wxPaintDC derives from wxClientDC, not wxWindowDC. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71234 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        dcclient.h
 | |
| // Purpose:     interface of wxClientDC and wxPaintDC
 | |
| // Author:      wxWidgets team
 | |
| // RCS-ID:      $Id$
 | |
| // Licence:     wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| /**
 | |
|     @class wxPaintDC
 | |
| 
 | |
|     A wxPaintDC must be constructed if an application wishes to paint on the
 | |
|     client area of a window from within an EVT_PAINT() event handler. This
 | |
|     should normally be constructed as a temporary stack object; don't store a
 | |
|     wxPaintDC object. If you have an EVT_PAINT() handler, you @e must create a
 | |
|     wxPaintDC object within it even if you don't actually use it.
 | |
| 
 | |
|     Using wxPaintDC within your EVT_PAINT() handler is important because it
 | |
|     automatically sets the clipping area to the damaged area of the window.
 | |
|     Attempts to draw outside this area do not appear.
 | |
| 
 | |
|     To draw on a window from outside your EVT_PAINT() handler, construct a
 | |
|     wxClientDC object.
 | |
| 
 | |
|     To draw on the whole window including decorations, construct a wxWindowDC
 | |
|     object (Windows only).
 | |
| 
 | |
|     A wxPaintDC object is initialized to use the same font and colours as the
 | |
|     window it is associated with.
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{dc}
 | |
| 
 | |
|     @see wxDC, wxClientDC, wxMemoryDC, wxWindowDC, wxScreenDC
 | |
| */
 | |
| class wxPaintDC : public wxClientDC
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor. Pass a pointer to the window on which you wish to paint.
 | |
|     */
 | |
|     wxPaintDC(wxWindow* window);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxClientDC
 | |
| 
 | |
|     A wxClientDC must be constructed if an application wishes to paint on the
 | |
|     client area of a window from outside an EVT_PAINT() handler. This should
 | |
|     normally be constructed as a temporary stack object; don't store a
 | |
|     wxClientDC object.
 | |
| 
 | |
|     To draw on a window from within an EVT_PAINT() handler, construct a
 | |
|     wxPaintDC object instead.
 | |
| 
 | |
|     To draw on the whole window including decorations, construct a wxWindowDC
 | |
|     object (Windows only).
 | |
| 
 | |
|     A wxClientDC object is initialized to use the same font and colours as the
 | |
|     window it is associated with.
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{dc}
 | |
| 
 | |
|     @see wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC
 | |
| */
 | |
| class wxClientDC : public wxWindowDC
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor. Pass a pointer to the window on which you wish to paint.
 | |
|     */
 | |
|     wxClientDC(wxWindow* window);
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| /**
 | |
|     @class wxWindowDC
 | |
| 
 | |
|     A wxWindowDC must be constructed if an application wishes to paint on the
 | |
|     whole area of a window (client and decorations). This should normally be
 | |
|     constructed as a temporary stack object; don't store a wxWindowDC object.
 | |
| 
 | |
|     To draw on a window from inside an EVT_PAINT() handler, construct a
 | |
|     wxPaintDC object instead.
 | |
| 
 | |
|     To draw on the client area of a window from outside an EVT_PAINT() handler,
 | |
|     construct a wxClientDC object.
 | |
| 
 | |
|     A wxWindowDC object is initialized to use the same font and colours as the
 | |
|     window it is associated with.
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{dc}
 | |
| 
 | |
|     @see wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC
 | |
| */
 | |
| class wxWindowDC : public wxDC
 | |
| {
 | |
| public:
 | |
|     /**
 | |
|         Constructor. Pass a pointer to the window on which you wish to paint.
 | |
|     */
 | |
|     wxWindowDC(wxWindow* window);
 | |
| };
 | |
| 
 |