git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12502 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			171 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			OpenEdge ABL
		
	
	
	
	
	
			
		
		
	
	
			171 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			OpenEdge ABL
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        glcanvas.i
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// Purpose:     SWIG definitions for the OpenGL wxWindows classes
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//
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// Author:      Robin Dunn
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//
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// Created:     15-Mar-1999
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// RCS-ID:      $Id$
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// Copyright:   (c) 1998 by Total Control Software
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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%module glcanvas
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%{
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#include "export.h"
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#ifdef __WXMSW__
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#include "myglcanvas.h"
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#else
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#include <wx/glcanvas.h>
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#endif
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%}
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//---------------------------------------------------------------------------
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%include typemaps.i
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%include my_typemaps.i
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%extern wx.i
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%extern windows.i
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%extern windows2.i
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%extern windows3.i
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%extern frames.i
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%extern _defs.i
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%extern misc.i
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%extern gdi.i
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%extern controls.i
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%extern events.i
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%pragma(python) code = "import wx"
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//---------------------------------------------------------------------------
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class wxPalette;
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class wxWindow;
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class wxSize;
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class wxPoint;
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class wxGLCanvas;
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//---------------------------------------------------------------------------
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class wxGLContext : public wxObject {
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public:
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#ifndef __WXMAC__  //  fix this?
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    wxGLContext(bool isRGB, wxGLCanvas *win,
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                const wxPalette& palette = wxNullPalette);
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#endif
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    ~wxGLContext();
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    void SetCurrent();
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    void SetColour(const char *colour);
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    void SwapBuffers();
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#ifdef __WXGTK__
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    void SetupPixelFormat();
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    void SetupPalette(const wxPalette& palette);
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    wxPalette CreateDefaultPalette();
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    wxPalette* GetPalette();
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#endif
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    wxWindow* GetWindow();
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};
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//---------------------------------------------------------------------------
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enum {
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    WX_GL_RGBA,              // use true color palette
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    WX_GL_BUFFER_SIZE,       // bits for buffer if not WX_GL_RGBA
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    WX_GL_LEVEL,             // 0 for main buffer, >0 for overlay, <0 for underlay
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    WX_GL_DOUBLEBUFFER,      // use doublebuffer
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    WX_GL_STEREO,            // use stereoscopic display
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    WX_GL_AUX_BUFFERS,       // number of auxiliary buffers
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    WX_GL_MIN_RED,           // use red buffer with most bits (> MIN_RED bits)
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    WX_GL_MIN_GREEN,         // use green buffer with most bits (> MIN_GREEN bits)
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    WX_GL_MIN_BLUE,          // use blue buffer with most bits (> MIN_BLUE bits)
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    WX_GL_MIN_ALPHA,         // use blue buffer with most bits (> MIN_ALPHA bits)
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    WX_GL_DEPTH_SIZE,        // bits for Z-buffer (0,16,32)
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    WX_GL_STENCIL_SIZE,      // bits for stencil buffer
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    WX_GL_MIN_ACCUM_RED,     // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
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    WX_GL_MIN_ACCUM_GREEN,   // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
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    WX_GL_MIN_ACCUM_BLUE,    // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
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    WX_GL_MIN_ACCUM_ALPHA    // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
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};
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%typemap(python, in) int *attribList (int *temp) {
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    int i;
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    if (PySequence_Check($source)) {
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        int size = PyObject_Length($source);
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        temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
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        for (i = 0; i < size; i++) {
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            temp[i] = PyInt_AsLong(PySequence_GetItem($source, i));
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        }
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        temp[size] = 0;
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        $target = temp;
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    }
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}
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%typemap(python, freearg) int *attribList
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{
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    delete [] $source;
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}
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class wxGLCanvas : public wxWindow {
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public:
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    wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize, long style = 0,
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               const char* name = "GLCanvas",
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               int *attribList = NULL,
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               const wxPalette& palette = wxNullPalette);
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    %name(wxGLCanvasWithContext)
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        wxGLCanvas( wxWindow *parent,
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                    const wxGLContext *shared = NULL,
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                    wxWindowID id = -1,
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                    const wxPoint& pos = wxDefaultPosition,
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                    const wxSize& size = wxDefaultSize,
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                    long style = 0,
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                    const char* name = "GLCanvas",
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                    int *attribList = NULL,
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                    const wxPalette& palette = wxNullPalette );
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//      bool Create(wxWindow *parent, wxWindowID id,
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//                  const wxPoint& pos, const wxSize& size, long style, const wxString& name);
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    %pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
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    %pragma(python) addtomethod = "wxGLCanvasWithContext:val._setOORInfo(self)"
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    void SetCurrent();
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    void SetColour(const char *colour);
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    void SwapBuffers();
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    wxGLContext* GetContext();
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#ifdef __WXMSW__
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    void SetupPixelFormat(int *attribList = NULL);
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    void SetupPalette(const wxPalette& palette);
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    wxPalette CreateDefaultPalette();
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    wxPalette* GetPalette();
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#endif
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};
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//---------------------------------------------------------------------------
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%init %{
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    wxClassInfo::CleanUpClasses();
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    wxClassInfo::InitializeClasses();
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%}
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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