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wxWidgets/wxPython/src/_toplvl.i
Robin Dunn 994453b843 added more properties
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41242 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-09-15 21:31:02 +00:00

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16 KiB
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/////////////////////////////////////////////////////////////////////////////
// Name: _toplvl.i
// Purpose: SWIG definitions for wxTopLevelWindow, wxFrame, wxDialog and etc.
//
// Author: Robin Dunn
//
// Created: 27-Aug-1998
// RCS-ID: $Id$
// Copyright: (c) 2003 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Not a %module
//---------------------------------------------------------------------------
MAKE_CONST_WXSTRING(FrameNameStr);
MAKE_CONST_WXSTRING(DialogNameStr);
MAKE_CONST_WXSTRING(StatusLineNameStr);
MAKE_CONST_WXSTRING(ToolBarNameStr);
//---------------------------------------------------------------------------
%newgroup
enum
{
wxSTAY_ON_TOP,
wxICONIZE,
wxMINIMIZE,
wxMAXIMIZE,
wxCLOSE_BOX,
wxTHICK_FRAME,
wxSYSTEM_MENU,
wxMINIMIZE_BOX,
wxMAXIMIZE_BOX,
wxTINY_CAPTION_HORIZ,
wxTINY_CAPTION_VERT,
wxRESIZE_BOX,
wxRESIZE_BORDER,
wxDIALOG_NO_PARENT,
wxDEFAULT_FRAME_STYLE,
wxDEFAULT_DIALOG_STYLE,
wxFRAME_TOOL_WINDOW,
wxFRAME_FLOAT_ON_PARENT,
wxFRAME_NO_WINDOW_MENU,
wxFRAME_NO_TASKBAR,
wxFRAME_SHAPED,
wxFRAME_DRAWER,
wxFRAME_EX_METAL,
wxDIALOG_EX_METAL,
wxWS_EX_CONTEXTHELP,
// Obsolete
wxDIALOG_MODAL,
wxDIALOG_MODELESS,
wxUSER_COLOURS,
wxNO_3D,
wxFRAME_EX_CONTEXTHELP,
wxDIALOG_EX_CONTEXTHELP,
};
enum
{
wxFULLSCREEN_NOMENUBAR,
wxFULLSCREEN_NOTOOLBAR,
wxFULLSCREEN_NOSTATUSBAR,
wxFULLSCREEN_NOBORDER,
wxFULLSCREEN_NOCAPTION,
wxFULLSCREEN_ALL,
wxTOPLEVEL_EX_DIALOG,
};
// Styles for RequestUserAttention
enum
{
wxUSER_ATTENTION_INFO = 1,
wxUSER_ATTENTION_ERROR = 2
};
//---------------------------------------------------------------------------
class wxTopLevelWindow : public wxWindow
{
public:
// No constructor as it can not be used directly from Python
// maximize = True => maximize, otherwise - restore
virtual void Maximize(bool maximize = true);
// undo Maximize() or Iconize()
virtual void Restore();
// iconize = True => iconize, otherwise - restore
virtual void Iconize(bool iconize = true);
// return True if the frame is maximized
virtual bool IsMaximized() const;
// return true if the frame is always maximized
// due to native guidelines or current policy
virtual bool IsAlwaysMaximized() const;
// return True if the frame is iconized
virtual bool IsIconized() const;
// get the frame icon
wxIcon GetIcon() const;
// set the frame icon
virtual void SetIcon(const wxIcon& icon);
// set the frame icons
virtual void SetIcons(const wxIconBundle& icons);
// maximize the window to cover entire screen
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
// return True if the frame is in fullscreen mode
virtual bool IsFullScreen() const;
virtual void SetTitle(const wxString& title);
virtual wxString GetTitle() const;
// Set the shape of the window to the given region.
// Returns True if the platform supports this feature
// (and the operation is successful.)
virtual bool SetShape(const wxRegion& region);
// Attracts the users attention to this window if the application is inactive
// (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
// Is this the active frame (highlighted in the taskbar)?
virtual bool IsActive();
#ifdef __WXMAC__
%extend {
void MacSetMetalAppearance( bool on ) {
int style = self->GetExtraStyle();
if ( on )
style |= wxFRAME_EX_METAL;
else
style &= ~wxFRAME_EX_METAL;
self->SetExtraStyle(style);
}
}
bool MacGetMetalAppearance() const;
#else
%extend
{
// TODO: Should they raise not implemented or just NOP???
void MacSetMetalAppearance( bool on ) { /*wxPyRaiseNotImplemented();*/ }
bool MacGetMetalAppearance() const { /*wxPyRaiseNotImplemented();*/ return false; }
}
#endif
DocDeclStr(
void , CenterOnScreen(int dir = wxBOTH),
"Center the window on screen", "");
%pythoncode { CentreOnScreen = CenterOnScreen }
#ifdef __WXMSW__
bool EnableCloseButton(bool enable = true);
#else
%extend {
bool EnableCloseButton(bool enable = true) { return false; }
}
#endif
DocDeclStr(
virtual wxWindow *, GetDefaultItem() const,
"Get the default child of this parent, i.e. the one which is activated
by pressing <Enter> such as the OK button on a wx.Dialog.", "");
DocDeclStr(
virtual wxWindow *, SetDefaultItem(wxWindow * child),
"Set this child as default, return the old default.", "");
DocDeclStr(
virtual void , SetTmpDefaultItem(wxWindow * win),
"Set this child as temporary default", "");
DocDeclStr(
virtual wxWindow *, GetTmpDefaultItem() const,
"Return the temporary default item, which can be None.", "");
%property(DefaultItem, GetDefaultItem, SetDefaultItem, doc="See `GetDefaultItem` and `SetDefaultItem`");
%property(Icon, GetIcon, SetIcon, doc="See `GetIcon` and `SetIcon`");
%property(Title, GetTitle, SetTitle, doc="See `GetTitle` and `SetTitle`");
%property(TmpDefaultItem, GetTmpDefaultItem, SetTmpDefaultItem, doc="See `GetTmpDefaultItem` and `SetTmpDefaultItem`");
};
//---------------------------------------------------------------------------
%newgroup
// wxFrame is a top-level window with optional menubar, statusbar and toolbar
//
// For each of *bars, a frame may have several of them, but only one is
// managed by the frame, i.e. resized/moved when the frame is and whose size
// is accounted for in client size calculations - all others should be taken
// care of manually.
MustHaveApp(wxFrame);
class wxFrame : public wxTopLevelWindow
{
public:
%pythonAppend wxFrame "self._setOORInfo(self)"
%pythonAppend wxFrame() ""
%typemap(out) wxFrame*; // turn off this typemap
wxFrame(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxPyFrameNameStr);
%RenameCtor(PreFrame, wxFrame());
// Turn it back on again
%typemap(out) wxFrame* { $result = wxPyMake_wxObject($1, $owner); }
bool Create(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxPyFrameNameStr);
// frame state
// -----------
// get the origin of the client area (which may be different from (0, 0)
// if the frame has a toolbar) in client coordinates
virtual wxPoint GetClientAreaOrigin() const;
// sends a size event to the window using its current size:
// this has a side effect of refreshing the window layout
virtual void SendSizeEvent();
// menu bar functions
// ------------------
virtual void SetMenuBar(wxMenuBar *menubar);
virtual wxMenuBar *GetMenuBar() const;
// process menu command: returns True if processed
bool ProcessCommand(int winid);
%pythoncode { Command = ProcessCommand }
// status bar functions
// --------------------
// create the main status bar by calling OnCreateStatusBar()
virtual wxStatusBar* CreateStatusBar(int number = 1,
long style = wxDEFAULT_STATUSBAR_STYLE,
wxWindowID winid = 0,
const wxString& name = wxPyStatusLineNameStr);
// TODO: with directors?
// // return a new status bar
// virtual wxStatusBar *OnCreateStatusBar(int number,
// long style,
// wxWindowID winid,
// const wxString& name);
// get the main status bar
virtual wxStatusBar *GetStatusBar() const;
// sets the main status bar
void SetStatusBar(wxStatusBar *statBar);
// forward these to status bar
virtual void SetStatusText(const wxString &text, int number = 0);
virtual void SetStatusWidths(int widths, const int* widths_field); // uses typemap above
void PushStatusText(const wxString &text, int number = 0);
void PopStatusText(int number = 0);
// set the status bar pane the help will be shown in
void SetStatusBarPane(int n);
int GetStatusBarPane() const;
// toolbar functions
// -----------------
// create main toolbar bycalling OnCreateToolBar()
virtual wxToolBar* CreateToolBar(long style = -1,
wxWindowID winid = -1,
const wxString& name = wxPyToolBarNameStr);
// TODO: with directors?
// // return a new toolbar
// virtual wxToolBar *OnCreateToolBar(long style,
// wxWindowID winid,
// const wxString& name );
// get/set the main toolbar
virtual wxToolBar *GetToolBar() const;
virtual void SetToolBar(wxToolBar *toolbar);
// show help text (typically in the statusbar); show is False
// if you are hiding the help, True otherwise
virtual void DoGiveHelp(const wxString& text, bool show);
// send wxUpdateUIEvents for all menu items in the menubar,
// or just for menu if non-NULL
void DoMenuUpdates(wxMenu* menu = NULL);
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
%property(MenuBar, GetMenuBar, SetMenuBar, doc="See `GetMenuBar` and `SetMenuBar`");
%property(StatusBar, GetStatusBar, SetStatusBar, doc="See `GetStatusBar` and `SetStatusBar`");
%property(StatusBarPane, GetStatusBarPane, SetStatusBarPane, doc="See `GetStatusBarPane` and `SetStatusBarPane`");
%property(ToolBar, GetToolBar, SetToolBar, doc="See `GetToolBar` and `SetToolBar`");
};
//---------------------------------------------------------------------------
%newgroup
MustHaveApp(wxDialog);
class wxDialog : public wxTopLevelWindow
{
public:
enum
{
// all flags allowed in wxDialogBase::CreateButtonSizer()
ButtonSizerFlags = wxOK | wxCANCEL | wxYES | wxNO | wxHELP | wxNO_DEFAULT
};
%pythonAppend wxDialog "self._setOORInfo(self)"
%pythonAppend wxDialog() ""
%typemap(out) wxDialog*; // turn off this typemap
wxDialog(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxPyDialogNameStr);
%RenameCtor(PreDialog, wxDialog());
// Turn it back on again
%typemap(out) wxDialog* { $result = wxPyMake_wxObject($1, $owner); }
bool Create(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxPyDialogNameStr);
// the modal dialogs have a return code - usually the ID of the last
// pressed button
void SetReturnCode(int returnCode);
int GetReturnCode() const;
// Set the identifier for the affirmative button: this button will close
// the dialog after validating data and calling TransferDataFromWindow()
void SetAffirmativeId(int affirmativeId);
int GetAffirmativeId() const;
// Set identifier for Esc key translation: the button with this id will
// close the dialog without doing anything else; special value wxID_NONE
// means to not handle Esc at all while wxID_ANY means to map Esc to
// wxID_CANCEL if present and GetAffirmativeId() otherwise
void SetEscapeId(int escapeId);
int GetEscapeId() const;
// splits text up at newlines and places the
// lines into a vertical wxBoxSizer
wxSizer* CreateTextSizer( const wxString &message );
// places buttons into a horizontal wxBoxSizer
wxSizer* CreateButtonSizer( long flags,
bool separated = false,
wxCoord distance = 0 );
wxStdDialogButtonSizer* CreateStdDialogButtonSizer( long flags );
//void SetModal( bool flag );
// is the dialog in modal state right now?
virtual bool IsModal() const;
// Shows the dialog and starts a nested event loop that returns when
// EndModal is called.
virtual int ShowModal();
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
%property(AffirmativeId, GetAffirmativeId, SetAffirmativeId, doc="See `GetAffirmativeId` and `SetAffirmativeId`");
%property(EscapeId, GetEscapeId, SetEscapeId, doc="See `GetEscapeId` and `SetEscapeId`");
%property(ReturnCode, GetReturnCode, SetReturnCode, doc="See `GetReturnCode` and `SetReturnCode`");
};
//---------------------------------------------------------------------------
%newgroup
MustHaveApp(wxMiniFrame);
class wxMiniFrame : public wxFrame
{
public:
%pythonAppend wxMiniFrame "self._setOORInfo(self)"
%pythonAppend wxMiniFrame() ""
wxMiniFrame(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxPyFrameNameStr);
%RenameCtor(PreMiniFrame, wxMiniFrame());
bool Create(wxWindow* parent,
const wxWindowID id = -1,
const wxString& title = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxPyFrameNameStr);
};
//---------------------------------------------------------------------------
%newgroup
enum
{
wxSPLASH_CENTRE_ON_PARENT,
wxSPLASH_CENTRE_ON_SCREEN,
wxSPLASH_NO_CENTRE,
wxSPLASH_TIMEOUT,
wxSPLASH_NO_TIMEOUT,
};
MustHaveApp(wxSplashScreenWindow);
class wxSplashScreenWindow: public wxWindow
{
public:
%pythonAppend wxSplashScreenWindow "self._setOORInfo(self)"
wxSplashScreenWindow(const wxBitmap& bitmap,
wxWindow* parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxNO_BORDER);
void SetBitmap(const wxBitmap& bitmap);
wxBitmap& GetBitmap();
%property(Bitmap, GetBitmap, SetBitmap, doc="See `GetBitmap` and `SetBitmap`");
};
MustHaveApp(wxSplashScreen);
class wxSplashScreen : public wxFrame
{
public:
%pythonAppend wxSplashScreen "self._setOORInfo(self)"
wxSplashScreen(const wxBitmap& bitmap,
long splashStyle, int milliseconds,
wxWindow* parent,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSIMPLE_BORDER | wxFRAME_NO_TASKBAR | wxSTAY_ON_TOP);
long GetSplashStyle() const;
wxSplashScreenWindow* GetSplashWindow() const;
int GetTimeout() const;
%property(SplashStyle, GetSplashStyle, doc="See `GetSplashStyle`");
%property(SplashWindow, GetSplashWindow, doc="See `GetSplashWindow`");
%property(Timeout, GetTimeout, doc="See `GetTimeout`");
};
//---------------------------------------------------------------------------