Files
wxWidgets/src/msw/dc.cpp
Vadim Zeitlin 1641cb376d Don't use possibly uninitialized pen in wxMSWDCImpl.
Check that m_pen is valid before checking if it is transparent in
DoDrawRoundedRectangle() too (this was already done in DoDrawRectangle() in
r53150).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2009-10-05 22:56:27 +00:00

2708 lines
78 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/msw/dc.cpp
// Purpose: wxDC class for MSW port
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
// declarations
// ===========================================================================
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/msw/wrapcdlg.h"
#include "wx/image.h"
#include "wx/window.h"
#include "wx/utils.h"
#include "wx/dialog.h"
#include "wx/app.h"
#include "wx/bitmap.h"
#include "wx/dcmemory.h"
#include "wx/log.h"
#include "wx/icon.h"
#include "wx/dcprint.h"
#include "wx/module.h"
#endif
#include "wx/msw/dc.h"
#include "wx/sysopt.h"
#include "wx/dynlib.h"
#ifdef wxHAS_RAW_BITMAP
#include "wx/rawbmp.h"
#endif
#include <string.h>
#include "wx/msw/private/dc.h"
using namespace wxMSWImpl;
#ifndef AC_SRC_ALPHA
#define AC_SRC_ALPHA 1
#endif
#ifndef LAYOUT_RTL
#define LAYOUT_RTL 1
#endif
/* Quaternary raster codes */
#ifndef MAKEROP4
#define MAKEROP4(fore,back) (DWORD)((((back) << 8) & 0xFF000000) | (fore))
#endif
// apparently with MicroWindows it is possible that HDC is 0 so we have to
// check for this ourselves
#ifdef __WXMICROWIN__
#define WXMICROWIN_CHECK_HDC if ( !GetHDC() ) return;
#define WXMICROWIN_CHECK_HDC_RET(x) if ( !GetHDC() ) return x;
#else
#define WXMICROWIN_CHECK_HDC
#define WXMICROWIN_CHECK_HDC_RET(x)
#endif
IMPLEMENT_ABSTRACT_CLASS(wxMSWDCImpl, wxDCImpl)
// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------
static const int VIEWPORT_EXTENT = 1000;
// ROPs which don't have standard names (see "Ternary Raster Operations" in the
// MSDN docs for how this and other numbers in wxDC::Blit() are obtained)
#define DSTCOPY 0x00AA0029 // a.k.a. NOP operation
// ----------------------------------------------------------------------------
// macros for logical <-> device coords conversion
// ----------------------------------------------------------------------------
/*
We currently let Windows do all the translations itself so these macros are
not really needed (any more) but keep them to enhance readability of the
code by allowing to see where are the logical and where are the device
coordinates used.
*/
#ifdef __WXWINCE__
#define XLOG2DEV(x) ((x-m_logicalOriginX)*m_signX)
#define YLOG2DEV(y) ((y-m_logicalOriginY)*m_signY)
#define XDEV2LOG(x) ((x)*m_signX+m_logicalOriginX)
#define YDEV2LOG(y) ((y)*m_signY+m_logicalOriginY)
#else
#define XLOG2DEV(x) (x)
#define YLOG2DEV(y) (y)
#define XDEV2LOG(x) (x)
#define YDEV2LOG(y) (y)
#endif
// ---------------------------------------------------------------------------
// private functions
// ---------------------------------------------------------------------------
// convert degrees to radians
static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
// call AlphaBlend() to blit contents of hdcSrc to hdcDst using alpha
//
// NB: bmpSrc is the bitmap selected in hdcSrc, it is not really needed
// to pass it to this function but as we already have it at the point
// of call anyhow we do
//
// return true if we could draw the bitmap in one way or the other, false
// otherwise
static bool AlphaBlt(HDC hdcDst,
int x, int y, int dstWidth, int dstHeight,
int srcX, int srcY,
int srcWidth, int srcHeight,
HDC hdcSrc,
const wxBitmap& bmp);
#ifdef wxHAS_RAW_BITMAP
// our (limited) AlphaBlend() replacement for Windows versions not providing it
static void
wxAlphaBlend(HDC hdcDst, int xDst, int yDst,
int dstWidth, int dstHeight,
int srcX, int srcY,
int srcWidth, int srcHeight,
const wxBitmap& bmpSrc);
#endif // wxHAS_RAW_BITMAP
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// instead of duplicating the same code which sets and then restores text
// colours in each wxDC method working with wxSTIPPLE_MASK_OPAQUE brushes,
// encapsulate this in a small helper class
// wxBrushAttrsSetter: changes the text colours in the ctor if required and
// restores them in the dtor
class wxBrushAttrsSetter : private wxBkModeChanger,
private wxTextColoursChanger
{
public:
wxBrushAttrsSetter(wxMSWDCImpl& dc);
private:
wxDECLARE_NO_COPY_CLASS(wxBrushAttrsSetter);
};
#ifdef __WXWINCE__
#define SET_STRETCH_BLT_MODE(hdc)
#else // !__WXWINCE__
// this class sets the stretch blit mode to COLORONCOLOR during its lifetime
//
// don't use it directly, use SET_STRETCH_BLT_MODE() macro instead as it
// expands to nothing under WinCE which doesn't have SetStretchBltMode()
class StretchBltModeChanger
{
public:
StretchBltModeChanger(HDC hdc)
: m_hdc(hdc)
{
m_modeOld = ::SetStretchBltMode(m_hdc, COLORONCOLOR);
if ( !m_modeOld )
{
wxLogLastError(wxT("SetStretchBltMode"));
}
}
~StretchBltModeChanger()
{
if ( !::SetStretchBltMode(m_hdc, m_modeOld) )
{
wxLogLastError(wxT("SetStretchBltMode"));
}
}
private:
const HDC m_hdc;
int m_modeOld;
wxDECLARE_NO_COPY_CLASS(StretchBltModeChanger);
};
#define SET_STRETCH_BLT_MODE(hdc) \
StretchBltModeChanger wxMAKE_UNIQUE_NAME(stretchModeChanger)(hdc)
#endif // __WXWINCE__/!__WXWINCE__
#if wxUSE_DYNLIB_CLASS
// helper class to cache dynamically loaded libraries and not attempt reloading
// them if it fails
class wxOnceOnlyDLLLoader
{
public:
// ctor argument must be a literal string as we don't make a copy of it!
wxOnceOnlyDLLLoader(const wxChar *dllName)
: m_dllName(dllName)
{
}
// return the symbol with the given name or NULL if the DLL not loaded
// or symbol not present
void *GetSymbol(const wxChar *name)
{
// we're prepared to handle errors here
wxLogNull noLog;
if ( m_dllName )
{
m_dll.Load(m_dllName);
// reset the name whether we succeeded or failed so that we don't
// try again the next time
m_dllName = NULL;
}
return m_dll.IsLoaded() ? m_dll.GetSymbol(name) : NULL;
}
void Unload()
{
if ( m_dll.IsLoaded() )
{
m_dll.Unload();
}
}
private:
wxDynamicLibrary m_dll;
const wxChar *m_dllName;
};
static wxOnceOnlyDLLLoader wxMSIMG32DLL(wxT("msimg32"));
// we must ensure that DLLs are unloaded before the static objects cleanup time
// because we may hit the notorious DllMain() dead lock in this case if wx is
// used as a DLL (attempting to unload another DLL from inside DllMain() hangs
// under Windows because it tries to reacquire the same lock)
class wxGDIDLLsCleanupModule : public wxModule
{
public:
virtual bool OnInit() { return true; }
virtual void OnExit() { wxMSIMG32DLL.Unload(); }
private:
DECLARE_DYNAMIC_CLASS(wxGDIDLLsCleanupModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxGDIDLLsCleanupModule, wxModule)
#endif // wxUSE_DYNLIB_CLASS
// ===========================================================================
// implementation
// ===========================================================================
// ----------------------------------------------------------------------------
// wxBrushAttrsSetter
// ----------------------------------------------------------------------------
wxBrushAttrsSetter::wxBrushAttrsSetter(wxMSWDCImpl& dc)
: wxBkModeChanger(GetHdcOf(dc)),
wxTextColoursChanger(GetHdcOf(dc))
{
const wxBrush& brush = dc.GetBrush();
if ( brush.IsOk() && brush.GetStyle() == wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE )
{
// note that Windows convention is opposite to wxWidgets one, this is
// why text colour becomes the background one and vice versa
wxTextColoursChanger::Change(dc.GetTextBackground(),
dc.GetTextForeground());
wxBkModeChanger::Change(dc.GetBackgroundMode());
}
}
// ----------------------------------------------------------------------------
// wxDC MSW-specific methods
// ----------------------------------------------------------------------------
WXHDC wxDC::GetHDC() const
{
wxMSWDCImpl * const impl = wxDynamicCast(GetImpl(), wxMSWDCImpl);
return impl ? impl->GetHDC() : 0;
}
// ---------------------------------------------------------------------------
// wxMSWDCImpl
// ---------------------------------------------------------------------------
wxMSWDCImpl::wxMSWDCImpl( wxDC *owner, WXHDC hDC ) :
wxDCImpl( owner )
{
Init();
m_hDC = hDC;
}
wxMSWDCImpl::~wxMSWDCImpl()
{
if ( m_hDC != 0 )
{
SelectOldObjects(m_hDC);
// if we own the HDC, we delete it, otherwise we just release it
if ( m_bOwnsDC )
{
::DeleteDC(GetHdc());
}
else // we don't own our HDC
{
if (m_window)
{
::ReleaseDC(GetHwndOf(m_window), GetHdc());
}
else
{
// Must have been a wxScreenDC
::ReleaseDC((HWND) NULL, GetHdc());
}
}
}
}
// This will select current objects out of the DC,
// which is what you have to do before deleting the
// DC.
void wxMSWDCImpl::SelectOldObjects(WXHDC dc)
{
if (dc)
{
if (m_oldBitmap)
{
::SelectObject((HDC) dc, (HBITMAP) m_oldBitmap);
if (m_selectedBitmap.IsOk())
{
m_selectedBitmap.SetSelectedInto(NULL);
}
}
m_oldBitmap = 0;
if (m_oldPen)
{
::SelectObject((HDC) dc, (HPEN) m_oldPen);
}
m_oldPen = 0;
if (m_oldBrush)
{
::SelectObject((HDC) dc, (HBRUSH) m_oldBrush);
}
m_oldBrush = 0;
if (m_oldFont)
{
::SelectObject((HDC) dc, (HFONT) m_oldFont);
}
m_oldFont = 0;
#if wxUSE_PALETTE
if (m_oldPalette)
{
::SelectPalette((HDC) dc, (HPALETTE) m_oldPalette, FALSE);
}
m_oldPalette = 0;
#endif // wxUSE_PALETTE
}
m_brush = wxNullBrush;
m_pen = wxNullPen;
#if wxUSE_PALETTE
m_palette = wxNullPalette;
#endif // wxUSE_PALETTE
m_font = wxNullFont;
m_backgroundBrush = wxNullBrush;
m_selectedBitmap = wxNullBitmap;
}
// ---------------------------------------------------------------------------
// clipping
// ---------------------------------------------------------------------------
void wxMSWDCImpl::UpdateClipBox()
{
WXMICROWIN_CHECK_HDC
RECT rect;
::GetClipBox(GetHdc(), &rect);
m_clipX1 = (wxCoord) XDEV2LOG(rect.left);
m_clipY1 = (wxCoord) YDEV2LOG(rect.top);
m_clipX2 = (wxCoord) XDEV2LOG(rect.right);
m_clipY2 = (wxCoord) YDEV2LOG(rect.bottom);
}
void
wxMSWDCImpl::DoGetClippingBox(wxCoord *x, wxCoord *y, wxCoord *w, wxCoord *h) const
{
// check if we should try to retrieve the clipping region possibly not set
// by our SetClippingRegion() but preset by Windows:this can only happen
// when we're associated with an existing HDC usign SetHDC(), see there
if ( m_clipping && !m_clipX1 && !m_clipX2 )
{
wxMSWDCImpl *self = wxConstCast(this, wxMSWDCImpl);
self->UpdateClipBox();
if ( !m_clipX1 && !m_clipX2 )
self->m_clipping = false;
}
wxDCImpl::DoGetClippingBox(x, y, w, h);
}
// common part of DoSetClippingRegion() and DoSetDeviceClippingRegion()
void wxMSWDCImpl::SetClippingHrgn(WXHRGN hrgn)
{
wxCHECK_RET( hrgn, wxT("invalid clipping region") );
WXMICROWIN_CHECK_HDC
// note that we combine the new clipping region with the existing one: this
// is compatible with what the other ports do and is the documented
// behaviour now (starting with 2.3.3)
#if defined(__WXWINCE__)
RECT rectClip;
if ( !::GetClipBox(GetHdc(), &rectClip) )
return;
// GetClipBox returns logical coordinates, so transform to device
rectClip.left = LogicalToDeviceX(rectClip.left);
rectClip.top = LogicalToDeviceY(rectClip.top);
rectClip.right = LogicalToDeviceX(rectClip.right);
rectClip.bottom = LogicalToDeviceY(rectClip.bottom);
HRGN hrgnDest = ::CreateRectRgn(0, 0, 0, 0);
HRGN hrgnClipOld = ::CreateRectRgn(rectClip.left, rectClip.top,
rectClip.right, rectClip.bottom);
if ( ::CombineRgn(hrgnDest, hrgnClipOld, (HRGN)hrgn, RGN_AND) != ERROR )
{
::SelectClipRgn(GetHdc(), hrgnDest);
}
::DeleteObject(hrgnClipOld);
::DeleteObject(hrgnDest);
#else // !WinCE
if ( ::ExtSelectClipRgn(GetHdc(), (HRGN)hrgn, RGN_AND) == ERROR )
{
wxLogLastError(wxT("ExtSelectClipRgn"));
return;
}
#endif // WinCE/!WinCE
m_clipping = true;
UpdateClipBox();
}
void wxMSWDCImpl::DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
// the region coords are always the device ones, so do the translation
// manually
//
// FIXME: possible +/-1 error here, to check!
HRGN hrgn = ::CreateRectRgn(LogicalToDeviceX(x),
LogicalToDeviceY(y),
LogicalToDeviceX(x + w),
LogicalToDeviceY(y + h));
if ( !hrgn )
{
wxLogLastError(wxT("CreateRectRgn"));
}
else
{
SetClippingHrgn((WXHRGN)hrgn);
::DeleteObject(hrgn);
}
}
void wxMSWDCImpl::DoSetDeviceClippingRegion(const wxRegion& region)
{
SetClippingHrgn(region.GetHRGN());
}
void wxMSWDCImpl::DestroyClippingRegion()
{
WXMICROWIN_CHECK_HDC
if (m_clipping && m_hDC)
{
#if 1
// On a PocketPC device (not necessarily emulator), resetting
// the clip region as per the old method causes bad display
// problems. In fact setting a null region is probably OK
// on desktop WIN32 also, since the WIN32 docs imply that the user
// clipping region is independent from the paint clipping region.
::SelectClipRgn(GetHdc(), 0);
#else
// TODO: this should restore the previous clipping region,
// so that OnPaint processing works correctly, and the update
// clipping region doesn't get destroyed after the first
// DestroyClippingRegion.
HRGN rgn = CreateRectRgn(0, 0, 32000, 32000);
::SelectClipRgn(GetHdc(), rgn);
::DeleteObject(rgn);
#endif
}
wxDCImpl::DestroyClippingRegion();
}
// ---------------------------------------------------------------------------
// query capabilities
// ---------------------------------------------------------------------------
bool wxMSWDCImpl::CanDrawBitmap() const
{
return true;
}
bool wxMSWDCImpl::CanGetTextExtent() const
{
#ifdef __WXMICROWIN__
// TODO Extend MicroWindows' GetDeviceCaps function
return true;
#else
// What sort of display is it?
int technology = ::GetDeviceCaps(GetHdc(), TECHNOLOGY);
return (technology == DT_RASDISPLAY) || (technology == DT_RASPRINTER);
#endif
}
int wxMSWDCImpl::GetDepth() const
{
WXMICROWIN_CHECK_HDC_RET(16)
return (int)::GetDeviceCaps(GetHdc(), BITSPIXEL);
}
// ---------------------------------------------------------------------------
// drawing
// ---------------------------------------------------------------------------
void wxMSWDCImpl::Clear()
{
WXMICROWIN_CHECK_HDC
RECT rect;
if (m_window)
{
GetClientRect((HWND) m_window->GetHWND(), &rect);
}
else
{
// No, I think we should simply ignore this if printing on e.g.
// a printer DC.
// wxCHECK_RET( m_selectedBitmap.IsOk(), wxT("this DC can't be cleared") );
if (!m_selectedBitmap.IsOk())
return;
rect.left = -m_deviceOriginX; rect.top = -m_deviceOriginY;
rect.right = m_selectedBitmap.GetWidth()-m_deviceOriginX;
rect.bottom = m_selectedBitmap.GetHeight()-m_deviceOriginY;
}
#ifndef __WXWINCE__
(void) ::SetMapMode(GetHdc(), MM_TEXT);
#endif
DWORD colour = ::GetBkColor(GetHdc());
HBRUSH brush = ::CreateSolidBrush(colour);
::FillRect(GetHdc(), &rect, brush);
::DeleteObject(brush);
RealizeScaleAndOrigin();
}
bool wxMSWDCImpl::DoFloodFill(wxCoord WXUNUSED_IN_WINCE(x),
wxCoord WXUNUSED_IN_WINCE(y),
const wxColour& WXUNUSED_IN_WINCE(col),
wxFloodFillStyle WXUNUSED_IN_WINCE(style))
{
#ifdef __WXWINCE__
return false;
#else
WXMICROWIN_CHECK_HDC_RET(false)
bool success = (0 != ::ExtFloodFill(GetHdc(), XLOG2DEV(x), YLOG2DEV(y),
col.GetPixel(),
style == wxFLOOD_SURFACE ? FLOODFILLSURFACE
: FLOODFILLBORDER) ) ;
if (!success)
{
// quoting from the MSDN docs:
//
// Following are some of the reasons this function might fail:
//
// * The filling could not be completed.
// * The specified point has the boundary color specified by the
// crColor parameter (if FLOODFILLBORDER was requested).
// * The specified point does not have the color specified by
// crColor (if FLOODFILLSURFACE was requested)
// * The point is outside the clipping region that is, it is not
// visible on the device.
//
wxLogLastError(wxT("ExtFloodFill"));
}
CalcBoundingBox(x, y);
return success;
#endif
}
bool wxMSWDCImpl::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
{
WXMICROWIN_CHECK_HDC_RET(false)
wxCHECK_MSG( col, false, wxT("NULL colour parameter in wxMSWDCImpl::GetPixel") );
// get the color of the pixel
COLORREF pixelcolor = ::GetPixel(GetHdc(), XLOG2DEV(x), YLOG2DEV(y));
wxRGBToColour(*col, pixelcolor);
return true;
}
void wxMSWDCImpl::DoCrossHair(wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
wxCoord x1 = x-VIEWPORT_EXTENT;
wxCoord y1 = y-VIEWPORT_EXTENT;
wxCoord x2 = x+VIEWPORT_EXTENT;
wxCoord y2 = y+VIEWPORT_EXTENT;
wxDrawLine(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y));
wxDrawLine(GetHdc(), XLOG2DEV(x), YLOG2DEV(y1), XLOG2DEV(x), YLOG2DEV(y2));
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
}
void wxMSWDCImpl::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{
WXMICROWIN_CHECK_HDC
wxDrawLine(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y1), XLOG2DEV(x2), YLOG2DEV(y2));
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
}
// Draws an arc of a circle, centred on (xc, yc), with starting point (x1, y1)
// and ending at (x2, y2)
void wxMSWDCImpl::DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc)
{
double dx = xc - x1;
double dy = yc - y1;
wxCoord r = (wxCoord)sqrt(dx*dx + dy*dy);
#ifdef __WXWINCE__
// Slower emulation since WinCE doesn't support Pie and Arc
double sa = acos((x1-xc)/r)/M_PI*180; // between 0 and 180
if( y1>yc )
sa = -sa; // below center
double ea = atan2(yc-y2, x2-xc)/M_PI*180;
DoDrawEllipticArcRot( xc-r, yc-r, 2*r, 2*r, sa, ea );
#else
WXMICROWIN_CHECK_HDC
wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
// treat the special case of full circle separately
if ( x1 == x2 && y1 == y2 )
{
GetOwner()->DrawEllipse(xc - r, yc - r, 2*r, 2*r);
return;
}
wxCoord xx1 = XLOG2DEV(x1);
wxCoord yy1 = YLOG2DEV(y1);
wxCoord xx2 = XLOG2DEV(x2);
wxCoord yy2 = YLOG2DEV(y2);
wxCoord xxc = XLOG2DEV(xc);
wxCoord yyc = YLOG2DEV(yc);
dx = xxc - xx1;
dy = yyc - yy1;
wxCoord ray = (wxCoord)sqrt(dx*dx + dy*dy);
wxCoord xxx1 = (wxCoord) (xxc-ray);
wxCoord yyy1 = (wxCoord) (yyc-ray);
wxCoord xxx2 = (wxCoord) (xxc+ray);
wxCoord yyy2 = (wxCoord) (yyc+ray);
if ( m_brush.IsOk() && m_brush.GetStyle() != wxBRUSHSTYLE_TRANSPARENT )
{
// Have to add 1 to bottom-right corner of rectangle
// to make semi-circles look right (crooked line otherwise).
// Unfortunately this is not a reliable method, depends
// on the size of shape.
// TODO: figure out why this happens!
Pie(GetHdc(),xxx1,yyy1,xxx2+1,yyy2+1, xx1,yy1,xx2,yy2);
}
else
{
Arc(GetHdc(),xxx1,yyy1,xxx2,yyy2, xx1,yy1,xx2,yy2);
}
CalcBoundingBox(xc - r, yc - r);
CalcBoundingBox(xc + r, yc + r);
#endif
}
void wxMSWDCImpl::DoDrawCheckMark(wxCoord x1, wxCoord y1,
wxCoord width, wxCoord height)
{
// cases when we don't have DrawFrameControl()
#if defined(__SYMANTEC__) || defined(__WXMICROWIN__)
return wxDCBase::DoDrawCheckMark(x1, y1, width, height);
#else // normal case
wxCoord x2 = x1 + width,
y2 = y1 + height;
RECT rect;
rect.left = x1;
rect.top = y1;
rect.right = x2;
rect.bottom = y2;
#ifdef __WXWINCE__
DrawFrameControl(GetHdc(), &rect, DFC_BUTTON, DFCS_BUTTONCHECK | DFCS_CHECKED);
#else
DrawFrameControl(GetHdc(), &rect, DFC_MENU, DFCS_MENUCHECK);
#endif
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
#endif // Microwin/Normal
}
void wxMSWDCImpl::DoDrawPoint(wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
COLORREF color = 0x00ffffff;
if (m_pen.IsOk())
{
color = m_pen.GetColour().GetPixel();
}
SetPixel(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), color);
CalcBoundingBox(x, y);
}
void wxMSWDCImpl::DoDrawPolygon(int n,
wxPoint points[],
wxCoord xoffset,
wxCoord yoffset,
wxPolygonFillMode WXUNUSED_IN_WINCE(fillStyle))
{
WXMICROWIN_CHECK_HDC
wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
// Do things less efficiently if we have offsets
if (xoffset != 0 || yoffset != 0)
{
POINT *cpoints = new POINT[n];
int i;
for (i = 0; i < n; i++)
{
cpoints[i].x = (int)(points[i].x + xoffset);
cpoints[i].y = (int)(points[i].y + yoffset);
CalcBoundingBox(cpoints[i].x, cpoints[i].y);
}
#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
#endif
(void)Polygon(GetHdc(), cpoints, n);
#ifndef __WXWINCE__
SetPolyFillMode(GetHdc(),prev);
#endif
delete[] cpoints;
}
else
{
int i;
for (i = 0; i < n; i++)
CalcBoundingBox(points[i].x, points[i].y);
#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
#endif
(void)Polygon(GetHdc(), (POINT*) points, n);
#ifndef __WXWINCE__
SetPolyFillMode(GetHdc(),prev);
#endif
}
}
void
wxMSWDCImpl::DoDrawPolyPolygon(int n,
int count[],
wxPoint points[],
wxCoord xoffset,
wxCoord yoffset,
wxPolygonFillMode fillStyle)
{
#ifdef __WXWINCE__
wxDCImpl::DoDrawPolyPolygon(n, count, points, xoffset, yoffset, fillStyle);
#else
WXMICROWIN_CHECK_HDC
wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
int i, cnt;
for (i = cnt = 0; i < n; i++)
cnt += count[i];
// Do things less efficiently if we have offsets
if (xoffset != 0 || yoffset != 0)
{
POINT *cpoints = new POINT[cnt];
for (i = 0; i < cnt; i++)
{
cpoints[i].x = (int)(points[i].x + xoffset);
cpoints[i].y = (int)(points[i].y + yoffset);
CalcBoundingBox(cpoints[i].x, cpoints[i].y);
}
#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
#endif
(void)PolyPolygon(GetHdc(), cpoints, count, n);
#ifndef __WXWINCE__
SetPolyFillMode(GetHdc(),prev);
#endif
delete[] cpoints;
}
else
{
for (i = 0; i < cnt; i++)
CalcBoundingBox(points[i].x, points[i].y);
#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
#endif
(void)PolyPolygon(GetHdc(), (POINT*) points, count, n);
#ifndef __WXWINCE__
SetPolyFillMode(GetHdc(),prev);
#endif
}
#endif
// __WXWINCE__
}
void wxMSWDCImpl::DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset)
{
WXMICROWIN_CHECK_HDC
// Do things less efficiently if we have offsets
if (xoffset != 0 || yoffset != 0)
{
POINT *cpoints = new POINT[n];
int i;
for (i = 0; i < n; i++)
{
cpoints[i].x = (int)(points[i].x + xoffset);
cpoints[i].y = (int)(points[i].y + yoffset);
CalcBoundingBox(cpoints[i].x, cpoints[i].y);
}
(void)Polyline(GetHdc(), cpoints, n);
delete[] cpoints;
}
else
{
int i;
for (i = 0; i < n; i++)
CalcBoundingBox(points[i].x, points[i].y);
(void)Polyline(GetHdc(), (POINT*) points, n);
}
}
void wxMSWDCImpl::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
WXMICROWIN_CHECK_HDC
wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
wxCoord x2 = x + width;
wxCoord y2 = y + height;
wxCoord x2dev = XLOG2DEV(x2),
y2dev = YLOG2DEV(y2);
// Windows (but not Windows CE) draws the filled rectangles without outline
// (i.e. drawn with a transparent pen) one pixel smaller in both directions
// and we want them to have the same size regardless of which pen is used
#ifndef __WXWINCE__
if ( m_pen.IsOk() && m_pen.GetStyle() == wxPENSTYLE_TRANSPARENT )
{
x2dev++;
y2dev++;
}
#endif // !__WXWINCE__
(void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), x2dev, y2dev);
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
}
void wxMSWDCImpl::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius)
{
WXMICROWIN_CHECK_HDC
wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
// Now, a negative radius value is interpreted to mean
// 'the proportion of the smallest X or Y dimension'
if (radius < 0.0)
{
double smallest = (width < height) ? width : height;
radius = (- radius * smallest);
}
wxCoord x2 = (x+width);
wxCoord y2 = (y+height);
// Windows draws the filled rectangles without outline (i.e. drawn with a
// transparent pen) one pixel smaller in both directions and we want them
// to have the same size regardless of which pen is used - adjust
if ( m_pen.IsOk() && m_pen.GetStyle() == wxPENSTYLE_TRANSPARENT )
{
x2++;
y2++;
}
(void)RoundRect(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2),
YLOG2DEV(y2), (int) (2*XLOG2DEV(radius)), (int)( 2*YLOG2DEV(radius)));
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
}
void wxMSWDCImpl::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
WXMICROWIN_CHECK_HDC
wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
// +1 below makes the ellipse more similar to other platforms.
// In particular, DoDrawEllipse(x,y,1,1) should draw one point.
wxCoord x2 = x + width + 1;
wxCoord y2 = y + height + 1;
// Problem: Windows GDI Ellipse() with x2-x == y2-y == 3 and transparent
// pen doesn't draw anything. Should we provide a workaround?
::Ellipse(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
}
#if wxUSE_SPLINES && !defined(__WXWINCE__)
void wxMSWDCImpl::DoDrawSpline(const wxPointList *points)
{
// quadratic b-spline to cubic bezier spline conversion
//
// quadratic spline with control points P0,P1,P2
// P(s) = P0*(1-s)^2 + P1*2*(1-s)*s + P2*s^2
//
// bezier spline with control points B0,B1,B2,B3
// B(s) = B0*(1-s)^3 + B1*3*(1-s)^2*s + B2*3*(1-s)*s^2 + B3*s^3
//
// control points of bezier spline calculated from b-spline
// B0 = P0
// B1 = (2*P1 + P0)/3
// B2 = (2*P1 + P2)/3
// B3 = P2
WXMICROWIN_CHECK_HDC
wxASSERT_MSG( points, wxT("NULL pointer to spline points?") );
const size_t n_points = points->GetCount();
wxASSERT_MSG( n_points > 2 , wxT("incomplete list of spline points?") );
const size_t n_bezier_points = n_points * 3 + 1;
POINT *lppt = (POINT *)malloc(n_bezier_points*sizeof(POINT));
size_t bezier_pos = 0;
wxCoord x1, y1, x2, y2, cx1, cy1, cx4, cy4;
wxPointList::compatibility_iterator node = points->GetFirst();
wxPoint *p = node->GetData();
lppt[ bezier_pos ].x = x1 = p->x;
lppt[ bezier_pos ].y = y1 = p->y;
bezier_pos++;
lppt[ bezier_pos ] = lppt[ bezier_pos-1 ];
bezier_pos++;
node = node->GetNext();
p = node->GetData();
x2 = p->x;
y2 = p->y;
cx1 = ( x1 + x2 ) / 2;
cy1 = ( y1 + y2 ) / 2;
lppt[ bezier_pos ].x = XLOG2DEV(cx1);
lppt[ bezier_pos ].y = YLOG2DEV(cy1);
bezier_pos++;
lppt[ bezier_pos ] = lppt[ bezier_pos-1 ];
bezier_pos++;
#if !wxUSE_STL
while ((node = node->GetNext()) != NULL)
#else
while ((node = node->GetNext()))
#endif // !wxUSE_STL
{
p = (wxPoint *)node->GetData();
x1 = x2;
y1 = y2;
x2 = p->x;
y2 = p->y;
cx4 = (x1 + x2) / 2;
cy4 = (y1 + y2) / 2;
// B0 is B3 of previous segment
// B1:
lppt[ bezier_pos ].x = XLOG2DEV((x1*2+cx1)/3);
lppt[ bezier_pos ].y = YLOG2DEV((y1*2+cy1)/3);
bezier_pos++;
// B2:
lppt[ bezier_pos ].x = XLOG2DEV((x1*2+cx4)/3);
lppt[ bezier_pos ].y = YLOG2DEV((y1*2+cy4)/3);
bezier_pos++;
// B3:
lppt[ bezier_pos ].x = XLOG2DEV(cx4);
lppt[ bezier_pos ].y = YLOG2DEV(cy4);
bezier_pos++;
cx1 = cx4;
cy1 = cy4;
}
lppt[ bezier_pos ] = lppt[ bezier_pos-1 ];
bezier_pos++;
lppt[ bezier_pos ].x = XLOG2DEV(x2);
lppt[ bezier_pos ].y = YLOG2DEV(y2);
bezier_pos++;
lppt[ bezier_pos ] = lppt[ bezier_pos-1 ];
bezier_pos++;
::PolyBezier( GetHdc(), lppt, bezier_pos );
free(lppt);
}
#endif // wxUSE_SPLINES
// Chris Breeze 20/5/98: first implementation of DrawEllipticArc on Windows
void wxMSWDCImpl::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea)
{
#ifdef __WXWINCE__
DoDrawEllipticArcRot( x, y, w, h, sa, ea );
#else
WXMICROWIN_CHECK_HDC
wxBrushAttrsSetter cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
wxCoord x2 = x + w;
wxCoord y2 = y + h;
int rx1 = XLOG2DEV(x+w/2);
int ry1 = YLOG2DEV(y+h/2);
int rx2 = rx1;
int ry2 = ry1;
sa = DegToRad(sa);
ea = DegToRad(ea);
rx1 += (int)(100.0 * abs(w) * cos(sa));
ry1 -= (int)(100.0 * abs(h) * m_signY * sin(sa));
rx2 += (int)(100.0 * abs(w) * cos(ea));
ry2 -= (int)(100.0 * abs(h) * m_signY * sin(ea));
// Swap start and end positions if the end angle is less than the start angle.
if (ea < sa) {
int temp;
temp = rx2;
rx2 = rx1;
rx1 = temp;
temp = ry2;
ry2 = ry1;
ry1 = temp;
}
// draw pie with NULL_PEN first and then outline otherwise a line is
// drawn from the start and end points to the centre
HPEN hpenOld = (HPEN) ::SelectObject(GetHdc(), (HPEN) ::GetStockObject(NULL_PEN));
if (m_signY > 0)
{
(void)Pie(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2)+1, YLOG2DEV(y2)+1,
rx1, ry1, rx2, ry2);
}
else
{
(void)Pie(GetHdc(), XLOG2DEV(x), YLOG2DEV(y)-1, XLOG2DEV(x2)+1, YLOG2DEV(y2),
rx1, ry1-1, rx2, ry2-1);
}
::SelectObject(GetHdc(), hpenOld);
(void)Arc(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2),
rx1, ry1, rx2, ry2);
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
#endif
}
void wxMSWDCImpl::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
wxCHECK_RET( icon.IsOk(), wxT("invalid icon in DrawIcon") );
#ifdef __WIN32__
::DrawIconEx(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), GetHiconOf(icon), icon.GetWidth(), icon.GetHeight(), 0, NULL, DI_NORMAL);
#else
::DrawIcon(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), GetHiconOf(icon));
#endif
CalcBoundingBox(x, y);
CalcBoundingBox(x + icon.GetWidth(), y + icon.GetHeight());
}
void wxMSWDCImpl::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask )
{
WXMICROWIN_CHECK_HDC
wxCHECK_RET( bmp.IsOk(), wxT("invalid bitmap in wxMSWDCImpl::DrawBitmap") );
int width = bmp.GetWidth(),
height = bmp.GetHeight();
HBITMAP hbmpMask = 0;
#if wxUSE_PALETTE
HPALETTE oldPal = 0;
#endif // wxUSE_PALETTE
if ( bmp.HasAlpha() )
{
MemoryHDC hdcMem;
SelectInHDC select(hdcMem, GetHbitmapOf(bmp));
if ( AlphaBlt(GetHdc(), x, y, width, height, 0, 0, width, height, hdcMem, bmp) )
return;
}
SET_STRETCH_BLT_MODE(GetHdc());
if ( useMask )
{
wxMask *mask = bmp.GetMask();
if ( mask )
hbmpMask = (HBITMAP)mask->GetMaskBitmap();
if ( !hbmpMask )
{
// don't give assert here because this would break existing
// programs - just silently ignore useMask parameter
useMask = false;
}
}
if ( useMask )
{
#ifdef __WIN32__
// use MaskBlt() with ROP which doesn't do anything to dst in the mask
// points
bool ok = false;
#if wxUSE_SYSTEM_OPTIONS
// On some systems, MaskBlt succeeds yet is much much slower
// than the wxWidgets fall-back implementation. So we need
// to be able to switch this on and off at runtime.
//
// NB: don't query the value of the option every time but do it only
// once as otherwise it can have real (and bad) performance
// implications (see #11172)
static bool
s_maskBltAllowed = wxSystemOptions::GetOptionInt("no-maskblt") == 0;
if ( s_maskBltAllowed )
#endif // wxUSE_SYSTEM_OPTIONS
{
HDC cdc = GetHdc();
HDC hdcMem = ::CreateCompatibleDC(GetHdc());
HGDIOBJ hOldBitmap = ::SelectObject(hdcMem, GetHbitmapOf(bmp));
#if wxUSE_PALETTE
wxPalette *pal = bmp.GetPalette();
if ( pal && ::GetDeviceCaps(cdc,BITSPIXEL) <= 8 )
{
oldPal = ::SelectPalette(hdcMem, GetHpaletteOf(*pal), FALSE);
::RealizePalette(hdcMem);
}
#endif // wxUSE_PALETTE
ok = ::MaskBlt(cdc, x, y, width, height,
hdcMem, 0, 0,
hbmpMask, 0, 0,
MAKEROP4(SRCCOPY, DSTCOPY)) != 0;
#if wxUSE_PALETTE
if (oldPal)
::SelectPalette(hdcMem, oldPal, FALSE);
#endif // wxUSE_PALETTE
::SelectObject(hdcMem, hOldBitmap);
::DeleteDC(hdcMem);
}
if ( !ok )
#endif // Win32
{
// Rather than reproduce wxMSWDCImpl::Blit, let's do it at the wxWin API
// level
wxMemoryDC memDC;
memDC.SelectObjectAsSource(bmp);
GetOwner()->Blit(x, y, width, height, &memDC, 0, 0, wxCOPY, useMask);
memDC.SelectObject(wxNullBitmap);
}
}
else // no mask, just use BitBlt()
{
HDC cdc = GetHdc();
HDC memdc = ::CreateCompatibleDC( cdc );
HBITMAP hbitmap = (HBITMAP) bmp.GetHBITMAP( );
wxASSERT_MSG( hbitmap, wxT("bitmap is ok but HBITMAP is NULL?") );
wxTextColoursChanger textCol(GetHdc(), *this);
#if wxUSE_PALETTE
wxPalette *pal = bmp.GetPalette();
if ( pal && ::GetDeviceCaps(cdc,BITSPIXEL) <= 8 )
{
oldPal = ::SelectPalette(memdc, GetHpaletteOf(*pal), FALSE);
::RealizePalette(memdc);
}
#endif // wxUSE_PALETTE
HGDIOBJ hOldBitmap = ::SelectObject( memdc, hbitmap );
::BitBlt( cdc, x, y, width, height, memdc, 0, 0, SRCCOPY);
#if wxUSE_PALETTE
if (oldPal)
::SelectPalette(memdc, oldPal, FALSE);
#endif // wxUSE_PALETTE
::SelectObject( memdc, hOldBitmap );
::DeleteDC( memdc );
}
}
void wxMSWDCImpl::DoDrawText(const wxString& text, wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
DrawAnyText(text, x, y);
// update the bounding box
CalcBoundingBox(x, y);
wxCoord w, h;
GetOwner()->GetTextExtent(text, &w, &h);
CalcBoundingBox(x + w, y + h);
}
void wxMSWDCImpl::DrawAnyText(const wxString& text, wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
// prepare for drawing the text
wxTextColoursChanger textCol(GetHdc(), *this);
wxBkModeChanger bkMode(GetHdc(), m_backgroundMode);
if ( ::ExtTextOut(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), 0, NULL,
text.c_str(), text.length(), NULL) == 0 )
{
wxLogLastError(wxT("TextOut"));
}
}
void wxMSWDCImpl::DoDrawRotatedText(const wxString& text,
wxCoord x, wxCoord y,
double angle)
{
WXMICROWIN_CHECK_HDC
// we test that we have some font because otherwise we should still use the
// "else" part below to avoid that DrawRotatedText(angle = 180) and
// DrawRotatedText(angle = 0) use different fonts (we can't use the default
// font for drawing rotated fonts unfortunately)
if ( (angle == 0.0) && m_font.IsOk() )
{
DoDrawText(text, x, y);
}
#ifndef __WXMICROWIN__
else
{
// NB: don't take DEFAULT_GUI_FONT (a.k.a. wxSYS_DEFAULT_GUI_FONT)
// because it's not TrueType and so can't have non zero
// orientation/escapement under Win9x
wxFont font = m_font.IsOk() ? m_font : *wxSWISS_FONT;
HFONT hfont = (HFONT)font.GetResourceHandle();
LOGFONT lf;
if ( ::GetObject(hfont, sizeof(lf), &lf) == 0 )
{
wxLogLastError(wxT("GetObject(hfont)"));
}
// GDI wants the angle in tenth of degree
long angle10 = (long)(angle * 10);
lf.lfEscapement = angle10;
lf. lfOrientation = angle10;
hfont = ::CreateFontIndirect(&lf);
if ( !hfont )
{
wxLogLastError(wxT("CreateFont"));
}
else
{
HFONT hfontOld = (HFONT)::SelectObject(GetHdc(), hfont);
DrawAnyText(text, x, y);
(void)::SelectObject(GetHdc(), hfontOld);
(void)::DeleteObject(hfont);
}
// call the bounding box by adding all four vertices of the rectangle
// containing the text to it (simpler and probably not slower than
// determining which of them is really topmost/leftmost/...)
wxCoord w, h;
GetOwner()->GetTextExtent(text, &w, &h);
double rad = DegToRad(angle);
// "upper left" and "upper right"
CalcBoundingBox(x, y);
CalcBoundingBox(x + wxCoord(w*cos(rad)), y - wxCoord(w*sin(rad)));
// "bottom left" and "bottom right"
x += (wxCoord)(h*sin(rad));
y += (wxCoord)(h*cos(rad));
CalcBoundingBox(x, y);
CalcBoundingBox(x + wxCoord(w*cos(rad)), y - wxCoord(w*sin(rad)));
}
#endif
}
// ---------------------------------------------------------------------------
// set GDI objects
// ---------------------------------------------------------------------------
#if wxUSE_PALETTE
void wxMSWDCImpl::DoSelectPalette(bool realize)
{
WXMICROWIN_CHECK_HDC
// Set the old object temporarily, in case the assignment deletes an object
// that's not yet selected out.
if (m_oldPalette)
{
::SelectPalette(GetHdc(), (HPALETTE) m_oldPalette, FALSE);
m_oldPalette = 0;
}
if ( m_palette.IsOk() )
{
HPALETTE oldPal = ::SelectPalette(GetHdc(),
GetHpaletteOf(m_palette),
false);
if (!m_oldPalette)
m_oldPalette = (WXHPALETTE) oldPal;
if (realize)
::RealizePalette(GetHdc());
}
}
void wxMSWDCImpl::SetPalette(const wxPalette& palette)
{
if ( palette.IsOk() )
{
m_palette = palette;
DoSelectPalette(true);
}
}
void wxMSWDCImpl::InitializePalette()
{
if ( wxDisplayDepth() <= 8 )
{
// look for any window or parent that has a custom palette. If any has
// one then we need to use it in drawing operations
wxWindow *win = m_window->GetAncestorWithCustomPalette();
m_hasCustomPalette = win && win->HasCustomPalette();
if ( m_hasCustomPalette )
{
m_palette = win->GetPalette();
// turn on MSW translation for this palette
DoSelectPalette();
}
}
}
#endif // wxUSE_PALETTE
// SetFont/Pen/Brush() really ask to be implemented as a single template
// function... but doing it is not worth breaking OpenWatcom build <sigh>
void wxMSWDCImpl::SetFont(const wxFont& font)
{
WXMICROWIN_CHECK_HDC
if ( font == m_font )
return;
if ( font.IsOk() )
{
HGDIOBJ hfont = ::SelectObject(GetHdc(), GetHfontOf(font));
if ( hfont == HGDI_ERROR )
{
wxLogLastError(wxT("SelectObject(font)"));
}
else // selected ok
{
if ( !m_oldFont )
m_oldFont = (WXHFONT)hfont;
m_font = font;
}
}
else // invalid font, reset the current font
{
if ( m_oldFont )
{
if ( ::SelectObject(GetHdc(), (HPEN) m_oldFont) == HGDI_ERROR )
{
wxLogLastError(wxT("SelectObject(old font)"));
}
m_oldFont = 0;
}
m_font = wxNullFont;
}
}
void wxMSWDCImpl::SetPen(const wxPen& pen)
{
WXMICROWIN_CHECK_HDC
if ( pen == m_pen )
return;
if ( pen.IsOk() )
{
HGDIOBJ hpen = ::SelectObject(GetHdc(), GetHpenOf(pen));
if ( hpen == HGDI_ERROR )
{
wxLogLastError(wxT("SelectObject(pen)"));
}
else // selected ok
{
if ( !m_oldPen )
m_oldPen = (WXHPEN)hpen;
m_pen = pen;
}
}
else // invalid pen, reset the current pen
{
if ( m_oldPen )
{
if ( ::SelectObject(GetHdc(), (HPEN) m_oldPen) == HGDI_ERROR )
{
wxLogLastError(wxT("SelectObject(old pen)"));
}
m_oldPen = 0;
}
m_pen = wxNullPen;
}
}
void wxMSWDCImpl::SetBrush(const wxBrush& brush)
{
WXMICROWIN_CHECK_HDC
if ( brush == m_brush )
return;
if ( brush.IsOk() )
{
// we must make sure the brush is aligned with the logical coordinates
// before selecting it or using the same brush for the background of
// different windows would result in discontinuities
wxSize sizeBrushBitmap = wxDefaultSize;
wxBitmap *stipple = brush.GetStipple();
if ( stipple && stipple->IsOk() )
sizeBrushBitmap = stipple->GetSize();
else if ( brush.IsHatch() )
sizeBrushBitmap = wxSize(8, 8);
if ( sizeBrushBitmap.IsFullySpecified() )
{
if ( !::SetBrushOrgEx
(
GetHdc(),
m_deviceOriginX % sizeBrushBitmap.x,
m_deviceOriginY % sizeBrushBitmap.y,
NULL // [out] previous brush origin
) )
{
wxLogLastError(wxT("SetBrushOrgEx()"));
}
}
HGDIOBJ hbrush = ::SelectObject(GetHdc(), GetHbrushOf(brush));
if ( hbrush == HGDI_ERROR )
{
wxLogLastError(wxT("SelectObject(brush)"));
}
else // selected ok
{
if ( !m_oldBrush )
m_oldBrush = (WXHBRUSH)hbrush;
m_brush = brush;
}
}
else // invalid brush, reset the current brush
{
if ( m_oldBrush )
{
if ( ::SelectObject(GetHdc(), (HPEN) m_oldBrush) == HGDI_ERROR )
{
wxLogLastError(wxT("SelectObject(old brush)"));
}
m_oldBrush = 0;
}
m_brush = wxNullBrush;
}
}
void wxMSWDCImpl::SetBackground(const wxBrush& brush)
{
WXMICROWIN_CHECK_HDC
m_backgroundBrush = brush;
if ( m_backgroundBrush.IsOk() )
{
(void)SetBkColor(GetHdc(), m_backgroundBrush.GetColour().GetPixel());
}
}
void wxMSWDCImpl::SetBackgroundMode(int mode)
{
WXMICROWIN_CHECK_HDC
m_backgroundMode = mode;
// SetBackgroundColour now only refers to text background
// and m_backgroundMode is used there
}
void wxMSWDCImpl::SetLogicalFunction(wxRasterOperationMode function)
{
WXMICROWIN_CHECK_HDC
m_logicalFunction = function;
SetRop(m_hDC);
}
void wxMSWDCImpl::SetRop(WXHDC dc)
{
if ( !dc || m_logicalFunction < 0 )
return;
int rop;
switch (m_logicalFunction)
{
case wxCLEAR: rop = R2_BLACK; break;
case wxXOR: rop = R2_XORPEN; break;
case wxINVERT: rop = R2_NOT; break;
case wxOR_REVERSE: rop = R2_MERGEPENNOT; break;
case wxAND_REVERSE: rop = R2_MASKPENNOT; break;
case wxCOPY: rop = R2_COPYPEN; break;
case wxAND: rop = R2_MASKPEN; break;
case wxAND_INVERT: rop = R2_MASKNOTPEN; break;
case wxNO_OP: rop = R2_NOP; break;
case wxNOR: rop = R2_NOTMERGEPEN; break;
case wxEQUIV: rop = R2_NOTXORPEN; break;
case wxSRC_INVERT: rop = R2_NOTCOPYPEN; break;
case wxOR_INVERT: rop = R2_MERGENOTPEN; break;
case wxNAND: rop = R2_NOTMASKPEN; break;
case wxOR: rop = R2_MERGEPEN; break;
case wxSET: rop = R2_WHITE; break;
default:
wxFAIL_MSG( wxS("unknown logical function") );
return;
}
SetROP2(GetHdc(), rop);
}
bool wxMSWDCImpl::StartDoc(const wxString& WXUNUSED(message))
{
// We might be previewing, so return true to let it continue.
return true;
}
void wxMSWDCImpl::EndDoc()
{
}
void wxMSWDCImpl::StartPage()
{
}
void wxMSWDCImpl::EndPage()
{
}
// ---------------------------------------------------------------------------
// text metrics
// ---------------------------------------------------------------------------
wxCoord wxMSWDCImpl::GetCharHeight() const
{
WXMICROWIN_CHECK_HDC_RET(0)
TEXTMETRIC lpTextMetric;
GetTextMetrics(GetHdc(), &lpTextMetric);
return lpTextMetric.tmHeight;
}
wxCoord wxMSWDCImpl::GetCharWidth() const
{
WXMICROWIN_CHECK_HDC_RET(0)
TEXTMETRIC lpTextMetric;
GetTextMetrics(GetHdc(), &lpTextMetric);
return lpTextMetric.tmAveCharWidth;
}
void wxMSWDCImpl::DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y,
wxCoord *descent, wxCoord *externalLeading,
const wxFont *font) const
{
#ifdef __WXMICROWIN__
if (!GetHDC())
{
if (x) *x = 0;
if (y) *y = 0;
if (descent) *descent = 0;
if (externalLeading) *externalLeading = 0;
return;
}
#endif // __WXMICROWIN__
HFONT hfontOld;
if ( font )
{
wxASSERT_MSG( font->IsOk(), wxT("invalid font in wxMSWDCImpl::GetTextExtent") );
hfontOld = (HFONT)::SelectObject(GetHdc(), GetHfontOf(*font));
}
else // don't change the font
{
hfontOld = 0;
}
SIZE sizeRect;
const size_t len = string.length();
if ( !::GetTextExtentPoint32(GetHdc(), string.wx_str(), len, &sizeRect) )
{
wxLogLastError(wxT("GetTextExtentPoint32()"));
}
#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
// the result computed by GetTextExtentPoint32() may be too small as it
// accounts for under/overhang of the first/last character while we want
// just the bounding rect for this string so adjust the width as needed
// (using API not available in 2002 SDKs of WinCE)
if ( len > 0 )
{
ABC width;
const wxChar chFirst = *string.begin();
if ( ::GetCharABCWidths(GetHdc(), chFirst, chFirst, &width) )
{
if ( width.abcA < 0 )
sizeRect.cx -= width.abcA;
if ( len > 1 )
{
const wxChar chLast = *string.rbegin();
::GetCharABCWidths(GetHdc(), chLast, chLast, &width);
}
//else: we already have the width of the last character
if ( width.abcC < 0 )
sizeRect.cx -= width.abcC;
}
//else: GetCharABCWidths() failed, not a TrueType font?
}
#endif // !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
TEXTMETRIC tm;
::GetTextMetrics(GetHdc(), &tm);
if (x)
*x = sizeRect.cx;
if (y)
*y = sizeRect.cy;
if (descent)
*descent = tm.tmDescent;
if (externalLeading)
*externalLeading = tm.tmExternalLeading;
if ( hfontOld )
{
::SelectObject(GetHdc(), hfontOld);
}
}
// Each element of the array will be the width of the string up to and
// including the coresoponding character in text.
bool wxMSWDCImpl::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
{
static int maxLenText = -1;
static int maxWidth = -1;
int fit = 0;
SIZE sz = {0,0};
int stlen = text.length();
if (maxLenText == -1)
{
// Win9x and WinNT+ have different limits
int version = wxGetOsVersion();
maxLenText = version == wxOS_WINDOWS_NT ? 65535 : 8192;
maxWidth = version == wxOS_WINDOWS_NT ? INT_MAX : 32767;
}
widths.Empty();
widths.Add(0, stlen); // fill the array with zeros
if (stlen == 0)
return true;
if (!::GetTextExtentExPoint(GetHdc(),
text.c_str(), // string to check
wxMin(stlen, maxLenText),
maxWidth,
&fit, // [out] count of chars
// that will fit
&widths[0], // array to fill
&sz))
{
// API failed
wxLogLastError(wxT("GetTextExtentExPoint"));
return false;
}
return true;
}
void wxMSWDCImpl::RealizeScaleAndOrigin()
{
// although it may seem wasteful to always use MM_ANISOTROPIC here instead
// of using MM_TEXT if there is no scaling, benchmarking doesn't detect any
// noticeable difference between these mapping modes
#ifndef __WXWINCE__
::SetMapMode(GetHdc(), MM_ANISOTROPIC);
int width = DeviceToLogicalXRel(VIEWPORT_EXTENT)*m_signX,
height = DeviceToLogicalYRel(VIEWPORT_EXTENT)*m_signY;
::SetViewportExtEx(GetHdc(), VIEWPORT_EXTENT, VIEWPORT_EXTENT, NULL);
::SetWindowExtEx(GetHdc(), width, height, NULL);
::SetViewportOrgEx(GetHdc(), m_deviceOriginX, m_deviceOriginY, NULL);
::SetWindowOrgEx(GetHdc(), m_logicalOriginX, m_logicalOriginY, NULL);
#endif
}
void wxMSWDCImpl::SetMapMode(wxMappingMode mode)
{
WXMICROWIN_CHECK_HDC
m_mappingMode = mode;
if ( mode == wxMM_TEXT )
{
m_logicalScaleX =
m_logicalScaleY = 1.0;
}
else // need to do some calculations
{
int pixel_width = ::GetDeviceCaps(GetHdc(), HORZRES),
pixel_height = ::GetDeviceCaps(GetHdc(), VERTRES),
mm_width = ::GetDeviceCaps(GetHdc(), HORZSIZE),
mm_height = ::GetDeviceCaps(GetHdc(), VERTSIZE);
if ( (mm_width == 0) || (mm_height == 0) )
{
// we can't calculate mm2pixels[XY] then!
return;
}
double mm2pixelsX = (double)pixel_width / mm_width,
mm2pixelsY = (double)pixel_height / mm_height;
switch (mode)
{
case wxMM_TWIPS:
m_logicalScaleX = twips2mm * mm2pixelsX;
m_logicalScaleY = twips2mm * mm2pixelsY;
break;
case wxMM_POINTS:
m_logicalScaleX = pt2mm * mm2pixelsX;
m_logicalScaleY = pt2mm * mm2pixelsY;
break;
case wxMM_METRIC:
m_logicalScaleX = mm2pixelsX;
m_logicalScaleY = mm2pixelsY;
break;
case wxMM_LOMETRIC:
m_logicalScaleX = mm2pixelsX / 10.0;
m_logicalScaleY = mm2pixelsY / 10.0;
break;
default:
wxFAIL_MSG( wxT("unknown mapping mode in SetMapMode") );
}
}
ComputeScaleAndOrigin();
RealizeScaleAndOrigin();
}
void wxMSWDCImpl::SetUserScale(double x, double y)
{
WXMICROWIN_CHECK_HDC
if ( x == m_userScaleX && y == m_userScaleY )
return;
wxDCImpl::SetUserScale(x,y);
RealizeScaleAndOrigin();
}
void wxMSWDCImpl::SetAxisOrientation(bool xLeftRight,
bool yBottomUp)
{
WXMICROWIN_CHECK_HDC
int signX = xLeftRight ? 1 : -1,
signY = yBottomUp ? -1 : 1;
if (signX == m_signX && signY == m_signY)
return;
wxDCImpl::SetAxisOrientation( xLeftRight, yBottomUp );
RealizeScaleAndOrigin();
}
void wxMSWDCImpl::SetLogicalOrigin(wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
if ( x == m_logicalOriginX && y == m_logicalOriginY )
return;
wxDCImpl::SetLogicalOrigin( x, y );
RealizeScaleAndOrigin();
}
// For use by wxWidgets only, unless custom units are required.
void wxMSWDCImpl::SetLogicalScale(double x, double y)
{
WXMICROWIN_CHECK_HDC
wxDCImpl::SetLogicalScale(x,y);
}
void wxMSWDCImpl::SetDeviceOrigin(wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
if ( x == m_deviceOriginX && y == m_deviceOriginY )
return;
wxDCImpl::SetDeviceOrigin( x, y );
::SetViewportOrgEx(GetHdc(), (int)m_deviceOriginX, (int)m_deviceOriginY, NULL);
}
// ---------------------------------------------------------------------------
// bit blit
// ---------------------------------------------------------------------------
bool wxMSWDCImpl::DoBlit(wxCoord dstX, wxCoord dstY,
wxCoord dstWidth, wxCoord dstHeight,
wxDC *source,
wxCoord srcX, wxCoord srcY,
wxRasterOperationMode rop, bool useMask,
wxCoord srcMaskX, wxCoord srcMaskY)
{
return DoStretchBlit(dstX, dstY, dstWidth, dstHeight, source, srcX, srcY, dstWidth, dstHeight, rop, useMask, srcMaskX, srcMaskY);
}
bool wxMSWDCImpl::DoStretchBlit(wxCoord xdest, wxCoord ydest,
wxCoord dstWidth, wxCoord dstHeight,
wxDC *source,
wxCoord xsrc, wxCoord ysrc,
wxCoord srcWidth, wxCoord srcHeight,
wxRasterOperationMode rop, bool useMask,
wxCoord xsrcMask, wxCoord ysrcMask)
{
wxCHECK_MSG( source, false, wxT("wxMSWDCImpl::Blit(): NULL wxDC pointer") );
WXMICROWIN_CHECK_HDC_RET(false)
wxMSWDCImpl *implSrc = wxDynamicCast( source->GetImpl(), wxMSWDCImpl );
if ( !implSrc )
{
// TODO: Do we want to be able to blit from other DCs too?
return false;
}
const HDC hdcSrc = GetHdcOf(*implSrc);
// if either the source or destination has alpha channel, we must use
// AlphaBlt() as other function don't handle it correctly
const wxBitmap& bmpSrc = implSrc->GetSelectedBitmap();
if ( bmpSrc.IsOk() && (bmpSrc.HasAlpha() ||
(m_selectedBitmap.IsOk() && m_selectedBitmap.HasAlpha())) )
{
if ( AlphaBlt(GetHdc(), xdest, ydest, dstWidth, dstHeight,
xsrc, ysrc, srcWidth, srcHeight, hdcSrc, bmpSrc) )
return true;
}
wxMask *mask = NULL;
if ( useMask )
{
mask = bmpSrc.GetMask();
if ( !(bmpSrc.IsOk() && mask && mask->GetMaskBitmap()) )
{
// don't give assert here because this would break existing
// programs - just silently ignore useMask parameter
useMask = false;
}
}
if (xsrcMask == -1 && ysrcMask == -1)
{
xsrcMask = xsrc; ysrcMask = ysrc;
}
wxTextColoursChanger textCol(GetHdc(), *this);
DWORD dwRop;
switch (rop)
{
case wxXOR: dwRop = SRCINVERT; break;
case wxINVERT: dwRop = DSTINVERT; break;
case wxOR_REVERSE: dwRop = 0x00DD0228; break;
case wxAND_REVERSE: dwRop = SRCERASE; break;
case wxCLEAR: dwRop = BLACKNESS; break;
case wxSET: dwRop = WHITENESS; break;
case wxOR_INVERT: dwRop = MERGEPAINT; break;
case wxAND: dwRop = SRCAND; break;
case wxOR: dwRop = SRCPAINT; break;
case wxEQUIV: dwRop = 0x00990066; break;
case wxNAND: dwRop = 0x007700E6; break;
case wxAND_INVERT: dwRop = 0x00220326; break;
case wxCOPY: dwRop = SRCCOPY; break;
case wxNO_OP: dwRop = DSTCOPY; break;
case wxSRC_INVERT: dwRop = NOTSRCCOPY; break;
case wxNOR: dwRop = NOTSRCCOPY; break;
default:
wxFAIL_MSG( wxT("unsupported logical function") );
return false;
}
bool success = false;
if (useMask)
{
#ifdef __WIN32__
// we want the part of the image corresponding to the mask to be
// transparent, so use "DSTCOPY" ROP for the mask points (the usual
// meaning of fg and bg is inverted which corresponds to wxWin notion
// of the mask which is also contrary to the Windows one)
// On some systems, MaskBlt succeeds yet is much much slower
// than the wxWidgets fall-back implementation. So we need
// to be able to switch this on and off at runtime.
#if wxUSE_SYSTEM_OPTIONS
if (wxSystemOptions::GetOptionInt(wxT("no-maskblt")) == 0)
#endif
{
if ( dstWidth == srcWidth && dstHeight == srcHeight )
{
success = ::MaskBlt
(
GetHdc(),
xdest, ydest, dstWidth, dstHeight,
hdcSrc,
xsrc, ysrc,
(HBITMAP)mask->GetMaskBitmap(),
xsrcMask, ysrcMask,
MAKEROP4(dwRop, DSTCOPY)
) != 0;
}
}
if ( !success )
#endif // Win32
{
// Blit bitmap with mask
HDC dc_mask ;
HDC dc_buffer ;
HBITMAP buffer_bmap ;
#if wxUSE_DC_CACHEING
// create a temp buffer bitmap and DCs to access it and the mask
wxDCCacheEntry* dcCacheEntry1 = FindDCInCache(NULL, hdcSrc);
dc_mask = (HDC) dcCacheEntry1->m_dc;
wxDCCacheEntry* dcCacheEntry2 = FindDCInCache(dcCacheEntry1, GetHDC());
dc_buffer = (HDC) dcCacheEntry2->m_dc;
wxDCCacheEntry* bitmapCacheEntry = FindBitmapInCache(GetHDC(),
dstWidth, dstHeight);
buffer_bmap = (HBITMAP) bitmapCacheEntry->m_bitmap;
#else // !wxUSE_DC_CACHEING
// create a temp buffer bitmap and DCs to access it and the mask
dc_mask = ::CreateCompatibleDC(hdcSrc);
dc_buffer = ::CreateCompatibleDC(GetHdc());
buffer_bmap = ::CreateCompatibleBitmap(GetHdc(), dstWidth, dstHeight);
#endif // wxUSE_DC_CACHEING/!wxUSE_DC_CACHEING
HGDIOBJ hOldMaskBitmap = ::SelectObject(dc_mask, (HBITMAP) mask->GetMaskBitmap());
HGDIOBJ hOldBufferBitmap = ::SelectObject(dc_buffer, buffer_bmap);
// copy dest to buffer
if ( !::BitBlt(dc_buffer, 0, 0, dstWidth, dstHeight,
GetHdc(), xdest, ydest, SRCCOPY) )
{
wxLogLastError(wxT("BitBlt"));
}
SET_STRETCH_BLT_MODE(GetHdc());
// copy src to buffer using selected raster op
if ( !::StretchBlt(dc_buffer, 0, 0, dstWidth, dstHeight,
hdcSrc, xsrc, ysrc, srcWidth, srcHeight, dwRop) )
{
wxLogLastError(wxT("StretchBlt"));
}
// set masked area in buffer to BLACK
{
wxTextColoursChanger textCol2(GetHdc(), *wxBLACK, *wxWHITE);
if ( !::StretchBlt(dc_buffer, 0, 0, dstWidth, dstHeight,
dc_mask, xsrcMask, ysrcMask,
srcWidth, srcHeight, SRCAND) )
{
wxLogLastError(wxT("StretchBlt"));
}
// set unmasked area in dest to BLACK
::SetBkColor(GetHdc(), RGB(0, 0, 0));
::SetTextColor(GetHdc(), RGB(255, 255, 255));
if ( !::StretchBlt(GetHdc(), xdest, ydest, dstWidth, dstHeight,
dc_mask, xsrcMask, ysrcMask,
srcWidth, srcHeight, SRCAND) )
{
wxLogLastError(wxT("StretchBlt"));
}
} // restore the original text and background colours
// OR buffer to dest
success = ::BitBlt(GetHdc(), xdest, ydest, dstWidth, dstHeight,
dc_buffer, 0, 0, SRCPAINT) != 0;
if ( !success )
{
wxLogLastError(wxT("BitBlt"));
}
// tidy up temporary DCs and bitmap
::SelectObject(dc_mask, hOldMaskBitmap);
::SelectObject(dc_buffer, hOldBufferBitmap);
#if !wxUSE_DC_CACHEING
{
::DeleteDC(dc_mask);
::DeleteDC(dc_buffer);
::DeleteObject(buffer_bmap);
}
#endif
}
}
else // no mask, just BitBlt() it
{
// if we already have a DIB, draw it using StretchDIBits(), otherwise
// use StretchBlt() if available and finally fall back to BitBlt()
// FIXME: use appropriate WinCE functions
#ifndef __WXWINCE__
const int caps = ::GetDeviceCaps(GetHdc(), RASTERCAPS);
if ( bmpSrc.IsOk() && (caps & RC_STRETCHDIB) )
{
DIBSECTION ds;
wxZeroMemory(ds);
if ( ::GetObject(GetHbitmapOf(bmpSrc),
sizeof(ds),
&ds) == sizeof(ds) )
{
SET_STRETCH_BLT_MODE(GetHdc());
// Figure out what co-ordinate system we're supposed to specify
// ysrc in.
const LONG hDIB = ds.dsBmih.biHeight;
if ( hDIB > 0 )
{
// reflect ysrc
ysrc = hDIB - (ysrc + srcHeight);
}
if ( ::StretchDIBits(GetHdc(),
xdest, ydest,
dstWidth, dstHeight,
xsrc, ysrc,
srcWidth, srcHeight,
ds.dsBm.bmBits,
(LPBITMAPINFO)&ds.dsBmih,
DIB_RGB_COLORS,
dwRop
) == (int)GDI_ERROR )
{
// On Win9x this API fails most (all?) of the time, so
// logging it becomes quite distracting. Since it falls
// back to the code below this is not really serious, so
// don't log it.
//wxLogLastError(wxT("StretchDIBits"));
}
else
{
success = true;
}
}
}
if ( !success && (caps & RC_STRETCHBLT) )
#endif
// __WXWINCE__
{
SET_STRETCH_BLT_MODE(GetHdc());
if ( !::StretchBlt
(
GetHdc(),
xdest, ydest, dstWidth, dstHeight,
hdcSrc,
xsrc, ysrc, srcWidth, srcHeight,
dwRop
) )
{
wxLogLastError(wxT("StretchBlt"));
}
else
{
success = true;
}
}
if ( !success )
{
if ( !::BitBlt(GetHdc(), xdest, ydest, dstWidth, dstHeight,
hdcSrc, xsrc, ysrc, dwRop) )
{
wxLogLastError(wxT("BitBlt"));
}
else
{
success = true;
}
}
}
return success;
}
void wxMSWDCImpl::GetDeviceSize(int *width, int *height) const
{
WXMICROWIN_CHECK_HDC
if ( width )
*width = ::GetDeviceCaps(GetHdc(), HORZRES);
if ( height )
*height = ::GetDeviceCaps(GetHdc(), VERTRES);
}
void wxMSWDCImpl::DoGetSizeMM(int *w, int *h) const
{
WXMICROWIN_CHECK_HDC
// if we implement it in terms of DoGetSize() instead of directly using the
// results returned by GetDeviceCaps(HORZ/VERTSIZE) as was done before, it
// will also work for wxWindowDC and wxClientDC even though their size is
// not the same as the total size of the screen
int wPixels, hPixels;
DoGetSize(&wPixels, &hPixels);
if ( w )
{
int wTotal = ::GetDeviceCaps(GetHdc(), HORZRES);
wxCHECK_RET( wTotal, wxT("0 width device?") );
*w = (wPixels * ::GetDeviceCaps(GetHdc(), HORZSIZE)) / wTotal;
}
if ( h )
{
int hTotal = ::GetDeviceCaps(GetHdc(), VERTRES);
wxCHECK_RET( hTotal, wxT("0 height device?") );
*h = (hPixels * ::GetDeviceCaps(GetHdc(), VERTSIZE)) / hTotal;
}
}
wxSize wxMSWDCImpl::GetPPI() const
{
WXMICROWIN_CHECK_HDC_RET(wxSize(0,0))
int x = ::GetDeviceCaps(GetHdc(), LOGPIXELSX);
int y = ::GetDeviceCaps(GetHdc(), LOGPIXELSY);
return wxSize(x, y);
}
// ----------------------------------------------------------------------------
// DC caching
// ----------------------------------------------------------------------------
#if wxUSE_DC_CACHEING
/*
* This implementation is a bit ugly and uses the old-fashioned wxList class, so I will
* improve it in due course, either using arrays, or simply storing pointers to one
* entry for the bitmap, and two for the DCs. -- JACS
*/
wxObjectList wxMSWDCImpl::sm_bitmapCache;
wxObjectList wxMSWDCImpl::sm_dcCache;
wxDCCacheEntry::wxDCCacheEntry(WXHBITMAP hBitmap, int w, int h, int depth)
{
m_bitmap = hBitmap;
m_dc = 0;
m_width = w;
m_height = h;
m_depth = depth;
}
wxDCCacheEntry::wxDCCacheEntry(WXHDC hDC, int depth)
{
m_bitmap = 0;
m_dc = hDC;
m_width = 0;
m_height = 0;
m_depth = depth;
}
wxDCCacheEntry::~wxDCCacheEntry()
{
if (m_bitmap)
::DeleteObject((HBITMAP) m_bitmap);
if (m_dc)
::DeleteDC((HDC) m_dc);
}
wxDCCacheEntry* wxMSWDCImpl::FindBitmapInCache(WXHDC dc, int w, int h)
{
int depth = ::GetDeviceCaps((HDC) dc, PLANES) * ::GetDeviceCaps((HDC) dc, BITSPIXEL);
wxList::compatibility_iterator node = sm_bitmapCache.GetFirst();
while (node)
{
wxDCCacheEntry* entry = (wxDCCacheEntry*) node->GetData();
if (entry->m_depth == depth)
{
if (entry->m_width < w || entry->m_height < h)
{
::DeleteObject((HBITMAP) entry->m_bitmap);
entry->m_bitmap = (WXHBITMAP) ::CreateCompatibleBitmap((HDC) dc, w, h);
if ( !entry->m_bitmap)
{
wxLogLastError(wxT("CreateCompatibleBitmap"));
}
entry->m_width = w; entry->m_height = h;
return entry;
}
return entry;
}
node = node->GetNext();
}
WXHBITMAP hBitmap = (WXHBITMAP) ::CreateCompatibleBitmap((HDC) dc, w, h);
if ( !hBitmap)
{
wxLogLastError(wxT("CreateCompatibleBitmap"));
}
wxDCCacheEntry* entry = new wxDCCacheEntry(hBitmap, w, h, depth);
AddToBitmapCache(entry);
return entry;
}
wxDCCacheEntry* wxMSWDCImpl::FindDCInCache(wxDCCacheEntry* notThis, WXHDC dc)
{
int depth = ::GetDeviceCaps((HDC) dc, PLANES) * ::GetDeviceCaps((HDC) dc, BITSPIXEL);
wxList::compatibility_iterator node = sm_dcCache.GetFirst();
while (node)
{
wxDCCacheEntry* entry = (wxDCCacheEntry*) node->GetData();
// Don't return the same one as we already have
if (!notThis || (notThis != entry))
{
if (entry->m_depth == depth)
{
return entry;
}
}
node = node->GetNext();
}
WXHDC hDC = (WXHDC) ::CreateCompatibleDC((HDC) dc);
if ( !hDC)
{
wxLogLastError(wxT("CreateCompatibleDC"));
}
wxDCCacheEntry* entry = new wxDCCacheEntry(hDC, depth);
AddToDCCache(entry);
return entry;
}
void wxMSWDCImpl::AddToBitmapCache(wxDCCacheEntry* entry)
{
sm_bitmapCache.Append(entry);
}
void wxMSWDCImpl::AddToDCCache(wxDCCacheEntry* entry)
{
sm_dcCache.Append(entry);
}
void wxMSWDCImpl::ClearCache()
{
WX_CLEAR_LIST(wxList, sm_dcCache);
WX_CLEAR_LIST(wxList, sm_bitmapCache);
}
// Clean up cache at app exit
class wxDCModule : public wxModule
{
public:
virtual bool OnInit() { return true; }
virtual void OnExit() { wxMSWDCImpl::ClearCache(); }
private:
DECLARE_DYNAMIC_CLASS(wxDCModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxDCModule, wxModule)
#endif // wxUSE_DC_CACHEING
// ----------------------------------------------------------------------------
// alpha channel support
// ----------------------------------------------------------------------------
static bool AlphaBlt(HDC hdcDst,
int x, int y, int dstWidth, int dstHeight,
int srcX, int srcY,
int srcWidth, int srcHeight,
HDC hdcSrc,
const wxBitmap& bmp)
{
wxASSERT_MSG( bmp.IsOk() && bmp.HasAlpha(), wxT("AlphaBlt(): invalid bitmap") );
wxASSERT_MSG( hdcDst && hdcSrc, wxT("AlphaBlt(): invalid HDC") );
// do we have AlphaBlend() and company in the headers?
#if defined(AC_SRC_OVER) && wxUSE_DYNLIB_CLASS
// yes, now try to see if we have it during run-time
typedef BOOL (WINAPI *AlphaBlend_t)(HDC,int,int,int,int,
HDC,int,int,int,int,
BLENDFUNCTION);
static AlphaBlend_t
pfnAlphaBlend = (AlphaBlend_t)wxMSIMG32DLL.GetSymbol(wxT("AlphaBlend"));
if ( pfnAlphaBlend )
{
BLENDFUNCTION bf;
bf.BlendOp = AC_SRC_OVER;
bf.BlendFlags = 0;
bf.SourceConstantAlpha = 0xff;
bf.AlphaFormat = AC_SRC_ALPHA;
if ( pfnAlphaBlend(hdcDst, x, y, dstWidth, dstHeight,
hdcSrc, srcX, srcY, srcWidth, srcHeight,
bf) )
{
// skip wxAlphaBlend() call below
return true;
}
wxLogLastError(wxT("AlphaBlend"));
}
#else
wxUnusedVar(hdcSrc);
#endif // defined(AC_SRC_OVER)
// AlphaBlend() unavailable of failed: use our own (probably much slower)
// implementation
#ifdef wxHAS_RAW_BITMAP
wxAlphaBlend(hdcDst, x, y, dstWidth, dstHeight, srcX, srcY, srcWidth, srcHeight, bmp);
return true;
#else // !wxHAS_RAW_BITMAP
// no wxAlphaBlend() neither, fall back to using simple BitBlt() (we lose
// alpha but at least something will be shown like this)
wxUnusedVar(bmp);
return false;
#endif // wxHAS_RAW_BITMAP/!wxHAS_RAW_BITMAP
}
// wxAlphaBlend: our fallback if ::AlphaBlend() is unavailable
#ifdef wxHAS_RAW_BITMAP
static void
wxAlphaBlend(HDC hdcDst, int xDst, int yDst,
int dstWidth, int dstHeight,
int srcX, int srcY,
int srcWidth, int srcHeight,
const wxBitmap& bmpSrc)
{
// get the destination DC pixels
wxBitmap bmpDst(dstWidth, dstHeight, 32 /* force creating RGBA DIB */);
MemoryHDC hdcMem;
SelectInHDC select(hdcMem, GetHbitmapOf(bmpDst));
if ( !::BitBlt(hdcMem, 0, 0, dstWidth, dstHeight, hdcDst, xDst, yDst, SRCCOPY) )
{
wxLogLastError(wxT("BitBlt"));
}
// combine them with the source bitmap using alpha
wxAlphaPixelData dataDst(bmpDst),
dataSrc((wxBitmap &)bmpSrc);
wxCHECK_RET( dataDst && dataSrc,
wxT("failed to get raw data in wxAlphaBlend") );
wxAlphaPixelData::Iterator pDst(dataDst),
pSrc(dataSrc);
for ( int y = 0; y < dstHeight; y++ )
{
wxAlphaPixelData::Iterator pDstRowStart = pDst;
for ( int x = 0; x < dstWidth; x++ )
{
// source is point sampled, Alpha StretchBlit is ugly on Win95
// (but does not impact performance)
pSrc.MoveTo(dataSrc, srcX + (srcWidth*x/dstWidth), srcY + (srcHeight*y/dstHeight));
// note that source bitmap uses premultiplied alpha (as required by
// the real AlphaBlend)
const unsigned beta = 255 - pSrc.Alpha();
pDst.Red() = pSrc.Red() + (beta * pDst.Red() + 127) / 255;
pDst.Blue() = pSrc.Blue() + (beta * pDst.Blue() + 127) / 255;
pDst.Green() = pSrc.Green() + (beta * pDst.Green() + 127) / 255;
++pDst;
}
pDst = pDstRowStart;
pDst.OffsetY(dataDst, 1);
}
// and finally blit them back to the destination DC
if ( !::BitBlt(hdcDst, xDst, yDst, dstWidth, dstHeight, hdcMem, 0, 0, SRCCOPY) )
{
wxLogLastError(wxT("BitBlt"));
}
}
#endif // wxHAS_RAW_BITMAP
void wxMSWDCImpl::DoGradientFillLinear (const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
wxDirection nDirection)
{
// use native function if we have compile-time support it and can load it
// during run-time (linking to it statically would make the program
// unusable on earlier Windows versions)
#if defined(GRADIENT_FILL_RECT_H) && wxUSE_DYNLIB_CLASS
typedef BOOL
(WINAPI *GradientFill_t)(HDC, PTRIVERTEX, ULONG, PVOID, ULONG, ULONG);
static GradientFill_t pfnGradientFill =
(GradientFill_t)wxMSIMG32DLL.GetSymbol(wxT("GradientFill"));
if ( pfnGradientFill )
{
GRADIENT_RECT grect;
grect.UpperLeft = 0;
grect.LowerRight = 1;
// invert colours direction if not filling from left-to-right or
// top-to-bottom
int firstVertex = nDirection == wxNORTH || nDirection == wxWEST ? 1 : 0;
// one vertex for upper left and one for upper-right
TRIVERTEX vertices[2];
vertices[0].x = rect.GetLeft();
vertices[0].y = rect.GetTop();
vertices[1].x = rect.GetRight()+1;
vertices[1].y = rect.GetBottom()+1;
vertices[firstVertex].Red = (COLOR16)(initialColour.Red() << 8);
vertices[firstVertex].Green = (COLOR16)(initialColour.Green() << 8);
vertices[firstVertex].Blue = (COLOR16)(initialColour.Blue() << 8);
vertices[firstVertex].Alpha = 0;
vertices[1 - firstVertex].Red = (COLOR16)(destColour.Red() << 8);
vertices[1 - firstVertex].Green = (COLOR16)(destColour.Green() << 8);
vertices[1 - firstVertex].Blue = (COLOR16)(destColour.Blue() << 8);
vertices[1 - firstVertex].Alpha = 0;
if ( (*pfnGradientFill)
(
GetHdc(),
vertices,
WXSIZEOF(vertices),
&grect,
1,
nDirection == wxWEST || nDirection == wxEAST
? GRADIENT_FILL_RECT_H
: GRADIENT_FILL_RECT_V
) )
{
// skip call of the base class version below
return;
}
wxLogLastError(wxT("GradientFill"));
}
#endif // wxUSE_DYNLIB_CLASS
wxDCImpl::DoGradientFillLinear(rect, initialColour, destColour, nDirection);
}
#if wxUSE_DYNLIB_CLASS
static DWORD wxGetDCLayout(HDC hdc)
{
typedef DWORD (WINAPI *GetLayout_t)(HDC);
static GetLayout_t
wxDL_INIT_FUNC(s_pfn, GetLayout, wxDynamicLibrary(wxT("gdi32.dll")));
return s_pfnGetLayout ? s_pfnGetLayout(hdc) : (DWORD)-1;
}
wxLayoutDirection wxMSWDCImpl::GetLayoutDirection() const
{
DWORD layout = wxGetDCLayout(GetHdc());
if ( layout == (DWORD)-1 )
return wxLayout_Default;
return layout & LAYOUT_RTL ? wxLayout_RightToLeft : wxLayout_LeftToRight;
}
void wxMSWDCImpl::SetLayoutDirection(wxLayoutDirection dir)
{
typedef DWORD (WINAPI *SetLayout_t)(HDC, DWORD);
static SetLayout_t
wxDL_INIT_FUNC(s_pfn, SetLayout, wxDynamicLibrary(wxT("gdi32.dll")));
if ( !s_pfnSetLayout )
return;
if ( dir == wxLayout_Default )
{
dir = wxTheApp->GetLayoutDirection();
if ( dir == wxLayout_Default )
return;
}
DWORD layout = wxGetDCLayout(GetHdc());
if ( dir == wxLayout_RightToLeft )
layout |= LAYOUT_RTL;
else
layout &= ~LAYOUT_RTL;
s_pfnSetLayout(GetHdc(), layout);
}
#else // !wxUSE_DYNLIB_CLASS
// we can't provide RTL support without dynamic loading, so stub it out
wxLayoutDirection wxMSWDCImpl::GetLayoutDirection() const
{
return wxLayout_Default;
}
void wxMSWDCImpl::SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
{
}
#endif // wxUSE_DYNLIB_CLASS/!wxUSE_DYNLIB_CLASS