Files
wxWidgets/src/msw/button.cpp
Vadim Zeitlin 1c4a764c98 1) minor modifications in fileconf.cpp
2) new MSW function (private.h): wxGetWindowText() which works with wxString
   instead of (horror) fixed size buffers. All calls to ::GetWindowText()
   should be replaced with this!
3) remains of casts to float in different wxControl classes removed,
   (EDIT|BUTTON)_HEIGHT_FROM_CHAR_HEIGHT macros introduced (could be
   made inline functions as well...)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@765 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-09-20 21:13:46 +00:00

200 lines
5.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: button.cpp
// Purpose: wxButton
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "button.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/button.h"
#endif
#include "wx/msw/private.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
#endif
#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
// Buttons
bool wxButton::MSWCommand(WXUINT param, WXWORD id)
{
if (param == BN_CLICKED || (param == 1)) // 1 for accelerator
{
wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, id);
event.SetEventObject(this);
ProcessCommand(event);
return TRUE;
}
else return FALSE;
}
bool wxButton::Create(wxWindow *parent, wxWindowID id, const wxString& label,
const wxPoint& pos,
const wxSize& size, long style,
const wxValidator& validator,
const wxString& name)
{
SetName(name);
SetValidator(validator);
parent->AddChild((wxButton *)this);
m_backgroundColour = parent->GetDefaultBackgroundColour() ;
m_foregroundColour = parent->GetDefaultForegroundColour() ;
m_windowStyle = (long&)style;
int x = pos.x;
int y = pos.y;
int width = size.x;
int height = size.y;
if (id == -1)
m_windowId = NewControlId();
else
m_windowId = id;
DWORD exStyle = MakeExtendedStyle(m_windowStyle);
HWND wx_button =
CreateWindowEx(exStyle, "BUTTON", label, BS_PUSHBUTTON | WS_TABSTOP | WS_CHILD,
0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId,
wxGetInstance(), NULL);
#if CTL3D
// if (!(GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS))
// Ctl3dSubclassCtl(wx_button);
#endif
m_hWnd = (WXHWND)wx_button;
// Subclass again for purposes of dialog editing mode
SubclassWin((WXHWND)wx_button);
SetFont(* parent->GetFont());
SetSize(x, y, width, height);
ShowWindow(wx_button, SW_SHOW);
return TRUE;
}
void wxButton::SetSize(int x, int y, int width, int height, int sizeFlags)
{
int currentX, currentY;
GetPosition(&currentX, &currentY);
int x1 = x;
int y1 = y;
if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
x1 = currentX;
if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
y1 = currentY;
AdjustForParentClientOrigin(x1, y1, sizeFlags);
int actualWidth = width;
int actualHeight = height;
int ww, hh;
GetSize(&ww, &hh);
int current_width;
int cyf;
char buf[300];
GetWindowText((HWND) GetHWND(), buf, 300);
GetTextExtent(buf, &current_width, &cyf,NULL,NULL,GetFont());
// If we're prepared to use the existing width, then...
if (width == -1 && ((sizeFlags & wxSIZE_AUTO_WIDTH) != wxSIZE_AUTO_WIDTH))
actualWidth = ww;
else if (width == -1)
{
int cx;
int cy;
wxGetCharSize(GetHWND(), &cx, &cy,GetFont());
actualWidth = (int)(current_width + 3*cx) ;
}
// If we're prepared to use the existing height, then...
if (height == -1 && ((sizeFlags & wxSIZE_AUTO_HEIGHT) != wxSIZE_AUTO_HEIGHT))
actualHeight = hh;
else if (height == -1)
{
actualHeight = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cyf);
}
MoveWindow((HWND) GetHWND(), x1, y1, actualWidth, actualHeight, TRUE);
}
void wxButton::SetDefault(void)
{
wxWindow *parent = (wxWindow *)GetParent();
if (parent)
parent->SetDefaultItem(this);
if (parent)
{
SendMessage((HWND)parent->GetHWND(), DM_SETDEFID, m_windowId, 0L);
}
SendMessage((HWND)GetHWND(), BM_SETSTYLE, BS_DEFPUSHBUTTON, 1L);
}
wxString wxButton::GetLabel(void) const
{
GetWindowText((HWND) GetHWND(), wxBuffer, 300);
return wxString(wxBuffer);
}
void wxButton::SetLabel(const wxString& label)
{
SetWindowText((HWND) GetHWND(), (const char *) label);
}
WXHBRUSH wxButton::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
/*
WXHBRUSH hBrush = (WXHBRUSH) MSWDefWindowProc(message, wParam, lParam);
// ::SetTextColor((HDC) pDC, GetSysColor(COLOR_BTNTEXT));
::SetTextColor((HDC) pDC, RGB(GetForegroundColour().Red(), GetForegroundColour().Green(),
GetForegroundColour().Blue()));
return hBrush;
*/
// This doesn't in fact seem to make any difference at all - buttons are always
// the same colour.
::SetBkColor((HDC) pDC, RGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue()));
::SetTextColor((HDC) pDC, RGB(GetForegroundColour().Red(), GetForegroundColour().Green(), GetForegroundColour().Blue()));
wxBrush *backgroundBrush = wxTheBrushList->FindOrCreateBrush(GetBackgroundColour(), wxSOLID);
// Note that this will be cleaned up in wxApp::OnIdle, if backgroundBrush
// has a zero usage count.
// NOT NOW; CHANGED.
// backgroundBrush->RealizeResource();
return (WXHBRUSH) backgroundBrush->GetResourceHandle();
}
void wxButton::Command (wxCommandEvent & event)
{
ProcessCommand (event);
}