git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50831 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			233 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			233 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -------------------------------------------------------------------------
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|  * Project:     GSocket (Generic Socket)
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|  * Name:        gsocket.h
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|  * Author:      Guilhem Lavaux
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|  *              Guillermo Rodriguez Garcia <guille@iies.es>
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|  * Copyright:   (c) Guilhem Lavaux
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|  *              (c) 2007 Vadim Zeitlin <vadim@wxwidgets.org>
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|  * Licence:     wxWindows Licence
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|  * Purpose:     GSocket include file (system independent)
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|  * CVSID:       $Id$
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|  * -------------------------------------------------------------------------
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|  */
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| 
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| #ifndef _WX_GSOCKET_H_
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| #define _WX_GSOCKET_H_
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_SOCKETS
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| 
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| #include "wx/dlimpexp.h" /* for WXDLLIMPEXP_NET */
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| 
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| #include <stddef.h>
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| 
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| /*
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|    Including sys/types.h under cygwin results in the warnings about "fd_set
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|    having been defined in sys/types.h" when winsock.h is included later and
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|    doesn't seem to be necessary anyhow. It's not needed under Mac neither.
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|  */
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| #if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__)
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| #include <sys/types.h>
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| #endif
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| 
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| #ifdef __WXWINCE__
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| #include <stdlib.h>
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| #endif
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| 
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| typedef struct _GAddress GAddress;
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| 
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| enum GAddressType
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| {
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|   GSOCK_NOFAMILY = 0,
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|   GSOCK_INET,
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|   GSOCK_INET6,
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|   GSOCK_UNIX
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| };
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| 
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| enum GSocketStream
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| {
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|   GSOCK_STREAMED,
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|   GSOCK_UNSTREAMED
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| };
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| 
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| enum GSocketError
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| {
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|   GSOCK_NOERROR = 0,
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|   GSOCK_INVOP,
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|   GSOCK_IOERR,
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|   GSOCK_INVADDR,
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|   GSOCK_INVSOCK,
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|   GSOCK_NOHOST,
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|   GSOCK_INVPORT,
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|   GSOCK_WOULDBLOCK,
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|   GSOCK_TIMEDOUT,
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|   GSOCK_MEMERR,
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|   GSOCK_OPTERR
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| };
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| 
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| /* See below for an explanation on how events work.
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|  */
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| enum GSocketEvent
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| {
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|   GSOCK_INPUT  = 0,
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|   GSOCK_OUTPUT = 1,
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|   GSOCK_CONNECTION = 2,
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|   GSOCK_LOST = 3,
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|   GSOCK_MAX_EVENT = 4
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| };
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| 
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| enum
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| {
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|   GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT,
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|   GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT,
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|   GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION,
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|   GSOCK_LOST_FLAG = 1 << GSOCK_LOST
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| };
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| 
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| typedef int GSocketEventFlags;
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| 
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| class GSocket;
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| 
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| typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
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|                                 char *cdata);
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| 
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| /*
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|    Class providing hooks abstracting the differences between console and GUI
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|    applications for socket code.
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| 
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|    We also have different implementations of this class for different platforms
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|    allowing us to keep more things in the common code but the main reason for
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|    its existence is that we want the same socket code work differently
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|    depending on whether it's used from a console or a GUI program. This is
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|    achieved by implementing the virtual methods of this class differently in
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|    the objects returned by wxConsoleAppTraits::GetSocketFunctionsTable() and
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|    the same method in wxGUIAppTraits.
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|  */
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| class GSocketManager
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| {
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| public:
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|     // set the manager to use, we don't take ownership of it
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|     //
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|     // this should be called before GSocket_Init(), i.e. before the first
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|     // wxSocket object is created, otherwise the manager returned by
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|     // wxAppTraits::GetSocketManager() will be used
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|     static void Set(GSocketManager *manager);
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| 
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|     // return the manager to use
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|     //
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|     // this initializes the manager at first use
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|     static GSocketManager *Get()
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|     {
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|         if ( !ms_manager )
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|             Init();
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| 
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|         return ms_manager;
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|     }
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| 
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|     // called before the first wxSocket is created and should do the
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|     // initializations needed in order to use the network
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|     //
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|     // return true if initialized successfully
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|     virtual bool OnInit() = 0;
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| 
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|     // undo the initializations of OnInit()
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|     virtual void OnExit() = 0;
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| 
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| 
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|     // do manager-specific socket initializations (and undo it): this is called
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|     // in the beginning/end of the socket initialization/destruction
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|     virtual bool Init_Socket(GSocket *socket) = 0;
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|     virtual void Destroy_Socket(GSocket *socket) = 0;
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| 
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|     virtual void Install_Callback(GSocket *socket, GSocketEvent event) = 0;
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|     virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event) = 0;
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| 
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|     virtual void Enable_Events(GSocket *socket) = 0;
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|     virtual void Disable_Events(GSocket *socket) = 0;
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| 
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|     virtual ~GSocketManager() { }
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| 
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| private:
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|     // get the manager to use if we don't have it yet
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|     static void Init();
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| 
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|     static GSocketManager *ms_manager;
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| };
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| 
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| #if defined(__WINDOWS__)
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|     #include "wx/msw/gsockmsw.h"
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| #else
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|     #include "wx/unix/gsockunx.h"
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| #endif
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| 
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| 
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| /* Global initializers */
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| 
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| /* GSocket_Init() must be called at the beginning (but after calling
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|  * GSocketManager::Set() if a custom manager should be used) */
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| bool GSocket_Init();
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| 
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| /* GSocket_Cleanup() must be called at the end */
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| void GSocket_Cleanup();
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| 
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| 
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| /* Constructors / Destructors */
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| 
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| GSocket *GSocket_new();
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| 
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| 
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| /* GAddress */
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| 
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| GAddress *GAddress_new();
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| GAddress *GAddress_copy(GAddress *address);
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| void GAddress_destroy(GAddress *address);
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| 
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| void GAddress_SetFamily(GAddress *address, GAddressType type);
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| GAddressType GAddress_GetFamily(GAddress *address);
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| 
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| /* The use of any of the next functions will set the address family to
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|  * the specific one. For example if you use GAddress_INET_SetHostName,
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|  * address family will be implicitly set to AF_INET.
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|  */
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| 
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| GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
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| GSocketError GAddress_INET_SetBroadcastAddress(GAddress *address);
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| GSocketError GAddress_INET_SetAnyAddress(GAddress *address);
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| GSocketError GAddress_INET_SetHostAddress(GAddress *address,
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|                                           unsigned long hostaddr);
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| GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
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|                                        const char *protocol);
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| GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port);
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| 
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| GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname,
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|                                        size_t sbuf);
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| unsigned long GAddress_INET_GetHostAddress(GAddress *address);
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| unsigned short GAddress_INET_GetPort(GAddress *address);
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| 
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| #if wxUSE_IPV6
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| 
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| GSocketError GAddress_INET6_SetHostName(GAddress *address, const char *hostname);
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| GSocketError GAddress_INET6_SetAnyAddress(GAddress *address);
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| GSocketError GAddress_INET6_SetHostAddress(GAddress *address,
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|                                           struct in6_addr hostaddr);
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| GSocketError GAddress_INET6_SetPortName(GAddress *address, const char *port,
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|                                        const char *protocol);
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| GSocketError GAddress_INET6_SetPort(GAddress *address, unsigned short port);
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| 
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| GSocketError GAddress_INET6_GetHostName(GAddress *address, char *hostname,
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|                                        size_t sbuf);
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| GSocketError GAddress_INET6_GetHostAddress(GAddress *address,struct in6_addr *hostaddr);
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| unsigned short GAddress_INET6_GetPort(GAddress *address);
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| 
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| #endif // wxUSE_IPV6
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| 
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| /* TODO: Define specific parts (UNIX) */
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| 
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| GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
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| GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
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| 
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| #endif /* wxUSE_SOCKETS */
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| 
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| #endif /* _WX_GSOCKET_H_ */
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