git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22723 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
232 lines
6.8 KiB
C++
232 lines
6.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: common/toplvcmn.cpp
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// Purpose: common (for all platforms) wxTopLevelWindow functions
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// Author: Julian Smart, Vadim Zeitlin
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// Created: 01/02/97
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// Id: $Id$
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// Copyright: (c) 1998 Robert Roebling and Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma implementation "toplevelbase.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/toplevel.h"
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#include "wx/dcclient.h"
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#include "wx/app.h"
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#endif // WX_PRECOMP
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// ----------------------------------------------------------------------------
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// event table
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow)
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EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow)
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EVT_SIZE(wxTopLevelWindowBase::OnSize)
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END_EVENT_TABLE()
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// ============================================================================
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// implementation
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// ============================================================================
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IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow)
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// ----------------------------------------------------------------------------
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// construction/destruction
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// ----------------------------------------------------------------------------
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wxTopLevelWindowBase::wxTopLevelWindowBase()
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{
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}
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wxTopLevelWindowBase::~wxTopLevelWindowBase()
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{
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// don't let wxTheApp keep any stale pointers to us
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if ( wxTheApp && wxTheApp->GetTopWindow() == this )
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wxTheApp->SetTopWindow(NULL);
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bool shouldExit = IsLastBeforeExit();
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wxTopLevelWindows.DeleteObject(this);
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if ( shouldExit )
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{
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// then do it
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wxTheApp->ExitMainLoop();
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}
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}
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bool wxTopLevelWindowBase::Destroy()
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{
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// delayed destruction: the frame will be deleted during the next idle
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// loop iteration
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if ( !wxPendingDelete.Member(this) )
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wxPendingDelete.Append(this);
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return TRUE;
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}
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bool wxTopLevelWindowBase::IsLastBeforeExit() const
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{
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// we exit the application if there are no more top level windows left
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// normally but wxApp can prevent this from happening
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return wxTopLevelWindows.GetCount() == 1 &&
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wxTopLevelWindows.GetFirst()->GetData() == (wxWindow *)this &&
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wxTheApp && wxTheApp->GetExitOnFrameDelete();
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}
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// ----------------------------------------------------------------------------
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// wxTopLevelWindow geometry
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// ----------------------------------------------------------------------------
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wxSize wxTopLevelWindowBase::GetMaxSize() const
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{
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wxSize size( GetMaxWidth(), GetMaxHeight() );
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int w, h;
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wxClientDisplayRect( 0, 0, &w, &h );
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if( size.GetWidth() == -1 )
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size.SetWidth( w );
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if( size.GetHeight() == -1 )
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size.SetHeight( h );
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return size;
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}
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// ----------------------------------------------------------------------------
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// wxTopLevelWindow size management: we exclude the areas taken by
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// menu/status/toolbars from the client area, so the client area is what's
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// really available for the frame contents
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// ----------------------------------------------------------------------------
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void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const
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{
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wxWindow::DoScreenToClient(x, y);
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// translate the wxWindow client coords to our client coords
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wxPoint pt(GetClientAreaOrigin());
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if ( x )
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*x -= pt.x;
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if ( y )
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*y -= pt.y;
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}
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void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const
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{
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// our client area origin (0, 0) may be really something like (0, 30) for
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// wxWindow if we have a toolbar, account for it before translating
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wxPoint pt(GetClientAreaOrigin());
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if ( x )
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*x += pt.x;
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if ( y )
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*y += pt.y;
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wxWindow::DoClientToScreen(x, y);
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}
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// ----------------------------------------------------------------------------
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// event handlers
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// ----------------------------------------------------------------------------
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// default resizing behaviour - if only ONE subwindow, resize to fill the
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// whole client area
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void wxTopLevelWindowBase::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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// if we're using constraints or sizers - do use them
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if ( GetAutoLayout() )
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{
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Layout();
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}
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else
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{
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// do we have _exactly_ one child?
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wxWindow *child = (wxWindow *)NULL;
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for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
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node;
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node = node->GetNext() )
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{
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wxWindow *win = node->GetData();
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// exclude top level and managed windows (status bar isn't
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// currently in the children list except under wxMac anyhow, but
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// it makes no harm to test for it)
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if ( !win->IsTopLevel() && !IsOneOfBars(win) )
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{
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if ( child )
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{
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return; // it's our second subwindow - nothing to do
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}
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child = win;
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}
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}
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// do we have any children at all?
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if ( child )
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{
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// exactly one child - set it's size to fill the whole frame
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int clientW, clientH;
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DoGetClientSize(&clientW, &clientH);
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// for whatever reasons, wxGTK wants to have a small offset - it
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// probably looks better with it?
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#ifdef __WXGTK__
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static const int ofs = 1;
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#else
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static const int ofs = 0;
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#endif
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child->SetSize(ofs, ofs, clientW - 2*ofs, clientH - 2*ofs);
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}
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}
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}
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// The default implementation for the close window event.
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void wxTopLevelWindowBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
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{
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Destroy();
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}
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bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized)
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{
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wxIconizeEvent event(GetId(), iconized);
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event.SetEventObject(this);
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return GetEventHandler()->ProcessEvent(event);
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}
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// do the window-specific processing after processing the update event
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void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
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{
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if ( event.GetSetEnabled() )
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Enable(event.GetEnabled());
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if ( event.GetSetText() )
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{
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if ( event.GetText() != GetTitle() )
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SetTitle(event.GetText());
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}
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}
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// vi:sts=4:sw=4:et
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