Move wxAnyButton::GetNormalState(), which allows wxToggleButton to override what "normal" means for it, down to the platform-independent wxAnyButtonBase class and use it now in wxGTK as well to correctly choose the pressed bitmap for a toggle button in this state. Closes #16771.
194 lines
5.4 KiB
C++
194 lines
5.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: src/msw/tglbtn.cpp
|
|
// Purpose: Definition of the wxToggleButton class, which implements a
|
|
// toggle button under wxMSW.
|
|
// Author: John Norris, minor changes by Axel Schlueter
|
|
// and William Gallafent.
|
|
// Modified by:
|
|
// Created: 08.02.01
|
|
// Copyright: (c) 2000 Johnny C. Norris II
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// ============================================================================
|
|
// declarations
|
|
// ============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// headers
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#include "wx/wxprec.h"
|
|
|
|
#ifdef __BORLANDC__
|
|
#pragma hdrstop
|
|
#endif
|
|
|
|
#if wxUSE_TOGGLEBTN
|
|
|
|
#include "wx/tglbtn.h"
|
|
|
|
#ifndef WX_PRECOMP
|
|
#include "wx/button.h"
|
|
#include "wx/brush.h"
|
|
#include "wx/dcscreen.h"
|
|
#include "wx/settings.h"
|
|
|
|
#include "wx/log.h"
|
|
#endif // WX_PRECOMP
|
|
|
|
#include "wx/msw/private.h"
|
|
#include "wx/msw/private/button.h"
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// macros
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxDEFINE_EVENT( wxEVT_TOGGLEBUTTON, wxCommandEvent );
|
|
|
|
// ============================================================================
|
|
// implementation
|
|
// ============================================================================
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// wxBitmapToggleButton
|
|
//-----------------------------------------------------------------------------
|
|
|
|
wxIMPLEMENT_DYNAMIC_CLASS(wxBitmapToggleButton, wxToggleButton);
|
|
|
|
bool wxBitmapToggleButton::Create( wxWindow *parent, wxWindowID id,
|
|
const wxBitmap& label,const wxPoint& pos, const wxSize& size, long style,
|
|
const wxValidator& validator, const wxString& name )
|
|
{
|
|
if (!wxToggleButton::Create( parent, id, wxEmptyString, pos, size, style, validator, name ))
|
|
return false;
|
|
|
|
SetBitmap(label);
|
|
|
|
if (size.x == -1 || size.y == -1)
|
|
{
|
|
wxSize new_size = GetBestSize();
|
|
if (size.x != -1)
|
|
new_size.x = size.x;
|
|
if (size.y != -1)
|
|
new_size.y = size.y;
|
|
SetSize( new_size );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxToggleButton
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxIMPLEMENT_DYNAMIC_CLASS(wxToggleButton, wxControl);
|
|
|
|
void wxToggleButton::Init()
|
|
{
|
|
m_state = false;
|
|
}
|
|
|
|
// Single check box item
|
|
bool wxToggleButton::Create(wxWindow *parent,
|
|
wxWindowID id,
|
|
const wxString& label,
|
|
const wxPoint& pos,
|
|
const wxSize& size, long style,
|
|
const wxValidator& validator,
|
|
const wxString& name)
|
|
{
|
|
Init();
|
|
|
|
if ( !CreateControl(parent, id, pos, size, style, validator, name) )
|
|
return false;
|
|
|
|
// if the label contains several lines we must explicitly tell the button
|
|
// about it or it wouldn't draw it correctly ("\n"s would just appear as
|
|
// black boxes)
|
|
//
|
|
// NB: we do it here and not in MSWGetStyle() because we need the label
|
|
// value and the label is not set yet when MSWGetStyle() is called
|
|
WXDWORD exstyle;
|
|
WXDWORD msStyle = MSWGetStyle(style, &exstyle);
|
|
msStyle |= wxMSWButton::GetMultilineStyle(label);
|
|
|
|
return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle);
|
|
}
|
|
|
|
WXDWORD wxToggleButton::MSWGetStyle(long style, WXDWORD *exstyle) const
|
|
{
|
|
WXDWORD msStyle = wxControl::MSWGetStyle(style, exstyle);
|
|
|
|
msStyle |= BS_AUTOCHECKBOX | BS_PUSHLIKE | WS_TABSTOP;
|
|
|
|
if ( style & wxBU_LEFT )
|
|
msStyle |= BS_LEFT;
|
|
if ( style & wxBU_RIGHT )
|
|
msStyle |= BS_RIGHT;
|
|
if ( style & wxBU_TOP )
|
|
msStyle |= BS_TOP;
|
|
if ( style & wxBU_BOTTOM )
|
|
msStyle |= BS_BOTTOM;
|
|
|
|
return msStyle;
|
|
}
|
|
|
|
bool wxToggleButton::MSWIsPushed() const
|
|
{
|
|
return GetValue();
|
|
}
|
|
|
|
void wxToggleButton::SetValue(bool val)
|
|
{
|
|
m_state = val;
|
|
if ( IsOwnerDrawn() )
|
|
{
|
|
Refresh();
|
|
}
|
|
else
|
|
{
|
|
::SendMessage(GetHwnd(), BM_SETCHECK, val ? BST_CHECKED : BST_UNCHECKED, 0);
|
|
}
|
|
}
|
|
|
|
bool wxToggleButton::GetValue() const
|
|
{
|
|
if ( IsOwnerDrawn() )
|
|
{
|
|
return m_state;
|
|
}
|
|
else
|
|
{
|
|
return ::SendMessage(GetHwnd(), BM_GETCHECK, 0, 0) == BST_CHECKED;
|
|
}
|
|
}
|
|
|
|
void wxToggleButton::Command(wxCommandEvent& event)
|
|
{
|
|
SetValue(event.GetInt() != 0);
|
|
ProcessCommand(event);
|
|
}
|
|
|
|
bool wxToggleButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
|
|
{
|
|
if ( param != BN_CLICKED && param != BN_DBLCLK )
|
|
return false;
|
|
|
|
// first update the value so that user event handler gets the new
|
|
// toggle button value
|
|
|
|
// ownerdrawn buttons don't manage their state themselves unlike usual
|
|
// auto checkboxes so do it ourselves in any case
|
|
m_state = !m_state;
|
|
|
|
wxCommandEvent event(wxEVT_TOGGLEBUTTON, m_windowId);
|
|
event.SetInt(GetValue());
|
|
event.SetEventObject(this);
|
|
ProcessCommand(event);
|
|
return true;
|
|
}
|
|
|
|
#endif // wxUSE_TOGGLEBTN
|