git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7014 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
393 lines
9.6 KiB
C++
393 lines
9.6 KiB
C++
// Scintilla source code edit control
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// Platform.h - interface to platform facilities
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// Also includes some basic utilities
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// Implemented in PlatGTK.cxx for GTK+/Linux, PlatWin.cxx for Windows, and PlatWX.cxx for wxWindows
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// Copyright 1998-2000 by Neil Hodgson <neilh@scintilla.org>
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// The License.txt file describes the conditions under which this software may be distributed.
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#ifndef PLATFORM_H
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#define PLATFORM_H
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// PLAT_GTK = GTK+ on Linux, PLAT_WIN = Win32 API on Win32 OS
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// PLAT_WX is wxWindows on any supported platform
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// Could also have PLAT_GTKWIN = GTK+ on Win32 OS in future
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#define PLAT_GTK 0
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#define PLAT_WIN 0
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#define PLAT_WX 0
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#if defined(__WX__)
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#undef PLAT_WX
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#define PLAT_WX 1
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#elif defined(GTK)
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#undef PLAT_GTK
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#define PLAT_GTK 1
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#else
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#undef PLAT_WIN
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#define PLAT_WIN 1
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#endif
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// Include the main header for each platform
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#if PLAT_GTK
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#include <gtk/gtk.h>
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#include <gdk/gdkkeysyms.h>
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#endif
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#if PLAT_WIN
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#define _WIN32_WINNT 0x0400 // Otherwise some required stuff gets ifdef'd out
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// Vassili Bourdo: shut up annoying Visual C++ warnings:
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#ifdef _MSC_VER
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#pragma warning(disable: 4800 4244 4309)
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#endif
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#include <windows.h>
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#include <richedit.h>
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#endif
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#if PLAT_WX
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#include <wx/wx.h>
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#endif
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// Underlying the implementation of the platform classes are platform specific types.
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// Sometimes these need to be passed around by client code so they are defined here
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#if PLAT_GTK
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typedef GdkColor ColourID;
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typedef GdkFont* FontID;
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typedef GdkDrawable* SurfaceID;
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typedef GtkWidget* WindowID;
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typedef GtkItemFactory* MenuID;
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#endif
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#if PLAT_WIN
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typedef COLORREF ColourID;
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typedef HFONT FontID;
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typedef HDC SurfaceID;
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typedef HWND WindowID;
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typedef HMENU MenuID;
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#endif
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#if PLAT_WX
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typedef wxColour ColourID;
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typedef wxFont* FontID;
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typedef wxDC* SurfaceID;
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typedef wxWindow* WindowID;
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typedef wxMenu* MenuID;
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#endif
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#if PLAT_GTK || PLAT_WX
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#define SHIFT_PRESSED 1
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#define LEFT_CTRL_PRESSED 2
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#define LEFT_ALT_PRESSED 4
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#endif
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// Point is exactly the same as the Win32 POINT and GTK+ GdkPoint so can be used interchangeably
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class Point {
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public:
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int x;
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int y;
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Point(int x_=0, int y_=0) : x(x_), y(y_) {
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}
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// Other automatically defined methods (assignment, copy constructor, destructor) are fine
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static Point FromLong(long lpoint);
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};
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// PRectangle is exactly the same as the Win32 RECT so can be used interchangeably
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// PRectangles contain their top and left sides, but not their right and bottom sides
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class PRectangle {
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public:
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int left;
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int top;
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int right;
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int bottom;
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PRectangle(int left_=0, int top_=0, int right_=0, int bottom_ = 0) :
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left(left_), top(top_), right(right_), bottom(bottom_) {
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}
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// Other automatically defined methods (assignment, copy constructor, destructor) are fine
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bool Contains(Point pt) {
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return (pt.x >= left) && (pt.x <= right) &&
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(pt.y >= top) && (pt.y <= bottom);
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}
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bool Contains(PRectangle rc) {
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return (rc.left >= left) && (rc.right <= right) &&
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(rc.top >= top) && (rc.bottom <= bottom);
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}
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bool Intersects(PRectangle other) {
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return (right >= other.left) && (left <= other.right) &&
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(bottom >= other.top) && (top <= other.bottom);
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}
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int Width() { return right - left; }
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int Height() { return bottom - top; }
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};
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#if PLAT_WX
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wxRect wxRectFromPRectangle(PRectangle prc);
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PRectangle PRectangleFromwxRect(wxRect rc);
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#endif
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class Colour {
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ColourID co;
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public:
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Colour(long lcol=0);
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Colour(unsigned int red, unsigned int green, unsigned int blue);
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bool operator==(const Colour &other) const;
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long AsLong() const;
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unsigned int GetRed();
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unsigned int GetGreen();
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unsigned int GetBlue();
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friend class Surface;
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friend class Palette;
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};
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// Colour pairs hold a desired colour and the colour that the graphics engine
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// allocates to approximate the desired colour.
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// To make palette management more automatic, ColourPairs could register at
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// construction time with a palette management object.
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struct ColourPair {
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Colour desired;
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Colour allocated;
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ColourPair(Colour desired_=Colour(0,0,0)) {
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desired = desired_;
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allocated = desired;
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}
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};
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class Window; // Forward declaration for Palette
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class Palette {
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int used;
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enum {numEntries = 100};
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ColourPair entries[numEntries];
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#if PLAT_GTK
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GdkColor *allocatedPalette;
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int allocatedLen;
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#elif PLAT_WIN
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HPALETTE hpal;
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#elif PLAT_WX
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// wxPalette* pal; // **** Is this needed?
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#endif
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public:
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bool allowRealization;
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Palette();
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~Palette();
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void Release();
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// This method either adds a colour to the list of wanted colours (want==true)
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// or retrieves the allocated colour back to the ColourPair.
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// This is one method to make it easier to keep the code for wanting and retrieving in sync.
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void WantFind(ColourPair &cp, bool want);
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void Allocate(Window &w);
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friend class Surface;
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};
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class Font {
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FontID id;
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#if PLAT_WX
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int ascent;
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#endif
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// Private so Font objects can not be copied
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Font(const Font &) {}
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Font &operator=(const Font &) { id=0; return *this; }
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public:
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Font();
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~Font();
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void Create(const char *faceName, int size, bool bold=false, bool italic=false);
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void Release();
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FontID GetID() { return id; }
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friend class Surface;
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};
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// A surface abstracts a place to draw
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class Surface {
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private:
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#if PLAT_GTK
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GdkDrawable *drawable;
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GdkGC *gc;
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GdkPixmap *ppixmap;
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int x;
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int y;
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bool inited;
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bool createdGC;
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#elif PLAT_WIN
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HDC hdc;
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bool hdcOwned;
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HPEN pen;
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HPEN penOld;
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HBRUSH brush;
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HBRUSH brushOld;
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HFONT font;
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HFONT fontOld;
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HBITMAP bitmap;
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HBITMAP bitmapOld;
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HPALETTE paletteOld;
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#elif PLAT_WX
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wxDC* hdc;
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bool hdcOwned;
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wxBitmap* bitmap;
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int x;
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int y;
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#endif
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// Private so Surface objects can not be copied
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Surface(const Surface &) {}
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Surface &operator=(const Surface &) { return *this; }
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#if PLAT_WIN || PLAT_WX
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void BrushColor(Colour back);
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void SetFont(Font &font_);
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#endif
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public:
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Surface();
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~Surface();
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void Init();
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void Init(SurfaceID hdc_);
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void InitPixMap(int width, int height, Surface *surface_);
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void Release();
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bool Initialised();
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void PenColour(Colour fore);
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int LogPixelsY();
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void MoveTo(int x_, int y_);
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void LineTo(int x_, int y_);
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void Polygon(Point *pts, int npts, Colour fore, Colour back);
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void RectangleDraw(PRectangle rc, Colour fore, Colour back);
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void FillRectangle(PRectangle rc, Colour back);
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void FillRectangle(PRectangle rc, Surface &surfacePattern);
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void RoundedRectangle(PRectangle rc, Colour fore, Colour back);
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void Ellipse(PRectangle rc, Colour fore, Colour back);
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void Copy(PRectangle rc, Point from, Surface &surfaceSource);
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void DrawText(PRectangle rc, Font &font_, int ybase, const char *s, int len, Colour fore, Colour back);
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void DrawTextClipped(PRectangle rc, Font &font_, int ybase, const char *s, int len, Colour fore, Colour back);
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void MeasureWidths(Font &font_, const char *s, int len, int *positions);
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int WidthText(Font &font_, const char *s, int len);
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int WidthChar(Font &font_, char ch);
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int Ascent(Font &font_);
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int Descent(Font &font_);
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int InternalLeading(Font &font_);
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int ExternalLeading(Font &font_);
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int Height(Font &font_);
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int AverageCharWidth(Font &font_);
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int SetPalette(Palette *pal, bool inBackGround);
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void SetClip(PRectangle rc);
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};
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// Class to hide the details of window manipulation
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// Does not own the window which will normally have a longer life than this object
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class Window {
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friend class ListBox;
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protected:
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WindowID id;
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public:
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Window() : id(0) {}
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virtual ~Window();
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Window &operator=(WindowID id_) {
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id = id_;
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return *this;
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}
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WindowID GetID() { return id; }
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bool Created() { return id != 0; }
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void Destroy();
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bool HasFocus();
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PRectangle GetPosition();
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void SetPosition(PRectangle rc);
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void SetPositionRelative(PRectangle rc, Window relativeTo);
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PRectangle GetClientPosition();
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void Show(bool show=true);
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void InvalidateAll();
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void InvalidateRectangle(PRectangle rc);
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void SetFont(Font &font);
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enum Cursor { cursorText, cursorArrow, cursorUp, cursorWait, cursorHoriz, cursorVert, cursorReverseArrow };
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void SetCursor(Cursor curs);
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void SetTitle(const char *s);
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#if PLAT_WIN
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LRESULT SendMessage(UINT msg, WPARAM wParam=0, LPARAM lParam=0);
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int GetDlgCtrlID();
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HINSTANCE GetInstance();
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#endif
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};
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class ListBox : public Window {
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#if PLAT_GTK
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WindowID list;
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WindowID scroller;
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int current;
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#endif
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public:
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ListBox();
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virtual ~ListBox();
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ListBox &operator=(WindowID id_) {
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id = id_;
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return *this;
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}
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void Create(Window &parent, int ctrlID);
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void Clear();
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void Append(char *s);
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int Length();
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void Select(int n);
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int GetSelection();
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int Find(const char *prefix);
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void GetValue(int n, char *value, int len);
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void Sort();
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};
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class Menu {
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MenuID id;
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public:
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Menu();
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MenuID GetID() { return id; }
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void CreatePopUp();
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void Destroy();
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void Show(Point pt, Window &w);
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};
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// Platform class used to retrieve system wide parameters such as double click speed
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// and chrome colour. Not a creatable object, more of a module with several functions.
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class Platform {
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// Private so Platform objects can not be copied
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Platform(const Platform &) {}
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Platform &operator=(const Platform &) { return *this; }
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public:
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// Should be private because no new Platforms are ever created
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// but gcc warns about this
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Platform() {}
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~Platform() {}
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static Colour Chrome();
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static Colour ChromeHighlight();
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static const char *DefaultFont();
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static int DefaultFontSize();
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static unsigned int DoubleClickTime();
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static void DebugDisplay(const char *s);
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static bool IsKeyDown(int key);
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static long SendScintilla(
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WindowID w, unsigned int msg, unsigned long wParam=0, long lParam=0);
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// These are utility functions not really tied to a platform
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static int Minimum(int a, int b);
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static int Maximum(int a, int b);
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static void DebugPrintf(const char *format, ...);
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static int Clamp(int val, int minVal, int maxVal);
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};
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#endif
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