Several API addings Added process.cpp, process.h and utilsunx.cpp in wxMMedia directory They should be moved to src/unix, src/common and include/wx to use them git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6280 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
511 lines
12 KiB
C++
511 lines
12 KiB
C++
// -------------------------------------------------------------------------
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// Name: vidxanm.cpp
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// Purpose: wxMMedia
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// Author: Guilhem Lavaux
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// Created: 1997
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// Updated: 1998
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// Copyright: (C) 1997, 1998, 1999 Guilhem Lavaux
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// License: wxWindows license
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// -------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "vidxanm.h"
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#endif
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#include <wx/wxprec.h>
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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// Pizza !
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#include <wx/gtk/win_gtk.h>
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#include <X11/Xlib.h>
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#include <X11/Intrinsic.h>
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#ifdef __WXGTK__
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#include <gtk/gtkwidget.h>
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#include <gtk/gtkwindow.h>
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#include <gdk/gdk.h>
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#include <gdk/gdkprivate.h>
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#endif
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#include <wx/filefn.h>
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#include <wx/wfstream.h>
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#include <wx/datstrm.h>
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#include <wx/tokenzr.h>
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#define WXMMEDIA_INTERNAL
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#include "vidbase.h"
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#include "vidxanm.h"
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IMPLEMENT_DYNAMIC_CLASS(wxVideoXANIM, wxVideoBaseDriver)
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// -------------------------------------------------------------------------
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// End process detector
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class wxVideoXANIMProcess: public wxProcess {
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public:
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wxVideoXANIMProcess(wxVideoXANIM *xanim);
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void OnTerminate(int pid, int status);
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protected:
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wxVideoXANIM *m_vid_xanim;
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};
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class wxVideoXANIMOutput: public wxProcess {
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public:
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wxVideoXANIMOutput();
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void OnTerminate(int pid, int status);
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bool IsTerminated() const;
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protected:
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bool m_terminated;
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};
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// -------------------------------------------------------------------------
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// XAnim video driver (process handling implementation)
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wxVideoXANIMProcess::wxVideoXANIMProcess(wxVideoXANIM *xanim)
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{
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m_vid_xanim = xanim;
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}
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void wxVideoXANIMProcess::OnTerminate(int WXUNUSED(pid), int WXUNUSED(status))
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{
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m_vid_xanim->m_xanim_started = FALSE;
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m_vid_xanim->OnFinished();
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}
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wxVideoXANIMOutput::wxVideoXANIMOutput()
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: wxProcess(NULL, TRUE, -1)
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{
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m_terminated = FALSE;
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}
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bool wxVideoXANIMOutput::IsTerminated() const
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{
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return m_terminated;
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}
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void wxVideoXANIMOutput::OnTerminate(int pid, int status)
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{
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m_terminated = TRUE;
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}
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// -------------------------------------------------------------------------
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// XAnim video driver (implementation)
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wxVideoXANIM::wxVideoXANIM()
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: wxVideoBaseDriver()
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{
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m_internal = new wxXANIMinternal;
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m_xanim_detector = new wxVideoXANIMProcess(this);
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m_xanim_started = FALSE;
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m_paused = FALSE;
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m_filename = "";
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m_remove_file = FALSE;
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}
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wxVideoXANIM::wxVideoXANIM(wxInputStream& str)
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: wxVideoBaseDriver(str)
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{
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m_internal = new wxXANIMinternal;
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m_xanim_detector = new wxVideoXANIMProcess(this);
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m_xanim_started = FALSE;
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m_paused = FALSE;
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m_size[0] = 0;
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m_size[1] = 0;
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m_filename = wxGetTempFileName("vidxa");
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m_remove_file = TRUE;
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wxFileOutputStream fout(m_filename);
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fout << str;
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CollectInfo();
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}
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wxVideoXANIM::wxVideoXANIM(const wxString& filename)
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{
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m_internal = new wxXANIMinternal;
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m_xanim_detector = new wxVideoXANIMProcess(this);
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m_xanim_started = FALSE;
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m_paused = FALSE;
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m_filename = filename;
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m_remove_file = FALSE;
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m_size[0] = 0;
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m_size[1] = 0;
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CollectInfo();
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}
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wxVideoXANIM::~wxVideoXANIM()
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{
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if (m_xanim_started)
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Stop();
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delete m_internal;
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delete m_xanim_detector;
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if (m_remove_file)
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wxRemoveFile(m_filename);
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}
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// -------------------------------------------------------------------------
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// Movie controller
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bool wxVideoXANIM::Play()
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{
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if (!m_paused && m_xanim_started)
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return TRUE;
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if (!m_video_output) {
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wxVideoCreateFrame(this);
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return TRUE;
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}
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// The movie starts with xanim
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if (RestartXANIM()) {
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m_paused = FALSE;
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return TRUE;
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}
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return FALSE;
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}
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bool wxVideoXANIM::Pause()
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{
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if (!m_paused && SendCommand(" ")) {
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m_paused = TRUE;
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return TRUE;
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}
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return FALSE;
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}
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bool wxVideoXANIM::Resume()
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{
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if (m_paused && SendCommand(" ")) {
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m_paused = FALSE;
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return TRUE;
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}
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return FALSE;
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}
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bool wxVideoXANIM::Stop()
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{
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if (!m_xanim_started)
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return FALSE;
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SendCommand("q");
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// We are waiting for the termination of the subprocess.
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while (m_xanim_started) {
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wxYield();
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}
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m_paused = FALSE;
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return TRUE;
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}
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// -------------------------------------------------------------------------
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// Movie size controller
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bool wxVideoXANIM::SetSize(wxSize size)
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{
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if (!m_video_output)
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return FALSE;
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m_video_output->SetSize(size.GetWidth(), size.GetHeight());
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return FALSE;
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}
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bool wxVideoXANIM::GetSize(wxSize& size) const
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{
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if (m_size[0] == 0)
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return FALSE;
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size.Set(m_size[0], m_size[1]);
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return TRUE;
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}
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// -------------------------------------------------------------------------
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// Capabilities of XAnim
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bool wxVideoXANIM::IsCapable(wxVideoType v_type) const
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{
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if (v_type == wxVIDEO_MSAVI || v_type == wxVIDEO_MPEG ||
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v_type == wxVIDEO_QT || v_type == wxVIDEO_GIF || v_type == wxVIDEO_JMOV ||
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v_type == wxVIDEO_FLI || v_type == wxVIDEO_IFF || v_type == wxVIDEO_SGI)
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return TRUE;
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else
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return FALSE;
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}
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// -------------------------------------------------------------------------
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// Movie state
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wxString wxVideoXANIM::GetMovieCodec() const
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{
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if (m_size[0] == 0)
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return wxT("");
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return m_movieCodec;
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}
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wxString wxVideoXANIM::GetAudioCodec() const
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{
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if (m_size[0] == 0)
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return wxT("");
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return m_audioCodec;
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}
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wxUint32 wxVideoXANIM::GetSampleRate() const
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{
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if (m_size[0] == 0)
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return 0;
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return m_sampleRate;
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}
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wxUint8 wxVideoXANIM::GetChannels() const
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{
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if (m_size[0] == 0)
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return 0;
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return m_channels;
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}
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wxUint8 wxVideoXANIM::GetBPS() const
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{
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if (m_size[0] == 0)
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return 0;
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return m_bps;
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}
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double wxVideoXANIM::GetFrameRate() const
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{
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if (m_size[0] == 0)
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return 0.0;
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return m_frameRate;
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}
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wxUint32 wxVideoXANIM::GetNbFrames() const
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{
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if (m_size[0] == 0)
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return 0;
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return m_frames;
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}
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bool wxVideoXANIM::IsPaused() const
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{
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return m_paused;
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}
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bool wxVideoXANIM::IsStopped() const
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{
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return !m_xanim_started;
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}
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// -------------------------------------------------------------------------
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// Output management
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bool wxVideoXANIM::AttachOutput(wxWindow& out)
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{
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if (!wxVideoBaseDriver::AttachOutput(out))
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return FALSE;
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return TRUE;
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}
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void wxVideoXANIM::DetachOutput()
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{
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SendCommand("q");
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m_xanim_started = FALSE;
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m_paused = FALSE;
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wxVideoBaseDriver::DetachOutput();
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}
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// -------------------------------------------------------------------------
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// Lowlevel XAnim controller
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bool wxVideoXANIM::SendCommand(const char *command, char **ret,
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wxUint32 *size)
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{
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if (!m_xanim_started)
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if (!RestartXANIM())
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return FALSE;
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// Send a command to XAnim through X11 Property
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XChangeProperty(m_internal->xanim_dpy, m_internal->xanim_window,
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m_internal->xanim_atom,
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XA_STRING, 8, PropModeReplace, (unsigned char *)command,
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strlen(command));
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XFlush(m_internal->xanim_dpy);
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if (ret) {
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int prop_format;
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Atom prop_type;
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unsigned long extra;
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XGetWindowProperty(m_internal->xanim_dpy, m_internal->xanim_window,
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m_internal->xanim_ret, 0, 16, True, AnyPropertyType,
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&prop_type, &prop_format, (unsigned long *)size,
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&extra, (unsigned char **)ret);
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}
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return TRUE;
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}
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bool wxVideoXANIM::CollectInfo()
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{
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wxVideoXANIMOutput *xanimProcess;
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wxString xanim_command;
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wxStringTokenizer tokenizer;
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xanimProcess = new wxVideoXANIMOutput;
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xanim_command = wxT("xanim +v +Zv -Ae ");
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xanim_command += m_filename;
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if (!wxExecute(xanim_command, FALSE, xanimProcess))
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return FALSE;
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wxInputStream *infoStream = xanimProcess->GetInputStream();
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wxString totalOutput;
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while (infoStream->LastError() == wxSTREAM_NOERROR) {
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char line[100];
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infoStream->Read(line, sizeof(line)-1);
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if (infoStream->LastRead() == 0)
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break;
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line[infoStream->LastRead()] = 0;
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totalOutput += line;
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}
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// This is good for everything ... :-)
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int position = totalOutput.Find(wxT("Video Codec:"));
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totalOutput.Remove(0, position+13);
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position = totalOutput.Find(wxT("depth="));
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m_movieCodec = totalOutput(0, position);
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totalOutput.Remove(0, position);
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tokenizer.SetString(totalOutput, "\n\r");
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// the rest of the line
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wxString token = tokenizer.GetNextToken();
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unsigned long my_long;
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#define GETINT(i) \
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totalOutput.ToULong(&my_long); \
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i = my_long;
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// 'Audio Codec:'
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totalOutput = tokenizer.GetString();
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totalOutput.Remove(0, totalOutput.Find(wxT(":"))+2);
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position = totalOutput.Find(wxT("Rate"));
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m_audioCodec = totalOutput(0, position-1);
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// 'Rate='
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totalOutput.Remove(0, totalOutput.Find(wxT("="))+1);
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GETINT(m_sampleRate);
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// 'Chans='
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totalOutput.Remove(0, totalOutput.Find(wxT("="))+1);
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GETINT(m_channels);
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// 'Bps='
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totalOutput.Remove(0, totalOutput.Find(wxT("="))+1);
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GETINT(m_bps);
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// 'Frame Stats:'
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tokenizer.Reinit(totalOutput);
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tokenizer.GetNextToken();
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totalOutput = tokenizer.GetString();
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totalOutput.Remove(0, totalOutput.Find(wxT(":"))+2);
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// 'Size='
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totalOutput.Remove(0, totalOutput.Find(wxT("="))+1);
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GETINT(m_size[0]);
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// 'x'
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totalOutput.Remove(0,1);
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GETINT(m_size[1]);
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// 'Frames='
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totalOutput.Remove(0, totalOutput.Find(wxT("="))+1);
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GETINT(m_frames);
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// 'avfps='
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totalOutput.Remove(0, totalOutput.Find(wxT("="))+1);
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totalOutput.ToDouble(&m_frameRate);
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// We wait for the conclusion
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while (!xanimProcess->IsTerminated())
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wxYield();
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delete xanimProcess;
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return TRUE;
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}
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bool wxVideoXANIM::RestartXANIM()
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{
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wxString xanim_command;
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int ret;
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Atom prop_type;
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int prop_format;
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unsigned long nitems;
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unsigned long extra;
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char prop[4];
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bool xanim_chg_size;
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if (!m_video_output || m_xanim_started)
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return FALSE;
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// Check if we can change the size of the window dynamicly
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xanim_chg_size = TRUE;
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// Get current display
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#ifdef __WXGTK__
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m_internal->xanim_dpy = gdk_display;
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GtkPizza *pizza = GTK_PIZZA( m_video_output->m_wxwindow );
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GdkWindow *window = pizza->bin_window;
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m_internal->xanim_window =
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((GdkWindowPrivate *)window)->xwindow;
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#endif
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// Get the XANIM atom
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m_internal->xanim_atom = XInternAtom(m_internal->xanim_dpy,
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"XANIM_PROPERTY", False);
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// Build the command
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xanim_command.Printf(wxT("xanim -Zr +Ze +Sr +f +W%d +f +q "
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"+Av70 %s %s"), m_internal->xanim_window,
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(xanim_chg_size) ? _T("") : _T(""),
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WXSTRINGCAST m_filename);
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// Execute it
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if (!wxExecute(xanim_command, FALSE, m_xanim_detector))
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return FALSE;
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// Wait for XAnim to be ready
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nitems = 0;
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m_xanim_started = TRUE;
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while (nitems == 0 && m_xanim_started) {
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ret = XGetWindowProperty(m_internal->xanim_dpy, m_internal->xanim_window,
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m_internal->xanim_atom,
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0, 4, False, AnyPropertyType, &prop_type,
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&prop_format, &nitems, &extra,
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(unsigned char **)&prop);
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wxYield();
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}
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wxSize vibrato_size;
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vibrato_size = m_video_output->GetSize();
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vibrato_size.SetWidth(vibrato_size.GetWidth()+1);
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m_video_output->SetSize(vibrato_size);
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vibrato_size.SetWidth(vibrato_size.GetWidth()-1);
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m_video_output->SetSize(vibrato_size);
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// Very useful ! Actually it sends a SETSIZE event to XAnim
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m_paused = FALSE;
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return TRUE;
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}
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