Files
wxWidgets/src/mgl/app.cpp
Vadim Zeitlin 2ddff00c92 don't define wxEventLoop class differently in GUI and base, this breaks the
ODR and hence results in many problems in practice; instead use wxEventLoopBase
whenever possible and #define wxEventLoop differently in console applications


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46158 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2007-05-22 02:30:01 +00:00

327 lines
7.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/mgl/app.cpp
// Author: Vaclav Slavik
// based on GTK and MSW implementations
// Id: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/app.h"
#ifndef WX_PRECOMP
#include "wx/settings.h"
#include "wx/frame.h"
#include "wx/dialog.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/module.h"
#endif
#include "wx/evtloop.h"
#include "wx/fontutil.h"
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
#include "wx/univ/colschem.h"
#include "wx/sysopt.h"
#include "wx/mgl/private.h"
#include "wx/private/fontmgr.h"
//-----------------------------------------------------------------------------
// wxApp::Exit()
//-----------------------------------------------------------------------------
void wxApp::Exit()
{
MGL_exit();
exit(0);
}
//-----------------------------------------------------------------------------
// wxYield
//-----------------------------------------------------------------------------
static bool gs_inYield = false;
bool wxApp::Yield(bool onlyIfNeeded)
{
if ( gs_inYield )
{
if ( !onlyIfNeeded )
{
wxFAIL_MSG( wxT("wxYield called recursively" ) );
}
return false;
}
#if wxUSE_THREADS
if ( !wxThread::IsMain() )
{
// can't process events from other threads, MGL is thread-unsafe
return true;
}
#endif // wxUSE_THREADS
gs_inYield = true;
wxLog::Suspend();
wxEventLoopBase * const eventLoop = wxEventLoop::GetActive();
if ( eventLoop )
{
while (eventLoop->Pending())
eventLoop->Dispatch();
}
/* it's necessary to call ProcessIdle() to update the frames sizes which
might have been changed (it also will update other things set from
OnUpdateUI() which is a nice (and desired) side effect) */
while (wxTheApp->ProcessIdle()) { }
wxLog::Resume();
gs_inYield = false;
return true;
}
//-----------------------------------------------------------------------------
// wxWakeUpIdle
//-----------------------------------------------------------------------------
void wxApp::WakeUpIdle()
{
#if wxUSE_THREADS
if (!wxThread::IsMain())
wxMutexGuiEnter();
#endif
while (wxTheApp->ProcessIdle())
;
#if wxUSE_THREADS
if (!wxThread::IsMain())
wxMutexGuiLeave();
#endif
}
//-----------------------------------------------------------------------------
// Root window
//-----------------------------------------------------------------------------
class wxRootWindow : public wxWindow
{
public:
wxRootWindow() : wxWindow(NULL, wxID_ANY)
{
SetMGLwindow_t(MGL_wmGetRootWindow(g_winMng));
SetBackgroundColour(wxTHEME_COLOUR(DESKTOP));
}
virtual ~wxRootWindow()
{
// we don't want to delete MGL_WM's rootWnd
m_wnd = NULL;
}
virtual bool AcceptsFocus() const { return false; }
DECLARE_DYNAMIC_CLASS(wxRootWindow)
};
IMPLEMENT_DYNAMIC_CLASS(wxRootWindow, wxWindow)
static wxRootWindow *gs_rootWindow = NULL;
//-----------------------------------------------------------------------------
// MGL initialization
//-----------------------------------------------------------------------------
static bool wxCreateMGL_WM(const wxVideoMode& displayMode)
{
int mode;
int refresh = MGL_DEFAULT_REFRESH;
#if wxUSE_SYSTEM_OPTIONS
if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh")) )
refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh"));
#endif
mode = MGL_findMode(displayMode.GetWidth(),
displayMode.GetHeight(),
displayMode.GetDepth());
if ( mode == -1 )
{
wxLogError(_("Mode %ix%i-%i not available."),
displayMode.GetWidth(),
displayMode.GetHeight(),
displayMode.GetDepth());
return false;
}
g_displayDC = new MGLDisplayDC(mode, 1, refresh);
if ( !g_displayDC->isValid() )
{
delete g_displayDC;
g_displayDC = NULL;
return false;
}
g_winMng = MGL_wmCreate(g_displayDC->getDC());
if (!g_winMng)
return false;
return true;
}
static void wxDestroyMGL_WM()
{
if ( g_winMng )
{
MGL_wmDestroy(g_winMng);
g_winMng = NULL;
}
if ( g_displayDC )
{
delete g_displayDC;
g_displayDC = NULL;
}
}
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
EVT_IDLE(wxAppBase::OnIdle)
END_EVENT_TABLE()
wxApp::wxApp()
{
}
wxApp::~wxApp()
{
}
wxVideoMode wxGetDefaultDisplayMode()
{
wxString mode;
unsigned w, h, bpp;
if ( !wxGetEnv(wxT("WXMODE"), &mode) ||
(wxSscanf(mode.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3) )
{
w = 640, h = 480, bpp = 16;
}
return wxVideoMode(w, h, bpp);
}
bool wxApp::SetDisplayMode(const wxVideoMode& mode)
{
if ( !mode.IsOk() )
{
return false;
}
if ( g_displayDC != NULL )
{
// FIXME_MGL -- we currently don't allow to switch video mode
// more than once. This can hopefully be changed...
wxFAIL_MSG(wxT("Can't change display mode after intialization!"));
return false;
}
if ( !wxCreateMGL_WM(mode) )
return false;
gs_rootWindow = new wxRootWindow;
m_displayMode = mode;
return true;
}
bool wxApp::OnInitGui()
{
if ( !wxAppBase::OnInitGui() )
return false;
#ifdef __WXDEBUG__
// MGL redirects stdout and stderr to physical console, so lets redirect
// it to file in debug build. Do it only when WXSTDERR environment variable is set
wxString redirect;
if ( wxGetEnv(wxT("WXSTDERR"), &redirect) )
freopen(redirect.mb_str(), "wt", stderr);
#endif // __WXDEBUG__
wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui);
if ( oldLog ) delete oldLog;
return true;
}
bool wxApp::Initialize(int& argc, wxChar **argv)
{
#ifdef __DJGPP__
// VS: disable long filenames under DJGPP as the very first thing,
// since SciTech MGL doesn't like them much...
wxSetEnv(wxT("LFN"), wxT("N"));
#endif
// intialize MGL before creating wxFontsManager since it uses MGL funcs
if ( MGL_init(".", NULL) == 0 )
{
wxLogError(_("Cannot initialize SciTech MGL!"));
return false;
}
if ( !wxAppBase::Initialize(argc, argv) )
{
MGL_exit();
return false;
}
#if wxUSE_INTL
wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
#endif
return true;
}
// Modules are cleaned up after wxApp::CleanUp(), and some modules may
// require MGL to still be alive, e.g. the stock fonts need the fonts
// manager. So append this module last minute in wxApp::CleanUp() to close
// down MGL after all the other modules have been cleaned up.
//
struct wxMGLFinalCleanup: public wxModule
{
bool OnInit() { return true; }
void OnExit()
{
wxFontsManager::CleanUp();
wxDestroyMGL_WM();
MGL_exit();
}
};
void wxApp::CleanUp()
{
delete gs_rootWindow;
wxAppBase::CleanUp();
wxModule::RegisterModule(new wxMGLFinalCleanup);
}