Files
wxWidgets/src/gtk1/region.cpp
Václav Slavík 14f355c2b5 added support for gcc precompiled headers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22723 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-08-09 12:46:53 +00:00

637 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: gtk/region.cpp
// Purpose:
// Author: Robert Roebling
// Modified: VZ at 05.10.00: use AllocExclusive(), comparison fixed
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "region.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/log.h"
#include "wx/region.h"
#include "wx/gtk/private.h"
#ifndef __WXGTK20__
// ----------------------------------------------------------------------------
// wxGdkRegion: creates a new region in ctor and destroys in dtor
// ----------------------------------------------------------------------------
class wxGdkRegion
{
public:
wxGdkRegion() { m_region = gdk_region_new(); }
~wxGdkRegion() { gdk_region_destroy(m_region); }
operator GdkRegion *() const { return m_region; }
private:
GdkRegion *m_region;
};
#endif // __WXGTK20__
// ----------------------------------------------------------------------------
// wxRegionRefData: private class containing the information about the region
// ----------------------------------------------------------------------------
class wxRegionRefData : public wxObjectRefData
{
public:
wxRegionRefData()
{
m_region = NULL;
}
wxRegionRefData(const wxRegionRefData& refData)
: wxObjectRefData()
{
#ifdef __WXGTK20__
m_region = gdk_region_copy(refData.m_region);
#else
m_region = gdk_regions_union(wxGdkRegion(), refData.m_region);
#endif
}
~wxRegionRefData()
{
if (m_region)
gdk_region_destroy( m_region );
}
GdkRegion *m_region;
};
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
#define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData))
IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject)
// ----------------------------------------------------------------------------
// wxRegion construction
// ----------------------------------------------------------------------------
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
void wxRegion::InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
GdkRectangle rect;
rect.x = x;
rect.y = y;
rect.width = w;
rect.height = h;
m_refData = new wxRegionRefData();
#ifdef __WXGTK20__
M_REGIONDATA->m_region = gdk_region_rectangle( &rect );
#else
M_REGIONDATA->m_region = gdk_region_union_with_rect( wxGdkRegion(), &rect );
#endif
}
wxRegion::wxRegion( GdkRegion *region )
{
m_refData = new wxRegionRefData();
#ifdef __WXGTK20__
M_REGIONDATA->m_region = gdk_region_copy( region );
#else
M_REGIONDATA->m_region = gdk_regions_union(wxGdkRegion(), region);
#endif
}
wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle )
{
GdkPoint *gdkpoints = new GdkPoint[n];
for ( size_t i = 0 ; i < n ; i++ )
{
gdkpoints[i].x = points[i].x;
gdkpoints[i].y = points[i].y;
}
m_refData = new wxRegionRefData();
GdkRegion* reg = gdk_region_polygon
(
gdkpoints,
n,
fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE
: GDK_EVEN_ODD_RULE
);
M_REGIONDATA->m_region = reg;
delete [] gdkpoints;
}
wxRegion::~wxRegion()
{
// m_refData unrefed in ~wxObject
}
wxObjectRefData *wxRegion::CreateRefData() const
{
return new wxRegionRefData;
}
wxObjectRefData *wxRegion::CloneRefData(const wxObjectRefData *data) const
{
return new wxRegionRefData(*(wxRegionRefData *)data);
}
// ----------------------------------------------------------------------------
// wxRegion comparison
// ----------------------------------------------------------------------------
bool wxRegion::operator==( const wxRegion& region )
{
if (m_refData == region.m_refData) return TRUE;
if (!m_refData || !region.m_refData) return FALSE;
// compare the regions themselves, not the pointers to ref data!
return gdk_region_equal(M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region);
}
// ----------------------------------------------------------------------------
// wxRegion operations
// ----------------------------------------------------------------------------
void wxRegion::Clear()
{
UnRef();
}
bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
// workaround for a strange GTK/X11 bug: taking union with an empty
// rectangle results in an empty region which is definitely not what we
// want
if ( !width || !height )
return TRUE;
if ( !m_refData )
{
InitRect(x, y, width, height);
}
else
{
AllocExclusive();
GdkRectangle rect;
rect.x = x;
rect.y = y;
rect.width = width;
rect.height = height;
#ifdef __WXGTK20__
gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
#else
GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
}
return TRUE;
}
bool wxRegion::Union( const wxRect& rect )
{
return Union( rect.x, rect.y, rect.width, rect.height );
}
bool wxRegion::Union( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
else
{
AllocExclusive();
}
#ifdef __WXGTK20__
gdk_region_union( M_REGIONDATA->m_region, region.GetRegion() );
#else
GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
return TRUE;
}
bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxRegion reg( x, y, width, height );
return Intersect( reg );
}
bool wxRegion::Intersect( const wxRect& rect )
{
wxRegion reg( rect );
return Intersect( reg );
}
bool wxRegion::Intersect( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
// intersecting with invalid region doesn't make sense
return FALSE;
}
AllocExclusive();
#ifdef __WXGTK20__
gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
#else
GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
return TRUE;
}
bool wxRegion::Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxRegion reg( x, y, width, height );
return Subtract( reg );
}
bool wxRegion::Subtract( const wxRect& rect )
{
wxRegion reg( rect );
return Subtract( reg );
}
bool wxRegion::Subtract( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
// subtracting from an invalid region doesn't make sense
return FALSE;
}
AllocExclusive();
#ifdef __WXGTK20__
gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() );
#else
GdkRegion *reg = gdk_regions_subtract( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
return TRUE;
}
bool wxRegion::Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxRegion reg( x, y, width, height );
return Xor( reg );
}
bool wxRegion::Xor( const wxRect& rect )
{
wxRegion reg( rect );
return Xor( reg );
}
bool wxRegion::Xor( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
return FALSE;
}
AllocExclusive();
#ifdef __WXGTK20__
gdk_region_xor( M_REGIONDATA->m_region, region.GetRegion() );
#else
GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
return TRUE;
}
bool wxRegion::Offset( wxCoord x, wxCoord y )
{
if (!m_refData)
return FALSE;
AllocExclusive();
gdk_region_offset( M_REGIONDATA->m_region, x, y );
return TRUE;
}
// ----------------------------------------------------------------------------
// wxRegion tests
// ----------------------------------------------------------------------------
void wxRegion::GetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const
{
if ( m_refData )
{
GdkRectangle rect;
gdk_region_get_clipbox( M_REGIONDATA->m_region, &rect );
x = rect.x;
y = rect.y;
w = rect.width;
h = rect.height;
}
else
{
x = 0;
y = 0;
w = -1;
h = -1;
}
}
wxRect wxRegion::GetBox() const
{
wxCoord x, y, w, h;
GetBox( x, y, w, h );
return wxRect( x, y, w, h );
}
bool wxRegion::Empty() const
{
if (!m_refData)
return TRUE;
return gdk_region_empty( M_REGIONDATA->m_region );
}
wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y ) const
{
if (!m_refData)
return wxOutRegion;
if (gdk_region_point_in( M_REGIONDATA->m_region, x, y ))
return wxInRegion;
else
return wxOutRegion;
}
wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const
{
if (!m_refData)
return wxOutRegion;
GdkRectangle rect;
rect.x = x;
rect.y = y;
rect.width = w;
rect.height = h;
GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect );
switch (res)
{
case GDK_OVERLAP_RECTANGLE_IN: return wxInRegion;
case GDK_OVERLAP_RECTANGLE_OUT: return wxOutRegion;
case GDK_OVERLAP_RECTANGLE_PART: return wxPartRegion;
}
return wxOutRegion;
}
wxRegionContain wxRegion::Contains(const wxPoint& pt) const
{
return Contains( pt.x, pt.y );
}
wxRegionContain wxRegion::Contains(const wxRect& rect) const
{
return Contains( rect.x, rect.y, rect.width, rect.height );
}
GdkRegion *wxRegion::GetRegion() const
{
if (!m_refData)
return (GdkRegion*) NULL;
return M_REGIONDATA->m_region;
}
// ----------------------------------------------------------------------------
// wxRegionIterator
// ----------------------------------------------------------------------------
#ifndef __WXGTK20__
// the following structures must match the private structures
// in X11 region code ( xc/lib/X11/region.h )
// this makes the Region type transparent
// and we have access to the region rectangles
#include <gdk/gdkprivate.h>
struct _XBox {
short x1, x2, y1, y2;
};
struct _XRegion {
long size , numRects;
_XBox *rects, extents;
};
#endif // GTK+ 1.x
class wxRIRefData: public wxObjectRefData
{
public:
wxRIRefData() { Init(); }
virtual ~wxRIRefData();
void CreateRects( const wxRegion& r );
void Init() { m_rects = NULL; m_numRects = 0; }
wxRect *m_rects;
size_t m_numRects;
};
wxRIRefData::~wxRIRefData()
{
delete [] m_rects;
}
void wxRIRefData::CreateRects( const wxRegion& region )
{
delete [] m_rects;
Init();
GdkRegion *gdkregion = region.GetRegion();
if (!gdkregion)
return;
#ifdef __WXGTK20__
GdkRectangle *gdkrects = NULL;
gint numRects = 0;
gdk_region_get_rectangles( gdkregion, &gdkrects, &numRects );
m_numRects = numRects;
if (numRects)
{
m_rects = new wxRect[m_numRects];
for (size_t i=0; i < m_numRects; ++i)
{
GdkRectangle &gr = gdkrects[i];
wxRect &wr = m_rects[i];
wr.x = gr.x;
wr.y = gr.y;
wr.width = gr.width;
wr.height = gr.height;
}
}
g_free( gdkrects );
#else // GTK+ 1.x
Region r = ((GdkRegionPrivate *)gdkregion)->xregion;
if (r)
{
m_numRects = r->numRects;
if (m_numRects)
{
m_rects = new wxRect[m_numRects];
for (size_t i=0; i < m_numRects; ++i)
{
_XBox &xr = r->rects[i];
wxRect &wr = m_rects[i];
wr.x = xr.x1;
wr.y = xr.y1;
wr.width = xr.x2-xr.x1;
wr.height = xr.y2-xr.y1;
}
}
}
#endif // GTK+ 2.0/1.x
}
wxRegionIterator::wxRegionIterator()
{
m_refData = new wxRIRefData();
Reset();
}
wxRegionIterator::wxRegionIterator( const wxRegion& region )
{
m_refData = new wxRIRefData();
Reset(region);
}
void wxRegionIterator::Reset( const wxRegion& region )
{
m_region = region;
((wxRIRefData*)m_refData)->CreateRects(region);
Reset();
}
bool wxRegionIterator::HaveRects() const
{
return m_current < ((wxRIRefData*)m_refData)->m_numRects;
}
wxRegionIterator& wxRegionIterator::operator ++ ()
{
if (HaveRects())
++m_current;
return *this;
}
wxRegionIterator wxRegionIterator::operator ++ (int)
{
wxRegionIterator tmp = *this;
if (HaveRects())
++m_current;
return tmp;
}
wxCoord wxRegionIterator::GetX() const
{
wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
return ((wxRIRefData*)m_refData)->m_rects[m_current].x;
}
wxCoord wxRegionIterator::GetY() const
{
wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
return ((wxRIRefData*)m_refData)->m_rects[m_current].y;
}
wxCoord wxRegionIterator::GetW() const
{
wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
return ((wxRIRefData*)m_refData)->m_rects[m_current].width;
}
wxCoord wxRegionIterator::GetH() const
{
wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
return ((wxRIRefData*)m_refData)->m_rects[m_current].height;
}
wxRect wxRegionIterator::GetRect() const
{
wxRect r;
if( HaveRects() )
r = ((wxRIRefData*)m_refData)->m_rects[m_current];
return r;
}