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wxWidgets/src/common/init.cpp
Julian Smart 1c193821a9 More WinCE mods.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21890 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-07-11 11:21:47 +00:00

499 lines
12 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: common/init.cpp
// Purpose: initialisation for the library
// Author: Vadim Zeitlin
// Modified by:
// Created: 04.10.99
// RCS-ID: $Id$
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif //__BORLANDC__
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/debug.h"
#include "wx/filefn.h"
#include "wx/log.h"
#include "wx/thread.h"
#endif
#include "wx/init.h"
#include "wx/ptr_scpd.h"
#include "wx/module.h"
#if defined(__WXMSW__) && defined(__WXDEBUG__)
#include "wx/msw/msvcrt.h"
static struct EnableMemLeakChecking
{
EnableMemLeakChecking()
{
// do check for memory leaks on program exit (another useful flag
// is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free deallocated
// memory which may be used to simulate low-memory condition)
wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
}
} gs_enableLeakChecks;
#endif // __WXMSW__ && __WXDEBUG__
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// we need a dummy app object if the user doesn't want to create a real one
class wxDummyConsoleApp : public wxAppConsole
{
public:
virtual int OnRun() { wxFAIL_MSG( _T("unreachable code") ); return 0; }
};
// we need a special kind of auto pointer to wxApp which not only deletes the
// pointer it holds in its dtor but also resets wxTheApp
wxDECLARE_SCOPED_PTR(wxApp, wxAppPtrBase);
wxDEFINE_SCOPED_PTR(wxApp, wxAppPtrBase);
class wxAppPtr : public wxAppPtrBase
{
public:
wxEXPLICIT wxAppPtr(wxApp *ptr = NULL) : wxAppPtrBase(ptr) { }
~wxAppPtr()
{
if ( get() )
{
// the pointer is going to be deleted in the base class dtor, don't
// leave the dangling pointer!
wxTheApp = NULL;
}
}
void Set(wxApp *ptr)
{
reset(ptr);
wxTheApp = ptr;
}
};
// class to ensure that wxAppBase::CleanUp() is called if our Initialize()
// fails
class wxCallAppCleanup
{
public:
wxCallAppCleanup(wxApp *app) : m_app(app) { }
~wxCallAppCleanup() { if ( m_app ) m_app->CleanUp(); }
void Dismiss() { m_app = NULL; }
private:
wxApp *m_app;
};
// another tiny class which simply exists to ensure that wxEntryCleanup is
// always called
class wxCleanupOnExit
{
public:
~wxCleanupOnExit() { wxEntryCleanup(); }
};
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
// suppress warnings about unused variables
static inline void Use(void *) { }
#define WX_SUPPRESS_UNUSED_WARN(x) Use(&x)
// ----------------------------------------------------------------------------
// initialization data
// ----------------------------------------------------------------------------
static struct InitData
{
InitData()
{
nInitCount = 0;
#if wxUSE_UNICODE
argc = 0;
// argv = NULL; -- not even really needed
#endif // wxUSE_UNICODE
}
// critical section protecting this struct
wxCRIT_SECT_DECLARE_MEMBER(csInit);
// number of times wxInitialize() was called minus the number of times
// wxUninitialize() was
size_t nInitCount;
#if wxUSE_UNICODE
int argc;
// if we receive the command line arguments as ASCII and have to convert
// them to Unicode ourselves (this is the case under Unix but not Windows,
// for example), we remember the converted argv here because we'll have to
// free it when doing cleanup to avoid memory leaks
wchar_t **argv;
#endif // wxUSE_UNICODE
} gs_initData;
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// command line arguments ANSI -> Unicode conversion
// ----------------------------------------------------------------------------
#if wxUSE_UNICODE
static void ConvertArgsToUnicode(int argc, char **argv)
{
gs_initData.argv = new wchar_t *[argc + 1];
for ( int i = 0; i < argc; i++ )
{
gs_initData.argv[i] = wxStrdup(wxConvLocal.cMB2WX(argv[i]));
}
gs_initData.argv[argc] = NULL;
}
static void FreeConvertedArgs()
{
if ( gs_initData.argv )
{
for ( int i = 0; i < gs_initData.argc; i++ )
{
free(gs_initData.argv[i]);
}
delete [] gs_initData.argv;
gs_initData.argv = NULL;
}
}
#endif // wxUSE_UNICODE
// ----------------------------------------------------------------------------
// start up
// ----------------------------------------------------------------------------
// initialization which is always done (not customizable) before wxApp creation
static bool DoCommonPreInit()
{
wxClassInfo::InitializeClasses();
return true;
}
// non customizable initialization done after wxApp creation and initialization
static bool DoCommonPostInit()
{
wxModule::RegisterModules();
return wxModule::InitializeModules();
}
bool wxEntryStart(int& argc, wxChar **argv)
{
// do minimal, always necessary, initialization
// --------------------------------------------
// initialize wxRTTI
if ( !DoCommonPreInit() )
{
return false;
}
// first of all, we need an application object
// -------------------------------------------
// the user might have already created it himself somehow
wxAppPtr app(wxTheApp);
if ( !app.get() )
{
// if not, he might have used IMPLEMENT_APP() to give us a function to
// create it
wxAppInitializerFunction fnCreate = wxApp::GetInitializerFunction();
if ( fnCreate )
{
// he did, try to create the custom wxApp object
app.Set((*fnCreate)());
}
}
if ( !app.get() )
{
// either IMPLEMENT_APP() was not used at all or it failed -- in any
// case we still need something
//
// NB: cast is needed because for the backwards-compatibility reasons
// wxTheApp is really a wxApp and not just wxAppConsole...
app.Set((wxApp *)new wxDummyConsoleApp);
}
// wxApp initialization: this can be customized
// --------------------------------------------
if ( !wxTheApp->Initialize(argc, argv) )
{
return false;
}
wxCallAppCleanup callAppCleanup(wxTheApp);
// for compatibility call the old initialization function too
if ( !wxTheApp->OnInitGui() )
return false;
// common initialization after wxTheApp creation
// ---------------------------------------------
if ( !DoCommonPostInit() )
return false;
// prevent the smart pointer from destroying its contents
app.release();
// and the cleanup object from doing cleanup
callAppCleanup.Dismiss();
return true;
}
#if wxUSE_UNICODE
// we provide a wxEntryStart() wrapper taking "char *" pointer too
bool wxEntryStart(int& argc, char **argv)
{
ConvertArgsToUnicode(argc, argv);
if ( !wxEntryStart(argc, gs_initData.argv) )
{
FreeConvertedArgs();
return false;
}
return true;
}
#endif // wxUSE_UNICODE
// ----------------------------------------------------------------------------
// clean up
// ----------------------------------------------------------------------------
// cleanup done before destroying wxTheApp
static void DoCommonPreCleanup()
{
#if wxUSE_LOG
// flush the logged messages if any and install a 'safer' log target: the
// default one (wxLogGui) can't be used after the resources are freed just
// below and the user supplied one might be even more unsafe (using any
// wxWindows GUI function is unsafe starting from now)
wxLog::DontCreateOnDemand();
// this will flush the old messages if any
delete wxLog::SetActiveTarget(new wxLogStderr);
#endif // wxUSE_LOG
wxModule::CleanUpModules();
}
// cleanup done after destroying wxTheApp
static void DoCommonPostCleanup()
{
wxClassInfo::CleanUpClasses();
// we can't do this in wxApp itself because it doesn't know if argv had
// been allocated
#if wxUSE_UNICODE
FreeConvertedArgs();
#endif // wxUSE_UNICODE
#if wxUSE_LOG
// and now delete the last logger as well
delete wxLog::SetActiveTarget(NULL);
#endif // wxUSE_LOG
}
void wxEntryCleanup()
{
DoCommonPreCleanup();
// delete the application object
if ( wxTheApp )
{
wxTheApp->CleanUp();
delete wxTheApp;
wxTheApp = NULL;
}
DoCommonPostCleanup();
// check for memory leaks
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
{
wxLogDebug(wxT("There were memory leaks.\n"));
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
}
#endif // Debug
}
// ----------------------------------------------------------------------------
// wxEntry
// ----------------------------------------------------------------------------
#if !defined(__WXMSW__) || !wxUSE_ON_FATAL_EXCEPTION
#define wxEntryReal wxEntry
#endif // !(__WXMSW__ && wxUSE_ON_FATAL_EXCEPTION)
int wxEntryReal(int& argc, wxChar **argv)
{
// library initialization
if ( !wxEntryStart(argc, argv) )
{
return -1;
}
// if wxEntryStart succeeded, we must call wxEntryCleanup even if the code
// below returns or throws
wxCleanupOnExit cleanupOnExit;
WX_SUPPRESS_UNUSED_WARN(cleanupOnExit);
// app initialization
if ( !wxTheApp->CallOnInit() )
{
// don't call OnExit() if OnInit() failed
return -1;
}
// app execution
int retValue = wxTheApp->OnRun();
// why should we do this? it doesn't close all window, just one of them and
// this shouldn't be necessary anyhow...
#if 0
// close any remaining windows
wxWindow *topWindow = wxTheApp->GetTopWindow();
if ( topWindow )
{
// forcibly delete the window.
topWindow->Destroy();
// collect the dead objects
wxTheApp->DeletePendingObjects();
}
#endif // 0
// app clean up
wxTheApp->OnExit();
return retValue;
}
// wrap real wxEntry in a try-except block to be able to call
// OnFatalException() if necessary
#if defined(__WXMSW__) && wxUSE_ON_FATAL_EXCEPTION
#ifdef __WXWINCE__
// For ExitThread
#include "wx/msw/private.h"
#endif
extern unsigned long wxGlobalSEHandler();
int wxEntry(int& argc, wxChar **argv)
{
__try
{
return wxEntryReal(argc, argv);
}
__except ( wxGlobalSEHandler() )
{
#ifdef __WXWINCE__
::ExitThread(3); // the same exit code as abort()
#else
::ExitProcess(3); // the same exit code as abort()
#endif
#if !defined(_MSC_VER) || _MSC_VER < 1300
// this code is unreachable but put it here to suppress warnings
// from some compilers
return -1;
#endif
}
}
#endif // __WXMSW__ && wxUSE_ON_FATAL_EXCEPTION
#if wxUSE_UNICODE
// as with wxEntryStart, we provide an ANSI wrapper
int wxEntry(int& argc, char **argv)
{
ConvertArgsToUnicode(argc, argv);
return wxEntry(argc, gs_initData.argv);
}
#endif // wxUSE_UNICODE
// ----------------------------------------------------------------------------
// wxInitialize/wxUninitialize
// ----------------------------------------------------------------------------
bool wxInitialize(int argc, wxChar **argv)
{
wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit);
if ( gs_initData.nInitCount++ )
{
// already initialized
return true;
}
return wxEntryStart(argc, argv);
}
void wxUninitialize()
{
wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit);
if ( !--gs_initData.nInitCount )
{
wxEntryCleanup();
}
}