git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4031 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			329 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			329 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        layout.cpp
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// Purpose:     Layout sample
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// Author:      Julian Smart
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:   	wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#if !wxUSE_CONSTRAINTS
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#error You must set wxUSE_CONSTRAINTS to 1 in setup.h!
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#endif
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#include <ctype.h>
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#include "wx/sizer.h"
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#include "wx/statline.h"
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#include "layout.h"
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// Declare two frames
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MyFrame   *frame = (MyFrame *) NULL;
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wxMenuBar *menu_bar = (wxMenuBar *) NULL;
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IMPLEMENT_APP(MyApp)
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MyApp::MyApp()
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{
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}
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bool MyApp::OnInit(void)
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{
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  // Create the main frame window
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  frame = new MyFrame((MyFrame *) NULL, (char *) "wxWindows Layout Demo", 0, 0, 550, 500);
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  frame->SetAutoLayout(TRUE);
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  // Give it a status line
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  frame->CreateStatusBar(2);
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  // Make a menubar
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  wxMenu *file_menu = new wxMenu;
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  file_menu->Append(LAYOUT_LOAD_FILE, "&Load file",      "Load a text file");
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  file_menu->Append(LAYOUT_TEST_NEW, "&Test new sizers",      "Test new sizer code");
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  file_menu->AppendSeparator();
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  file_menu->Append(LAYOUT_QUIT, "E&xit",                "Quit program");
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  wxMenu *help_menu = new wxMenu;
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  help_menu->Append(LAYOUT_ABOUT, "&About",              "About layout demo");
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  menu_bar = new wxMenuBar;
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  menu_bar->Append(file_menu, "&File");
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  menu_bar->Append(help_menu, "&Help");
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  // Associate the menu bar with the frame
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  frame->SetMenuBar(menu_bar);
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  // Make a panel
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  frame->panel = new wxPanel(frame, 0, 0, 1000, 500, wxTAB_TRAVERSAL);
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  frame->panel->SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
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//  frame->panel->SetAutoLayout(TRUE);
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  // Create some panel items
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  wxButton *btn1 = new wxButton(frame->panel, -1, "A button (1)") ;
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  wxLayoutConstraints *b1 = new wxLayoutConstraints;
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  b1->centreX.SameAs    (frame->panel, wxCentreX);
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  b1->top.SameAs        (frame->panel, wxTop, 5);
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  b1->width.PercentOf   (frame->panel, wxWidth, 80);
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  b1->height.PercentOf  (frame->panel, wxHeight, 10);
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  btn1->SetConstraints(b1);
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  wxListBox *list = new wxListBox(frame->panel, -1,
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                                  wxPoint(-1, -1), wxSize(200, 100));
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  list->Append("Apple");
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  list->Append("Pear");
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  list->Append("Orange");
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  list->Append("Banana");
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  list->Append("Fruit");
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  wxLayoutConstraints *b2 = new wxLayoutConstraints;
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  b2->top.Below         (btn1, 5);
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  b2->left.SameAs       (frame->panel, wxLeft, 5);
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  b2->width.PercentOf   (frame->panel, wxWidth, 40);
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  b2->bottom.SameAs     (frame->panel, wxBottom, 5);
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  list->SetConstraints(b2);
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  wxTextCtrl *mtext = new wxTextCtrl(frame->panel, -1, "Some text",
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                        wxPoint(-1, -1), wxSize(150, 100));
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  wxLayoutConstraints *b3 = new wxLayoutConstraints;
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  b3->top.Below         (btn1, 5);
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  b3->left.RightOf      (list, 5);
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  b3->right.SameAs      (frame->panel, wxRight, 5);
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  b3->bottom.SameAs     (frame->panel, wxBottom, 5);
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  mtext->SetConstraints(b3);
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  frame->canvas = new MyWindow(frame, 0, 0, 400, 400, wxRETAINED);
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  // Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction
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//  canvas->SetScrollbars(20, 20, 50, 50, 4, 4);
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  // Make a text window
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  frame->text_window = new MyTextWindow(frame, 0, 250, 400, 250);
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  // Set constraints for panel subwindow
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  wxLayoutConstraints *c1 = new wxLayoutConstraints;
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  c1->left.SameAs       (frame, wxLeft);
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  c1->top.SameAs        (frame, wxTop);
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  c1->right.PercentOf   (frame, wxWidth, 50);
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  c1->height.PercentOf  (frame, wxHeight, 50);
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  frame->panel->SetConstraints(c1);
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  // Set constraints for canvas subwindow
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  wxLayoutConstraints *c2 = new wxLayoutConstraints;
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  c2->left.SameAs       (frame->panel, wxRight);
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  c2->top.SameAs        (frame, wxTop);
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  c2->right.SameAs      (frame, wxRight);
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  c2->height.PercentOf  (frame, wxHeight, 50);
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  frame->canvas->SetConstraints(c2);
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  // Set constraints for text subwindow
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  wxLayoutConstraints *c3 = new wxLayoutConstraints;
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  c3->left.SameAs       (frame, wxLeft);
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  c3->top.Below         (frame->panel);
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  c3->right.SameAs      (frame, wxRight);
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  c3->bottom.SameAs     (frame, wxBottom);
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  frame->text_window->SetConstraints(c3);
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  frame->Show(TRUE);
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  frame->SetStatusText("wxWindows layout demo");
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  SetTopWindow(frame);
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  return TRUE;
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}
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//-----------------------------------------------------------------
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//  MyFrame
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//-----------------------------------------------------------------
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// Define my frame constructor
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MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h):
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  wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
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{
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  panel = (wxPanel *) NULL;
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  text_window = (MyTextWindow *) NULL;
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  canvas = (MyWindow *) NULL;
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}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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  EVT_MENU(LAYOUT_LOAD_FILE, MyFrame::LoadFile)
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  EVT_MENU(LAYOUT_QUIT, MyFrame::Quit)
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  EVT_MENU(LAYOUT_TEST_NEW, MyFrame::TestNewSizers)
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  EVT_MENU(LAYOUT_ABOUT, MyFrame::About)
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  EVT_SIZE(MyFrame::OnSize)
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END_EVENT_TABLE()
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void MyFrame::LoadFile(wxCommandEvent& WXUNUSED(event) )
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{
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      wxString s = wxFileSelector( _T("Load text file"), (const wxChar *) NULL, 
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                                   (const wxChar *) NULL, (const wxChar *) NULL, _T("*.txt") );
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      if (s != "")
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      {
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#ifdef __WXMSW__
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        frame->text_window->LoadFile(s);
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#endif
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      }
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}
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void MyFrame::Quit(wxCommandEvent& WXUNUSED(event) )
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{
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      this->Close(TRUE);
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}
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void MyFrame::TestNewSizers(wxCommandEvent& WXUNUSED(event) )
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{
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  NewSizerFrame *newFrame = new NewSizerFrame((MyFrame *) NULL, "Sizer Test Frame", 50, 50 );
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  newFrame->Show(TRUE);
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}
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void MyFrame::About(wxCommandEvent& WXUNUSED(event) )
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{
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      (void)wxMessageBox("wxWindows GUI library layout demo\n",
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            "About Layout Demo", wxOK|wxCENTRE);
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}
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// Size the subwindows when the frame is resized
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void MyFrame::OnSize(wxSizeEvent& WXUNUSED(event) )
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{
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    Layout();
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}
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void MyFrame::Draw(wxDC& dc, bool WXUNUSED(draw_bitmaps) )
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{
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  dc.SetPen(* wxGREEN_PEN);
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  dc.DrawLine(0, 0, 200, 200);
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  dc.DrawLine(200, 0, 0, 200);
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  dc.SetBrush(* wxCYAN_BRUSH);
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  dc.SetPen(* wxRED_PEN);
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  dc.DrawRectangle(100, 100, 100, 50);
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  dc.DrawRoundedRectangle(150, 150, 100, 50, 20);
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  dc.DrawEllipse(250, 250, 100, 50);
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  dc.DrawSpline(50, 200, 50, 100, 200, 10);
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  dc.DrawLine(50, 230, 200, 230);
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  dc.SetPen(* wxBLACK_PEN);
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  dc.DrawArc(50, 300, 100, 250, 100, 300 );
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}
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//-----------------------------------------------------------------
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//  MyWindow
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//-----------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyWindow, wxWindow)
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    EVT_PAINT(MyWindow::OnPaint)
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END_EVENT_TABLE()
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// Define a constructor for my canvas
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MyWindow::MyWindow(wxFrame *frame, int x, int y, int w, int h, long style):
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 wxWindow(frame, -1, wxPoint(x, y), wxSize(w, h), style)
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{
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}
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MyWindow::~MyWindow(void)
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{
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}
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// Define the repainting behaviour
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void MyWindow::OnPaint(wxPaintEvent& WXUNUSED(event) )
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{
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  wxPaintDC dc(this);
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  frame->Draw(dc,TRUE);
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}
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//-----------------------------------------------------------------
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//  NewSizerFrame
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//-----------------------------------------------------------------
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NewSizerFrame::NewSizerFrame(wxFrame *frame, char *title, int x, int y ):
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  wxFrame(frame, -1, title, wxPoint(x, y) )
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{
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  // we want to get a dialog that is stretchable because it
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  // has a text ctrl in the middle. at the bottom, we have
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  // two buttons which.
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  wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
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  // 1) top: create wxStaticText with minimum size equal to its default size
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  topsizer->Add( 
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    new wxStaticText( this, -1, "An explanation (wxALIGN_RIGHT)." ),
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    0,                         // make vertically unstretchable
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    wxALIGN_RIGHT |            // right align text
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    wxTOP | wxLEFT | wxRIGHT,  // make border all around except wxBOTTOM
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    5 );                      // set border width to 5
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  // 2) top: create wxTextCtrl with minimum size (100x60)
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  topsizer->Add( 
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    new wxTextCtrl( this, -1, "My text (wxEXPAND).", wxDefaultPosition, wxSize(100,60), wxTE_MULTILINE),
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    1,            // make vertically stretchable
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    wxEXPAND |    // make horizontally stretchable
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    wxALL,        //   and make border all around
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    5 );         // set border width to 5
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  // 3) middle: create wxStaticLine with minimum size (3x3)
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  topsizer->Add( 
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     new wxStaticLine( this, -1, wxDefaultPosition, wxSize(3,3), wxHORIZONTAL), 
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     0,           // make vertically unstretchable
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     wxEXPAND |   // make horizontally stretchable
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     wxALL,       //   and make border all around
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     5 );         // set border width to 5
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  // 4) bottom: create two centred wxButtons  
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  wxBoxSizer *button_box = new wxBoxSizer( wxHORIZONTAL );
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  button_box->Add(
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     new wxButton( this, -1, "Two buttons in a box" ), 
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     0,           // make horizontally unstretchable
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     wxALL,       // make border all around
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     7 );         // set border width to 7
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  button_box->Add(
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     new wxButton( this, -1, "(wxCENTER)" ), 
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     0,           // make horizontally unstretchable
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     wxALL,       // make border all around
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     7 );         // set border width to 7
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  topsizer->Add( 
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     button_box,
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     0,          // make vertically unstretchable
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     wxCENTER ); // no border and centre horizontally
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  SetAutoLayout( TRUE );
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  // set frame to minimum size
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  topsizer->Fit( this );  
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  // don't allow frame to get smaller than what the sizers tell ye
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  topsizer->SetSizeHints( this );  
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  SetSizer( topsizer );
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}
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