* Updated the documentation git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@94 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			147 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			147 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
 | 
						|
// Name:        thread.h
 | 
						|
// Purpose:     Thread API
 | 
						|
// Author:      Guilhem Lavaux
 | 
						|
// Modified by:
 | 
						|
// Created:     04/13/98
 | 
						|
// RCS-ID:      $Id$
 | 
						|
// Copyright:   (c) Guilhem Lavaux
 | 
						|
// Licence:     wxWindows licence
 | 
						|
/////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
#ifndef __THREADH__
 | 
						|
#define __THREADH__
 | 
						|
 | 
						|
#ifdef __GNUG__
 | 
						|
#pragma interface "thread.h"
 | 
						|
#endif
 | 
						|
 | 
						|
#include "wx/object.h"
 | 
						|
#include "wx/setup.h"
 | 
						|
 | 
						|
typedef enum {
 | 
						|
  MUTEX_NO_ERROR=0,
 | 
						|
  MUTEX_DEAD_LOCK,		// Mutex has been already locked by THE CALLING thread 
 | 
						|
  MUTEX_BUSY,			// Mutex has been already locked by ONE thread
 | 
						|
  MUTEX_UNLOCKED
 | 
						|
} wxMutexError;
 | 
						|
 | 
						|
typedef enum {
 | 
						|
  THREAD_NO_ERROR=0,		// No error
 | 
						|
  THREAD_NO_RESOURCE,		// No resource left to create a new thread
 | 
						|
  THREAD_RUNNING,		// The thread is already running
 | 
						|
  THREAD_NOT_RUNNING		// The thread isn't running
 | 
						|
} wxThreadError;
 | 
						|
 | 
						|
// defines the interval of priority.
 | 
						|
#define WXTHREAD_MIN_PRIORITY 0
 | 
						|
#define WXTHREAD_DEFAULT_PRIORITY 50
 | 
						|
#define WXTHREAD_MAX_PRIORITY 100
 | 
						|
 | 
						|
// ---------------------------------------------------------------------------
 | 
						|
// Mutex handler
 | 
						|
class wxMutexInternal;
 | 
						|
class WXDLLEXPORT wxMutex {
 | 
						|
public:
 | 
						|
  // constructor & destructor 
 | 
						|
  wxMutex();
 | 
						|
  ~wxMutex();
 | 
						|
 | 
						|
  // Lock the mutex.
 | 
						|
  wxMutexError Lock();
 | 
						|
  // Try to lock the mutex: if it can't, returns immediately with an error.
 | 
						|
  wxMutexError TryLock();
 | 
						|
  // Unlock the mutex.
 | 
						|
  wxMutexError Unlock();
 | 
						|
 | 
						|
  // Returns true if the mutex is locked.
 | 
						|
  bool IsLocked() const { return (m_locked > 0); }
 | 
						|
protected:
 | 
						|
  friend class wxCondition;
 | 
						|
 | 
						|
  int m_locked;
 | 
						|
  wxMutexInternal *p_internal;
 | 
						|
};
 | 
						|
 | 
						|
// ---------------------------------------------------------------------------
 | 
						|
// Condition handler.
 | 
						|
class wxConditionInternal;
 | 
						|
class WXDLLEXPORT wxCondition {
 | 
						|
public:
 | 
						|
  // constructor & destructor
 | 
						|
  wxCondition();
 | 
						|
  ~wxCondition();
 | 
						|
 | 
						|
  // Waits indefinitely.
 | 
						|
  void Wait(wxMutex& mutex);
 | 
						|
  // Waits until a signal is raised or the timeout is elapsed.
 | 
						|
  bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec);
 | 
						|
  // Raises a signal: only one "Waiter" is released.
 | 
						|
  void Signal();
 | 
						|
  // Broadcasts to all "Waiters".
 | 
						|
  void Broadcast();
 | 
						|
private:
 | 
						|
  wxConditionInternal *p_internal;
 | 
						|
};
 | 
						|
 | 
						|
// ---------------------------------------------------------------------------
 | 
						|
// Thread management class
 | 
						|
class wxThreadInternal;
 | 
						|
class WXDLLEXPORT wxThread {
 | 
						|
public:
 | 
						|
  // constructor & destructor.
 | 
						|
  wxThread();
 | 
						|
  virtual ~wxThread();
 | 
						|
 | 
						|
  // Create a new thread, this method should check there is only one thread
 | 
						|
  // running by object.
 | 
						|
  wxThreadError Create();
 | 
						|
 | 
						|
  // Destroys the thread immediately if the defer flag isn't true.
 | 
						|
  wxThreadError Destroy();
 | 
						|
 | 
						|
  // Switches on the defer flag.
 | 
						|
  void DeferDestroy(bool on);
 | 
						|
 | 
						|
  // Waits for the termination of the thread.
 | 
						|
  void *Join();
 | 
						|
 | 
						|
  // Sets the priority to "prio". (Warning: The priority can only be set before
 | 
						|
  // the thread is created)
 | 
						|
  void SetPriority(int prio);
 | 
						|
  // Get the current priority.
 | 
						|
  int GetPriority() const;
 | 
						|
 | 
						|
  // Get the thread ID
 | 
						|
  unsigned long GetID() const;
 | 
						|
 | 
						|
  // Returns true if the thread is alive.
 | 
						|
  bool IsAlive() const;
 | 
						|
  // Returns true if the thread is the main thread (aka the GUI thread).
 | 
						|
  static bool IsMain();
 | 
						|
 | 
						|
  // Called when thread exits.
 | 
						|
  virtual void OnExit();
 | 
						|
protected:
 | 
						|
  // In case, the DIFFER flag is true, enables another thread to kill this one.
 | 
						|
  void TestDestroy();
 | 
						|
  // Exits from the current thread.
 | 
						|
  void Exit(void *status = NULL);
 | 
						|
private:
 | 
						|
  // Entry point for the thread.
 | 
						|
  virtual void *Entry() = 0;
 | 
						|
 | 
						|
private:
 | 
						|
  friend class wxThreadInternal;
 | 
						|
 | 
						|
  wxThreadInternal *p_internal;
 | 
						|
};
 | 
						|
 | 
						|
// ---------------------------------------------------------------------------
 | 
						|
// Global variables
 | 
						|
 | 
						|
// GUI mutex.
 | 
						|
WXDLLEXPORT_DATA(extern wxMutex) wxMainMutex;
 | 
						|
 | 
						|
#endif
 |