Files
wxWidgets/samples/joytest/joytest.cpp
Vadim Zeitlin 18f42b94df Remove calls to wxApp::SetTopWindow() from the samples and documentation.
It is definitely not necessary to call SetTopWindow() when there is only a
single top level window and it is arguable whether it's useful to do it even
when there are many of them so don't encourage its use in the documentation
and also remove all its occurrences from the samples.

Closes #12816.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66528 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-01-02 22:05:14 +00:00

197 lines
4.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: joytest.cpp
// Purpose: Joystick sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_JOYSTICK
# error You must set wxUSE_JOYSTICK to 1 in setup.h
#endif
#include "wx/sound.h"
#include "wx/joystick.h"
#include "joytest.h"
MyFrame *frame = NULL;
IMPLEMENT_APP(MyApp)
// For drawing lines in a canvas
long xpos = -1;
long ypos = -1;
int winNumber = 1;
int nButtons = 0;
// Initialise this in OnInit, not statically
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
wxJoystick stick(wxJOYSTICK1);
if (!stick.IsOk())
{
wxMessageBox(wxT("No joystick detected!"));
return false;
}
#if wxUSE_SOUND
m_fire.Create(wxT("buttonpress.wav"));
#endif // wxUSE_SOUND
m_minX = stick.GetXMin();
m_minY = stick.GetYMin();
m_maxX = stick.GetXMax();
m_maxY = stick.GetYMax();
// Create the main frame window
frame = new MyFrame(NULL, wxT("Joystick Demo"), wxDefaultPosition,
wxSize(500, 400), wxDEFAULT_FRAME_STYLE | wxHSCROLL | wxVSCROLL);
frame->SetIcon(wxICON(sample));
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(JOYTEST_QUIT, wxT("&Exit"));
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, wxT("&File"));
// Associate the menu bar with the frame
frame->SetMenuBar(menu_bar);
#if wxUSE_STATUSBAR
frame->CreateStatusBar();
frame->SetStatusText(wxString::Format(wxT("Device [%s] (PID:[%i] MID:[%i]) Ready... # of joysticks:[%i]"), stick.GetProductName().c_str(), stick.GetProductId(), stick.GetManufacturerId(), wxJoystick::GetNumberJoysticks()));
#endif // wxUSE_STATUSBAR
frame->CenterOnScreen();
frame->Show(true);
return true;
}
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_JOYSTICK_EVENTS(MyCanvas::OnJoystickEvent)
END_EVENT_TABLE()
// Define a constructor for my canvas
MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size):
wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER)
{
m_stick = new wxJoystick(wxJOYSTICK1);
nButtons = m_stick->GetNumberButtons();
m_stick->SetCapture(this, 10);
}
MyCanvas::~MyCanvas()
{
m_stick->ReleaseCapture();
delete m_stick;
}
void MyCanvas::OnJoystickEvent(wxJoystickEvent& event)
{
wxClientDC dc(this);
wxPoint pt(event.GetPosition());
// if negative positions are possible then shift everything up
int xmin = wxGetApp().m_minX;
int xmax = wxGetApp().m_maxX;
int ymin = wxGetApp().m_minY;
int ymax = wxGetApp().m_maxY;
if (xmin < 0) {
xmax += abs(xmin);
pt.x += abs(xmin);
}
if (ymin < 0) {
ymax += abs(ymin);
pt.y += abs(ymin);
}
// Scale to canvas size
int cw, ch;
GetSize(&cw, &ch);
pt.x = (long) (((double)pt.x/(double)xmax) * cw);
pt.y = (long) (((double)pt.y/(double)ymax) * ch);
if (xpos > -1 && ypos > -1 && event.IsMove() && event.ButtonIsDown())
{
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(xpos, ypos, pt.x, pt.y);
}
xpos = pt.x;
ypos = pt.y;
#if wxUSE_STATUSBAR
wxString buf;
if (event.ButtonDown())
buf.Printf(wxT("Joystick (%d, %d) #%i Fire!"), pt.x, pt.y, event.GetButtonChange());
else
buf.Printf(wxT("Joystick (%d, %d) "), pt.x, pt.y);
/*
for(int i = 0; i < nButtons; ++i)
{
buf += wxString(wxT("[")) +
((event.GetButtonState() & (1 << i)) ? wxT("Y") : wxT("N")) + wxString(wxT("]"));
}
*/
frame->SetStatusText(buf);
#endif // wxUSE_STATUSBAR
#if wxUSE_SOUND
if (event.ButtonDown() && wxGetApp().m_fire.IsOk())
{
wxGetApp().m_fire.Play();
}
#endif // wxUSE_SOUND
}
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(JOYTEST_QUIT, MyFrame::OnQuit)
END_EVENT_TABLE()
MyFrame::MyFrame(wxFrame *parent, const wxString& title, const wxPoint& pos,
const wxSize& size, const long style)
: wxFrame(parent, wxID_ANY, title, pos, size, style)
{
canvas = new MyCanvas(this);
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(true);
}
void MyFrame::OnActivate(wxActivateEvent& event)
{
if (event.GetActive() && canvas)
canvas->SetFocus();
}