Use "surprising" instead of (common) "surprizing" misspelling. Closes #11627. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63154 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			270 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			270 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/scopedptr.h
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// Purpose:     interface of wxScopedPtr
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxScopedPtr
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    This is a simple scoped smart pointer implementation that is similar to
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    the Boost smart pointers (see http://www.boost.org) but rewritten
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    to use macros instead.
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    Since wxWidgets 2.9.0 there is also a templated version of this class
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    with the same name. See wxScopedPtr<T>.
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    A smart pointer holds a pointer to an object. The memory used by the object is
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    deleted when the smart pointer goes out of scope. This class is different from
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    the @c std::auto_ptr<> in so far as it doesn't provide copy constructor
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    nor assignment operator. This limits what you can do with it but is much less
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    surprising than the "destructive copy" behaviour of the standard class.
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    @b Example:
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    Below is an example of using a wxWidgets scoped smart pointer and pointer array.
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    @code
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    class MyClass{ ... };
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    // declare a smart pointer to a MyClass called wxMyClassPtr
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    wxDECLARE_SCOPED_PTR(MyClass, wxMyClassPtr)
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    // declare a smart pointer to an array of chars
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    wxDECLARE_SCOPED_ARRAY(char, wxCharArray)
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    ...
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    // define the first pointer class, must be complete
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    wxDEFINE_SCOPED_PTR(MyClass, wxMyClassPtr)
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    // define the second pointer class
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    wxDEFINE_SCOPED_ARRAY(char, wxCharArray)
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    // create an object with a new pointer to MyClass
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    wxMyClassPtr theObj(new MyClass());
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    // reset the pointer (deletes the previous one)
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    theObj.reset(new MyClass());
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    // access the pointer
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    theObj->MyFunc();
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    // create an object with a new array of chars
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    wxCharArray theCharObj(new char[100]);
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    // access the array
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    theCharObj[0] = "!";
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    @endcode
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    @section scopedptr_newpointers Declaring new smart pointer types
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    To declare the smart pointer class @c CLASSNAME containing pointes to
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    a (possibly incomplete) type @c TYPE you should use
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    @code
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        wxDECLARE_SCOPED_PTR( TYPE,        // type of the values
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                              CLASSNAME ); // name of the class
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    @endcode
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    And later, when @c TYPE is fully defined, you must also use
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    @code
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        wxDEFINE_SCOPED_PTR( TYPE, CLASSNAME );
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    @endcode
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    to implement the scoped pointer class.
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    The first argument of these macro is the pointer type, the second is the name
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    of the new smart pointer class being created. Below we will use wxScopedPtr
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    to represent the scoped pointer class, but the user may create the class with
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    any legal name.
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    Alternatively, if you don't have to separate the point of declaration and
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    definition of this class and if you accept the standard naming convention,
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    that is that the scoped pointer for the class @c Foo is called @c FooPtr,
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    you can use a single macro which replaces two macros above:
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    @code
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        wxDEFINE_SCOPED_PTR_TYPE( TYPE );
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    @endcode
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    Once again, in this cass @c CLASSNAME will be @c TYPEPtr.
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    @library{wxbase}
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    @category{smartpointers}
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    @see wxScopedArray
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*/
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class wxScopedPtr
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{
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public:
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    /**
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        Creates the smart pointer with the given pointer or none if @NULL.
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        On compilers that support it, this uses the explicit keyword.
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    */
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    explicit wxScopedPtr(type* T = NULL);
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    /**
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        Destructor frees the pointer help by this object if it is not @NULL.
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    */
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    ~wxScopedPtr();
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    /**
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        This operator gets the pointer stored in the smart pointer or returns
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        @NULL if there is none.
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    */
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    const T* get();
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    /**
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        This operator works like the standard C++ pointer operator to return the object
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        being pointed to by the pointer.
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        @note
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        If the pointer is @NULL or invalid this will crash.
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    */
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    const T& operator *();
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    /**
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        This operator works like the standard C++ pointer operator to return the pointer
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        in the smart pointer or @NULL if it is empty.
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    */
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    const T* operator ->();
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    /**
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        Returns the currently hold pointer and resets the smart pointer object to
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        @NULL.
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        @remarks
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        After a call to this function the caller is responsible for deleting the
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        pointer.
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    */
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    T* release();
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    /**
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        Deletes the currently held pointer and sets it to @a p or to @NULL if no
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        arguments are specified.
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        @note
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        This function does check to make sure that the pointer you are assigning
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        is not the same pointer that is already stored.
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    */
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    reset(T* p  = NULL);
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    /**
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        Swap the pointer inside the smart pointer with @a other. The pointer being
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        swapped must be of the same type (hence the same class name).
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    */
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    swap(wxScopedPtr& other);
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};
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/**
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    @class wxScopedTiedPtr
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    This is a variation on the topic of wxScopedPtr. This class is also a smart pointer
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    but in addition it "ties" the pointer value to another variable. In other words,
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    during the life time of this class the value of that variable is set to be the same
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    as the value of the pointer itself and it is reset to its old value when the object
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    is destroyed. This class is especially useful when converting the existing code
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    (which may already store the pointers value in some variable) to the smart pointers.
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    @library{wxbase}
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    @category{smartpointers}
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*/
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class wxScopedTiedPtr : public wxScopedPtr
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{
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public:
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    /**
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        Constructor creates a smart pointer initialized with @a ptr and stores
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        @a ptr in the location specified by @a ppTie which must not be @NULL.
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    */
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    wxScopedTiedPtr(T** ppTie, T* ptr);
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    /**
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        Destructor frees the pointer help by this object and restores the value
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        stored at the tied location (as specified in the @ref wxScopedTiedPtr() constructor)
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        to the old value.
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        @warning
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        This location may now contain an uninitialized value if it hadn't been
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        initialized previously, in particular don't count on it magically being @NULL!
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    */
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    ~wxScopedTiedPtr();
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};
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/**
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    A scoped pointer template class.
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    It is the template version of the old-style @ref wxScopedPtr "scoped pointer macros".
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    Notice that objects of this class intentionally cannot be copied.
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    @library{wxbase}
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    @category{smartpointers}
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    @see wxSharedPtr<T>, wxWeakRef<T>
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*/
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template<typename T>
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class wxScopedPtr<T>
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{
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public:
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    /**
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        Constructor takes ownership of the pointer.
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        @param ptr
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            Pointer allocated with @c new or @NULL.
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    */
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    wxScopedPtr(T* ptr = NULL);
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    /**
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        Destructor deletes the pointer.
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    */
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    ~wxScopedPtr();
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    /**
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        Returns pointer to object or @NULL.
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    */
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    T* get() const;
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    /**
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        Conversion to a boolean expression (in a variant which is not
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        convertible to anything but a boolean expression).
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        If this class contains a valid pointer it will return @true, if it contains
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        a @NULL pointer it will return @false.
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    */
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    operator unspecified_bool_type() const;
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    /**
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        Returns a reference to the object.
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        @note
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        If the internal pointer is @NULL this method will cause an assert
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        in debug mode.
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    */
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    T operator*() const;
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    /**
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        Returns pointer to object. If the pointer is @NULL this method will
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        cause an assert in debug mode.
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    */
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    T* operator->() const;
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    /**
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        Releases the current pointer and returns it.
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        @remarks
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        Afterwards the caller is responsible for deleting
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        the data contained in the scoped pointer before.
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    */
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    T* release();
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    /**
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        Reset pointer to the value of @a ptr.
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        The previous pointer will be deleted.
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    */
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    void reset(T* ptr = NULL);
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    /**
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        Swaps pointers.
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    */
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    void swap(wxScopedPtr<T>& ot);
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};
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