Files
wxWidgets/demos/forty
Ron Lee ceec2216bd wx-config2.6
Designed to be resiliant against future cut and paste coders.  Any
gnarly parts are black boxed away nicely to avoid accidents and have
integrated debugging support for trivial sanity checking in the event
of modification or trouble.  In this way the major operations are all
cleanly separated making any or all of them simply extensible, or
replaceable in the face of future needs.  Functions now all have api
descriptions.  If you rely on a function to act in some way, please
document it to safeguard yourself against inadvertant interface
changes by others.

Everything now runs top top to bottom, we don't try to output things
as fast as we can read them anymore, instead we read everything in,
sort over it just once without the need for 'just in case' temp's, and
then output whatever we were asked for only when we are sure we have
the correct answer.  Almost all key data aims to be constant past the
point of its initialisation so side effect creep and trouble with half
(re)initialised data should be significantly reduced in future.  In
almost every case it is easy and clean to simply delay initialisation
until all required input channels have been emptied.  If you like,
think of it as mostly being one big constructor, with a little
destructor at the end which outputs what you requested.  At core, it
is simply a generated config file -- with some user friendly logic for
extracting its data and finding related files.

Removed references to --gl-libs in --help.  It still exists, but if
its deprecated, no need to fill space in a compact help summary.  It
will remain documented (as deprecated) in the man page.

Removed references to arcane order rules for arguments.  Those
limitations don't exist anymore, though the options are backward
compatible in all other respects from the user pov.

Removed references to --inplace, it doesn't need to be in the summary
help either.  It also is still accepted as an option, but there is no
value in passing it, an uninstalled wx-config will automatically
behave correctly.  When you need --inplace, it will supply that
behaviour for you (but there is no harm in typing it your self in that
case).  If you do type it when you don't need it, bad things will
probably happen just like they always would have.

Along with items above, generally compressed --help text to fit on
even a traditional sized terminal without the need for paging.  If we
want more detailed help built in, it should be broken into separate
pages, and this would be a trivial extension.

Command line input is now controlled by a small generic parser.  You
define what options you want and what groups you want them in by
initialising them as lists.  It runs over all the input and fills
corresponding psuedo-hashes from it for you to use as you please
later.

Added a validator for it to check yes/no options.

Use posix extended regex instead of gnu 'basic' regex extensions,
grep -E is portable, if gmake is not a requirement, we surely can't
push gnu grep on people.

Made --list more user friendly.  It will now always list the current
wx-config if it matches the feature spec, though it will warn if that
config is not in the specified --prefix.  Alternate configs that match
(if any) are listed separately. An unqualified call to wx-config --list
will always return (at least) the config that was called.  We can never
have a 'hanging' wx-config shell with no real implementation to back
it up anymore so we can always return a sensible result for the user.
A wx-config anywhere can list (and hence use) the configs installed in
any (other) prefix.

Delegation.  Too big a topic to remark on in depth here, see the code
for a fuller description.  With everything being nicely constant and
aligned to the respective library build, then aside from delegation,
wx-config really is _just_ a config file (albeit with a layer of logic
around the constants), and each wx-config carries a set of defaults
which match perfectly the library build that it was generated with.
If you choose a set of features that it can match, it will answer all
your queries for them, if it cannot, it will seek to delegate to the
config that is most like itself, but which can supply all the features
you specified.  This should be completely compatible with any set of
options that returned a sensible result previously, and produce a
sensible result in many cases where previously the collating order
of your locale or the nuances of your filesystem operations would
decide which library it thought you wanted.

Sort duplicates out of the list of libraries and trickle shared
dependencies down the list to properly support static builds.

Added the inplace-config tweak for use in the build tree.  This works
like any other config, except it presets the default prefix to point
at the build dir instead of the configured prefix that will become the
default if this build is installed.  It provides the behaviour of
--inplace when $build_dir/wx-config is called without also specifying
a different --{exec-,}prefix or any feature flags that it is
incompatible with.  In that event, it will try to delegate as per the
normal rules.

The inplace wrapper is not installed with the primary config which
cleanly disables it for system installs.  It will be invalidated if
the build (or source) dir is moved, but will be revalidated if the
build tree is subseqently updated with ./config.status --recheck &&
config.status (which it probably would need to be to build anyway for
other reasons at present too)

Enabled full support for static builds again, promoted --static to a
full feature option.  Fixed --ld to return something for them too.

Added --flavour, similar to the existing --vendor, but for autoconf
builds.  These will probably want to be streamlined further.
Broadened the use of release and flavour labels to support better
concurrent installs.

Fix bit rot in make-dist due to new/deleted files.

Whittled down the number of obsolete and duplicated substitution
variables in configure.in, and lowercased some variables we no longer
export for substitution.  Use the autoconf macros to generate files
where we want them instead of making them someplace and then moving
them all about.  Remove extra files and symlinks added for the two
part wx-config version.

Removed the debian -contrib packages.  We'll use multi-lib support
to manage them from now on and indiviual libs can be split out along
functional lines if required.  This means the retained contribs will
now get __WXDEBUG__ versions packaged too.

Removed conflicts from almost packages except i18n and wxPython. All
packages now either update or install alongside any existing ones.

Added support for flavoured debs as well.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29241 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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Forty Thieves is a patience game played with two full packs of
cards. At the start of the game forty cards are dealt on the
eight 'bases' along the top of the window. The object of the
game is to place all the cards onto the eight 'foundations'. The
foundations are built starting with the ace and adding cards of
the same suit up to the king. Cards are dealt from the pack and
placed on the discard pile. Cards may be moved from the discard
pile or one of the bases to a base or a foundation. Only one
card can be moved at a time. Cards can only be placed on a base
if the top card of the base is of the same suit and is one
higher in pip value or the base is empty e.g. the eight of
spades can only be placed on top of the nine of spades.

When the mouse cursor is over a card which can be moved it
changes to the 'hand' cursor. The card can then be moved by
double clicking the left button.

The mouse cursor also changes to a hand when a card is dragged
by placing the cursor over the card and holding down the left
button. This feature can be enabled and disabled by selecting
the 'Helping hand' option from the Edit menu.

The 'foundations' are the eight piles of cards down the left
side of the window. When the game starts these piles are empty.
The object of the game is to place all the cards on the
foundations. An ace can be placed on any empty foundation. Other
cards can only be placed on a foundation if the top card is of
the same suit and is one lower in pip value e.g. the three of
clubs can be placed on the four of clubs.

The 'bases' are the ten piles of cards along the top of the
window. At the start of the game four cards are dealt face up on
each of the bases. A card can be added to a base if the base is
empty or if the top card is of the same suit and is one higher
in pip value e.g. the queen of hearts can be placed on the king
of hearts The top card of a base can be moved onto another base
or a foundation.

Cards can be only moved one at a time. The top card of the pack
can be dealt onto discard pile by placing the mouse cursor over
the pack and pressing the left button. The number of cards
remaining is displayed to the right of the pack.

Cards can be moved from the discard pile or the bases either by
'double-clicking' or by dragging. If the left button is
double-clicked when the mouse cursor is over a card and it can
move to another pile, it will do so. This is a quick way of
moving cards when their destination is unambiguous.

A card can be dragged by placing the mouse cursor over the card
and holding down the left button. The card will follow the mouse
cursor until the left button is released. If the card is over a
pile on which it can be placed it will be added to that pile,
otherwise it will be returned to the pile from which it was
dragged.

One point is scored for every card that is placed on a
foundation. Since there are two packs of 52 cards the maximum
score is 104. A record is kept of the number of games played,
the number of games won, the current score and the average
score. This information is displayed at bottom right of the
window and is stored on disk between games. A game is deemed to
have started if the cards have been dealt and any card has been
moved. If the game is abandoned before it is finished (i.e. by
starting a new game or closing window) it counts as a lost game.
New players can be added by selecting the 'Player' option from
the Game menu. A summary of players' scores can be displayed by
selecting the 'Scores...' option from the Game menu.

All moves are recorded and can be undone. To undo a move select
the undo menu item from the Edit menu. A quicker way of undoing
is to press the right mouse button (it doesn't matter where the
mouse cursor is). Right button undo can be enabled and disabled
by selecting the 'Right button undo' option from the Edit menu.
Pressing the right mouse button with the control key pressed
re-does a previously undone move.

An empty base or two is very useful as it gives the opportunity
to unscramble other bases. Try not to build onto kings which
obscure valuable cards as it will be difficult to get to them
later. The undo facility is very useful for going back and using
'hindsight'.

Don't be put off if you can't win every game. I reckon winning 1
in 10 is pretty good (winning 1 in 3 is excellent).