1111 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1111 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        accesstest.cpp
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// Purpose:     wxWidgets accessibility sample
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// Author:      Julian Smart
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// Modified by:
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// Created:     2002-02-12
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWidgets headers)
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#ifndef WX_PRECOMP
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    #include "wx/wx.h"
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#endif
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#if wxUSE_ACCESSIBILITY
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    #include "wx/access.h"
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#endif // wxUSE_ACCESSIBILITY
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#include "wx/splitter.h"
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#include "wx/cshelp.h"
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#ifdef __WXMSW__
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    #include "windows.h"
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    #include <ole2.h>
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    #include <oleauto.h>
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    #if wxUSE_ACCESSIBILITY
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        #include <oleacc.h>
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    #endif // wxUSE_ACCESSIBILITY
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    #include "wx/msw/ole/oleutils.h"
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    #include "wx/msw/winundef.h"
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    #ifndef OBJID_CLIENT
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        #define OBJID_CLIENT 0xFFFFFFFC
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    #endif
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#endif
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// ----------------------------------------------------------------------------
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// resources
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// ----------------------------------------------------------------------------
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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    #include "../sample.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type, each program should derive a class from wxApp
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class MyApp : public wxApp
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{
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public:
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    // override base class virtuals
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    // ----------------------------
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    // this one is called on application startup and is a good place for the app
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    // initialization (doing it here and not in the ctor allows to have an error
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    // return: if OnInit() returns false, the application terminates)
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    virtual bool OnInit() wxOVERRIDE;
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};
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#if wxUSE_ACCESSIBILITY
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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    // ctor(s)
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    MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
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            long style = wxDEFAULT_FRAME_STYLE);
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    // event handlers (these functions should _not_ be virtual)
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    void OnQuit(wxCommandEvent& event);
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    void OnQuery(wxCommandEvent& event);
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    void OnAbout(wxCommandEvent& event);
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    // Log messages to the text control
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    void Log(const wxString& text);
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    // Recursively give information about an object
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    void LogObject(int indent, IAccessible* obj);
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    // Get info for a child (id > 0) or object (id == 0)
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    void GetInfo(IAccessible* accessible, int id, wxString& name, wxString& role);
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private:
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    wxTextCtrl* m_textCtrl;
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    // any class wishing to process wxWidgets events must use this macro
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    wxDECLARE_EVENT_TABLE();
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};
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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    // menu items
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    AccessTest_Quit = 1,
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    // query the hierarchy
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    AccessTest_Query,
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    // it is important for the id corresponding to the "About" command to have
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    // this standard value as otherwise it won't be handled properly under Mac
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    // (where it is special and put into the "Apple" menu)
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    AccessTest_About = wxID_ABOUT
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};
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// ----------------------------------------------------------------------------
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// event tables and other macros for wxWidgets
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// ----------------------------------------------------------------------------
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// the event tables connect the wxWidgets events with the functions (event
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// handlers) which process them. It can be also done at run-time, but for the
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// simple menu events like this the static method is much simpler.
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wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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    EVT_MENU(AccessTest_Quit,  MyFrame::OnQuit)
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    EVT_MENU(AccessTest_Query,  MyFrame::OnQuery)
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    EVT_MENU(AccessTest_About, MyFrame::OnAbout)
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wxEND_EVENT_TABLE()
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#endif // wxUSE_ACCESSIBILITY
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// Create a new application object: this macro will allow wxWidgets to create
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// the application object during program execution (it's better than using a
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// static object for many reasons) and also declares the accessor function
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// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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// not wxApp)
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wxIMPLEMENT_APP(MyApp);
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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// 'Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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    if ( !wxApp::OnInit() )
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        return false;
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#if wxUSE_ACCESSIBILITY
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    // Note: JAWS for Windows will only speak the context-sensitive
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    // help if you use this help provider:
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    // wxHelpProvider::Set(new wxHelpControllerHelpProvider(m_helpController)).
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    // JAWS does not seem to be getting the help text from
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    // the wxAccessible object.
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    wxHelpProvider::Set(new wxSimpleHelpProvider());
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    // create the main application window
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    MyFrame *frame = new MyFrame("AccessTest wxWidgets App",
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                                 wxPoint(50, 50), wxSize(450, 340));
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    // and show it (the frames, unlike simple controls, are not shown when
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    // created initially)
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    frame->Show(true);
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    // success: wxApp::OnRun() will be called which will enter the main message
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    // loop and the application will run. If we returned false here, the
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    // application would exit immediately.
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    return true;
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#else
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    wxMessageBox( "This sample has to be compiled with wxUSE_ACCESSIBILITY", "Building error", wxOK);
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    return false;
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#endif // wxUSE_ACCESSIBILITY
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}
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#if wxUSE_ACCESSIBILITY
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class FrameAccessible: public wxWindowAccessible
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{
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public:
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    FrameAccessible(wxWindow* win): wxWindowAccessible(win) {}
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            // Gets the name of the specified object.
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    virtual wxAccStatus GetName(int childId, wxString* name) wxOVERRIDE
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    {
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        if (childId == wxACC_SELF)
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        {
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            * name = "Julian's Frame";
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            return wxACC_OK;
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        }
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        else
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            return wxACC_NOT_IMPLEMENTED;
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    }
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};
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class ScrolledWindowAccessible: public wxWindowAccessible
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{
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public:
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    ScrolledWindowAccessible(wxWindow* win): wxWindowAccessible(win) {}
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            // Gets the name of the specified object.
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    virtual wxAccStatus GetName(int childId, wxString* name) wxOVERRIDE
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    {
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        if (childId == wxACC_SELF)
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        {
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            * name = "My scrolled window";
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            return wxACC_OK;
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        }
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        else
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            return wxACC_NOT_IMPLEMENTED;
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    }
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};
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class SplitterWindowAccessible: public wxWindowAccessible
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{
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public:
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    SplitterWindowAccessible(wxWindow* win): wxWindowAccessible(win) {}
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            // Gets the name of the specified object.
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    virtual wxAccStatus GetName(int childId, wxString* name) wxOVERRIDE;
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        // Can return either a child object, or an integer
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        // representing the child element, starting from 1.
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    virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject) wxOVERRIDE;
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        // Returns the rectangle for this object (id = 0) or a child element (id > 0).
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    virtual wxAccStatus GetLocation(wxRect& rect, int elementId) wxOVERRIDE;
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        // Navigates from fromId to toId/toObject.
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    virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
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                int* toId, wxAccessible** toObject) wxOVERRIDE;
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        // Gets the number of children.
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    virtual wxAccStatus GetChildCount(int* childCount) wxOVERRIDE;
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        // Gets the specified child (starting from 1).
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        // If *child is NULL and return value is wxACC_OK,
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        // this means that the child is a simple element and
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        // not an accessible object.
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    virtual wxAccStatus GetChild(int childId, wxAccessible** child) wxOVERRIDE;
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        // Gets the parent, or NULL.
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    virtual wxAccStatus GetParent(wxAccessible** parent) wxOVERRIDE;
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        // Performs the default action. childId is 0 (the action for this object)
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        // or > 0 (the action for a child).
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        // Return wxACC_NOT_SUPPORTED if there is no default action for this
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        // window (e.g. an edit control).
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    virtual wxAccStatus DoDefaultAction(int childId) wxOVERRIDE;
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        // Gets the default action for this object (0) or > 0 (the action for a child).
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        // Return wxACC_OK even if there is no action. actionName is the action, or the empty
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        // string if there is no action.
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        // The retrieved string describes the action that is performed on an object,
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        // not what the object does as a result. For example, a toolbar button that prints
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        // a document has a default action of "Press" rather than "Prints the current document."
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    virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName) wxOVERRIDE;
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        // Returns the description for this object or a child.
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    virtual wxAccStatus GetDescription(int childId, wxString* description) wxOVERRIDE;
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        // Returns help text for this object or a child, similar to tooltip text.
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    virtual wxAccStatus GetHelpText(int childId, wxString* helpText) wxOVERRIDE;
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        // Returns the keyboard shortcut for this object or child.
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        // Return e.g. ALT+K
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    virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut) wxOVERRIDE;
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        // Returns a role constant.
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    virtual wxAccStatus GetRole(int childId, wxAccRole* role) wxOVERRIDE;
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        // Returns a state constant.
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    virtual wxAccStatus GetState(int childId, long* state) wxOVERRIDE;
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        // Returns a localized string representing the value for the object
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        // or child.
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    virtual wxAccStatus GetValue(int childId, wxString* strValue) wxOVERRIDE;
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        // Selects the object or child.
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    virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags) wxOVERRIDE;
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        // Gets the window with the keyboard focus.
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        // If childId is 0 and child is NULL, no object in
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        // this subhierarchy has the focus.
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        // If this object has the focus, child should be 'this'.
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    virtual wxAccStatus GetFocus(int* childId, wxAccessible** child) wxOVERRIDE;
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        // Gets a variant representing the selected children
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        // of this object.
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        // Acceptable values:
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        // - a null variant (IsNull() returns true)
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        // - a list variant (GetType() == "list")
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        // - an integer representing the selected child element,
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        //   or 0 if this object is selected (GetType() == "long")
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        // - a "void*" pointer to a wxAccessible child object
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    virtual wxAccStatus GetSelections(wxVariant* selections) wxOVERRIDE;
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};
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// ----------------------------------------------------------------------------
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// main frame
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// ----------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
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       : wxFrame(NULL, wxID_ANY, title, pos, size, style)
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{
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    m_textCtrl = NULL;
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    SetAccessible(new FrameAccessible(this));
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    // set the frame icon
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    SetIcon(wxICON(sample));
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#if wxUSE_MENUS
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    // create a menu bar
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    wxMenu *menuFile = new wxMenu;
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    // the "About" item should be in the help menu
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    wxMenu *helpMenu = new wxMenu;
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    helpMenu->Append(AccessTest_About, "&About", "Show about dialog");
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    menuFile->Append(AccessTest_Query, "Query", "Query the window hierarchy");
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    menuFile->AppendSeparator();
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    menuFile->Append(AccessTest_Quit, "E&xit\tAlt-X", "Quit this program");
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    // now append the freshly created menu to the menu bar...
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    wxMenuBar *menuBar = new wxMenuBar();
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    menuBar->Append(menuFile, "&File");
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    menuBar->Append(helpMenu, "&Help");
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    // ... and attach this menu bar to the frame
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    SetMenuBar(menuBar);
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#endif // wxUSE_MENUS
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#if 0 // wxUSE_STATUSBAR
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    // create a status bar just for fun (by default with 1 pane only)
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    CreateStatusBar(2);
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    SetStatusText("Welcome to wxWidgets!");
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#endif // wxUSE_STATUSBAR
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    wxSplitterWindow* splitter = new wxSplitterWindow(this, wxID_ANY);
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    splitter->SetAccessible(new SplitterWindowAccessible(splitter));
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    wxListBox* listBox = new wxListBox(splitter, wxID_ANY);
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    listBox->Append("Cabbages");
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    listBox->Append("Kings");
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    listBox->Append("Sealing wax");
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    listBox->Append("Strings");
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    listBox->CreateAccessible();
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    listBox->SetHelpText("This is a sample wxWidgets listbox, with a number of items in it.");
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    m_textCtrl = new wxTextCtrl(splitter, wxID_ANY, "", wxDefaultPosition,
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        wxDefaultSize, wxTE_MULTILINE);
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    m_textCtrl->CreateAccessible();
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    m_textCtrl->SetHelpText("This is a sample wxWidgets multiline text control.");
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    splitter->SplitHorizontally(listBox, m_textCtrl, 150);
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#if 0
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    wxScrolledWindow* scrolledWindow = new wxScrolledWindow(this, wxID_ANY);
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    scrolledWindow->SetAccessible(new ScrolledWindowAccessible(scrolledWindow));
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#endif
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}
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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    // true is to force the frame to close
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    Close(true);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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    wxString msg;
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    msg.Printf( "This is the About dialog of the AccessTest sample.\n"
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                "Welcome to %s", wxVERSION_STRING);
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    wxMessageBox(msg, "About AccessTest", wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnQuery(wxCommandEvent& WXUNUSED(event))
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{
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    m_textCtrl->Clear();
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    IAccessible* accessibleFrame = NULL;
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    if (S_OK != AccessibleObjectFromWindow((HWND) GetHWND(), (DWORD)OBJID_CLIENT,
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        IID_IAccessible, (void**) & accessibleFrame))
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    {
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        Log("Could not get object.");
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        return;
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    }
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    if (accessibleFrame)
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    {
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        //Log("Got an IAccessible for the frame.");
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        LogObject(0, accessibleFrame);
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        Log("Checking children using AccessibleChildren()...");
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        // Now check the AccessibleChildren function works OK
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        long childCount = 0;
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        if (S_OK != accessibleFrame->get_accChildCount(& childCount))
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        {
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            Log("Could not get number of children.");
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            accessibleFrame->Release();
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            return;
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        }
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        else if (childCount == 0)
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        {
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            Log("No children.");
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            accessibleFrame->Release();
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            return;
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        }
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        long obtained = 0;
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        VARIANT *var = new VARIANT[childCount];
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        int i;
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        for (i = 0; i < childCount; i++)
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        {
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            VariantInit(& (var[i]));
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            var[i].vt = VT_DISPATCH;
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        }
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        if (S_OK == AccessibleChildren(accessibleFrame, 0, childCount, var, &obtained))
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        {
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            for (i = 0; i < childCount; i++)
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            {
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                IAccessible* childAccessible = NULL;
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                if (var[i].pdispVal)
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                {
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                    if (var[i].pdispVal->QueryInterface(IID_IAccessible, (LPVOID*) & childAccessible) == S_OK)
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                    {
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                        var[i].pdispVal->Release();
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                        wxString name, role;
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                        GetInfo(childAccessible, 0, name, role);
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                        wxString str;
 | 
						|
                        str.Printf("Found child %s/%s", name, role);
 | 
						|
                        Log(str);
 | 
						|
                        childAccessible->Release();
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        var[i].pdispVal->Release();
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            Log("AccessibleChildren failed.");
 | 
						|
        }
 | 
						|
        delete[] var;
 | 
						|
 | 
						|
 | 
						|
        accessibleFrame->Release();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Log messages to the text control
 | 
						|
void MyFrame::Log(const wxString& text)
 | 
						|
{
 | 
						|
    if (m_textCtrl)
 | 
						|
    {
 | 
						|
        wxString text2(text);
 | 
						|
        text2.Replace("\n", " ");
 | 
						|
        text2.Replace("\r", " ");
 | 
						|
        m_textCtrl->SetInsertionPointEnd();
 | 
						|
        m_textCtrl->WriteText(text2 + "\n");
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Recursively give information about an object
 | 
						|
void MyFrame::LogObject(int indent, IAccessible* obj)
 | 
						|
{
 | 
						|
    wxString name, role;
 | 
						|
    if (indent == 0)
 | 
						|
    {
 | 
						|
        GetInfo(obj, 0, name, role);
 | 
						|
 | 
						|
        wxString str;
 | 
						|
        str.Printf("Name = %s; Role = %s", name, role);
 | 
						|
        str.Pad(indent, ' ', false);
 | 
						|
        Log(str);
 | 
						|
    }
 | 
						|
 | 
						|
    long childCount = 0;
 | 
						|
    if (S_OK == obj->get_accChildCount(& childCount))
 | 
						|
    {
 | 
						|
        wxString str;
 | 
						|
        str.Printf("There are %d children.", (int) childCount);
 | 
						|
        str.Pad(indent, ' ', false);
 | 
						|
        Log(str);
 | 
						|
        Log("");
 | 
						|
    }
 | 
						|
 | 
						|
    int i;
 | 
						|
    for (i = 1; i <= childCount; i++)
 | 
						|
    {
 | 
						|
        GetInfo(obj, i, name, role);
 | 
						|
 | 
						|
        wxString str;
 | 
						|
        str.Printf("%d) Name = %s; Role = %s", i, name, role);
 | 
						|
        str.Pad(indent, ' ', false);
 | 
						|
        Log(str);
 | 
						|
 | 
						|
        VARIANT var;
 | 
						|
        VariantInit(& var);
 | 
						|
        var.vt = VT_I4;
 | 
						|
        var.lVal = i;
 | 
						|
        IDispatch* pDisp = NULL;
 | 
						|
        IAccessible* childObject = NULL;
 | 
						|
 | 
						|
        if (S_OK == obj->get_accChild(var, & pDisp) && pDisp)
 | 
						|
        {
 | 
						|
            str.Printf("This is a real object.");
 | 
						|
            str.Pad(indent+4, ' ', false);
 | 
						|
            Log(str);
 | 
						|
 | 
						|
            if (pDisp->QueryInterface(IID_IAccessible, (LPVOID*) & childObject) == S_OK)
 | 
						|
            {
 | 
						|
                LogObject(indent + 4, childObject);
 | 
						|
                childObject->Release();
 | 
						|
            }
 | 
						|
            pDisp->Release();
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            str.Printf("This is an element.");
 | 
						|
            str.Pad(indent+4, ' ', false);
 | 
						|
            Log(str);
 | 
						|
        }
 | 
						|
        // Log("");
 | 
						|
    }
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
// Get info for a child (id > 0) or object (id == 0)
 | 
						|
void MyFrame::GetInfo(IAccessible* accessible, int id, wxString& name, wxString& role)
 | 
						|
{
 | 
						|
    VARIANT var;
 | 
						|
    VariantInit(& var);
 | 
						|
    var.vt = VT_I4;
 | 
						|
    var.lVal = id;
 | 
						|
 | 
						|
    BSTR bStrName = 0;
 | 
						|
    HRESULT hResult = accessible->get_accName(var, & bStrName);
 | 
						|
 | 
						|
    if (hResult == S_OK)
 | 
						|
    {
 | 
						|
        name = wxConvertStringFromOle(bStrName);
 | 
						|
        SysFreeString(bStrName);
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        name = "NO NAME";
 | 
						|
    }
 | 
						|
 | 
						|
    VARIANT varRole;
 | 
						|
    VariantInit(& varRole);
 | 
						|
 | 
						|
    hResult = accessible->get_accRole(var, & varRole);
 | 
						|
 | 
						|
    if (hResult == S_OK && varRole.vt == VT_I4)
 | 
						|
    {
 | 
						|
        wxChar buf[256];
 | 
						|
        GetRoleText(varRole.lVal, buf, 256);
 | 
						|
 | 
						|
        role = buf;
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        role = "NO ROLE";
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * SplitterWindowAccessible implementation
 | 
						|
 */
 | 
						|
 | 
						|
// Gets the name of the specified object.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetName(int childId, wxString* name)
 | 
						|
{
 | 
						|
    if (childId == wxACC_SELF)
 | 
						|
    {
 | 
						|
        * name = "Splitter window";
 | 
						|
        return wxACC_OK;
 | 
						|
    }
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter)
 | 
						|
    {
 | 
						|
        if (splitter->IsSplit())
 | 
						|
        {
 | 
						|
            // Two windows, and the sash.
 | 
						|
            if (childId == 1 || childId == 3)
 | 
						|
                return wxACC_NOT_IMPLEMENTED;
 | 
						|
            else if (childId == 2)
 | 
						|
            {
 | 
						|
                *name = "Sash";
 | 
						|
                return wxACC_OK;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Can return either a child object, or an integer
 | 
						|
// representing the child element, starting from 1.
 | 
						|
wxAccStatus SplitterWindowAccessible::HitTest(const wxPoint& pt, int* childId, wxAccessible** WXUNUSED(childObject))
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter)
 | 
						|
    {
 | 
						|
        if (splitter->IsSplit())
 | 
						|
        {
 | 
						|
            wxPoint clientPt = splitter->ScreenToClient(pt);
 | 
						|
            if (splitter->SashHitTest(clientPt.x, clientPt.y))
 | 
						|
            {
 | 
						|
                // We're over the sash
 | 
						|
                *childId = 2;
 | 
						|
                return wxACC_OK;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Returns the rectangle for this object (id = 0) or a child element (id > 0).
 | 
						|
wxAccStatus SplitterWindowAccessible::GetLocation(wxRect& rect, int elementId)
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter && elementId == 2 && splitter->IsSplit())
 | 
						|
    {
 | 
						|
        wxSize clientSize = splitter->GetClientSize();
 | 
						|
        if (splitter->GetSplitMode() == wxSPLIT_VERTICAL)
 | 
						|
        {
 | 
						|
            rect.x = splitter->GetSashPosition();
 | 
						|
            rect.y = 0;
 | 
						|
            rect.SetPosition(splitter->ClientToScreen(rect.GetPosition()));
 | 
						|
            rect.width = splitter->GetSashSize();
 | 
						|
            rect.height = clientSize.y;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            rect.x = 0;
 | 
						|
            rect.y = splitter->GetSashPosition();
 | 
						|
            rect.SetPosition(splitter->ClientToScreen(rect.GetPosition()));
 | 
						|
            rect.width = clientSize.x;
 | 
						|
            rect.height = splitter->GetSashSize();
 | 
						|
        }
 | 
						|
        return wxACC_OK;
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Navigates from fromId to toId/toObject.
 | 
						|
wxAccStatus SplitterWindowAccessible::Navigate(wxNavDir navDir, int fromId,
 | 
						|
                int* toId, wxAccessible** toObject)
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter && splitter->IsSplit())
 | 
						|
    {
 | 
						|
        switch (navDir)
 | 
						|
        {
 | 
						|
        case wxNAVDIR_DOWN:
 | 
						|
            {
 | 
						|
                if (splitter->GetSplitMode() != wxSPLIT_VERTICAL)
 | 
						|
                {
 | 
						|
                    if (fromId == 1)
 | 
						|
                    {
 | 
						|
                        *toId = 2;
 | 
						|
                        *toObject = NULL;
 | 
						|
                        return wxACC_OK;
 | 
						|
                    }
 | 
						|
                    else if (fromId == 2)
 | 
						|
                    {
 | 
						|
                        *toId = 3;
 | 
						|
                        *toObject = splitter->GetWindow2()->GetAccessible();
 | 
						|
                        return wxACC_OK;
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                return wxACC_FALSE;
 | 
						|
                #if 0
 | 
						|
                // below line is not executed due to earlier return
 | 
						|
                break;
 | 
						|
                #endif
 | 
						|
            }
 | 
						|
        case wxNAVDIR_FIRSTCHILD:
 | 
						|
            {
 | 
						|
                if (fromId == 2)
 | 
						|
                    return wxACC_FALSE;
 | 
						|
            }
 | 
						|
            break;
 | 
						|
 | 
						|
        case wxNAVDIR_LASTCHILD:
 | 
						|
            {
 | 
						|
                if (fromId == 2)
 | 
						|
                    return wxACC_FALSE;
 | 
						|
            }
 | 
						|
            break;
 | 
						|
 | 
						|
        case wxNAVDIR_LEFT:
 | 
						|
            {
 | 
						|
                if (splitter->GetSplitMode() != wxSPLIT_HORIZONTAL)
 | 
						|
                {
 | 
						|
                    if (fromId == 3)
 | 
						|
                    {
 | 
						|
                        *toId = 2;
 | 
						|
                        *toObject = NULL;
 | 
						|
                        return wxACC_OK;
 | 
						|
                    }
 | 
						|
                    else if (fromId == 2)
 | 
						|
                    {
 | 
						|
                        *toId = 1;
 | 
						|
                        *toObject = splitter->GetWindow1()->GetAccessible();
 | 
						|
                        return wxACC_OK;
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                return wxACC_FALSE;
 | 
						|
            }
 | 
						|
            #if 0
 | 
						|
            // below line is not executed due to earlier return
 | 
						|
            break;
 | 
						|
            #endif
 | 
						|
 | 
						|
        case wxNAVDIR_NEXT:
 | 
						|
            {
 | 
						|
                if (fromId == 1)
 | 
						|
                {
 | 
						|
                    *toId = 2;
 | 
						|
                    *toObject = NULL;
 | 
						|
                    return wxACC_OK;
 | 
						|
                }
 | 
						|
                else if (fromId == 2)
 | 
						|
                {
 | 
						|
                    *toId = 3;
 | 
						|
                    *toObject = splitter->GetWindow2()->GetAccessible();
 | 
						|
                    return wxACC_OK;
 | 
						|
                }
 | 
						|
                    return wxACC_FALSE;
 | 
						|
            }
 | 
						|
            #if 0
 | 
						|
            // below line is not executed due to earlier return
 | 
						|
            break;
 | 
						|
            #endif
 | 
						|
 | 
						|
        case wxNAVDIR_PREVIOUS:
 | 
						|
            {
 | 
						|
                if (fromId == 3)
 | 
						|
                {
 | 
						|
                    *toId = 2;
 | 
						|
                    *toObject = NULL;
 | 
						|
                    return wxACC_OK;
 | 
						|
                }
 | 
						|
                else if (fromId == 2)
 | 
						|
                {
 | 
						|
                    *toId = 1;
 | 
						|
                    *toObject = splitter->GetWindow1()->GetAccessible();
 | 
						|
                    return wxACC_OK;
 | 
						|
                }
 | 
						|
                    return wxACC_FALSE;
 | 
						|
            }
 | 
						|
            #if 0
 | 
						|
            // below line is not executed due to earlier return
 | 
						|
            break;
 | 
						|
            #endif
 | 
						|
 | 
						|
        case wxNAVDIR_RIGHT:
 | 
						|
            {
 | 
						|
                if (splitter->GetSplitMode() != wxSPLIT_HORIZONTAL)
 | 
						|
                {
 | 
						|
                    if (fromId == 1)
 | 
						|
                    {
 | 
						|
                        *toId = 2;
 | 
						|
                        *toObject = NULL;
 | 
						|
                        return wxACC_OK;
 | 
						|
                    }
 | 
						|
                    else if (fromId == 2)
 | 
						|
                    {
 | 
						|
                        *toId = 3;
 | 
						|
                        *toObject = splitter->GetWindow2()->GetAccessible();
 | 
						|
                        return wxACC_OK;
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                // Can't go right spatially if split horizontally.
 | 
						|
                return wxACC_FALSE;
 | 
						|
            }
 | 
						|
            #if 0
 | 
						|
            // below line is not executed due to earlier return
 | 
						|
            break;
 | 
						|
            #endif
 | 
						|
 | 
						|
        case wxNAVDIR_UP:
 | 
						|
            {
 | 
						|
                if (splitter->GetSplitMode() != wxSPLIT_VERTICAL)
 | 
						|
                {
 | 
						|
                    if (fromId == 3)
 | 
						|
                    {
 | 
						|
                        *toId = 2;
 | 
						|
                        return wxACC_OK;
 | 
						|
                    }
 | 
						|
                    else if (fromId == 2)
 | 
						|
                    {
 | 
						|
                        *toId = 1;
 | 
						|
                        *toObject = splitter->GetWindow1()->GetAccessible();
 | 
						|
                        return wxACC_OK;
 | 
						|
                    }
 | 
						|
                }
 | 
						|
 | 
						|
                // Can't go up spatially if split vertically.
 | 
						|
                return wxACC_FALSE;
 | 
						|
                #if 0
 | 
						|
                // below line is not executed due to earlier return
 | 
						|
                break;
 | 
						|
                #endif
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Gets the number of children.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetChildCount(int* childCount)
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter)
 | 
						|
    {
 | 
						|
        if (splitter->IsSplit())
 | 
						|
        {
 | 
						|
            // Two windows, and the sash.
 | 
						|
            *childCount = 3;
 | 
						|
            return wxACC_OK;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            // No sash -- 1 or 0 windows.
 | 
						|
            if (splitter->GetWindow1() || splitter->GetWindow2())
 | 
						|
            {
 | 
						|
                *childCount = 1;
 | 
						|
                return wxACC_OK;
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                *childCount = 0;
 | 
						|
                return wxACC_OK;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Gets the specified child (starting from 1).
 | 
						|
// If *child is NULL and return value is wxACC_OK,
 | 
						|
// this means that the child is a simple element and
 | 
						|
// not an accessible object.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetChild(int childId, wxAccessible** child)
 | 
						|
{
 | 
						|
    if (childId == wxACC_SELF)
 | 
						|
    {
 | 
						|
        *child = this;
 | 
						|
        return wxACC_OK;
 | 
						|
    }
 | 
						|
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter)
 | 
						|
    {
 | 
						|
        if (splitter->IsSplit())
 | 
						|
        {
 | 
						|
            // Two windows, and the sash.
 | 
						|
            if (childId == 1)
 | 
						|
            {
 | 
						|
                *child = splitter->GetWindow1()->GetAccessible();
 | 
						|
            }
 | 
						|
            else if (childId == 2)
 | 
						|
            {
 | 
						|
                *child = NULL; // Sash
 | 
						|
            }
 | 
						|
            else if (childId == 3)
 | 
						|
            {
 | 
						|
                *child = splitter->GetWindow2()->GetAccessible();
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                return wxACC_FAIL;
 | 
						|
            }
 | 
						|
            return wxACC_OK;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            // No sash -- 1 or 0 windows.
 | 
						|
            if (childId == 1)
 | 
						|
            {
 | 
						|
                if (splitter->GetWindow1())
 | 
						|
                {
 | 
						|
                    *child = splitter->GetWindow1()->GetAccessible();
 | 
						|
                    return wxACC_OK;
 | 
						|
                }
 | 
						|
                else if (splitter->GetWindow2())
 | 
						|
                {
 | 
						|
                    *child = splitter->GetWindow2()->GetAccessible();
 | 
						|
                    return wxACC_OK;
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    return wxACC_FAIL;
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else
 | 
						|
                return wxACC_FAIL;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Gets the parent, or NULL.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetParent(wxAccessible** WXUNUSED(parent))
 | 
						|
{
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Performs the default action. childId is 0 (the action for this object)
 | 
						|
// or > 0 (the action for a child).
 | 
						|
// Return wxACC_NOT_SUPPORTED if there is no default action for this
 | 
						|
// window (e.g. an edit control).
 | 
						|
wxAccStatus SplitterWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
 | 
						|
{
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Gets the default action for this object (0) or > 0 (the action for a child).
 | 
						|
// Return wxACC_OK even if there is no action. actionName is the action, or the empty
 | 
						|
// string if there is no action.
 | 
						|
// The retrieved string describes the action that is performed on an object,
 | 
						|
// not what the object does as a result. For example, a toolbar button that prints
 | 
						|
// a document has a default action of "Press" rather than "Prints the current document."
 | 
						|
wxAccStatus SplitterWindowAccessible::GetDefaultAction(int childId, wxString* WXUNUSED(actionName))
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter && splitter->IsSplit() && childId == 2)
 | 
						|
    {
 | 
						|
        // No default action for the splitter.
 | 
						|
        return wxACC_FALSE;
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Returns the description for this object or a child.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetDescription(int childId, wxString* description)
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter)
 | 
						|
    {
 | 
						|
        if (splitter->IsSplit())
 | 
						|
        {
 | 
						|
            if (childId == 2)
 | 
						|
            {
 | 
						|
                * description = _("The splitter window sash.");
 | 
						|
                return wxACC_OK;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Returns help text for this object or a child, similar to tooltip text.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetHelpText(int childId, wxString* helpText)
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter)
 | 
						|
    {
 | 
						|
        if (splitter->IsSplit())
 | 
						|
        {
 | 
						|
            if (childId == 2)
 | 
						|
            {
 | 
						|
                * helpText = _("The splitter window sash.");
 | 
						|
                return wxACC_OK;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Returns the keyboard shortcut for this object or child.
 | 
						|
// Return e.g. ALT+K
 | 
						|
wxAccStatus SplitterWindowAccessible::GetKeyboardShortcut(int childId, wxString* WXUNUSED(shortcut))
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter && splitter->IsSplit() && childId == 2)
 | 
						|
    {
 | 
						|
        // No keyboard shortcut for the splitter.
 | 
						|
        return wxACC_FALSE;
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Returns a role constant.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetRole(int childId, wxAccRole* role)
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter)
 | 
						|
    {
 | 
						|
        if (splitter->IsSplit())
 | 
						|
        {
 | 
						|
            if (childId == 2)
 | 
						|
            {
 | 
						|
                * role = wxROLE_SYSTEM_GRIP;
 | 
						|
                return wxACC_OK;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Returns a state constant.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetState(int childId, long* state)
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter && splitter->IsSplit() && childId == 2)
 | 
						|
    {
 | 
						|
        // No particular state. Not sure what would be appropriate here.
 | 
						|
        *state = wxACC_STATE_SYSTEM_UNAVAILABLE;
 | 
						|
        return wxACC_OK;
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Returns a localized string representing the value for the object
 | 
						|
// or child.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetValue(int childId, wxString* strValue)
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter && splitter->IsSplit() && childId == 2)
 | 
						|
    {
 | 
						|
        // The sash position is the value.
 | 
						|
        wxString pos;
 | 
						|
        pos << splitter->GetSashPosition();
 | 
						|
        *strValue = pos;
 | 
						|
 | 
						|
        return wxACC_OK;
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Selects the object or child.
 | 
						|
wxAccStatus SplitterWindowAccessible::Select(int childId, wxAccSelectionFlags WXUNUSED(selectFlags))
 | 
						|
{
 | 
						|
    wxSplitterWindow* splitter = wxDynamicCast(GetWindow(), wxSplitterWindow);
 | 
						|
    if (splitter && splitter->IsSplit() && childId == 2)
 | 
						|
    {
 | 
						|
        // Can't select the sash.
 | 
						|
        return wxACC_FALSE;
 | 
						|
    }
 | 
						|
    // Let the framework handle the other cases.
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Gets the window with the keyboard focus.
 | 
						|
// If childId is 0 and child is NULL, no object in
 | 
						|
// this subhierarchy has the focus.
 | 
						|
// If this object has the focus, child should be 'this'.
 | 
						|
wxAccStatus SplitterWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
 | 
						|
{
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
// Gets a variant representing the selected children
 | 
						|
// of this object.
 | 
						|
// Acceptable values:
 | 
						|
// - a null variant (IsNull() returns true)
 | 
						|
// - a list variant (GetType() == "list")
 | 
						|
// - an integer representing the selected child element,
 | 
						|
//   or 0 if this object is selected (GetType() == "long")
 | 
						|
// - a "void*" pointer to a wxAccessible child object
 | 
						|
wxAccStatus SplitterWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
 | 
						|
{
 | 
						|
    return wxACC_NOT_IMPLEMENTED;
 | 
						|
}
 | 
						|
 | 
						|
#endif // wxUSE_ACCESSIBILITY
 |