git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20470 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
179 lines
4.3 KiB
C++
179 lines
4.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: ole/uuid.cpp
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// Purpose: implements Uuid class, see uuid.h for details
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 12.09.96
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// Declarations
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// ============================================================================
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#ifdef __GNUG__
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#pragma implementation "uuid.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#if defined(__BORLANDC__)
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#pragma hdrstop
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#endif
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#include "wx/setup.h"
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#if wxUSE_OLE && ( wxUSE_DRAG_AND_DROP || (defined(__WXDEBUG__) && wxUSE_DATAOBJ) )
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// standard headers
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#if wxCHECK_W32API_VERSION( 1, 0 )
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#include <windows.h>
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#endif
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#include <rpc.h> // UUID related functions
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#include "wx/msw/ole/uuid.h"
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// ============================================================================
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// Implementation
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// ============================================================================
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// length of UUID in C format
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#define UUID_CSTRLEN 100 // real length is 66
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// copy ctor
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Uuid::Uuid(const Uuid& uuid)
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{
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// bitwise copy Ok for UUIDs
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m_uuid = uuid.m_uuid;
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// force the string to be allocated by RPC
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// (we free it later with RpcStringFree)
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#ifdef _UNICODE
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UuidToString(&m_uuid, (unsigned short **)&m_pszUuid);
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#else
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UuidToString(&m_uuid, &m_pszUuid);
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#endif
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// allocate new buffer
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m_pszCForm = new wxChar[UUID_CSTRLEN];
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// and fill it
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memcpy(m_pszCForm, uuid.m_pszCForm, UUID_CSTRLEN*sizeof(wxChar));
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}
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// assignment operator
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Uuid& Uuid::operator=(const Uuid& uuid)
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{
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m_uuid = uuid.m_uuid;
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// force the string to be allocated by RPC
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// (we free it later with RpcStringFree)
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#ifdef _UNICODE
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UuidToString(&m_uuid, (unsigned short **)&m_pszUuid);
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#else
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UuidToString(&m_uuid, &m_pszUuid);
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#endif
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// allocate new buffer if not done yet
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if ( !m_pszCForm )
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m_pszCForm = new wxChar[UUID_CSTRLEN];
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// and fill it
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memcpy(m_pszCForm, uuid.m_pszCForm, UUID_CSTRLEN*sizeof(wxChar));
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return *this;
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}
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// dtor
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Uuid::~Uuid()
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{
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// this string must be allocated by RPC!
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// (otherwise you get a debug breakpoint deep inside RPC DLL)
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if ( m_pszUuid )
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#ifdef _UNICODE
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RpcStringFree((unsigned short **)&m_pszUuid);
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#else
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RpcStringFree(&m_pszUuid);
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#endif
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// perhaps we should just use a static buffer and not bother
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// with new and delete?
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if ( m_pszCForm )
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delete [] m_pszCForm;
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}
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// update string representation of new UUID
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void Uuid::Set(const UUID &uuid)
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{
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m_uuid = uuid;
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// get string representation
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#ifdef _UNICODE
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UuidToString(&m_uuid, (unsigned short **)&m_pszUuid);
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#else
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UuidToString(&m_uuid, &m_pszUuid);
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#endif
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// cache UUID in C format
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UuidToCForm();
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}
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// create a new UUID
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void Uuid::Create()
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{
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UUID uuid;
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// can't fail
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UuidCreate(&uuid);
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Set(uuid);
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}
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// set the value
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bool Uuid::Set(const wxChar *pc)
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{
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// get UUID from string
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#ifdef _UNICODE
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if ( UuidFromString((unsigned short *)pc, &m_uuid) != RPC_S_OK)
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#else
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if ( UuidFromString((wxUChar *)pc, &m_uuid) != RPC_S_OK)
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#endif
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// failed: probably invalid string
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return FALSE;
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// transform it back to string to normalize it
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#ifdef _UNICODE
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UuidToString(&m_uuid, (unsigned short **)&m_pszUuid);
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#else
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UuidToString(&m_uuid, &m_pszUuid);
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#endif
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// update m_pszCForm
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UuidToCForm();
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return TRUE;
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}
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// stores m_uuid in m_pszCForm in a format required by
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// DEFINE_GUID macro: i.e. something like
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// 0x7D8A2281L,0x4C61,0x11D0,0xBA,0xBD,0x00,0x00,0xC0,0x18,0xBA,0x27
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// m_pszUuid is of the form (no, it's not quite the same UUID :-)
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// 6aadc650-67b0-11d0-bac8-0000c018ba27
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void Uuid::UuidToCForm()
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{
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if ( m_pszCForm == NULL )
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m_pszCForm = new wxChar[UUID_CSTRLEN];
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wsprintf(m_pszCForm, wxT("0x%8.8X,0x%4.4X,0x%4.4X,0x%2.2X,0x2.2%X,0x2.2%X,0x2.2%X,0x2.2%X,0x2.2%X,0x2.2%X,0x2.2%X"),
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m_uuid.Data1, m_uuid.Data2, m_uuid.Data3,
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m_uuid.Data4[0], m_uuid.Data4[1], m_uuid.Data4[2], m_uuid.Data4[3],
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m_uuid.Data4[4], m_uuid.Data4[5], m_uuid.Data4[6], m_uuid.Data4[7]);
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}
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#endif
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// wxUSE_DRAG_AND_DROP
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