git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36730 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			1955 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			1955 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
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#print "running:", wx.__version__
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##First, make sure Numeric or numarray can be imported.
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try:
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    import Numeric
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    import RandomArray
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    haveNumeric = True
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except ImportError:
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    # Numeric isn't there, let's try numarray
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    try:
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        import numarray as Numeric
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        import numarray.random_array as RandomArray
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        haveNumeric = True
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    except ImportError:
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        # numarray isn't there either
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        haveNumeric = False
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        errorText = (
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        "The FloatCanvas requires either the Numeric or numarray module\n\n"
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        "You can get them at:\n"
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        "http://sourceforge.net/projects/numpy\n\n"
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        "NOTE: The Numeric module is substantially faster than numarray for this\n"
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        "purpose, if you have lots of objects\n"
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        )
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#---------------------------------------------------------------------------
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def BuildDrawFrame(): # this gets called when needed, rather than on import
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    try:
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        from floatcanvas import NavCanvas, FloatCanvas, Resources
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    except ImportError: # if it's not there locally, try the wxPython lib.
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        from wx.lib.floatcanvas import NavCanvas, FloatCanvas, Resources
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    import wx.lib.colourdb
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    import time, random
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    class DrawFrame(wx.Frame):
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        """
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        A frame used for the FloatCanvas Demo
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        """
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        def __init__(self,parent, id,title,position,size):
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            wx.Frame.__init__(self,parent, id,title,position, size)
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            ## Set up the MenuBar
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            MenuBar = wx.MenuBar()
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            file_menu = wx.Menu()
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            item = file_menu.Append(-1, "&Close","Close this frame")
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            self.Bind(wx.EVT_MENU, self.OnQuit, item)
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            item = file_menu.Append(-1, "&SavePNG","Save the current image as a PNG")
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            self.Bind(wx.EVT_MENU, self.OnSavePNG, item)
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            MenuBar.Append(file_menu, "&File")
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            draw_menu = wx.Menu()
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            item = draw_menu.Append(-1, "&Clear","Clear the Canvas")
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            self.Bind(wx.EVT_MENU, self.Clear, item)
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            item = draw_menu.Append(-1, "&Draw Test","Run a test of drawing random components")
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            self.Bind(wx.EVT_MENU, self.DrawTest, item)
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            item = draw_menu.Append(-1, "&Line Test","Run a test of drawing random lines")
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            self.Bind(wx.EVT_MENU, self.LineTest, item)
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            item = draw_menu.Append(-1, "Draw &Map","Run a test of drawing a map")
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            self.Bind(wx.EVT_MENU, self.DrawMap, item)
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            item = draw_menu.Append(-1, "&Text Test","Run a test of text drawing")
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            self.Bind(wx.EVT_MENU, self.TestText, item)
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            item = draw_menu.Append(-1, "&ScaledText Test","Run a test of text drawing")
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            self.Bind(wx.EVT_MENU, self.TestScaledText, item)
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            item = draw_menu.Append(-1, "&ScaledTextBox Test","Run a test of the Scaled Text Box")
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            self.Bind(wx.EVT_MENU, self.TestScaledTextBox, item)
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            item = draw_menu.Append(-1, "&Bitmap Test","Run a test of the Bitmap Object")
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            self.Bind(wx.EVT_MENU, self.TestBitmap, item)
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            item = draw_menu.Append(-1, "&Hit Test","Run a test of the hit test code")
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            self.Bind(wx.EVT_MENU, self.TestHitTest, item)
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            item = draw_menu.Append(-1, "Hit Test &Foreground","Run a test of the hit test code with a foreground Object")
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            self.Bind(wx.EVT_MENU, self.TestHitTestForeground, item)
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            item = draw_menu.Append(-1, "&Animation","Run a test of Animation")
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            self.Bind(wx.EVT_MENU, self.TestAnimation, item)
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            #item = draw_menu.Append(-1, "&Speed","Run a test of Drawing Speed")
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            #self.Bind(wx.EVT_MENU, self.SpeedTest, item)
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            item = draw_menu.Append(-1, "Change &Properties","Run a test of Changing Object Properties")
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            self.Bind(wx.EVT_MENU, self.PropertiesChangeTest, item)
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            item = draw_menu.Append(-1, "&Arrows","Run a test of Arrows")
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            self.Bind(wx.EVT_MENU, self.ArrowTest, item)
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            item = draw_menu.Append(-1, "&Hide","Run a test of the Show() Hide() Show() and methods")
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            self.Bind(wx.EVT_MENU, self.HideTest, item)
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            MenuBar.Append(draw_menu, "&Tests")
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            view_menu = wx.Menu()
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            item = view_menu.Append(-1, "Zoom to &Fit","Zoom to fit the window")
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            self.Bind(wx.EVT_MENU, self.ZoomToFit, item)
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            MenuBar.Append(view_menu, "&View")
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            help_menu = wx.Menu()
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            item = help_menu.Append(-1, "&About",
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                                    "More information About this program")
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            self.Bind(wx.EVT_MENU, self.OnAbout, item)
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            MenuBar.Append(help_menu, "&Help")
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            self.SetMenuBar(MenuBar)
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            self.CreateStatusBar()
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            # Add the Canvas
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            self.Canvas = NavCanvas.NavCanvas(self,
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                                              Debug = 0,
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                                              BackgroundColor = "DARK SLATE BLUE")
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            self.MsgWindow = wx.TextCtrl(self, wx.ID_ANY,
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                                         "Look Here for output from events\n",
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                                         style = (wx.TE_MULTILINE |
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                                                  wx.TE_READONLY |
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                                                  wx.SUNKEN_BORDER)
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                                         )
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            ##Create a sizer to manage the Canvas and message window
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            MainSizer = wx.BoxSizer(wx.VERTICAL)
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            MainSizer.Add(self.Canvas, 4, wx.EXPAND)
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            MainSizer.Add(self.MsgWindow, 1, wx.EXPAND | wx.ALL, 5)
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            self.SetSizer(MainSizer)
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            wx.EVT_CLOSE(self, self.OnCloseWindow)
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            FloatCanvas.EVT_MOTION(self.Canvas, self.OnMove ) 
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            self.EventsAreBound = False
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            ## getting all the colors for random objects
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            wx.lib.colourdb.updateColourDB()
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            self.colors = wx.lib.colourdb.getColourList()
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            return None
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        def Log(self, text):
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            self.MsgWindow.AppendText(text)
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            if not text[-1] == "\n":
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                self.MsgWindow.AppendText("\n")
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        def BindAllMouseEvents(self):
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            if not self.EventsAreBound:
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                ## Here is how you catch FloatCanvas mouse events
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                FloatCanvas.EVT_LEFT_DOWN(self.Canvas, self.OnLeftDown ) 
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                FloatCanvas.EVT_LEFT_UP(self.Canvas, self.OnLeftUp )
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                FloatCanvas.EVT_LEFT_DCLICK(self.Canvas, self.OnLeftDouble ) 
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                FloatCanvas.EVT_MIDDLE_DOWN(self.Canvas, self.OnMiddleDown ) 
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                FloatCanvas.EVT_MIDDLE_UP(self.Canvas, self.OnMiddleUp ) 
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                FloatCanvas.EVT_MIDDLE_DCLICK(self.Canvas, self.OnMiddleDouble ) 
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                FloatCanvas.EVT_RIGHT_DOWN(self.Canvas, self.OnRightDown ) 
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                FloatCanvas.EVT_RIGHT_UP(self.Canvas, self.OnRightUp ) 
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                FloatCanvas.EVT_RIGHT_DCLICK(self.Canvas, self.OnRightDouble ) 
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                FloatCanvas.EVT_MOUSEWHEEL(self.Canvas, self.OnWheel ) 
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            self.EventsAreBound = True
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        def UnBindAllMouseEvents(self):
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            ## Here is how you unbind FloatCanvas mouse events
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            FloatCanvas.EVT_LEFT_DOWN(self.Canvas, None ) 
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            FloatCanvas.EVT_LEFT_UP(self.Canvas, None )
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            FloatCanvas.EVT_LEFT_DCLICK(self.Canvas, None) 
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            FloatCanvas.EVT_MIDDLE_DOWN(self.Canvas, None )
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            FloatCanvas.EVT_MIDDLE_UP(self.Canvas, None )
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            FloatCanvas.EVT_MIDDLE_DCLICK(self.Canvas, None )
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            FloatCanvas.EVT_RIGHT_DOWN(self.Canvas, None )
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            FloatCanvas.EVT_RIGHT_UP(self.Canvas, None )
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            FloatCanvas.EVT_RIGHT_DCLICK(self.Canvas, None )
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            FloatCanvas.EVT_MOUSEWHEEL(self.Canvas, None )
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            FloatCanvas.EVT_LEFT_DOWN(self.Canvas, None ) 
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            FloatCanvas.EVT_LEFT_UP(self.Canvas, None )
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            FloatCanvas.EVT_LEFT_DCLICK(self.Canvas, None) 
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            FloatCanvas.EVT_MIDDLE_DOWN(self.Canvas, None )
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            FloatCanvas.EVT_MIDDLE_UP(self.Canvas, None )
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            FloatCanvas.EVT_MIDDLE_DCLICK(self.Canvas, None )
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            FloatCanvas.EVT_RIGHT_DOWN(self.Canvas, None )
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            FloatCanvas.EVT_RIGHT_UP(self.Canvas, None )
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            FloatCanvas.EVT_RIGHT_DCLICK(self.Canvas, None )
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            FloatCanvas.EVT_MOUSEWHEEL(self.Canvas, None )
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            self.EventsAreBound = False
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        def PrintCoords(self,event):
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            #print "coords are: %s"%(event.Coords,)
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            #print "pixel coords are: %s\n"%(event.GetPosition(),)
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            self.Log("coords are: %s"%(event.Coords,))
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            self.Log("pixel coords are: %s\n"%(event.GetPosition(),))
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        def OnSavePNG(self, event=None):
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            import os
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            dlg = wx.FileDialog(
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                self, message="Save file as ...", defaultDir=os.getcwd(), 
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                defaultFile="", wildcard="*.png", style=wx.SAVE
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                )
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            if dlg.ShowModal() == wx.ID_OK:
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                path = dlg.GetPath()
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                if not(path[-4:].lower() == ".png"):
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                    path = path+".png"
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                self.Canvas.SaveAsImage(path)
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        def OnLeftDown(self, event):
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            self.Log("LeftDown")
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            self.PrintCoords(event)
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        def OnLeftUp(self, event):
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            self.Log("LeftUp")
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            self.PrintCoords(event)
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        def OnLeftDouble(self, event):
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            self.Log("LeftDouble")
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            self.PrintCoords(event)
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        def OnMiddleDown(self, event):
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            self.Log("MiddleDown")
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            self.PrintCoords(event)
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        def OnMiddleUp(self, event):
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            self.Log("MiddleUp")
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            self.PrintCoords(event)
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        def OnMiddleDouble(self, event):
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            self.Log("MiddleDouble")
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            self.PrintCoords(event)
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        def OnRightDown(self, event):
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            self.Log("RightDown")
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            self.PrintCoords(event)
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        def OnRightUp(self, event):
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            self.Log("RightDown")
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            self.PrintCoords(event)
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        def OnRightDouble(self, event):
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            self.Log("RightDouble")
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            self.PrintCoords(event)
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        def OnWheel(self, event):
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            self.Log("Mouse Wheel")
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            self.PrintCoords(event)
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            Rot = event.GetWheelRotation()
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            Rot = Rot / abs(Rot) * 0.1
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            if event.ControlDown(): # move left-right
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                self.Canvas.MoveImage( (Rot, 0), "Panel" )
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            else: # move up-down
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                self.Canvas.MoveImage( (0, Rot), "Panel" )
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        def OnMove(self, event):
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            """
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            Updates the status bar with the world coordinates
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            """
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            self.SetStatusText("%.2f, %.2f"%tuple(event.Coords))
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        def OnAbout(self, event):
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            dlg = wx.MessageDialog(self,
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                                   "This is a small program to demonstrate\n"
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                                   "the use of the FloatCanvas\n",
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                                   "About Me",
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                                   wx.OK | wx.ICON_INFORMATION)
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            dlg.ShowModal()
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            dlg.Destroy()
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        def ZoomToFit(self,event):
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            self.Canvas.ZoomToBB()
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        def Clear(self,event = None):
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            self.UnBindAllMouseEvents()
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            self.Canvas.ClearAll()
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            self.Canvas.SetProjectionFun(None)
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            self.Canvas.Draw()
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        def OnQuit(self,event):
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            self.Close(True)
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        def OnCloseWindow(self, event):
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            self.Destroy()
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        def DrawTest(self,event=None):
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            wx.GetApp().Yield()
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            Range = (-10,10)
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            colors = self.colors
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            self.BindAllMouseEvents()
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            Canvas = self.Canvas
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            Canvas.ClearAll()
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            Canvas.SetProjectionFun(None)
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 | 
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            ############# Random tests of everything ##############
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            # Rectangles
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            for i in range(3):
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                xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
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                lw = random.randint(1,5)
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                cf = random.randint(0,len(colors)-1)
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                wh = (random.randint(1,5), random.randint(1,5))
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                Canvas.AddRectangle(xy, wh, LineWidth = lw, FillColor = colors[cf])
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            # Ellipses
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            for i in range(3):
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                xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
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                lw = random.randint(1,5)
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						|
                cf = random.randint(0,len(colors)-1)
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                h = random.randint(1,5)
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                w = random.randint(1,5)
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                Canvas.AddEllipse(xy, (h,w), LineWidth = lw,FillColor = colors[cf])
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 | 
						|
            # Points
 | 
						|
            for i in range(5):
 | 
						|
                xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                D = random.randint(1,50)
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						|
                cf = random.randint(0,len(colors)-1)
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						|
                Canvas.AddPoint(xy, Color = colors[cf], Diameter = D)
 | 
						|
 | 
						|
            # SquarePoints
 | 
						|
            for i in range(500):
 | 
						|
                xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                S = random.randint(1, 50)
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						|
                cf = random.randint(0,len(colors)-1)
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						|
                Canvas.AddSquarePoint(xy, Color = colors[cf], Size = S)
 | 
						|
 | 
						|
            # Circles
 | 
						|
            for i in range(5):
 | 
						|
                xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                D = random.randint(1,5)
 | 
						|
                lw = random.randint(1,5)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                cl = random.randint(0,len(colors)-1)
 | 
						|
                Canvas.AddCircle(xy, D, LineWidth = lw, LineColor = colors[cl], FillColor = colors[cf])
 | 
						|
                Canvas.AddText("Circle # %i"%(i), xy, Size = 12, BackgroundColor = None, Position = "cc")
 | 
						|
            # Lines
 | 
						|
            for i in range(5):
 | 
						|
                points = []
 | 
						|
                for j in range(random.randint(2,10)):
 | 
						|
                    point = (random.randint(Range[0],Range[1]),random.randint(Range[0],Range[1]))
 | 
						|
                    points.append(point)
 | 
						|
                lw = random.randint(1,10)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                cl = random.randint(0,len(colors)-1)
 | 
						|
                Canvas.AddLine(points, LineWidth = lw, LineColor = colors[cl])
 | 
						|
            # Polygons
 | 
						|
            for i in range(3):
 | 
						|
                points = []
 | 
						|
                for j in range(random.randint(2,6)):
 | 
						|
                    point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                    points.append(point)
 | 
						|
                lw = random.randint(1,6)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                cl = random.randint(0,len(colors)-1)
 | 
						|
                Canvas.AddPolygon(points,
 | 
						|
                                       LineWidth = lw,
 | 
						|
                                       LineColor = colors[cl],
 | 
						|
                                       FillColor = colors[cf],
 | 
						|
                                       FillStyle = 'Solid')
 | 
						|
 | 
						|
            ## Pointset
 | 
						|
            for i in range(4):
 | 
						|
                points = []
 | 
						|
                points = RandomArray.uniform(Range[0],Range[1],(100,2))
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                D = random.randint(1,4)
 | 
						|
                Canvas.AddPointSet(points, Color = colors[cf], Diameter = D)
 | 
						|
 | 
						|
            # Text
 | 
						|
            String = "Unscaled text"
 | 
						|
            for i in range(3):
 | 
						|
                ts = random.randint(10,40)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                Canvas.AddText(String, xy, Size = ts, Color = colors[cf], Position = "cc")
 | 
						|
 | 
						|
            # Scaled Text
 | 
						|
            String = "Scaled text"
 | 
						|
            for i in range(3):
 | 
						|
                ts = random.random()*3 + 0.2
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                Point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                Canvas.AddScaledText(String, Point, Size = ts, Color = colors[cf], Position = "cc")
 | 
						|
 | 
						|
            # Arrows
 | 
						|
            N = 5
 | 
						|
            Points = RandomArray.uniform(Range[0], Range[1], (N,2) )
 | 
						|
            for i in range(N):
 | 
						|
                Canvas.AddArrow(Points[i],
 | 
						|
                                random.uniform(20,100),
 | 
						|
                                Direction = random.uniform(0,360),
 | 
						|
                                LineWidth = random.uniform(1,5),
 | 
						|
                                LineColor = colors[random.randint(0,len(colors)-1)],
 | 
						|
                                ArrowHeadAngle = random.uniform(20,90))
 | 
						|
 | 
						|
            Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def TestAnimation(self,event=None):
 | 
						|
            """
 | 
						|
 | 
						|
            In this test, a relatively complex background is drawn, and
 | 
						|
            a simple object placed in the foreground is moved over
 | 
						|
            it. This demonstrates how to use the InForeground attribute
 | 
						|
            to make an object in the foregorund draw fast, without
 | 
						|
            having to re-draw the whole background.
 | 
						|
 | 
						|
            """
 | 
						|
            wx.GetApp().Yield()
 | 
						|
            Range = (-10,10)
 | 
						|
            self.Range = Range
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            ##		Random tests of everything:
 | 
						|
            colors = self.colors
 | 
						|
            # Rectangles
 | 
						|
            for i in range(3):
 | 
						|
                xy = (random.uniform(Range[0],Range[1]), random.uniform(Range[0],Range[1]))
 | 
						|
                lw = random.randint(1,5)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                wh = (random.randint(1,5), random.randint(1,5) )
 | 
						|
                Canvas.AddRectangle(xy, wh, LineWidth = lw, FillColor = colors[cf])
 | 
						|
 | 
						|
            # Ellipses
 | 
						|
            for i in range(3):
 | 
						|
                xy = (random.uniform(Range[0],Range[1]), random.uniform(Range[0],Range[1]))
 | 
						|
                lw = random.randint(1,5)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                wh = (random.randint(1,5), random.randint(1,5) )
 | 
						|
                Canvas.AddEllipse(xy, wh, LineWidth = lw, FillColor = colors[cf])
 | 
						|
 | 
						|
            # Circles
 | 
						|
            for i in range(5):
 | 
						|
                xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                D = random.randint(1,5)
 | 
						|
                lw = random.randint(1,5)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                cl = random.randint(0,len(colors)-1)
 | 
						|
                Canvas.AddCircle(xy, D, LineWidth = lw, LineColor = colors[cl], FillColor = colors[cf])
 | 
						|
                Canvas.AddText("Circle # %i"%(i), xy, Size = 12, BackgroundColor = None, Position = "cc")
 | 
						|
 | 
						|
            # Lines
 | 
						|
            for i in range(5):
 | 
						|
                points = []
 | 
						|
                for j in range(random.randint(2,10)):
 | 
						|
                    point = (random.randint(Range[0],Range[1]),random.randint(Range[0],Range[1]))
 | 
						|
                    points.append(point)
 | 
						|
                lw = random.randint(1,10)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                cl = random.randint(0,len(colors)-1)
 | 
						|
                Canvas.AddLine(points, LineWidth = lw, LineColor = colors[cl])
 | 
						|
 | 
						|
            # Polygons
 | 
						|
            for i in range(3):
 | 
						|
                points = []
 | 
						|
                for j in range(random.randint(2,6)):
 | 
						|
                    point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                    points.append(point)
 | 
						|
                lw = random.randint(1,6)
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                cl = random.randint(0,len(colors)-1)
 | 
						|
                Canvas.AddPolygon(points,
 | 
						|
                                       LineWidth = lw,
 | 
						|
                                       LineColor = colors[cl],
 | 
						|
                                       FillColor = colors[cf],
 | 
						|
                                       FillStyle = 'Solid')
 | 
						|
 | 
						|
            # Scaled Text
 | 
						|
            String = "Scaled text"
 | 
						|
            for i in range(3):
 | 
						|
                ts = random.random()*3 + 0.2
 | 
						|
                cf = random.randint(0,len(colors)-1)
 | 
						|
                xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                Canvas.AddScaledText(String, xy, Size = ts, Color = colors[cf], Position = "cc")
 | 
						|
 | 
						|
 | 
						|
            # Now the Foreground Object:
 | 
						|
            C = Canvas.AddCircle((0,0), 7, LineWidth = 2,LineColor = "Black",FillColor = "Red", InForeground = True)
 | 
						|
            T = Canvas.AddScaledText("Click to Move", (0,0), Size = 0.6, Position = 'cc', InForeground = True)
 | 
						|
            C.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.MoveMe)
 | 
						|
            C.Text = T
 | 
						|
 | 
						|
            self.Timer = wx.PyTimer(self.ShowFrame)
 | 
						|
            self.FrameDelay = 50 # milliseconds
 | 
						|
 | 
						|
            Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def ShowFrame(self):
 | 
						|
            Object = self.MovingObject
 | 
						|
            Range = self.Range
 | 
						|
            if  self.TimeStep < self.NumTimeSteps:
 | 
						|
                x,y = Object.XY
 | 
						|
                if x > Range[1] or x < Range[0]:
 | 
						|
                    self.dx = -self.dx
 | 
						|
                if y > Range[1] or y < Range[0]:
 | 
						|
                    self.dy = -self.dy
 | 
						|
                Object.Move( (self.dx,self.dy) )
 | 
						|
                Object.Text.Move( (self.dx,self.dy))
 | 
						|
                self.Canvas.Draw()
 | 
						|
                self.TimeStep += 1
 | 
						|
                wx.GetApp().Yield(True)
 | 
						|
            else:
 | 
						|
                self.Timer.Stop()
 | 
						|
 | 
						|
 | 
						|
        def MoveMe(self, Object):
 | 
						|
            self.MovingObject = Object
 | 
						|
            Range = self.Range
 | 
						|
            self.dx = random.uniform(Range[0]/4,Range[1]/4)
 | 
						|
            self.dy = random.uniform(Range[0]/4,Range[1]/4)
 | 
						|
            #import time
 | 
						|
            #start = time.time()
 | 
						|
            self.NumTimeSteps = 200
 | 
						|
            self.TimeStep = 1
 | 
						|
            self.Timer.Start(self.FrameDelay)
 | 
						|
            #print "Did %i frames in %f seconds"%(N, (time.time() - start) )
 | 
						|
 | 
						|
        def TestHitTest(self,event=None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            #Add a Hit-able rectangle
 | 
						|
            w, h = 60, 20
 | 
						|
 | 
						|
            dx = 80
 | 
						|
            dy = 40
 | 
						|
            x, y = 20, 20
 | 
						|
            FontSize = 8
 | 
						|
 | 
						|
            #Add one that is not HitAble
 | 
						|
            Canvas.AddRectangle((x,y), (w, h), LineWidth = 2)
 | 
						|
            Canvas.AddText("Not Hit-able", (x,y), Size = FontSize, Position = "bl")
 | 
						|
 | 
						|
 | 
						|
            x += dx
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2)
 | 
						|
            R.Name = "Line Rectangle"
 | 
						|
            R.HitFill = False
 | 
						|
            R.HitLineWidth = 5 # Makes it a little easier to hit
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHit)
 | 
						|
            Canvas.AddText("Left Click Line", (x,y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "Red"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + "Rectangle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHit)
 | 
						|
            Canvas.AddText("Left Click Fill", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x = 20
 | 
						|
            y += dy
 | 
						|
            color = "LightBlue"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Rectangle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_RIGHT_DOWN, self.RectGotHit)
 | 
						|
            Canvas.AddText("Right Click Fill", (x, y), Size = FontSize,  Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "Grey"
 | 
						|
            R = Canvas.AddEllipse((x, y), (w, h),LineWidth = 2,FillColor = color)
 | 
						|
            R.Name = color +" Ellipse"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_RIGHT_DOWN, self.RectGotHit)
 | 
						|
            Canvas.AddText("Right Click Fill", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "Brown"
 | 
						|
            R = Canvas.AddCircle((x+dx/2, y+dy/2), dx/4, LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Circle"
 | 
						|
            R.HitFill = True
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DCLICK, self.RectGotHit)
 | 
						|
            Canvas.AddText("Left D-Click Fill", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x = 20
 | 
						|
            y += dy
 | 
						|
            color = "Pink"
 | 
						|
            R = Canvas.AddCircle((x+dx/2, y+dy/2), dx/4, LineWidth = 2,FillColor = color)
 | 
						|
            R.Name = color +  " Circle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_UP, self.RectGotHit)
 | 
						|
            Canvas.AddText("Left Up Fill", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "White"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Rectangle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_MIDDLE_DOWN, self.RectGotHit)
 | 
						|
            Canvas.AddText("Middle Down", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "AQUAMARINE"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Rectangle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_MIDDLE_UP, self.RectGotHit)
 | 
						|
            Canvas.AddText("Middle Up", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x = 20
 | 
						|
            y += dy
 | 
						|
            color = "CORAL"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Rectangle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_MIDDLE_DCLICK, self.RectGotHit)
 | 
						|
            Canvas.AddText("Middle DoubleClick", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "CYAN"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Rectangle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_RIGHT_UP, self.RectGotHit)
 | 
						|
            Canvas.AddText("Right Up", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "LIME GREEN"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Rectangle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_RIGHT_DCLICK, self.RectGotHit)
 | 
						|
            Canvas.AddText("Right Double Click", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x = 20
 | 
						|
            y += dy
 | 
						|
            color = "MEDIUM GOLDENROD"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_RIGHT_DOWN, self.RectGotHitRight)
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHitLeft)
 | 
						|
            Canvas.AddText("L and R Click", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "SALMON"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Rectangle"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.RectMouseOver)
 | 
						|
            Canvas.AddText("Mouse Enter", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "MEDIUM VIOLET RED"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.RectMouseLeave)
 | 
						|
            Canvas.AddText("Mouse Leave", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x = 20
 | 
						|
            y += dy
 | 
						|
            color = "SKY BLUE"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.RectMouseOver)
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.RectMouseLeave)
 | 
						|
            Canvas.AddText("Enter and Leave", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "WHEAT"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w+12, h), LineColor = None, FillColor = color)
 | 
						|
            R.Name = color
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.RectMouseOver)
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.RectMouseLeave)
 | 
						|
            Canvas.AddText("Mouse Enter&Leave", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "KHAKI"
 | 
						|
            R = Canvas.AddRectangle((x-12, y), (w+12, h), LineColor = None, FillColor = color)
 | 
						|
            R.Name = color
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_ENTER_OBJECT, self.RectMouseOver)
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEAVE_OBJECT, self.RectMouseLeave)
 | 
						|
            Canvas.AddText("Mouse ENter&Leave", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x = 20
 | 
						|
            y += dy
 | 
						|
            L = Canvas.AddLine(( (x, y), (x+10, y+10), (x+w, y+h) ), LineWidth = 2, LineColor = "Red")
 | 
						|
            L.Name = "A Line"
 | 
						|
            L.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHitLeft)
 | 
						|
            Canvas.AddText("Left Down", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(L.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "SEA GREEN"
 | 
						|
            Points = Numeric.array(( (x, y), (x, y+2.*h/3), (x+w, y+h), (x+w, y+h/2.), (x + 2.*w/3, y+h/2.), (x + 2.*w/3,y) ), Numeric.Float)
 | 
						|
            R = Canvas.AddPolygon(Points,  LineWidth = 2, FillColor = color)
 | 
						|
            R.Name = color + " Polygon"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_RIGHT_DOWN, self.RectGotHitRight)
 | 
						|
            Canvas.AddText("RIGHT_DOWN", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "Red"
 | 
						|
            Points = Numeric.array(( (x, y), (x, y+2.*h/3), (x+w, y+h), (x+w, y+h/2.), (x + 2.*w/3, y+h/2.), (x + 2.*w/3,y) ), Numeric.Float)
 | 
						|
            R = Canvas.AddPointSet(Points,  Diameter = 4, Color = color)
 | 
						|
            R.Name = "PointSet"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.PointSetGotHit)
 | 
						|
            Canvas.AddText("LEFT_DOWN", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x = 20
 | 
						|
            y += dy
 | 
						|
            T = Canvas.AddText("Hit-able Text", (x, y), Size = 15, Color = "Red", Position = 'tl')
 | 
						|
            T.Name = "Hit-able Text"
 | 
						|
            T.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHitLeft)
 | 
						|
            Canvas.AddText("Left Down", (x, y), Size = FontSize, Position = "bl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            T = Canvas.AddScaledText("Scaled Text", (x, y), Size = 1./2*h, Color = "Pink", Position = 'bl')
 | 
						|
            Canvas.AddPointSet( (x, y), Diameter = 3)
 | 
						|
            T.Name = "Scaled Text"
 | 
						|
            T.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHitLeft)
 | 
						|
            Canvas.AddText("Left Down", (x, y), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
            x += dx
 | 
						|
            color = "Cyan"
 | 
						|
            Point = (x + w/2, y)
 | 
						|
            #Points = Numeric.array(( (x, y), (x, y+2.*h/3), (x+w, y+h), (x+w, y+h/2.), (x + 2.*w/3, y+h/2.), (x + 2.*w/3,y) ), Numeric.Float)
 | 
						|
            R = Canvas.AddSquarePoint(Point,  Size = 8, Color = color)
 | 
						|
            R.Name = "SquarePoint"
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHit)
 | 
						|
            Canvas.AddText("LEFT_DOWN", (x, y), Size = FontSize, Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y), Size = FontSize, Position = "tl")
 | 
						|
 | 
						|
 | 
						|
            self.Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def TestHitTestForeground(self,event=None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            #Add a Hitable rectangle
 | 
						|
            w, h = 60, 20
 | 
						|
 | 
						|
            dx = 80
 | 
						|
            dy = 40
 | 
						|
            x,y = 20, 20
 | 
						|
 | 
						|
            color = "Red"
 | 
						|
            R = Canvas.AddRectangle((x, y), (w, h), LineWidth = 2, FillColor = color, InForeground = False)
 | 
						|
            R.Name = color + "Rectangle"
 | 
						|
            R.HitFill = True
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectGotHit)
 | 
						|
            Canvas.AddText("Left Click Fill", (x, y), Position = "bl")
 | 
						|
            Canvas.AddText(R.Name, (x, y+h), Position = "tl")
 | 
						|
 | 
						|
            ## A set of Rectangles that move together
 | 
						|
 | 
						|
            ## NOTE: In a real app, it might be better to create a new
 | 
						|
            ## custom FloatCanvas DrawObject
 | 
						|
 | 
						|
            self.MovingRects = []
 | 
						|
            WH = (w/2, h/2)
 | 
						|
            x += dx
 | 
						|
            color = "LightBlue"
 | 
						|
            R = Canvas.AddRectangle((x, y), WH, LineWidth = 2, FillColor = color, InForeground = True)
 | 
						|
            R.HitFill = True
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectMoveLeft)
 | 
						|
            L = Canvas.AddText("Left", (x + w/4, y + h/4), Position = "cc", InForeground = True)
 | 
						|
            self.MovingRects.extend( (R,L) )
 | 
						|
 | 
						|
            x += w/2
 | 
						|
            R = Canvas.AddRectangle((x, y), WH, LineWidth = 2, FillColor = color, InForeground = True)
 | 
						|
            R.HitFill = True
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectMoveRight)
 | 
						|
            L = Canvas.AddText("Right", (x + w/4, y + h/4), Position = "cc", InForeground = True)
 | 
						|
            self.MovingRects.extend( (R,L) )
 | 
						|
 | 
						|
            x -= w/2
 | 
						|
            y += h/2
 | 
						|
            R = Canvas.AddRectangle((x, y), WH, LineWidth = 2, FillColor = color, InForeground = True)
 | 
						|
            R.HitFill = True
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectMoveUp)
 | 
						|
            L = Canvas.AddText("Up", (x + w/4, y + h/4), Position = "cc", InForeground = True)
 | 
						|
            self.MovingRects.extend( (R,L) )
 | 
						|
 | 
						|
 | 
						|
            x += w/2
 | 
						|
            R = Canvas.AddRectangle((x, y), WH, LineWidth = 2, FillColor = color, InForeground = True)
 | 
						|
            R.HitFill = True
 | 
						|
            R.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RectMoveDown)
 | 
						|
            L = Canvas.AddText("Down", (x + w/4, y + h/4), Position = "cc", InForeground = True)
 | 
						|
            self.MovingRects.extend( (R,L) )
 | 
						|
 | 
						|
            self.Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def RectMoveLeft(self,Object):
 | 
						|
            self.MoveRects("left")
 | 
						|
 | 
						|
        def RectMoveRight(self,Object):
 | 
						|
            self.MoveRects("right")
 | 
						|
 | 
						|
        def RectMoveUp(self,Object):
 | 
						|
            self.MoveRects("up")
 | 
						|
 | 
						|
        def RectMoveDown(self,Object):
 | 
						|
            self.MoveRects("down")
 | 
						|
 | 
						|
        def MoveRects(self, Dir):
 | 
						|
            for Object in self.MovingRects:
 | 
						|
                X,Y = Object.XY
 | 
						|
                if Dir == "left": X -= 10
 | 
						|
                elif Dir == "right": X += 10
 | 
						|
                elif Dir == "up": Y += 10
 | 
						|
                elif Dir == "down": Y -= 10
 | 
						|
                Object.SetPoint((X,Y))
 | 
						|
            self.Canvas.Draw()
 | 
						|
 | 
						|
        def PointSetGotHit(self, Object):
 | 
						|
            self.Log(Object.Name + "Got Hit\n")
 | 
						|
 | 
						|
        def RectGotHit(self, Object):
 | 
						|
            self.Log(Object.Name + "Got Hit\n")
 | 
						|
 | 
						|
        def RectGotHitRight(self, Object):
 | 
						|
            self.Log(Object.Name + "Got Hit With Right\n")
 | 
						|
 | 
						|
        def RectGotHitLeft(self, Object):
 | 
						|
            self.Log(Object.Name + "Got Hit with Left\n")
 | 
						|
 | 
						|
        def RectMouseOver(self, Object):
 | 
						|
            self.Log("Mouse entered:" +  Object.Name)
 | 
						|
 | 
						|
        def RectMouseLeave(self, Object):
 | 
						|
            self.Log("Mouse left " +  Object.Name)
 | 
						|
 | 
						|
 | 
						|
        def TestText(self, event= None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            self.BindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            Point  = (3, 0)
 | 
						|
 | 
						|
            ## Add a non-visible rectangle, just to get a Bounding Box
 | 
						|
            ## Text objects have a zero-size bounding box, because it changes with zoom
 | 
						|
            Canvas.AddRectangle((-10,-10),
 | 
						|
                                (20,20),
 | 
						|
                                LineWidth = 1,
 | 
						|
                                LineColor = None)
 | 
						|
 | 
						|
            # Text
 | 
						|
            String = "Some text"
 | 
						|
            self.Canvas.AddText("Top Left",Point,Size = 14,Color = "Yellow",BackgroundColor = "Blue", Position = "tl")
 | 
						|
            self.Canvas.AddText("Bottom Left",Point,Size = 14,Color = "Cyan",BackgroundColor = "Black",Position = "bl")
 | 
						|
            self.Canvas.AddText("Top Right",Point,Size = 14,Color = "Black",BackgroundColor = "Cyan",Position = "tr")
 | 
						|
            self.Canvas.AddText("Bottom Right",Point,Size = 14,Color = "Blue",BackgroundColor = "Yellow",Position = "br")
 | 
						|
            Canvas.AddPointSet((Point), Color = "White", Diameter = 2)
 | 
						|
 | 
						|
            Point  = (3, 2)
 | 
						|
 | 
						|
            Canvas.AddPointSet((Point), Color = "White", Diameter = 2)
 | 
						|
            self.Canvas.AddText("Top Center",Point,Size = 14,Color = "Black",Position = "tc")
 | 
						|
            self.Canvas.AddText("Bottom Center",Point,Size = 14,Color = "White",Position = "bc")
 | 
						|
 | 
						|
            Point  = (3, 4)
 | 
						|
 | 
						|
            Canvas.AddPointSet((Point), Color = "White", Diameter = 2)
 | 
						|
            self.Canvas.AddText("Center Right",Point,Size = 14,Color = "Black",Position = "cr")
 | 
						|
            self.Canvas.AddText("Center Left",Point,Size = 14,Color = "Black",Position = "cl")
 | 
						|
 | 
						|
            Point  = (3, -2)
 | 
						|
 | 
						|
            Canvas.AddPointSet((Point), Color = "White", Diameter = 2)
 | 
						|
            self.Canvas.AddText("Center Center",
 | 
						|
                                Point, Size = 14,
 | 
						|
                                Color = "Black",
 | 
						|
                                Position = "cc")
 | 
						|
 | 
						|
            self.Canvas.AddText("40 Pixels", (-10,8), Size = 40)
 | 
						|
            self.Canvas.AddText("20 Pixels", (-10,5), Size = 20)
 | 
						|
            self.Canvas.AddText("10 Pixels", (-10,3), Size = 10)
 | 
						|
 | 
						|
            self.Canvas.AddText("MODERN Font", (-10, 0), Family = wx.MODERN)
 | 
						|
            self.Canvas.AddText("DECORATIVE Font", (-10, -1), Family = wx.DECORATIVE)
 | 
						|
            self.Canvas.AddText("ROMAN Font", (-10, -2), Family = wx.ROMAN)
 | 
						|
            self.Canvas.AddText("SCRIPT Font", (-10, -3), Family = wx.SCRIPT)
 | 
						|
            self.Canvas.AddText("ROMAN BOLD Font", (-10, -4), Family = wx.ROMAN, Weight=wx.BOLD)
 | 
						|
            self.Canvas.AddText("ROMAN ITALIC BOLD Font", (-10, -5), Family = wx.ROMAN, Weight=wx.BOLD, Style=wx.ITALIC)
 | 
						|
 | 
						|
            # NOTE: this font exists on my Linux box..who knows were else you'll find it!
 | 
						|
            Font = wx.Font(20, wx.DEFAULT, wx.ITALIC, wx.NORMAL, False, "zapf chancery")
 | 
						|
            self.Canvas.AddText("zapf chancery Font", (-10, -6), Font = Font)
 | 
						|
 | 
						|
            self.Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def TestScaledText(self, event= None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            self.BindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            Point  = (0, 0)
 | 
						|
 | 
						|
            T = Canvas.AddScaledText("Top Left",
 | 
						|
                                     Point,
 | 
						|
                                     Size = 5,
 | 
						|
                                     Color = "Yellow",
 | 
						|
                                     BackgroundColor = "Blue",
 | 
						|
                                     Position = "tl")
 | 
						|
            T = Canvas.AddScaledText("Bottom Left",Point,Size = 5,Color = "Cyan",BackgroundColor = "Black",Position = "bl")
 | 
						|
            T = Canvas.AddScaledText("Top Right",Point,Size = 5,Color = "Black",BackgroundColor = "Cyan",Position = "tr")
 | 
						|
            T = Canvas.AddScaledText("Bottom Right",Point,Size = 5,Color = "Blue",BackgroundColor = "Yellow",Position = "br")
 | 
						|
            Canvas.AddPointSet((Point), Color = "Red", Diameter = 4)
 | 
						|
 | 
						|
 | 
						|
            Point  = (0, 20)
 | 
						|
 | 
						|
            Canvas.AddScaledText("Top Center",Point,Size = 7,Color = "Black",Position = "tc")
 | 
						|
            Canvas.AddScaledText("Bottom Center",Point,Size = 7,Color = "White",Position = "bc")
 | 
						|
            Canvas.AddPointSet((Point), Color = "White", Diameter = 4)
 | 
						|
 | 
						|
            Point  = (0, -20)
 | 
						|
 | 
						|
            Canvas.AddScaledText("Center Right",Point,Size = 9,Color = "Black",Position = "cr")
 | 
						|
            Canvas.AddScaledText("Center Left",Point,Size = 9,Color = "Black",Position = "cl")
 | 
						|
            Canvas.AddPointSet((Point), Color = "White", Diameter = 4)
 | 
						|
 | 
						|
            x = -200
 | 
						|
 | 
						|
            self.Canvas.AddScaledText("MODERN Font", (x, 0), Size = 7, Family = wx.MODERN, Color = (0,0,0))
 | 
						|
            self.Canvas.AddScaledText("DECORATIVE Font", (x, -10), Size = 7, Family = wx.DECORATIVE, Color = (0,0,1))
 | 
						|
            self.Canvas.AddScaledText("ROMAN Font", (x, -20), Size = 7, Family = wx.ROMAN)
 | 
						|
            self.Canvas.AddScaledText("SCRIPT Font", (x, -30), Size = 7, Family = wx.SCRIPT)
 | 
						|
            self.Canvas.AddScaledText("ROMAN BOLD Font", (x, -40), Size = 7, Family = wx.ROMAN, Weight=wx.BOLD)
 | 
						|
            self.Canvas.AddScaledText("ROMAN ITALIC BOLD Font", (x, -50), Size = 7, Family = wx.ROMAN, Weight=wx.BOLD, Style=wx.ITALIC)
 | 
						|
            Canvas.AddPointSet((x,0), Color = "White", Diameter = 4)
 | 
						|
 | 
						|
 | 
						|
            # NOTE: this font exists on my Linux box..who knows were else you'll find it!
 | 
						|
            Point = (-100, 50)
 | 
						|
            Font = wx.Font(12, wx.DEFAULT, wx.ITALIC, wx.NORMAL, False, "zapf chancery")
 | 
						|
            T = self.Canvas.AddScaledText("zapf chancery Font", Point, Size = 20, Font = Font, Position = 'bc')
 | 
						|
 | 
						|
            Point = (-50, -50)
 | 
						|
            Font = wx.Font(12, wx.DEFAULT, wx.ITALIC, wx.NORMAL, False, "bookman")
 | 
						|
            T = self.Canvas.AddScaledText("Bookman Font", Point, Size = 8, Font = Font)
 | 
						|
 | 
						|
            self.Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def TestScaledTextBox(self, event= None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            Point = (45,40)
 | 
						|
            Box = Canvas.AddScaledTextBox("A Two Line\nString",
 | 
						|
                                          Point,
 | 
						|
                                          2,
 | 
						|
                                          Color = "Black",
 | 
						|
                                          BackgroundColor = None,
 | 
						|
                                          LineColor = "Red",
 | 
						|
                                          LineStyle = "Solid",
 | 
						|
                                          LineWidth = 1,
 | 
						|
                                          Width = None,
 | 
						|
                                          PadSize = 5,
 | 
						|
                                          Family = wx.ROMAN,
 | 
						|
                                          Style = wx.NORMAL,
 | 
						|
                                          Weight = wx.NORMAL,
 | 
						|
                                          Underline = False,
 | 
						|
                                          Position = 'br',
 | 
						|
                                          Alignment = "left",
 | 
						|
                                          InForeground = False)
 | 
						|
 | 
						|
            # All defaults
 | 
						|
            Box = Canvas.AddScaledTextBox("A Two Line\nString",
 | 
						|
                                          Point,
 | 
						|
                                          2)
 | 
						|
 | 
						|
            Box = Canvas.AddScaledTextBox("A Two Line\nString",
 | 
						|
                                          Point,
 | 
						|
                                          2,
 | 
						|
                                          BackgroundColor = "Yellow",
 | 
						|
                                          LineColor = "Red",
 | 
						|
                                          LineStyle = "Solid",
 | 
						|
                                          PadSize = 5,
 | 
						|
                                          Family = wx.TELETYPE,
 | 
						|
                                          Position = 'bl')
 | 
						|
 | 
						|
            Box = Canvas.AddScaledTextBox("A String\nThis box is clickable",
 | 
						|
                                          Point,
 | 
						|
                                          2,
 | 
						|
                                          BackgroundColor = "Yellow",
 | 
						|
                                          LineColor = "Red",
 | 
						|
                                          LineStyle = "Solid",
 | 
						|
                                          PadSize = 5,
 | 
						|
                                          Family = wx.TELETYPE,
 | 
						|
                                          Position = 'tr')
 | 
						|
 | 
						|
            Box.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.binding2)
 | 
						|
 | 
						|
            Canvas.AddPoint(Point, Diameter = 4)
 | 
						|
 | 
						|
            Point = (45,15)
 | 
						|
            Box = Canvas.AddScaledTextBox("A Two Line\nString",
 | 
						|
                                          Point,
 | 
						|
                                          2,
 | 
						|
                                          Color = "Black",
 | 
						|
                                          BackgroundColor = 'Red',
 | 
						|
                                          LineColor = "Blue",
 | 
						|
                                          LineStyle = "LongDash",
 | 
						|
                                          LineWidth = 2,
 | 
						|
                                          Width = None,
 | 
						|
                                          PadSize = 5,
 | 
						|
                                          Family = wx.TELETYPE,
 | 
						|
                                          Style = wx.NORMAL,
 | 
						|
                                          Weight = wx.NORMAL,
 | 
						|
                                          Underline = False,
 | 
						|
                                          Position = 'cr',
 | 
						|
                                          Alignment = "left",
 | 
						|
                                          InForeground = False)
 | 
						|
 | 
						|
            Box = Canvas.AddScaledTextBox("A Two Line\nString",
 | 
						|
                                          Point,
 | 
						|
                                          1.5,
 | 
						|
                                          Color = "Black",
 | 
						|
                                          BackgroundColor = 'Red',
 | 
						|
                                          LineColor = "Blue",
 | 
						|
                                          LineStyle = "LongDash",
 | 
						|
                                          LineWidth = 2,
 | 
						|
                                          Width = None,
 | 
						|
                                          PadSize = 5,
 | 
						|
                                          Family = wx.TELETYPE,
 | 
						|
                                          Style = wx.NORMAL,
 | 
						|
                                          Weight = wx.NORMAL,
 | 
						|
                                          Underline = False,
 | 
						|
                                          Position = 'cl',
 | 
						|
                                          Alignment = "left",
 | 
						|
                                          InForeground = False)
 | 
						|
 | 
						|
            Canvas.AddPoint(Point, Diameter = 4)
 | 
						|
 | 
						|
            Point = (45,-10)
 | 
						|
            Box = Canvas.AddScaledTextBox("A Two Line\nString",
 | 
						|
                                          Point,
 | 
						|
                                          2,
 | 
						|
                                          Color = "Black",
 | 
						|
                                          BackgroundColor = 'Red',
 | 
						|
                                          LineColor = "Blue",
 | 
						|
                                          LineStyle = "LongDash",
 | 
						|
                                          LineWidth = 2,
 | 
						|
                                          Width = None,
 | 
						|
                                          PadSize = 3,
 | 
						|
                                          Family = wx.TELETYPE,
 | 
						|
                                          Style = wx.NORMAL,
 | 
						|
                                          Weight = wx.NORMAL,
 | 
						|
                                          Underline = False,
 | 
						|
                                          Position = 'tc',
 | 
						|
                                          Alignment = "left",
 | 
						|
                                          InForeground = False)
 | 
						|
 | 
						|
            Box = Canvas.AddScaledTextBox("A three\nLine\nString",
 | 
						|
                                          Point,
 | 
						|
                                          1.5,
 | 
						|
                                          Color = "Black",
 | 
						|
                                          BackgroundColor = 'Red',
 | 
						|
                                          LineColor = "Blue",
 | 
						|
                                          LineStyle = "LongDash",
 | 
						|
                                          LineWidth = 2,
 | 
						|
                                          Width = None,
 | 
						|
                                          PadSize = 0.5,
 | 
						|
                                          Family = wx.TELETYPE,
 | 
						|
                                          Style = wx.NORMAL,
 | 
						|
                                          Weight = wx.NORMAL,
 | 
						|
                                          Underline = False,
 | 
						|
                                          Position = 'bc',
 | 
						|
                                          Alignment = "left",
 | 
						|
                                          InForeground = False)
 | 
						|
 | 
						|
 | 
						|
            Canvas.AddPoint(Point, Diameter = 4)
 | 
						|
 | 
						|
            Box = Canvas.AddScaledTextBox("Some Auto Wrapped Text. There is enough to do.",
 | 
						|
                                          (80,40),
 | 
						|
                                          2,
 | 
						|
                                          BackgroundColor = 'White',
 | 
						|
                                          LineWidth = 2,
 | 
						|
                                          Width = 20,
 | 
						|
                                          PadSize = 0.5,
 | 
						|
                                          Family = wx.TELETYPE,
 | 
						|
                                          )
 | 
						|
 | 
						|
            Box = Canvas.AddScaledTextBox("Some more auto wrapped text. Wrapped to a different width.\n\nThis is another paragraph.",
 | 
						|
                                          (80,20),
 | 
						|
                                          2,
 | 
						|
                                          BackgroundColor = 'White',
 | 
						|
                                          LineWidth = 2,
 | 
						|
                                          Width = 40,
 | 
						|
                                          PadSize = 0.5,
 | 
						|
                                          Family = wx.ROMAN,
 | 
						|
                                          Alignment = "right"
 | 
						|
                                          )
 | 
						|
            Point = Numeric.array((100, -20), Numeric.Float)
 | 
						|
            Box = Canvas.AddScaledTextBox("Here is even more auto wrapped text. This time the line spacing is set to 0.8. \n\nThe Padding is set to 0.",
 | 
						|
                                          Point,
 | 
						|
                                          Size = 3,
 | 
						|
                                          BackgroundColor = 'White',
 | 
						|
                                          LineWidth = 1,
 | 
						|
                                          Width = 40,
 | 
						|
                                          PadSize = 0.0,
 | 
						|
                                          Family = wx.ROMAN,
 | 
						|
                                          Position = "cc",
 | 
						|
                                          LineSpacing = 0.8
 | 
						|
                                          )
 | 
						|
            Canvas.AddPoint(Point, "Red", 2)
 | 
						|
 | 
						|
            Point = Numeric.array((0, -40), Numeric.Float)
 | 
						|
    #        Point = Numeric.array((0, 0), Numeric.Float)
 | 
						|
            for Position in ["tl", "bl", "tr", "br"]:
 | 
						|
    #        for Position in ["br"]:
 | 
						|
                Box = Canvas.AddScaledTextBox("Here is a\nfour liner\nanother line\nPosition=%s"%Position,
 | 
						|
                                          Point,
 | 
						|
                                          Size = 4,
 | 
						|
                                          Color = "Red",
 | 
						|
                                          BackgroundColor = None,#'LightBlue',
 | 
						|
                                          LineWidth = 1,
 | 
						|
                                          LineColor = "White",
 | 
						|
                                          Width = None,
 | 
						|
                                          PadSize = 2,
 | 
						|
                                          Family = wx.ROMAN,
 | 
						|
                                          Position = Position,
 | 
						|
                                          LineSpacing = 0.8
 | 
						|
                                          )
 | 
						|
            Canvas.AddPoint(Point, "Red", 4)
 | 
						|
 | 
						|
            Point = Numeric.array((-20, 60), Numeric.Float)
 | 
						|
            Box = Canvas.AddScaledTextBox("Here is some\ncentered\ntext",
 | 
						|
                                          Point,
 | 
						|
                                          Size = 4,
 | 
						|
                                          Color = "Red",
 | 
						|
                                          BackgroundColor = 'LightBlue',
 | 
						|
                                          LineWidth = 1,
 | 
						|
                                          LineColor = "White",
 | 
						|
                                          Width = None,
 | 
						|
                                          PadSize = 2,
 | 
						|
                                          Family = wx.ROMAN,
 | 
						|
                                          Position = "tl",
 | 
						|
                                          Alignment = "center",
 | 
						|
                                          LineSpacing = 0.8
 | 
						|
                                          )
 | 
						|
 | 
						|
            Point = Numeric.array((-20, 20), Numeric.Float)
 | 
						|
            Box = Canvas.AddScaledTextBox("Here is some\nright aligned\ntext",
 | 
						|
                                          Point,
 | 
						|
                                          Size = 4,
 | 
						|
                                          Color = "Red",
 | 
						|
                                          BackgroundColor = 'LightBlue',
 | 
						|
                                          LineColor = None,
 | 
						|
                                          Width = None,
 | 
						|
                                          PadSize = 2,
 | 
						|
                                          Family = wx.ROMAN,
 | 
						|
                                          Position = "tl",
 | 
						|
                                          Alignment = "right",
 | 
						|
                                          LineSpacing = 0.8
 | 
						|
                                          )
 | 
						|
 | 
						|
            Point = Numeric.array((100, -60), Numeric.Float)
 | 
						|
            Box = Canvas.AddScaledTextBox("Here is some auto wrapped text. This time it is centered, rather than right aligned.\n\nThe Padding is set to 2.",
 | 
						|
                                          Point,
 | 
						|
                                          Size = 3,
 | 
						|
                                          BackgroundColor = 'White',
 | 
						|
                                          LineWidth = 1,
 | 
						|
                                          Width = 40,
 | 
						|
                                          PadSize = 2.0,
 | 
						|
                                          Family = wx.ROMAN,
 | 
						|
                                          Position = "cc",
 | 
						|
                                          LineSpacing = 0.8,
 | 
						|
                                          Alignment = 'center',
 | 
						|
                                          )
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
            self.Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def binding2(self, event):
 | 
						|
            self.Log("I'm the TextBox")
 | 
						|
 | 
						|
        def TestBitmap(self, event= None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            Canvas.AddRectangle((10, 20),
 | 
						|
                                (400, 100),
 | 
						|
                                LineWidth = 3,
 | 
						|
                                LineColor = "Blue",
 | 
						|
                                FillColor = "Red")
 | 
						|
 | 
						|
            bmp = Resources.getMagPlusBitmap()
 | 
						|
 | 
						|
            Canvas.AddText("These are Unscaled Bitmaps:", (140, 90))
 | 
						|
          
 | 
						|
            Point = (150, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "cc" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (200, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "br" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (200, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "bl" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (200, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "tr" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (200, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "tl" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (250, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "cr" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (250, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "cl" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (300, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "tc" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (300, 50)
 | 
						|
            BitMap = Canvas.AddBitmap(bmp, Point, Position = "bc" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Canvas.AddScaledText("These are Scaled Bitmaps:", (220, -60), Size = 10, Position = "tr")
 | 
						|
            Point = (250, -100)
 | 
						|
            BitMap = Canvas.AddScaledBitmap(bmp, Point, Height = 50, Position = "bc" )
 | 
						|
            BitMap = Canvas.AddScaledBitmap(bmp, Point, Height = 50, Position = "tc" )
 | 
						|
            Canvas.AddPoint(Point, Diameter=4, Color="Green")
 | 
						|
 | 
						|
            Point = (300, -100)
 | 
						|
            BitMap = Canvas.AddScaledBitmap(Resources.getMondrianImage(), Point, Height = 50)
 | 
						|
 | 
						|
            self.Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def DrawMap(self,event = None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
            import os, time
 | 
						|
            self.BindAllMouseEvents()
 | 
						|
 | 
						|
        ## Test of Actual Map Data
 | 
						|
            self.Canvas.ClearAll()
 | 
						|
            self.Canvas.SetProjectionFun("FlatEarth")
 | 
						|
            #start = time.clock()
 | 
						|
            self.Log("Loading Map from a File")
 | 
						|
            wx.GetApp().Yield() # so log text will get displayed now.
 | 
						|
            Shorelines = self.Read_MapGen(os.path.join("data",'world.dat'),stats = 0)
 | 
						|
            #print "It took %f seconds to load %i shorelines"%(time.clock() - start,len(Shorelines) )
 | 
						|
            #start = time.clock()
 | 
						|
            for segment in Shorelines:
 | 
						|
                self.Canvas.AddLine(segment)
 | 
						|
            #print "It took %f seconds to add %i shorelines"%(time.clock() - start,len(Shorelines) )
 | 
						|
            #start = time.clock()
 | 
						|
            self.Canvas.ZoomToBB()
 | 
						|
            #print "It took %f seconds to draw %i shorelines"%(time.clock() - start,len(Shorelines) )
 | 
						|
 | 
						|
 | 
						|
        def LineTest(self,event = None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
            import os, time
 | 
						|
#            import random
 | 
						|
            colors = self.colors
 | 
						|
            Range = (-10,10)
 | 
						|
        ## Test of drawing lots of lines
 | 
						|
            Canvas = self.Canvas
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
            #start = time.clock()
 | 
						|
            linepoints = []
 | 
						|
            linecolors = []
 | 
						|
            linewidths = []
 | 
						|
            for i in range(2000):
 | 
						|
                points = (random.randint(Range[0],Range[1]),
 | 
						|
                         random.randint(Range[0],Range[1]),
 | 
						|
                         random.randint(Range[0],Range[1]),
 | 
						|
                         random.randint(Range[0],Range[1]))
 | 
						|
                linepoints.append(points)
 | 
						|
                linewidths.append(random.randint(1,10) )
 | 
						|
                linecolors.append(random.randint(0,len(colors)-1) )
 | 
						|
            for (points,color,width) in zip(linepoints,linecolors,linewidths):
 | 
						|
                Canvas.AddLine((points[0:2],points[2:4]), LineWidth = width, LineColor = colors[color])
 | 
						|
            #print "It took %f seconds to add %i lines"%(time.clock() - start,len(linepoints) )
 | 
						|
            #start = time.clock()
 | 
						|
            Canvas.ZoomToBB()
 | 
						|
            #print "It took %f seconds to draw %i lines"%(time.clock() - start,len(linepoints) )
 | 
						|
 | 
						|
        def SpeedTest(self,event=None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
            BigRange = (-1000,1000)
 | 
						|
            colors = self.colors
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            # Pointset
 | 
						|
            coords = []
 | 
						|
            for i in range(1000):
 | 
						|
                Point = (random.uniform(BigRange[0],BigRange[1]),random.uniform(BigRange[0],BigRange[1]))
 | 
						|
                coords.append( (Point) )
 | 
						|
            print "Drawing the Points"
 | 
						|
            start = time.clock()
 | 
						|
            for Point in coords:
 | 
						|
                Canvas.AddPoint(Point, Diameter = 4)
 | 
						|
            print "It took %s seconds to add the points"%(time.clock() - start)
 | 
						|
            Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def PropertiesChangeTest(self,event=None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            Range = (-10,10)
 | 
						|
            colors = self.colors
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            self.ColorObjectsAll = []
 | 
						|
            self.ColorObjectsLine = []
 | 
						|
            self.ColorObjectsColor = []
 | 
						|
            self.ColorObjectsText = []
 | 
						|
            ##One of each object:
 | 
						|
            # Rectangle
 | 
						|
            Point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
            lw = random.randint(1,5)
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            wh = ( random.randint(1,5), random.randint(1,5) )
 | 
						|
            self.Rectangle = Canvas.AddRectangle(Point, wh, LineWidth = lw, FillColor = colors[cf])
 | 
						|
            self.ColorObjectsAll.append(self.Rectangle)
 | 
						|
 | 
						|
            # Ellipse
 | 
						|
            Point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
            lw = random.randint(1,5)
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            wh = ( random.randint(1,5), random.randint(1,5) )
 | 
						|
            self.Ellipse = Canvas.AddEllipse(Point, wh, LineWidth = lw, FillColor = colors[cf])
 | 
						|
            self.ColorObjectsAll.append(self.Ellipse)
 | 
						|
 | 
						|
            # Point 
 | 
						|
            xy = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
            D = random.randint(1,50)
 | 
						|
            lw = random.randint(1,5)
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            cl = random.randint(0,len(colors)-1)
 | 
						|
            self.ColorObjectsColor.append(Canvas.AddPoint(xy, colors[cf], D))
 | 
						|
 | 
						|
            # Circle
 | 
						|
            Point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
            D = random.randint(1,5)
 | 
						|
            lw = random.randint(1,5)
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            cl = random.randint(0,len(colors)-1)
 | 
						|
            self.Circle = Canvas.AddCircle(Point, D, LineWidth = lw, LineColor = colors[cl], FillColor = colors[cf])
 | 
						|
            self.ColorObjectsAll.append(self.Circle)
 | 
						|
 | 
						|
            # Line
 | 
						|
            points = []
 | 
						|
            for j in range(random.randint(2,10)):
 | 
						|
                point = (random.randint(Range[0],Range[1]),random.randint(Range[0],Range[1]))
 | 
						|
                points.append(point)
 | 
						|
            lw = random.randint(1,10)
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            cl = random.randint(0,len(colors)-1)
 | 
						|
            self.ColorObjectsLine.append(Canvas.AddLine(points, LineWidth = lw, LineColor = colors[cl]))
 | 
						|
 | 
						|
            # Polygon
 | 
						|
##            points = []
 | 
						|
##            for j in range(random.randint(2,6)):
 | 
						|
##                point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
##                points.append(point)
 | 
						|
            points = RandomArray.uniform(Range[0],Range[1],(6,2))
 | 
						|
            lw = random.randint(1,6)
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            cl = random.randint(0,len(colors)-1)
 | 
						|
            self.ColorObjectsAll.append(Canvas.AddPolygon(points,
 | 
						|
                                                       LineWidth = lw, 
 | 
						|
                                                       LineColor = colors[cl],
 | 
						|
                                                       FillColor = colors[cf],
 | 
						|
                                                       FillStyle = 'Solid'))
 | 
						|
 | 
						|
            ## Pointset
 | 
						|
            points = RandomArray.uniform(Range[0],Range[1],(100,2))
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            D = random.randint(1,4)
 | 
						|
            self.PointSet = Canvas.AddPointSet(points, Color = colors[cf], Diameter = D)
 | 
						|
            self.ColorObjectsColor.append(self.PointSet)
 | 
						|
 | 
						|
            ## Point
 | 
						|
            point = RandomArray.uniform(Range[0],Range[1],(2,))
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            D = random.randint(1,4)
 | 
						|
            self.Point = Canvas.AddPoint(point, Color = colors[cf], Diameter = D)
 | 
						|
            self.ColorObjectsColor.append(self.Point)
 | 
						|
 | 
						|
            # Text
 | 
						|
            String = "Unscaled text"
 | 
						|
            ts = random.randint(10,40)
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            Point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
            self.ColorObjectsText.append(Canvas.AddText(String, Point, Size = ts, Color = colors[cf], Position = "cc"))
 | 
						|
 | 
						|
            # Scaled Text
 | 
						|
            String = "Scaled text"
 | 
						|
            ts = random.random()*3 + 0.2
 | 
						|
            cf = random.randint(0,len(colors)-1)
 | 
						|
            Point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
            self.ColorObjectsText.append(Canvas.AddScaledText(String, Point, Size = ts, Color = colors[cf], Position = "cc"))
 | 
						|
 | 
						|
            # A "Button"
 | 
						|
            Button = Canvas.AddRectangle((-10, -12), (20, 3), LineStyle = None, FillColor = "Red")
 | 
						|
            Canvas.AddScaledText("Click Here To Change Properties",
 | 
						|
                                 (0, -10.5),
 | 
						|
                                 Size = 0.7,
 | 
						|
                                 Color = "Black",
 | 
						|
                                 Position = "cc")
 | 
						|
 | 
						|
            Button.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.ChangeProperties)
 | 
						|
 | 
						|
            Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def ChangeProperties(self, Object = None):
 | 
						|
            colors = self.colors
 | 
						|
            Range = (-10,10)
 | 
						|
 | 
						|
            for Object in self.ColorObjectsAll:
 | 
						|
                pass
 | 
						|
                Object.SetFillColor(colors[random.randint(0,len(colors)-1)])
 | 
						|
                Object.SetLineColor(colors[random.randint(0,len(colors)-1)])
 | 
						|
                Object.SetLineWidth(random.randint(1,7))
 | 
						|
                Object.SetLineStyle(FloatCanvas.DrawObject.LineStyleList.keys()[random.randint(0,5)])
 | 
						|
            for Object in self.ColorObjectsLine:
 | 
						|
                Object.SetLineColor(colors[random.randint(0,len(colors)-1)])
 | 
						|
                Object.SetLineWidth(random.randint(1,7))
 | 
						|
                Object.SetLineStyle(FloatCanvas.DrawObject.LineStyleList.keys()[random.randint(0,5)])
 | 
						|
            for Object in self.ColorObjectsColor:
 | 
						|
                Object.SetColor(colors[random.randint(0,len(colors)-1)])
 | 
						|
            for Object in self.ColorObjectsText:
 | 
						|
                Object.SetColor(colors[random.randint(0,len(colors)-1)])
 | 
						|
                Object.SetBackgroundColor(colors[random.randint(0,len(colors)-1)])
 | 
						|
            self.Circle.SetDiameter(random.randint(1,10))
 | 
						|
            self.PointSet.SetDiameter(random.randint(1,8))
 | 
						|
            self.Point.SetDiameter(random.randint(1,8))
 | 
						|
            for Object in (self.Rectangle, self.Ellipse):
 | 
						|
                Point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                wh = ( random.randint(1,5), random.randint(1,5) )
 | 
						|
                Object.SetShape(Point, wh)
 | 
						|
            self.Canvas.Draw(Force = True)
 | 
						|
 | 
						|
        def ArrowTest(self,event=None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            # put in a rectangle to get a bounding box
 | 
						|
            Canvas.AddRectangle((0,0), (20,20), LineColor = None)
 | 
						|
 | 
						|
            # Draw some Arrows
 | 
						|
            Canvas.AddArrow((10,10),Length = 40, Direction = 0)
 | 
						|
            Canvas.AddArrow((10,10),Length = 50, Direction = 45 ,LineWidth = 2, LineColor = "Black", ArrowHeadAngle = 20)
 | 
						|
            Canvas.AddArrow((10,10),Length = 60, Direction = 90 ,LineWidth = 3, LineColor = "Red",   ArrowHeadAngle = 30)
 | 
						|
            Canvas.AddArrow((10,10),Length = 70, Direction = 135,LineWidth = 4, LineColor = "Red",   ArrowHeadAngle = 40)
 | 
						|
            Canvas.AddArrow((10,10),Length = 80, Direction = 180,LineWidth = 5, LineColor = "Blue",  ArrowHeadAngle = 50)
 | 
						|
            Canvas.AddArrow((10,10),Length = 90, Direction = 225,LineWidth = 4, LineColor = "Blue",  ArrowHeadAngle = 60)
 | 
						|
            Canvas.AddArrow((10,10),Length = 100,Direction = 270,LineWidth = 3, LineColor = "Green", ArrowHeadAngle = 70)
 | 
						|
            Canvas.AddArrow((10,10),Length = 110,Direction = 315,LineWidth = 2, LineColor = "Green", ArrowHeadAngle = 90 )
 | 
						|
 | 
						|
            Canvas.AddText("Clickable Arrow", (4,18), Position = "bc")
 | 
						|
            Arrow = Canvas.AddArrow((4,18), 80, Direction = 90 ,LineWidth = 3, LineColor = "Red",   ArrowHeadAngle = 30)
 | 
						|
            Arrow.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.ArrowClicked)
 | 
						|
 | 
						|
            Canvas.AddText("Changable Arrow", (16,4), Position = "cc")
 | 
						|
            self.RotArrow = Canvas.AddArrow((16,4), 80, Direction = 0 ,LineWidth = 3, LineColor = "Green",   ArrowHeadAngle = 30)
 | 
						|
            self.RotArrow.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.RotateArrow)
 | 
						|
 | 
						|
            Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def ArrowClicked(self,event):
 | 
						|
            print "The Arrow was Clicked"
 | 
						|
 | 
						|
        def RotateArrow(self,event):
 | 
						|
            ##print "The Changeable Arrow was Clicked"
 | 
						|
            ## You can do them either one at a time, or both at once
 | 
						|
            ## Doing them both at once prevents the arrow points from being calculated twice
 | 
						|
            #self.RotArrow.SetDirection(self.RotArrow.Direction + random.uniform(-90,90))
 | 
						|
            #self.RotArrow.SetLength(self.RotArrow.Length + random.randint(-20,20))
 | 
						|
            self.RotArrow.SetLengthDirection(self.RotArrow.Length + random.randint(-20,20),
 | 
						|
                                             self.RotArrow.Direction + random.uniform(-90,90) )
 | 
						|
 | 
						|
            self.Canvas.Draw(Force = True)
 | 
						|
 | 
						|
        def HideTest(self, event=None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            Range = (-10,10)
 | 
						|
 | 
						|
            # Create a couple random Polygons
 | 
						|
            points = []
 | 
						|
            for j in range(6):
 | 
						|
                point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                points.append(point)
 | 
						|
            Poly = Canvas.AddPolygon(points,
 | 
						|
                                     LineWidth = 2,
 | 
						|
                                     LineColor = "Black",
 | 
						|
                                     FillColor = "LightBlue",
 | 
						|
                                     FillStyle = 'Solid')
 | 
						|
 | 
						|
            points = []
 | 
						|
            for j in range(6):
 | 
						|
                point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                points.append(point)
 | 
						|
            Poly2 = Canvas.AddPolygon(points,
 | 
						|
                                     LineWidth = 2,
 | 
						|
                                     LineColor = "Black",
 | 
						|
                                     FillColor = "Purple",
 | 
						|
                                     FillStyle = 'Solid',
 | 
						|
                                     InForeground = True)
 | 
						|
 | 
						|
            HideButton = Canvas.AddScaledTextBox("Click To Hide\nBackground Polygon",
 | 
						|
                                                      (-10, 0),
 | 
						|
                                                      .5,
 | 
						|
                                                      BackgroundColor="Red",
 | 
						|
                                                      PadSize = 0.5,
 | 
						|
                                                      Position = 'tr',
 | 
						|
                                                      Alignment="center",
 | 
						|
                                                      )
 | 
						|
            HideButton.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.HidePoly)
 | 
						|
            HideButton.HidePoly = Poly
 | 
						|
            
 | 
						|
            HideButton2 = Canvas.AddScaledTextBox("Click To Hide\nForeground Polygon",
 | 
						|
                                                      (-10, 5),
 | 
						|
                                                      .5,
 | 
						|
                                                      BackgroundColor="Red",
 | 
						|
                                                      PadSize = 0.5,
 | 
						|
                                                      Position = 'tr',
 | 
						|
                                                      Alignment="center",
 | 
						|
                                                      )
 | 
						|
            # Put a reference to the Polygon in the Button object
 | 
						|
            HideButton2.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.HidePoly)
 | 
						|
            HideButton2.HidePoly = Poly2
 | 
						|
            
 | 
						|
 | 
						|
            Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def HidePoly(self, Button):
 | 
						|
            Poly = Button.HidePoly
 | 
						|
            if Poly.Visible:
 | 
						|
                Poly.Hide()
 | 
						|
                Button.SetText(Button.String.replace("Hide","Show"))
 | 
						|
            else:
 | 
						|
                Poly.Show()
 | 
						|
                Button.SetText(Button.String.replace("Show", "Hide"))
 | 
						|
            self.Canvas.Draw(True)
 | 
						|
 | 
						|
        def TempTest(self, event= None):
 | 
						|
            wx.GetApp().Yield()
 | 
						|
 | 
						|
            self.UnBindAllMouseEvents()
 | 
						|
            Canvas = self.Canvas
 | 
						|
            Canvas.ClearAll()
 | 
						|
            Canvas.SetProjectionFun(None)
 | 
						|
 | 
						|
            Range = (-10,10)
 | 
						|
 | 
						|
            # Create a random Polygon
 | 
						|
            points = []
 | 
						|
            for j in range(6):
 | 
						|
                point = (random.uniform(Range[0],Range[1]),random.uniform(Range[0],Range[1]))
 | 
						|
                points.append(point)
 | 
						|
            Poly = Canvas.AddPolygon(points,
 | 
						|
                                     LineWidth = 2,
 | 
						|
                                     LineColor = "Black",
 | 
						|
                                     FillColor = "LightBlue",
 | 
						|
                                     FillStyle = 'Solid')
 | 
						|
 | 
						|
            Poly.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.SelectPoly)
 | 
						|
 | 
						|
            self.SelectedPoly = None
 | 
						|
            self.SelectPoints = []
 | 
						|
            self.SelectedPoint = None
 | 
						|
 | 
						|
            Canvas.ZoomToBB()
 | 
						|
 | 
						|
        def SelectPoly(self, Object):
 | 
						|
            print "In SelectPoly"
 | 
						|
            Canvas = self.Canvas
 | 
						|
            if Object is self.SelectedPoly:
 | 
						|
                pass
 | 
						|
            else:
 | 
						|
                #fixme: Do something to unselect the old one
 | 
						|
                self.SelectedPoly = Object
 | 
						|
                Canvas.RemoveObjects(self.SelectPoints)
 | 
						|
                self.SelectPoints = []
 | 
						|
            # Draw points on the Vertices of the Selected Poly:
 | 
						|
            for i, point in enumerate(Object.Points):
 | 
						|
                P = Canvas.AddPointSet(point, Diameter = 6, Color = "Red")
 | 
						|
                P.VerticeNum = i
 | 
						|
                P.Bind(FloatCanvas.EVT_FC_LEFT_DOWN, self.SelectPointHit)
 | 
						|
                self.SelectPoints.append(P)
 | 
						|
            #Canvas.ZoomToBB()
 | 
						|
            Canvas.Draw()
 | 
						|
 | 
						|
        def SelectPointHit(self, Point):
 | 
						|
            print "Point Num: %i Hit"%Point.VerticeNum
 | 
						|
            self.SelectedPoint = Point
 | 
						|
 | 
						|
        def Read_MapGen(self, filename, stats = 0,AllLines=0):
 | 
						|
            """
 | 
						|
            This function reads a MapGen Format file, and
 | 
						|
            returns a list of NumPy arrays with the line segments in them.
 | 
						|
 | 
						|
            Each NumPy array in the list is an NX2 array of Python Floats.
 | 
						|
 | 
						|
            The demo should have come with a file, "world.dat" that is the
 | 
						|
            shorelines of the whole world, in MapGen format.
 | 
						|
 | 
						|
            """
 | 
						|
            import string
 | 
						|
            file = open(filename,'rt')
 | 
						|
            data = file.readlines()
 | 
						|
            data = map(string.strip,data)
 | 
						|
 | 
						|
            Shorelines = []
 | 
						|
            segment = []
 | 
						|
            for line in data:
 | 
						|
                if line:
 | 
						|
                    if line == "# -b": #New segment beginning
 | 
						|
                        if segment: Shorelines.append(Numeric.array(segment))
 | 
						|
                        segment = []
 | 
						|
                    else:
 | 
						|
                        segment.append(map(float,string.split(line)))
 | 
						|
            if segment: Shorelines.append(Numeric.array(segment))
 | 
						|
 | 
						|
            if stats:
 | 
						|
                NumSegments = len(Shorelines)
 | 
						|
                NumPoints = 0
 | 
						|
                for segment in Shorelines:
 | 
						|
                    NumPoints = NumPoints + len(segment)
 | 
						|
                AvgPoints = NumPoints / NumSegments
 | 
						|
                print "Number of Segments: ", NumSegments
 | 
						|
                print "Average Number of Points per segment: ",AvgPoints
 | 
						|
            if AllLines:
 | 
						|
                Lines = []
 | 
						|
                for segment in Shorelines:
 | 
						|
                    Lines.append(segment[0])
 | 
						|
                    for point in segment[1:-1]:
 | 
						|
                        Lines.append(point)
 | 
						|
                        Lines.append(point)
 | 
						|
                    Lines.append(segment[-1])
 | 
						|
                return Lines
 | 
						|
            else:
 | 
						|
                return Shorelines
 | 
						|
    return DrawFrame 
 | 
						|
 | 
						|
#---------------------------------------------------------------------------
 | 
						|
      
 | 
						|
if __name__ == "__main__":
 | 
						|
 | 
						|
    import wx
 | 
						|
   
 | 
						|
    
 | 
						|
    # check options:
 | 
						|
    import sys, getopt
 | 
						|
    optlist, args = getopt.getopt(sys.argv[1:],'l',["local",
 | 
						|
                                                    "all",
 | 
						|
                                                    "text",
 | 
						|
                                                    "map",
 | 
						|
                                                    "stext",
 | 
						|
                                                    "stextbox",
 | 
						|
                                                    "bitmap",
 | 
						|
                                                    "hit",
 | 
						|
                                                    "hitf",
 | 
						|
                                                    "animate",
 | 
						|
                                                    "speed",
 | 
						|
                                                    "temp",
 | 
						|
                                                    "props",
 | 
						|
                                                    "arrow",
 | 
						|
                                                    "hide"])
 | 
						|
 | 
						|
    if not haveNumeric:
 | 
						|
        raise ImportError(errorText)
 | 
						|
    StartUpDemo = "all" # the default
 | 
						|
    for opt in optlist:
 | 
						|
        if opt[0] == "--all":
 | 
						|
            StartUpDemo = "all"
 | 
						|
        elif opt[0] == "--text":
 | 
						|
            StartUpDemo = "text"
 | 
						|
        elif opt[0] == "--map":
 | 
						|
            StartUpDemo = "map"
 | 
						|
        elif opt[0] == "--stext":
 | 
						|
            StartUpDemo = "stext"
 | 
						|
        elif opt[0] == "--stextbox":
 | 
						|
            StartUpDemo = "stextbox"
 | 
						|
        elif opt[0] == "--bitmap":
 | 
						|
            StartUpDemo = "bitmap"
 | 
						|
        elif opt[0] == "--hit":
 | 
						|
            StartUpDemo = "hit"
 | 
						|
        elif opt[0] == "--hitf":
 | 
						|
            StartUpDemo = "hitf"
 | 
						|
        elif opt[0] == "--animate":
 | 
						|
            StartUpDemo = "animate"
 | 
						|
        elif opt[0] == "--speed":
 | 
						|
            StartUpDemo = "speed"
 | 
						|
        elif opt[0] == "--temp":
 | 
						|
            StartUpDemo = "temp"
 | 
						|
        elif opt[0] == "--props":
 | 
						|
            StartUpDemo = "props"
 | 
						|
        elif opt[0] == "--arrow":
 | 
						|
            StartUpDemo = "arrow"
 | 
						|
        elif opt[0] == "--hide":
 | 
						|
            StartUpDemo = "hide"
 | 
						|
 | 
						|
    class DemoApp(wx.App):
 | 
						|
        """
 | 
						|
        How the demo works:
 | 
						|
 | 
						|
        Under the Draw menu, there are three options:
 | 
						|
 | 
						|
        *Draw Test: will put up a picture of a bunch of randomly generated
 | 
						|
        objects, of each kind supported.
 | 
						|
 | 
						|
        *Draw Map: will draw a map of the world. Be patient, it is a big map,
 | 
						|
        with a lot of data, and will take a while to load and draw (about 10 sec 
 | 
						|
        on my 450Mhz PIII). Redraws take about 2 sec. This demonstrates how the
 | 
						|
        performance is not very good for large drawings.
 | 
						|
 | 
						|
        *Clear: Clears the Canvas.
 | 
						|
 | 
						|
        Once you have a picture drawn, you can zoom in and out and move about
 | 
						|
        the picture. There is a tool bar with three tools that can be
 | 
						|
        selected. 
 | 
						|
 | 
						|
        The magnifying glass with the plus is the zoom in tool. Once selected,
 | 
						|
        if you click the image, it will zoom in, centered on where you
 | 
						|
        clicked. If you click and drag the mouse, you will get a rubber band
 | 
						|
        box, and the image will zoom to fit that box when you release it.
 | 
						|
 | 
						|
        The magnifying glass with the minus is the zoom out tool. Once selected,
 | 
						|
        if you click the image, it will zoom out, centered on where you
 | 
						|
        clicked. (note that this takes a while when you are looking at the map,
 | 
						|
        as it has a LOT of lines to be drawn. The image is double buffered, so
 | 
						|
        you don't see the drawing in progress)
 | 
						|
 | 
						|
        The hand is the move tool. Once selected, if you click and drag on the
 | 
						|
        image, it will move so that the part you clicked on ends up where you
 | 
						|
        release the mouse. Nothing is changed while you are dragging. The
 | 
						|
        drawing is too slow for that.
 | 
						|
 | 
						|
        I'd like the cursor to change as you change tools, but the stock
 | 
						|
        wxCursors didn't include anything I liked, so I stuck with the
 | 
						|
        pointer. Please let me know if you have any nice cursor images for me to
 | 
						|
        use.
 | 
						|
 | 
						|
 | 
						|
        Any bugs, comments, feedback, questions, and especially code are welcome:
 | 
						|
 | 
						|
        -Chris Barker
 | 
						|
 | 
						|
        Chris.Barker@noaa.gov
 | 
						|
 | 
						|
        """
 | 
						|
 | 
						|
        def __init__(self, *args, **kwargs):
 | 
						|
            wx.App.__init__(self, *args, **kwargs)
 | 
						|
 | 
						|
        def OnInit(self):
 | 
						|
            wx.InitAllImageHandlers()
 | 
						|
            DrawFrame = BuildDrawFrame()
 | 
						|
            frame = DrawFrame(None, -1, "FloatCanvas Demo App",wx.DefaultPosition,(700,700))
 | 
						|
 | 
						|
            self.SetTopWindow(frame)
 | 
						|
            frame.Show()
 | 
						|
 | 
						|
            ## check to see if the demo is set to start in a particular mode.
 | 
						|
            if StartUpDemo == "text":
 | 
						|
                frame.TestText()
 | 
						|
            elif StartUpDemo == "stext":
 | 
						|
                frame.TestScaledText()
 | 
						|
            elif StartUpDemo == "stextbox":
 | 
						|
                frame.TestScaledTextBox()
 | 
						|
            elif StartUpDemo == "bitmap":
 | 
						|
                frame.TestBitmap()
 | 
						|
            elif StartUpDemo == "all":
 | 
						|
                frame.DrawTest()
 | 
						|
            elif StartUpDemo == "map":
 | 
						|
                frame.DrawMap()
 | 
						|
            elif StartUpDemo == "hit":
 | 
						|
                frame.TestHitTest()
 | 
						|
            elif StartUpDemo == "hitf":
 | 
						|
                "starting TestHitTestForeground"
 | 
						|
                frame.TestHitTestForeground()
 | 
						|
            elif StartUpDemo == "animate":
 | 
						|
                "starting TestAnimation"
 | 
						|
                frame.TestAnimation()
 | 
						|
            elif StartUpDemo == "speed":
 | 
						|
                "starting SpeedTest"
 | 
						|
                frame.SpeedTest()
 | 
						|
            elif StartUpDemo == "temp":
 | 
						|
                "starting temp Test"
 | 
						|
                frame.TempTest()
 | 
						|
            elif StartUpDemo == "props":
 | 
						|
                "starting PropertiesChange Test"
 | 
						|
                frame.PropertiesChangeTest()
 | 
						|
            elif StartUpDemo == "arrow":
 | 
						|
                "starting arrow Test"
 | 
						|
                frame.ArrowTest()
 | 
						|
            elif StartUpDemo == "hide":
 | 
						|
                "starting Hide Test"
 | 
						|
                frame.HideTest()
 | 
						|
 | 
						|
            return True
 | 
						|
 | 
						|
    app = DemoApp(False)# put in True if you want output to go to it's own window.
 | 
						|
    app.MainLoop()
 | 
						|
 | 
						|
else:
 | 
						|
    # It's not running stand-alone, set up for wxPython demo.
 | 
						|
    # don't  neeed wxversion here.
 | 
						|
    import wx
 | 
						|
    if not haveNumeric:
 | 
						|
        ## TestPanel and runTest used for integration into wxPython Demo
 | 
						|
        class TestPanel(wx.Panel):
 | 
						|
            def __init__(self, parent, log):
 | 
						|
                self.log = log
 | 
						|
                wx.Panel.__init__(self, parent, -1)
 | 
						|
 | 
						|
                import images
 | 
						|
 | 
						|
                note1 = wx.StaticText(self, -1, errorText)
 | 
						|
                note2 = wx.StaticText(self, -1, "This is what the FloatCanvas can look like:")
 | 
						|
                S = wx.BoxSizer(wx.VERTICAL)
 | 
						|
                S.Add((10, 10), 1)
 | 
						|
                S.Add(note1, 0, wx.ALIGN_CENTER)
 | 
						|
                S.Add(note2, 0, wx.ALIGN_CENTER | wx.BOTTOM, 4)
 | 
						|
                S.Add(wx.StaticBitmap(self,-1,images.getFloatCanvasBitmap()),0,wx.ALIGN_CENTER)
 | 
						|
                S.Add((10, 10), 1)
 | 
						|
                self.SetSizer(S)
 | 
						|
                self.Layout()
 | 
						|
 | 
						|
    else:
 | 
						|
        ## TestPanel and runTest used for integration into wxPython Demo
 | 
						|
        class TestPanel(wx.Panel):
 | 
						|
            def __init__(self, parent, log):
 | 
						|
                self.log = log
 | 
						|
                wx.Panel.__init__(self, parent, -1)
 | 
						|
                note1 = wx.StaticText(self, -1, "The FloatCanvas Demo needs")
 | 
						|
                note2 = wx.StaticText(self, -1, "a separate frame")
 | 
						|
                b = wx.Button(self, -1, "Open Demo Frame Now")
 | 
						|
                b.Bind(wx.EVT_BUTTON, self.OnButton)
 | 
						|
 | 
						|
                S = wx.BoxSizer(wx.VERTICAL)
 | 
						|
                S.Add((10, 10), 1)
 | 
						|
                S.Add(note1, 0, wx.ALIGN_CENTER)
 | 
						|
                S.Add(note2, 0, wx.ALIGN_CENTER | wx.BOTTOM, 5)
 | 
						|
                S.Add(b, 0, wx.ALIGN_CENTER | wx.ALL, 5)
 | 
						|
                S.Add((10, 10), 1)
 | 
						|
                self.SetSizer(S)
 | 
						|
                self.Layout()
 | 
						|
 | 
						|
            def OnButton(self, evt):
 | 
						|
                DrawFrame = BuildDrawFrame()
 | 
						|
                frame = DrawFrame(None, -1, "FloatCanvas Drawing Window",wx.DefaultPosition,(500,500))
 | 
						|
 | 
						|
                #win = wx.lib.plot.TestFrame(self, -1, "PlotCanvas Demo")
 | 
						|
                frame.Show()
 | 
						|
                frame.DrawTest()
 | 
						|
 | 
						|
    def runTest(frame, nb, log):
 | 
						|
        win = TestPanel(nb, log)
 | 
						|
        return win
 | 
						|
 | 
						|
    # import to get the doc
 | 
						|
    from wx.lib import floatcanvas
 | 
						|
    overview = floatcanvas.__doc__
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 |