git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			49 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        dcscreen.h
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// Purpose:     wxScreenDC class
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// Author:      Julian Smart
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// Modified by:
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// Created:     17/09/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DCSCREEN_H_
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#define _WX_DCSCREEN_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "dcscreen.h"
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#endif
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#include "wx/dcclient.h"
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class WXDLLEXPORT wxScreenDC: public wxWindowDC
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{
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    DECLARE_DYNAMIC_CLASS(wxScreenDC)
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public:
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    // Create a DC representing the whole screen
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    wxScreenDC();
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    ~wxScreenDC();
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    // Compatibility with X's requirements for
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    // drawing on top of all windows
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    static bool StartDrawingOnTop(wxWindow* window);
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    static bool StartDrawingOnTop(wxRect* rect = NULL);
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    static bool EndDrawingOnTop();
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private:
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    static WXWindow sm_overlayWindow;
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    // If we have started transparent drawing at a non-(0,0) point
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    // then we will have to adjust the device origin in the
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    // constructor.
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    static int sm_overlayWindowX;
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    static int sm_overlayWindowY;
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};
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#endif
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// _WX_DCSCREEN_H_
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