
| #if wxUSE_MENUS_NATIVE
 | |
|     virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) wxOVERRIDE;
 | |
| #endif // wxUSE_MENUS_NATIVE
 | |
| 
 | |
|     // the window handle
 | |
|     WXHWND                m_hWnd;
 | |
| 
 | |
|     // the old window proc (we subclass all windows)
 | |
|     WXWNDPROC             m_oldWndProc;
 | |
| 
 | |
|     // additional (MSW specific) flags
 | |
|     bool                  m_mouseInWindow:1;
 | |
|     bool                  m_lastKeydownProcessed:1;
 | |
| 
 | |
|     // the size of one page for scrolling
 | |
|     int                   m_xThumbSize;
 | |
|     int                   m_yThumbSize;
 | |
| 
 | |
|     // implement the base class pure virtuals
 | |
|     virtual void DoGetTextExtent(const wxString& string,
 | |
|                                  int *x, int *y,
 | |
|                                  int *descent = NULL,
 | |
|                                  int *externalLeading = NULL,
 | |
|                                  const wxFont *font = NULL) const wxOVERRIDE;
 | |
|     static void MSWDoClientToScreen( WXHWND hWnd, int *x, int *y );
 | |
|     static void MSWDoScreenToClient( WXHWND hWnd, int *x, int *y );
 | |
|     virtual void DoClientToScreen( int *x, int *y ) const wxOVERRIDE;
 | |
|     virtual void DoScreenToClient( int *x, int *y ) const wxOVERRIDE;
 | |
|     virtual void DoGetPosition( int *x, int *y ) const wxOVERRIDE;
 | |
|     virtual void DoGetSize( int *width, int *height ) const wxOVERRIDE;
 | |
|     virtual void DoGetClientSize( int *width, int *height ) const wxOVERRIDE;
 | |
|     virtual void DoSetSize(int x, int y,
 | |
|                            int width, int height,
 | |
|                            int sizeFlags = wxSIZE_AUTO) wxOVERRIDE;
 | |
|     virtual void DoSetClientSize(int width, int height) wxOVERRIDE;
 | |
| 
 | |
|     virtual wxSize DoGetBorderSize() const wxOVERRIDE;
 | |
| 
 | |
|     virtual void DoCaptureMouse() wxOVERRIDE;
 | |
|     virtual void DoReleaseMouse() wxOVERRIDE;
 | |
| 
 | |
|     virtual void DoEnable(bool enable) wxOVERRIDE;
 | |
| 
 | |
|     virtual void DoFreeze() wxOVERRIDE;
 | |
|     virtual void DoThaw() wxOVERRIDE;
 | |
| 
 | |
|     // this simply moves/resizes the given HWND which is supposed to be our
 | |
|     // sibling (this is useful for controls which are composite at MSW level
 | |
|     // and for which DoMoveWindow() is not enough)
 | |
|     //
 | |
|     // returns true if the window move was deferred, false if it was moved
 | |
|     // immediately (no error return)
 | |
|     bool DoMoveSibling(WXHWND hwnd, int x, int y, int width, int height);
 | |
| 
 | |
|     // move the window to the specified location and resize it: this is called
 | |
|     // from both DoSetSize() and DoSetClientSize() and would usually just call
 | |
|     // ::MoveWindow() except for composite controls which will want to arrange
 | |
|     // themselves inside the given rectangle
 | |
|     virtual void DoMoveWindow(int x, int y, int width, int height) wxOVERRIDE;
 | |
| 
 | |
| #if wxUSE_TOOLTIPS
 | |
|     virtual void DoSetToolTip( wxToolTip *tip ) wxOVERRIDE;
 | |
| 
 | |
|     // process TTN_NEEDTEXT message properly (i.e. fixing the bugs in
 | |
|     // comctl32.dll in our code -- see the function body for more info)
 | |
|     bool HandleTooltipNotify(WXUINT code,
 | |
|                              WXLPARAM lParam,
 | |
|                              const wxString& ttip);
 | |
| #endif // wxUSE_TOOLTIPS
 | |
| 
 | |
|     // This is used by CreateKeyEvent() and also for wxEVT_CHAR[_HOOK] event
 | |
|     // creation. Notice that this method doesn't initialize wxKeyEvent
 | |
|     // m_keyCode and m_uniChar fields.
 | |
|     void InitAnyKeyEvent(wxKeyEvent& event,
 | |
|                          WXWPARAM wParam,
 | |
|                          WXLPARAM lParam) const;
 | |
| 
 | |
|     // Helper functions used by HandleKeyXXX() methods and some derived
 | |
|     // classes, wParam and lParam have the same meaning as in WM_KEY{DOWN,UP}.
 | |
|     //
 | |
|     // NB: evType here must be wxEVT_KEY_{DOWN,UP} as wParam here contains the
 | |
|     //     virtual key code, not character!
 | |
|     wxKeyEvent CreateKeyEvent(wxEventType evType,
 | |
|                               WXWPARAM wParam,
 | |
|                               WXLPARAM lParam = 0) const;
 | |
| 
 | |
|     // Another helper for creating wxKeyEvent for wxEVT_CHAR and related types.
 | |
|     //
 | |
|     // The wParam and lParam here must come from WM_CHAR event parameters, i.e.
 | |
|     // wParam must be a character and not a virtual code.
 | |
|     wxKeyEvent CreateCharEvent(wxEventType evType,
 | |
|                                WXWPARAM wParam,
 | |
|                                WXLPARAM lParam) const;
 | |
| 
 | |
| 
 | |
|     // default OnEraseBackground() implementation, return true if we did erase
 | |
|     // the background, false otherwise (i.e. the system should erase it)
 | |
|     bool DoEraseBackground(WXHDC hDC);
 | |
| 
 | |
|     // generate WM_CHANGEUISTATE if it's needed for the OS we're running under
 | |
|     //
 | |
|     // action should be one of the UIS_XXX constants
 | |
|     // state should be one or more of the UISF_XXX constants
 | |
|     // if action == UIS_INITIALIZE then it doesn't seem to matter what we use
 | |
|     // for state as the system will decide for us what needs to be set
 | |
|     void MSWUpdateUIState(int action, int state = 0);
 | |
| 
 | |
|     // translate wxWidgets coords into Windows ones suitable to be passed to
 | |
|     // ::CreateWindow(), called from MSWCreate()
 | |
|     virtual void MSWGetCreateWindowCoords(const wxPoint& pos,
 | |
|                                           const wxSize& size,
 | |
|                                           int& x, int& y,
 | |
|                                           int& w, int& h) const;
 | |
| 
 | |
|     bool MSWEnableHWND(WXHWND hWnd, bool enable);
 | |
| 
 | |
|     // Return the pointer to this window or one of its sub-controls if this ID
 | |
|     // and HWND combination belongs to one of them.
 | |
|     //
 | |
|     // This is used by FindItem() and is overridden in wxControl, see there.
 | |
|     virtual wxWindow* MSWFindItem(long WXUNUSED(id), WXHWND WXUNUSED(hWnd)) const
 | |
|     {
 | |
|         return NULL;
 | |
|     }
 | |
| 
 | |
| private:
 | |
|     // common part of all ctors
 | |
|     void Init();
 | |
| 
 | |
|     // the (non-virtual) handlers for the events
 | |
|     bool HandleMove(int x, int y);
 | |
|     bool HandleMoving(wxRect& rect);
 | |
|     bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
 | |
|     bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
 | |
| 
 | |
| #ifndef __WXUNIVERSAL__
 | |
|     // Call ::IsDialogMessage() if it is safe to do it (i.e. if it's not going
 | |
|     // to hang or do something else stupid) with the given message, return true
 | |
|     // if the message was handled by it.
 | |
|     bool MSWSafeIsDialogMessage(WXMSG* msg);
 | |
| #endif // __WXUNIVERSAL__
 | |
| 
 | |
|     static inline bool MSWIsPositionDirectlySupported(int x, int y)
 | |
|     {
 | |
|         // The supported coordinate intervals for various functions are:
 | |
|         // - MoveWindow, DeferWindowPos: [-32768, 32767] a.k.a. [SHRT_MIN, SHRT_MAX];
 | |
|         // - CreateWindow, CreateWindowEx: [-32768, 32554].
 | |
|         // CreateXXX will _sometimes_ manage to create the window at higher coordinates
 | |
|         // like 32580, 32684, 32710, but that was not consistent and the lowest common
 | |
|         // limit was 32554 (so far at least).
 | |
|         return (x >= SHRT_MIN && x <= 32554 && y >= SHRT_MIN && y <= 32554);
 | |
|     }
 | |
| 
 | |
| protected:
 | |
|     WXHWND MSWCreateWindowAtAnyPosition(WXDWORD exStyle, const wxChar* clName,
 | |
|                                         const wxChar* title, WXDWORD style,
 | |
|                                         int x, int y, int width, int height,
 | |
|                                         WXHWND parent, wxWindowID id);
 | |
| 
 | |
|     void MSWMoveWindowToAnyPosition(WXHWND hwnd, int x, int y,
 | |
|                                     int width, int height, bool bRepaint);
 | |
| 
 | |
| #if wxUSE_DEFERRED_SIZING
 | |
|     // this function is called after the window was resized to its new size
 | |
|     virtual void MSWEndDeferWindowPos()
 | |
|     {
 | |
|         m_pendingPosition = wxDefaultPosition;
 | |
|         m_pendingSize = wxDefaultSize;
 | |
|     }
 | |
| 
 | |
|     // current defer window position operation handle (may be NULL)
 | |
|     WXHANDLE m_hDWP;
 | |
| 
 | |
|     // When deferred positioning is done these hold the pending changes, and
 | |
|     // are used for the default values if another size/pos changes is done on
 | |
|     // this window before the group of deferred changes is completed.
 | |
|     wxPoint     m_pendingPosition;
 | |
|     wxSize      m_pendingSize;
 | |
| #endif // wxUSE_DEFERRED_SIZING
 | |
| 
 | |
| private:
 | |
|     wxDECLARE_DYNAMIC_CLASS(wxWindowMSW);
 | |
|     wxDECLARE_NO_COPY_CLASS(wxWindowMSW);
 | |
|     wxDECLARE_EVENT_TABLE();
 | |
| };
 | |
| 
 | |
| // window creation helper class: before creating a new HWND, instantiate an
 | |
| // object of this class on stack - this allows to process the messages sent to
 | |
| // the window even before CreateWindow() returns
 | |
| class wxWindowCreationHook
 | |
| {
 | |
| public:
 | |
|     wxWindowCreationHook(wxWindowMSW *winBeingCreated);
 | |
|     ~wxWindowCreationHook();
 | |
| };
 | |
| 
 | |
| #endif // _WX_WINDOW_H_
 |