Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
		
	
		
			
				
	
	
		
			112 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/listctrl.h
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// Purpose:     wxListCtrl class
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     04.12.99
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// Copyright:   (c) wxWidgets team
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LISTCTRL_H_BASE_
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#define _WX_LISTCTRL_H_BASE_
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#include "wx/defs.h" // headers should include this before first wxUSE_XXX check
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#if wxUSE_LISTCTRL
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#include "wx/listbase.h"
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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extern WXDLLIMPEXP_DATA_CORE(const char) wxListCtrlNameStr[];
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// ----------------------------------------------------------------------------
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// include the wxListCtrl class declaration
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// ----------------------------------------------------------------------------
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#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
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    #include "wx/msw/listctrl.h"
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#elif defined(__WXMAC__) && !defined(__WXUNIVERSAL__) && wxOSX_USE_CARBON
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    #include "wx/osx/listctrl.h"
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#elif defined(__WXQT__) && !defined(__WXUNIVERSAL__)
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    #include "wx/qt/listctrl.h"
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#else
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    #include "wx/generic/listctrl.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxListView: a class which provides a better API for list control
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxListView : public wxListCtrl
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{
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public:
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    wxListView() { }
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    wxListView( wxWindow *parent,
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                wxWindowID winid = wxID_ANY,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxLC_REPORT,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString &name = wxListCtrlNameStr)
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    {
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        Create(parent, winid, pos, size, style, validator, name);
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    }
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    // focus/selection stuff
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    // ---------------------
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    // [de]select an item
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    void Select(long n, bool on = true)
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    {
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        SetItemState(n, on ? wxLIST_STATE_SELECTED : 0, wxLIST_STATE_SELECTED);
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    }
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    // focus and show the given item
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    void Focus(long index)
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    {
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        SetItemState(index, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
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        EnsureVisible(index);
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    }
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    // get the currently focused item or -1 if none
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    long GetFocusedItem() const
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    {
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        return GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_FOCUSED);
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    }
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    // get first and subsequent selected items, return -1 when no more
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    long GetNextSelected(long item) const
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        { return GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); }
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    long GetFirstSelected() const
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        { return GetNextSelected(-1); }
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    // return true if the item is selected
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    bool IsSelected(long index) const
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        { return GetItemState(index, wxLIST_STATE_SELECTED) != 0; }
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    // columns
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    // -------
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    void SetColumnImage(int col, int image)
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    {
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        wxListItem item;
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        item.SetMask(wxLIST_MASK_IMAGE);
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        item.SetImage(image);
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        SetColumn(col, item);
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    }
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    void ClearColumnImage(int col) { SetColumnImage(col, -1); }
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private:
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    wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxListView);
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};
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#endif // wxUSE_LISTCTRL
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#endif
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    // _WX_LISTCTRL_H_BASE_
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