git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20494 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			252 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			252 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        penguin.cpp
 | |
| // Purpose:     wxGLCanvas demo program
 | |
| // Author:      Robert Roebling
 | |
| // Modified by:
 | |
| // Created:     04/01/98
 | |
| // RCS-ID:      $Id$
 | |
| // Copyright:   (c) Robert Roebling
 | |
| // Licence:     wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| #ifdef __GNUG__
 | |
| #pragma implementation
 | |
| #pragma interface
 | |
| #endif
 | |
| 
 | |
| // For compilers that support precompilation, includes "wx.h".
 | |
| #include "wx/wxprec.h"
 | |
| 
 | |
| #ifdef __BORLANDC__
 | |
| #pragma hdrstop
 | |
| #endif
 | |
| 
 | |
| #ifndef WX_PRECOMP
 | |
| #include "wx/wx.h"
 | |
| #endif
 | |
| 
 | |
| #if !wxUSE_GLCANVAS
 | |
| #error Please set wxUSE_GLCANVAS to 1 in setup.h.
 | |
| #endif
 | |
| 
 | |
| #include "penguin.h"
 | |
| #ifdef __WXMAC__
 | |
| #  ifdef __DARWIN__
 | |
| #    include <OpenGL/glu.h>
 | |
| #  else
 | |
| #    include <glu.h>
 | |
| #  endif
 | |
| #else
 | |
| #  include <GL/glu.h>
 | |
| #endif
 | |
| 
 | |
| #define VIEW_ASPECT 1.3
 | |
| 
 | |
| /* `Main program' equivalent, creating windows and returning main app frame */
 | |
| bool MyApp::OnInit()
 | |
| {
 | |
| 
 | |
|   /* Create the main frame window */
 | |
|   MyFrame *frame = new MyFrame(NULL, wxT("wxWindows OpenGL Demo"), wxPoint(50, 50), wxSize(400, 300));
 | |
| 
 | |
|   /* Make a menubar */
 | |
|   wxMenu *fileMenu = new wxMenu;
 | |
| 
 | |
|   fileMenu->Append(wxID_EXIT, wxT("E&xit"));
 | |
|   wxMenuBar *menuBar = new wxMenuBar;
 | |
|   menuBar->Append(fileMenu, wxT("&File"));
 | |
|   frame->SetMenuBar(menuBar);
 | |
| 
 | |
|   frame->SetCanvas( new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200), wxSUNKEN_BORDER) );
 | |
| 
 | |
|   /* Load file wiht mesh data */
 | |
|   frame->GetCanvas()->LoadLWO( wxT("penguin.lwo") );
 | |
| 
 | |
|   /* Show the frame */
 | |
|   frame->Show(TRUE);
 | |
|   
 | |
|   return TRUE;
 | |
| }
 | |
| 
 | |
| IMPLEMENT_APP(MyApp)
 | |
| 
 | |
| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
 | |
|     EVT_MENU(wxID_EXIT, MyFrame::OnExit)
 | |
| END_EVENT_TABLE()
 | |
| 
 | |
| /* My frame constructor */
 | |
| MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
 | |
|     const wxSize& size, long style):
 | |
|   wxFrame(frame, -1, title, pos, size, style)
 | |
| {
 | |
|     m_canvas = NULL;
 | |
| }
 | |
| 
 | |
| /* Intercept menu commands */
 | |
| void MyFrame::OnExit(wxCommandEvent& event)
 | |
| {
 | |
|     Destroy();
 | |
| }
 | |
| 
 | |
| BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas)
 | |
|     EVT_SIZE(TestGLCanvas::OnSize)
 | |
|     EVT_PAINT(TestGLCanvas::OnPaint)
 | |
|     EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground)
 | |
|     EVT_MOUSE_EVENTS(TestGLCanvas::OnMouse)
 | |
| END_EVENT_TABLE()
 | |
| 
 | |
| TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id,
 | |
|     const wxPoint& pos, const wxSize& size, long style, const wxString& name):
 | |
|   wxGLCanvas(parent, id, pos, size, style, name)
 | |
| {
 | |
|    block = FALSE;
 | |
| }
 | |
| 
 | |
| TestGLCanvas::~TestGLCanvas(void)
 | |
| {
 | |
|     /* destroy mesh */
 | |
|     lw_object_free(info.lwobject);
 | |
| }
 | |
| 
 | |
| void TestGLCanvas::OnPaint( wxPaintEvent& event )
 | |
| {
 | |
|     /* must always be here */
 | |
|     wxPaintDC dc(this);
 | |
| 
 | |
| #ifndef __WXMOTIF__
 | |
|     if (!GetContext()) return;
 | |
| #endif
 | |
| 
 | |
|     SetCurrent();
 | |
|     
 | |
|     /* initialize OpenGL */
 | |
|     if (info.do_init == TRUE) 
 | |
|     {
 | |
|         InitGL();
 | |
|         info.do_init = FALSE;
 | |
|     }
 | |
|   
 | |
|     /* view */
 | |
|     glMatrixMode( GL_PROJECTION );
 | |
|     glLoadIdentity();
 | |
|     gluPerspective( info.zoom, VIEW_ASPECT, 1, 100 );
 | |
|     glMatrixMode( GL_MODELVIEW );
 | |
| 
 | |
|     /* clear */
 | |
|     glClearColor( .3, .4, .6, 1 );
 | |
|     glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
 | |
| 
 | |
|     /* transformations */
 | |
|     GLfloat m[4][4];
 | |
|     glLoadIdentity();
 | |
|     glTranslatef( 0, 0, -30 );
 | |
|     build_rotmatrix( m,info.quat );
 | |
|     glMultMatrixf( &m[0][0] );
 | |
| 
 | |
|     /* draw object */
 | |
|     lw_object_show( info.lwobject );
 | |
|     
 | |
|     /* flush */
 | |
|     glFlush();
 | |
| 
 | |
|     /* swap */
 | |
|     SwapBuffers();
 | |
| }
 | |
| 
 | |
| void TestGLCanvas::OnSize(wxSizeEvent& event)
 | |
| {
 | |
|     // this is also necessary to update the context on some platforms
 | |
|     wxGLCanvas::OnSize(event);
 | |
|     
 | |
|     // set GL viewport (not called by wxGLCanvas::OnSize on all platforms...)
 | |
|     int w, h;
 | |
|     GetClientSize(&w, &h);
 | |
| #ifndef __WXMOTIF__
 | |
|     if (GetContext())
 | |
| #endif
 | |
|     {
 | |
|         SetCurrent();
 | |
|         glViewport(0, 0, (GLint) w, (GLint) h);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void TestGLCanvas::OnEraseBackground(wxEraseEvent& event)
 | |
| {
 | |
|     /* Do nothing, to avoid flashing on MSW */
 | |
| }
 | |
| 
 | |
| void TestGLCanvas::LoadLWO(const wxString &filename)
 | |
| {
 | |
|     /* test if lightwave object */
 | |
|     if (!lw_is_lwobject(filename.mb_str())) return;
 | |
|   
 | |
|     /* read lightwave object */
 | |
|     lwObject *lwobject = lw_object_read(filename.mb_str());
 | |
|     
 | |
|     /* scale */
 | |
|     lw_object_scale(lwobject, 10.0 / lw_object_radius(lwobject));
 | |
|     
 | |
|     /* set up mesh info */
 | |
|     info.do_init = TRUE;
 | |
|     info.lwobject = lwobject;
 | |
|     info.beginx = 0;
 | |
|     info.beginy = 0;
 | |
|     info.zoom   = 45;
 | |
|     trackball( info.quat, 0.0, 0.0, 0.0, 0.0 );
 | |
| }
 | |
| 
 | |
| void TestGLCanvas::OnMouse( wxMouseEvent& event )
 | |
| {
 | |
|     wxSize sz(GetClientSize());
 | |
|     if (event.Dragging())
 | |
|     {
 | |
|         /* drag in progress, simulate trackball */
 | |
|         float spin_quat[4];
 | |
|         trackball(spin_quat,
 | |
|           (2.0*info.beginx -       sz.x) / sz.x,
 | |
|           (     sz.y - 2.0*info.beginy) / sz.y,
 | |
|           (     2.0*event.GetX() - sz.x) / sz.x,
 | |
|           (    sz.y - 2.0*event.GetY()) / sz.y);
 | |
|           
 | |
|         add_quats( spin_quat, info.quat, info.quat );
 | |
| 
 | |
|         /* orientation has changed, redraw mesh */
 | |
|     Refresh(FALSE);
 | |
|     }
 | |
| 
 | |
|     info.beginx = event.GetX();
 | |
|     info.beginy = event.GetY();
 | |
| }
 | |
| 
 | |
| void TestGLCanvas::InitGL(void)
 | |
| {
 | |
|     GLfloat light0_pos[4]   = { -50.0, 50.0, 0.0, 0.0 };
 | |
|     GLfloat light0_color[4] = { .6, .6, .6, 1.0 }; /* white light */
 | |
|     GLfloat light1_pos[4]   = {  50.0, 50.0, 0.0, 0.0 };
 | |
|     GLfloat light1_color[4] = { .4, .4, 1, 1.0 };  /* cold blue light */
 | |
| 
 | |
|     /* remove back faces */
 | |
|     glDisable(GL_CULL_FACE);
 | |
|     glEnable(GL_DEPTH_TEST);
 | |
|   
 | |
|     /* speedups */
 | |
|     glEnable(GL_DITHER);
 | |
|     glShadeModel(GL_SMOOTH);
 | |
|     glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
 | |
|     glHint(GL_POLYGON_SMOOTH_HINT, GL_FASTEST);
 | |
| 
 | |
|     /* light */
 | |
|     glLightfv(GL_LIGHT0, GL_POSITION, light0_pos);
 | |
|     glLightfv(GL_LIGHT0, GL_DIFFUSE,  light0_color);  
 | |
|     glLightfv(GL_LIGHT1, GL_POSITION, light1_pos);
 | |
|     glLightfv(GL_LIGHT1, GL_DIFFUSE,  light1_color);
 | |
|     glEnable(GL_LIGHT0);
 | |
|     glEnable(GL_LIGHT1);
 | |
|     glEnable(GL_LIGHTING);
 | |
|     
 | |
|     glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE);
 | |
|     glEnable(GL_COLOR_MATERIAL);  
 | |
| }
 | |
| 
 | |
| 
 |